Sara Wicks

Sara Wicks is the head of house Wicks, a nearly extinct noble house of Sodalis, and a citizen of Rodinnbrok and Skjoldrbrodir. Sara is mostly known for her terrible jokes, aversion to combat and maidenless behaviour by her friends and foes.

Appearance and Character
Being a member of the house of Wicks, Sara has inherited her orange eye colour from her ancestors. Sara has ashy blonde hair and a pale skin.

After her journey to Skjoldrbrodir she has donned a black and red cloak with golden trims to combat the cold of the north.

Sara is very impulsive and stubborn, but enjoys cracking bad jokes. Her fear of death often clashes with her rash decisions, resulting in some weird situations. She is known to be unskilled in combat and prefers to spectate instead. Some of her hobbies include creating coats of arms, petting cows and sightseeing.

Even though she is not very pious, she often prays to the gods of fortune from both Nyr Nostikur and the Sodali pantheon to cope with her gambling addiction.

Early life
Sara was born into the house of Wicks, a noble house of Sodalis. Being part of the aristocracy, Sara was able to learn how to read and write and lived a rather comfortable life. She spent most of her childhood playing with reading books, playing games with friends and sneaking out to the farms and market to meet all kinds of animals. At age 12 her dad went away to fight a war in the north, one he'd never return from. This event caused her to develop a fear for war and combat.

Ascension to the senate of Sodalis
When Sara was 22 her mother died of old age, and per Sodali tradition she'd inherit the title of senator and head of the noble house of Wicks. As the eldest child of the lady of Wicks, Sara was trained in all the skills a senator and leader of a noble house would need. Despite her impulsive and stubborn nature, her first years as a senator of Sodalis went relatively well. Later in her senatorship she would sometimes turn a blind eye to criminal syndicates in return for money to fund her expensive policies and projects.

Life in Sodalis
Sara's life in Sodalis was peaceful; she spent most of her time maintaining the temple, tending to her cows and and enjoying the beautiful views of Sodalis with friends.

Burning of the senate and journey to Skjoldrbrodir
A war was looming in the north, causing her to relive her memories of her dad. These events caused Sara to lose sleep and develop insomnia. One day, having overslept after a sleepless night, she wakes up to the senate on fire. She, and most of the other senators, were presumed to have died in the fire. The title of head senator was given to senator Moon, who swiftly took leadership over Sodalis. While senator Moon was orchestrating the integration of Sodalis into Mercury, she used her death as a cover and fled Sodalis to hide from a war and her responsibilities.

Life in Steinborg
She was welcomed with open arms when she arrived at the shores of Skjoldrbrodir. After passing through the gates she was assigned a house in the heart of Steinborg. It was very narrow, lodged partially in a mountain and couldn't be bigger than 36 square blocks, but she turned it into a home of her own. While rummaging through the stuff she took with her from Sodalis, she came across some notes on drinks and three bottles with questionable liquids that were once owned by a famous Sodali brewer. Not having any space in her tiny home, she mined out a small space behind her walls and covered it with a wooden panel. Here she would hide some barrels and cauldrons and would learn how to brew several drinks.

On her daily strolls through Steinborg she couldn't help but notice the ruins of a burned house towering above the houses in what would be the market district. During one of these strolls she had a bright idea to return the ruins to its former glory, and drew up plans to do so. She showed these plans to the Thane of the city and received permission to move into the ruins as long as Sara kept her promise to rebuild the residence. After weeks of gathering resources and building up the house brick by brick she finished it and named it Dokkrtorn Manor. She had developed a love for brewing special drinks that were rumoured to give people energery and even make people fly, so she had integrated a secret bar on the ground floor of her manor. The entrance to this bar would be tucked away in a narrow back street, giving her plenty of cover to keep selling special drinks to curious customers. The house had six floors upon completion, and while it still towered over the surrounding, it didn't look weird as it was build upon a slope. The tall manor had plenty of space for a bar, brewery, multiple barrels, kitchen, bedroom, dining room, horse stables, storage room and even the first toilet of Steinborg. On the floor of her storage room she had integrated a balcony with a view on the heart of Steinborg and her old house, a view she'd got to enjoy many times while obsessively sorting her belongings. The manor sported a tower too, and you'd be able to get a full view of the entire city on its top floor.

Even though her manor brought her a lot of joy, she missed the animals she used to tend in Sodalis. There was no space for animals in the city itself, but fortunately a small plot of land outside of the walls was available, and she was granted permission to start a small cow and sheep farm here. She built a small house and a few animal pens on this land, and named it Dokkrtorn Farm after her manor. Here she'd spent some years caring for her livestock and making a living selling wool and leather.

Life in Terrather
Wanting to get away from the busy city of Steinborg and a distant threat of war she asked the jarl of Terrather, jarl Aboh, permission construct a fortified house in the east of Terrather. After their approval she set out to build her small stone keep in the swamps of Terrather and named it Stonehouse. Here she'd live a decade or two and spent her time farming and tending the cows.

One day, while on her daily walk through the area, she came across a large mansion that had seemed to appear out of thin air. The tall and pitch black walls and the single white tower gave it an ominous appearance, giving Sara the shivers. Unfortunately, the arrival of this spooky manor came with threats of war, and her once peaceful homestead wasn't so peaceful anymore.

Return to Sodalis
Having lost her home in Terrather to Mosir-Sumari and Skjoldrbrodir integrating into a different nation, she decided she wanted to be away from the wars and return to where she once lived. At the age of 58 she set sail to Sodalis, now a city under the nation of Rodinnbrok. She is currently still en route to her old home.