User:Lokki de Nuuk/Sandbox

The House of Stensar is a noble family located within the Second Kingdom of Daelyria within the province of Ileryon. Their seat is the castle of Gvinloch Vrocht, which in classic Noxnorrian tongue translates to 'South Lake Castle'.

Origin Myth
The Stensar, along with all the Noxist houses has it's origin during the Great Northern Migration. Before they came to Helmia they lived as tribes in the far North of Nieden. After a vision, led by warlock Roris they marched for years across the hills and swamps before reaching the promise land. Then a harsh winter struck the land. The tribes where stuck in the far south of Helmia waiting for the mountain pass to be accesible. The Sagas do not give clear directions on what really happen, but according to Stensar family chronics, An argument struck out between Stensar the Old and Roris. Roris could not wait any longer, the people where hungry and despertly needed to find shelter and food. Roris argued they had to treck across the snowy peaks no matter the cost, Stensar could not support this, to many people would die.

In the aftermath of their discussion the two parties decided to split. Some corssed the peaks, others where left behind. From the latter come the houses of the slopy mountains, among them, the Stensars.

Notable Members
House Stensar

Jagdas
Jagdas was a continent/world that was inhabited by many peoples who now inhabit Rathnir. It was home to many predominantly Human nations and peoples before the Jagdasian Crisis, causing many of the Jagdasian refugees to migrate to Rathnir. Of the various states of Jagdas, only Yimmu-Audal remains as the one state that moved its entire government to Rathnir and still survives independently.

Migration to Rathnir
The Corruption of Jagdas contributed to the migration of Jagdasian peoples to the lands of Rathnir. Many people claim that a great collapse of society occurred and many disasters fell upon the continent. The people of Yimmu-Audal left and found the lands of Yimmu-Audal, while people from Bimare found the lands of Valdreach. It is also believed by some that the connection between Jagdas and Rathnir were older than this, as some academics argue that humans originated in Jagdas and began to migrate into Rathnir, displacing the Niedene.

The method of transport to Jagdas is theorized by some to have occurred via the End Portals littered across Rathnir. Other scholars, however, dismiss this hypothesis, as many Jagdasites' stories do not seem to include these portals.

Nations of Jagdas
Known Jagdasian countries and independent polities include:


 * Asterrock
 * Apollonia
 * Atheron
 * Bimare Federation
 * Borealis
 * Burrownest
 * Queendom of Caltara
 * Demolia
 * D'uufariya
 * Eastarctic Empire
 * Eastern Horde of Maerû n
 * Hallowed Peak Monastery
 * Hodeskein
 * Kingdom of Inari
 * Kaihyon Shogunate
 * Lothridge
 * Republic of Nookie
 * Obsidiana
 * Order of the Obsidian Gate
 * Rovina
 * Talawa
 * Tarnos
 * Tlörn
 * Virdere
 * Empire of Yimmu-Audal

People groups in Rathnir originally from Jagdas include, but are not limited to, the:


 * Shirûn
 * Salvian
 * Krobuny
 * Audaladae

Rathnir
Rathnir, also known as the Old World, is the primary continent/world that the server is on. Its name comes from the old Paxian language, literally translating to "Thunder plane" ['rɑt̪θni:ɾ]. Rathnir is home to about half of the server population, and is host to the primary sub-continents of Alteniquia, Cymru, Haven, Nieden, Plagos, Sparwood, Sørligste, Syltör, and Ummarnu. In addition, a land to the east known as Eldham and somewhere in the world known as Jagdas exist, if it's not a separate world. Eldham is the only explorable region in-game that is outside of the nine regions of Rathnir. Jagdas was previously inhabited, but has since suffered an unknown cataclysm that caused its inhabitants to flee to Rathnir. Other faraway lands like Azia and Akan'nash are said to have been the ancestral homelands of various Rathnirites, but these places do not exist in-game.

