Silymism

Silymism is a budding religion in Eldham's Onthukhan region. The religion is identified with a triangle with an illuminated dot in the centre symbolic of the Three Sisters unitedly drawing their power from the super-energy Silym, a.k.a. the Singular Entity, a formless god that operates through the Three Sisters. Even though Silym is the supreme being from whom the entire universe and the gods themselves originate, followers of the religion like to worship the primary deities Ashtar (Goddess of Death), Imu (Goddess of Creation), and Emreir (Goddess of Protection and Slayer of Evil) due to their close association with the human form.

Creation
The universe in the beginning was empty. Nothing existed except for a strange energy emanating from a single point from the core of the inky void. This energy would later be called by scholars as the Silym. In time, Silym would gain its own consciousness - a floating mass of formless energy - and finding a vast sea of nothing would create what is now the known universe, flooding the emptiness with gases, stars, planets, moons and various kinds of anomalies. In time Silym saw that by creating the universe, he had only littered the emptiness with mere lifeless forms. He noticed that parts of him had begun to corrupt and were gradually straying farther away from his centre. When this corruption reached the surface of the earth it took the form of Usars, immortal demons of mammoth proportions. These creatures of darkness battled against each other, relishing in the pain and suffering of others, without respite. They never fell, and their injuries were mended in a matter of moments. They felt no empathy, nor did they have any sense of kindness. They were devoid of virtue, always busy fighting and the world plunged in fruitless violence without a hint of it ever stopping. In a last ditch effort, Silym created the Three Sisters from his divine energy. He gave them names and duties and commanded them to ward off the Usar plague from earth. The Three Sisters took their blessings from Silym and left. When they reached Earth they saw what the Usars had done, Ashtar had in a fit of rage hurled a giant rock almost the size of a continent at earth. When the rock struck, it set the world aflame. The ocean swallowed all lands. For billions of years, the Earth simmered from the heat caused by the impact. Then one day when the planet had cooled down enough the second sister Imu flew to earth creating the gods. The first of the gods to be created were Kaymos and Gamon, one the overseer of all the rivers and the other the seas and the ocean. She ordered them to withdraw all the waters so life could grow on land. Then she created Kalos, the sun god and Eclecia, goddess of the moon. She decreed that the sun will be stationary and the earth will go around it, as the moon revolved around the earth. Next was created Uldartish, the god of thunder, rain and the clouds and his son Xixx, god of wind. Uldartish would disperse rain and thunder all over the earth and Xixx would move the clouds with wind. All the other gods were created after with Imu giving each of them their names and duties. The next stage of creation was the creation of mortal life on earth. Imu created seeds and spread them across the earth’s lands to create trees, crops and vegetation. Then she created the fowl and the fish and other land animals and designated them to live in the sky, water and the earth respectively. Mankind was created next from the bones of the Usars that had remained buried in the soil when the lands turned after the cataclysmic event of Great Impact that had destroyed earth and left it a smouldering rock for billions of years. With Imu's command, mankind sprang from the soil and when they were baffled at the sight of Imu standing before them, she told them that since all men and women descend from the first Usars who had "sinned and lived in sin" all their lives, they too are sinners and life for them is a punishment and that every time they die they would continue to be reborn and relive their predetermined destinies. The only way of breaking free from this endless cycle is by attaining Gnanur. The only way to attain Gnanur was by following the righteous Codes of Livelihood. Before leaving, Imu had instructed all the gods to conduct themselves dignity, avoid fighting among themselves, be righteous and treat mankind with compassion.

Founding
The existence of Silym and the Three Sisters was forgotten over time as the human population grew exponentially. It is not known how or when this great amnesia had set in but according to certain sources in the Girinada, one of the most indispensable works of Silymian philosophy that explores the true purpose of life, it is likely after the event of Kalos' gifting of fire to mankind that the minds of the shrewdest, most inventive people was shrouded in a mist of ignorance. With mankind establishing cities, towns and countries, the growing lust for more territory and material possessions continued to hang over Eldham like a black pall concealing the truth. What followed was an epoch of darkness, of warring tribes at each others throats. It would not be until the awakening of Rathura Imugka that the religion would be rediscovered. Imugka was a hermit who loved to meditate and live off the bounty of the wilderness. It is said that the Three Sisters appeared to him during a meditative attempt to calm his mind after a hard day's work. In his mind they showed him the history of the formation of the entire universe and the creation of earth and mankind so when he rose enlightened, he declared that he would travel across the world and bring the light of Silym to all its children. Imugka would spend the rest of his life enlightening people across the world with his words. During his lifetime he gained five astute disciples who would carry his legacy after his death shortly before the founding of the Wandenreich. Of them, the first of the disciples, Kaedemon took a unique approach. According to him, the tradition of traveling-preaching was not going to bear fruit until everyone settled down, developed written pieces and formally introduced people to the Silym faith and its doctrines. His breakaway from the traditional mode of traveling-preaching would become the cornerstone of Silymism as an established faith. But his plans would be short-lived as he would die prematurely with no one to take over in this place.

Codes of Livelihood

 * 1) Be kind and respect all men and women irrespective of their religion even if you do not agree with their ideologies.
 * 2) Slay or harm not any man or woman unless in defence of your own or for protection of another’s body.
 * 3) Refrain from false accusations, lying and hurting someone through words.
 * 4) Insult not the gods.
 * 5) Have deep respect for the faiths and beliefs of others. Harbour no ill will against them.
 * 6) You shall not steal or damage another’s property.
 * 7) Help those in need. Be charitable to the poor and generous to your friends and institutions doing good.
 * 8) You shall only take one man or woman as your wife or husband at a time, for the duration of which, you shall not engage in a romantic affair with another man or woman.
 * 9) Meditate and calm the mind, be free from sin.
 * 10) For princes and princesses, kings and queens: avoid war and genocide. Try to resolve conflicts with words not swords.
 * 11) Renounce materialism, live a life of purity outside the lavishness of modern life.
 * 12) Be honest with yourself and others.

Purification
One needs to be accepted into the Silymian fold in order to become followers of the faith. Instead of baptization which is common in most other faiths like the Quincy and Soleannen, the ritual cleansing process in Silymism is that of a deep meditation (in the open field or under a tree if it is sunny) followed by supplication to Kalos and his wife Eclecia for their divine guidance. This process ensures that you are purified body, soul and mind and are freed from sin.

Monasticism
There are many ways to break the cycle of Gnanur. One of them is by committing yourself to a monastic life, stripped of all worldly desires. The Silymian Monastic Fraternity constitutes a decentralised body of various monasteries across Onthukhan. If one chooses to enroll themselves into a monastery they must forego all worldly desires, respect the world and all the children of Silym, commit themselves to a vegetarian diet, not indulge in potions, refrain from intoxication of any form of liquor and devote themselves to academia: the study of Silymist faith and various literatures, sciences and histories from across the world.

Hermitage
If one becomes a hermit then one is essentially vowing to leave behind civilisation to settle in the gentle and caring lap of nature. By secluding oneself to a life of isolation in the wilderness, one foregoes all material cravings. The hermit only takes as much as he needs to survive. For every animal he kills, every crop or bush he harvests for food, he mutters a prayer of gratitude to Wasu for providing for him the means of his sustenance. In doing so, the hermit transforms the untamed forest into his home that shelters him for the care he provides it.