Celtenn

Celtenn is a city established on a mountain range. In it’s rather short history, it has witnessed a many misfortunes but the resilient citizens stood strong. This is a planned megapolis which will stretch as far east to the sea. Celtenn was formerly apart of the Aesprium Niedea, in the Duchy of Varmerion before transitioning to the Soleannan Imperium. Celtenn, in these new borders, are now in the Enrei (Province) of Egalia in the Azeren Region.

Etymology
The name Celtenn originated from the words “Celle” - meaning cold, and “Tenn” - town, in the native nomadic language of Oakerd Arkoden, founder and currently serving leader of Celtenn.

History
"'Frosty slopes, shivering breeze, devouring hunger. None has prepared, from birth marching. The only hope - our dreams. Lone was us, none lost. Each had a path to follow, empyrean.'"

Founding
Celtenn was founded by Oakard Arkoden, along with several other explorers. It was founded in the middle of a freezing winter in August 15, 2021. Placed within the borders of the Aesperium Niedea, in the Duchy of Varmerion. Further information can be found in the first paragraph of "Ursa's Burden" by Thompson Carter.

The Near Destruction of Celtenn
In its early days Celtenn was nearly destroyed in what was presumably a deliberately summoned meteor shower or magical attack by an unknown third party. While this was going on, a very important polar bear to the Celtennites named, Bob, risked their life and fought against these mages. It was however, that during this fight, that Bob died after a fireball hit many vital areas of Bob's body. Citizens of Celtenn lost all hope, as the mages finished up and left. It was during this time however, that "An endless white void sank to the ground consuming the city entirely within seconds. Before long, everything was tranquil. Birds were chirping, as the townspeople stood in awe, processing what had just happened". This was believed to be because Bob had never truly died in the fight, and that only their physical form was destroyed and thus used some form of powerful magic to restore the entirety of Celtenn, and dispel the invaders for good. Further more detailed information can be found in "Bob's Burden" by Thompson Carter.

Establishment of Freedom of Belief in the Settlement
On December 14, 2021, religious freedom was established in the settlement of Celtenn. Despite the Aesprium Niedea enforcing their belief system on all citizens, one could live in Celtenn without being forced to convert. This however did not come as a result of peaceful dialogue between involved parties. This conclusion was arrived at after a carefully negotiated deal between the Aesperium Niedea and the rebels which included the settlement of Celtenn and Chileambore who before attempting to break away from the Aesperium, wanted to establish a smaller nation called "Aesingar" and maintain friendly to good relations with the Aesperium. This however, never came to be, as the agreement foretold. The agreed upon deal for remaining apart of the Empire, would be complete religious freedom as well as a large deal of autonomy from the central government. This however has not helped the lack of skilled builders to help expand the settlement, which contributes to its slow growth. This deal still persists up until today, under the Soleannan Imperium. Celtenn, along with Iabet are the only settlements known to have complete religious freedom inside of Soleannan borders.

Border Sharing with Drasil
An unknown time ago, Celtenn had to share it's borders with a neighboring settlement called Drasil which was also apart of the Aesprium Niedea. There is currently an ongoing discussion on a permanent border between these two settlements, it however, has not reached an official agreement and thus this arrangement still persists up until today, even under the new ruling power of the Soleannan Imperium.

Moving to Egalia
After the announcement of the peaceful unification to form the Soleannan Imperium on March 3, 2022, 3 days later, on March 6, 2022 it was announced that the Duchy of Varmerion is being moved downwards, as well as the Duchy of Reykara being shrunk to the north to make space for the new Enrei of Egalia. Due to the moving borders after the Fourth Empire of Escharia and the Aesperium Combined into the Soleannan Imperium, Celtenn now sits in the Enrei of Egalia. The citizens and the local government's response to this change is still undocumented and is currently being investigated.

Geography
Hilly with patches of flat terrain, and mostly treed with thick woodland comprising spruce trees to the east and north. Fort Harsengaard is towards the north of the settlement, and is very close by. There are snow capped peaks present in the eastern areas of the settlement, and further out is a large lake connected to a vast river system. To the west meanwhile, lies the sea and further beyond that, is the settlement of Drasil. Despite being located relatively close to the sea, there are little to no sandy beaches within it's borders. To the south are several smaller cities such as Egalia and Belkadaan, and further southeast of Celtenn is the provincial capital of Varmerion, Varmerion, and Solren. The western and southern areas are dominated mostly by plains and contains stands of Oak trees. A distinct feature of Celtenn is the many small ponds that dot it's landscape, as well as large snow peaked mountains in it's center.

Citizens and Ethnicities
As of February 27, 2022, these are active members of the community of Celtenn. As of time of writing, the current population of Celtenn is comprised of Niedene. Despite this, all races have equal rights in Celtenn.

Current Mayor:

Akesor Oakerd Arkoden

Citizens:

"Flak"

Pfereite Ouro

Akesor Toastisnice of Harsengaard

realmati

Culture and Heritage
Culture is an important part of Celtenn. As with any other settlement, it has a unique set of beliefs and practices that make it stand out amongst other towns and cities.

Religions
The dominant beliefs in Celtenn are Soleannen and Celtennite Bobism. Despite having Soleannen as an official recognized religion in Celtenn, it is not enforced on its citizens. This is considered to be a violation of Soleannen doctrines, but due to the law that was passed allowing Celtenn to be free of this demand meaning that, citizens are free from being forcefully converted into becoming believers of Solaris. Celtennite Bobism on the other hand is a local belief created by the citizens of Celtenn after Bob, the savoir of Celtenn, saved Celtenn.

Government
The current governing structure of Celtenn is a mix between a Democratic style of government and Theocracy. This is due to the fact that the currently ruling empire, the Soleannan Imperium is a Theocracy, where the Emperor split up the land into 4 distinct Senta's (Regions), which are split up into several Enrei, that these subordinates are able to either assign land to mayors, or formally recognize tribes in the area. However, unlike full Theocracy, the people can vote whether or not these officials can take ahold of power. Therefore forming the basis of Hybrid Theocracy.

Systems and Constructs
These are several major constructs that have been erected in Celtenn or in Celtenn owned territories. There are several edifices and locations that have yet to be completed and thus this section is subject to change rapidly. This is a list of structures and amenities that have been completed as of February 27, 2022.

Buildings and locations of note
- Statue of Bob, Celtenn's savoir

- First house ever constructed in Celtenn

- Club Green

- Horse Stables

- Public Underground Storehouse

- "Aldi" Store (a reference to the previously famous "Aldi of Rathnir")

- Old Tom's Bar

- Old Tom's Food Shop

Public amenities
- Maximum Bookshelf Enchanting Table at the top of a mountain

- Nether Portal

- Sugarcane Farm

- Cow and Chicken Farm

- Small farms that aren't apart of any households.

Special Celtenn Autonomous Zones
Special areas outside of the city of Celtenn with a high degree of autonomy, but are still under the local government of Celtenn's control. This is not the final name for these special areas, as it is still being decided upon by local government officials.

- Cranner Farm

- Papamanapolis

- Fort Harsengaard