History
There existed many people groups native to the region of Rathnir before the Jagdasian Migration occurred, most notable of these are peoples such as the Lamiatrophs, Niedene, Goshumese, and various Elven groups. It is disputed what has occurred before the migration due to the lack of unbiased records, however it is clear that several major conflicts occurred and Empires existed.

Following the migration states such as Yimmu-Audal, Rathnir would be changed forever as new states and cultures began to dominate with old ones fading to the background. Some peoples such as the Niedene would begin to fight tooth and nail to defend their homelands while others like Lamiatrophs would begin to assimilate into the new Empires.

Alternative Names
In the Asteri language of the Niedene people, the land is known as the Hemnerei [hemneɾai] which means "home realm." In the Aurlûnoren language, it is known as Senor.

Eldham
Eldham also formerly referred to as New Rathnir or the New World is one of Stoneworks' two present main server worlds, the other being Rathnir.

It is located across a massive ocean to the East of Rathnir, which was discovered by Athaz the Traveler around May 25th, 2021 with the world becoming publicly accessible to players shortly thereafter. It stands out from Rathnir with its unusual geographical features and unique land generation which differs in comparison to Rathnir's vanilla land generation.

Etymology
Eldham is the most commonly used name that the continent has been referred to after the mass migration from Rathnir. In the early days of Eldham's opening, fears were rampant of Rathnirian influence and colonization on the new server, in order to avoid the scenario of even having the name of their land colonised, the people of Eldham were invited to a summit hosted by the United Nations of Eldham to establish a name for their region, and the name Eldham won the vote. The second most popular naming option that was not ultimately approved of was Semrus.

In the wake of its mass migration, before the name Eldham was decided upon, it was often referred to as the New World or New Rathnir. The name Eldham comes from the old Paxian language, meaning "String Board" ['elðəm]. The United Nations of Eldham also decided that the endonym of a person living on Eldham was to be officially known as an "Eldhamite".

Various languages, local and foreign, have regional names for Eldham.


 * The Aurlûnor Velande, who were technically the first power to step foot in the land, named it Sinawendor, which is named after Orwa Sinawis who was the first Rathniri of a nation proper to discover Eldham. To this day, they refuse to use the name "Eldham" for all business transactions. The existence of the Sinawendorese Trade Company is evident of this.
 * In the Lo'Oi language, it is called Éldoxo'O.
 * The Regnum Drakaes refers to it as Drysjian,
 * The Niedene, who claimed to have known of Eldham's existence long before the mass migration referred to it as the Aldurei in old Akere.
 * The Republic of Valore refers to it as Dsæi, translating to "Home" or "Motherland".
 * The Cavia, who are native to Eldham refer to it as "Sten Bäreit" in the language of Old Cavian, which translates to "Stone Field"

Regions
Although Eldham is the same size as Rathnir in terms of sheer world limits, the terrain and geology is remarkably different - with few large conglomerations of landmasses unlike the continents of Rathnir, Eldham's landmasses are "stringy". For this reason, instead of Eldham being divided into continents, they are instead known as regions.

The regions of Eldham consist of:


 * Arsine
 * Astios
 * Elastra
 * Katsura
 * Leifmyrr
 * Onthukhan
 * Phoros
 * Serrona
 * Valresh

Rivers
Famously, the rivers in Eldham are also known for flowing into the landmasses under the ground in many locations, forming tunnels into hills and the rock. The prevailing theory in lore as to why this is is that an extinct race of large, semiaquatic ground sloths dug the tunnels to connect the rivers in which they lived. The presence of claw marks on the river caves and the abundance of fossils in the rivers seem to support this theory.

Flora
Additionally, the native vegetation is also unique to the region of Eldham with trees generally larger than Rathnir's counterparts. Due to the exploitation of these forests, and importation of Rathnirian species of saplings, these trees are considered to be endangered by some.

A more in depth break down flora and fauna can be found in regional pages for instance Mirau.

History
See: Chronicles of Eldham

The Sand War (The Surif Conflict)
The Second Sand War (The Onthukhan War)