Fenrir Apollon

Fenrir Apollon is an 18 year old Alchemist who now resides in Lunaris after the destruction of his Potion Shop in Eldham. Fenrir moved into Nox Aeterna a week before the coronation of Alice Astaseul-Luon. Fenrir helped around the capitol before opening his 2nd Potion Shop, now called "Fenrir's Potion Shop", located on the ground floor of his apartment in District D.

Appearance
Fenrir is 5'8. He has red, wavy hair and green eyes and is somewhat pale. Fenrir wears a royal blue cloak with a golden trim, under which he has a red/brown jacket and a peach undershirt that matches his pants. He wears a worn, yellow belt and a pair of brown boots with bronze designs. Clipped to his belt is a small Potion of Invisibility that he uses to get out of everyday troubles. Fenrir also accessorizes with a royal blue and gold wolf mask, that hangs on the right side of his head.

Personality
Fenrir is rather shy, but easily trusts those who are kind to him. Fenrir enjoys alchemy, whether it be making potions, medicines, or elixirs. He learned alchemy at a young age and finds peace in the activity. He feels overwhelmed in social gatherings or, in some cases, in casual conversation. When Fenrir is overwhelmed or panicking, he uses a potion kept clipped on his belt to get away from what is happening. He feels at ease at home or in quiet places. After his mother's death and his father's disappearance, Fenrir is prone to abandonment and holds those close to his with a tight grip, as he believes that they will also leave him. People who get to know Fenrir are surprised to see that he is very insightful and caring. He tries to be as helpful as possible offering gifts that would seem unreasonable like the last of his money or a rare book, which he does to gain the favor of his neighbors, in fear of abandonment. He is open-minded and is willing to learn. He tries to find a reason or logic behind situations and overthinks simple ideas often.

When something goes wrong or before a tough situation, Fenrir stresses about it, thinking of every possible situation that could, reasonable or not, occur. This however seems to give him a very small bit of confidence and ease of mind as he goes into the situation with a plan on what to do when whatever happens.

Early Life
Fenrir Apollon was born in the town of Spring´s Gate to a pair of adventurers, Lyon, an alchemist, and Elisa, a mercenary. They were traveling the world until they met each other, fell in love, and settled in a nice town they both came across. Elisa sadly died a few months later due to an unknown illness. Because of this, Lyon raised Fenrir alone. Lyon taught him how to read and write and some basics in alchemy. As Fenrir grew to the age of 10, he started to help his father with his work. He began to concoct medical remedies, potions, and elixirs and by the age of 14, could work his father´s shop alone. Time passed as their little town grew into a trading hub for merchants of all kinds. More and more people showed up and the town flourished with commerce. But with all of the new attention, came some unwanted ones as well.

Raid on Spring´s Gate
An alarm bell rang out from the eastern watchtower, warning of an incoming group of bandits that made an outpost not far out of town. The townspeople all ran into their houses, locking the doors and some arming themselves with weapons or tools they had at their disposal. Fenrir and Lyon rushed to the clinic near the northern gate, where a makeshift hospital would be constructed. They would be able to heal and treat injured civilians and guards as they came in. The fighting ended almost as suddenly as it started as a hasty retreat began. They thought the fighting had ended but they couldn´t have been more wrong. A small force of 3 or 4 men flanked the guards and made their way through the northern gate. They were headed for the hospital. A shout was heard just outside the tent he was in. Looking outside, he saw the bandits capturing people and yelling for everyone to come out or be killed. Fenrir looked back at the few people inside still wounded or healing. He decided to quickly help the rest of them until they were not dying and head outside. The bandits gathered him and some others including Lyon. They asked questions about what they could do, skills, occupation, age, and health to see if they were useful. Fenrir was separated into a group of townspeople. His father was grouped with couriers, cartographers, and some medics and was taken towards the eastern gate while Fenrir stayed in the camp. The bandits left, leaving Fenrir with the others. He rushed into his tent to see that most of the injured were ok except for a few who died. Fenrir went to the eastern gate to see if his father was there. He asked around and found that the bandits came were captured but they didn´t have anyone. His father had disappeared. He was devastated. The one person he grew up knowing was gone. He spent a year in search, hiring mercenaries and adventurers to find Lyon, but he was never found.

Leaving Home
Fenrir was tired of waiting around for his father. He had no one now, not even the townspeople came anymore. Trade within the city stopped because of the attack and no one thought it was safe. He wanted to leave this place, where his memories were nothing but sad. He wondered what it would be like to travel the world, see what it has to offer. He decided that he would wait no longer. He packed a small bag with some basic tools, food, and a small book to record his journey and set off to distant lands.

Eldham
Fenrir arrived in Eldham and traversed the varied landscapes this new world almost had to offer. He met new people of which the likes he had only ever read about. He grew accustomed to the ways of life and decided that this was an ample place to settle down at least until he knew of what he wanted to dedicate the rest of his life towards. He became part of a small port city in The Pale, a wide expansive land that offered many opportunities. The people were nice but never really trusted Fenrir as he was a stranger to the nation. He came from an unknown land far in the west and decided to settle in a small town in the middle of a wide plains. Even so, months past until Fenrir grew to be 18 years old, he started a small shop in his town where he sold potions to the people of the town and merchants travelling to distant lands. Everything was starting to calm down for him. He sighed, a sense of relief washed over him as he drifted to sleep for the night.

As Fenrir awoke from his rest, the fresh scent of flowers and cooked food making its way to him. He got and peered outside to the flourishing town he moved to. But what he saw outside was enough to send him back years. The town, just yesterday full of life, now drew an eerie silence that would drive anyone insane. Fenrir stepped down to his shop to find it empty, shelves knocked over, cabinets wide open, the smell of chemicals filled the ruined shop. The town in a matter of hours was ransacked and abandoned. It was abandoned. He was abandoned.

Lunaris
Fenrir ran from the town he once called home. He ran to someplace where his past would not catch him. He ran to Rathnir. Once there, he looked around the docks where he arrived by boat. A board of adverts drew his attention. A poster caught his eye.

Fenrir grabbed the poster from the board. It spoke of a nation that promised everything he was looking for. It was a nation of caring people who looked after each other, in his eyes. He traveled to the capitol of Lunaris, Nox Aeterna and spoke with a minister of Lunaris. He told Fenrir that he could be given a house in the capitol and be allowed to set up a small shop within the plot of land given to him. Fenrir took the offer and moved into a small apartment in District D of the capitol. He hurried to set up a shop as soon as possible and in the process, met some of the other residents including the Phoenix Empress, Amy and her voice, Ardamovic.