DragonsGuard

The County of Dragonsguard is a located in the west mountains in the Queendom of Valron on the continent of Cymru in the Autokratoria Sirradra. Dragonsguard was formally known as Tiham, managed by Nicholas Lim, however after the discovery of there being no Tiham wiki it was renamed to Dragonsguard by Cold Aasim and given new lore. It is now run by Joshua Ark.

The Beginnings of Dragonsguard
A few centuries ago, nestled in a valley, there existed a city known as Tiham. It was a humble and thriving community, blessed with bountiful lands and hardworking townsfolk.

One fateful day, as the people of Tiham went about their daily lives, an injured dragon descended upon a towering mountain overlooking the city. The townsfolk, curious and concerned, ventured towards the mountain and discovered the wounded creature nestled in a deep cave. Moved by compassion and kindness, they decided to tend to the dragon and nurse it back to health. And, as the Years went by, the dragon recovered under the care of the townsfolk. As gratitude for their kindness, the dragon began to aid the city in various ways. It fended off the threat of marauding wolves that terrorised the outskirts, protected the city from raiders seeking to plunder its riches, and stood as a vigilant guardian against any harm that may befall Tiham.

However, the tranquillity of the city was shattered when another dragon, a fearsome and foreign creature, descended upon Tiham. Chaos ensued as the new dragon unleashed its fury upon the city, wreaking havoc and instilling fear among the populace. The townsfolk, in an act of desperation, beseeched their saviour for help. The dragon, filled with a fierce determination to defend the city it had come to call home, engaged in a colossal battle with the intruder. The clash between the two mighty creatures lasted for three gruelling days and three sleepless nights, shaking the very foundations of Tiham. The Protector of Tiham emerged as the victor, defeating the foreign intruder, but it paid a heavy price.

Battered and mortally wounded, the dragon lay on the ground, its strength waning. The surviving townsfolk rushed to its side, attempting to heal its wounds as they had done in the past. But this time, the injuries ran too deep, and despite their best efforts, they could not save their noble protector. As the townsfolk watched in grief, the dragon's body began to emit a radiant glow. A sense of awe filled the air as they beheld a sight they could scarcely believe. The dragon's body slowly crumbled and faded away, leaving behind only a shimmering essence that ascended into the heavens. The dragon had transformed and ascended, forever destined to watch over the city it had so valiantly defended.

In honour of the dragon's selfless sacrifice, the townsfolk renamed their beloved city Dragonsguard. It became a symbol of their gratitude and a testament to the courage and protection bestowed upon them by the dragon. Tales were told from generation to generation, the city expanded to rule over an entire county, and yet, even to this day, the residents of Dragonsguard speak of the dragon spirit that can be glimpsed atop the highest peak of the surrounding mountains, ever vigilant and guarding the city, and county, from any potential threats.

The Great Fire of Old Tiham
It was an unassuming day for the denizens of ancient district of Tiham, the Common folk tended to their fields with hopes of a bountiful harvest to sustain them through the impending winter. Yet, fate took a fateful turn as a spark ignited in the fields, rapidly transforming into a blazing inferno. Panic swept through the populace as the fire devoured the southern fields and began to spread north and into the city proper. Many, fearing the unchecked spread of destruction, fled to the safety of nearby towns and cities. And, though the fire had stopped as it reached the new districts of the city, as winter descended upon Dragonsguard, the ravages of the fire became even more painfully apparent. A bitter famine gripped the city, sparing neither the lowliest peasants nor the highest aristocracy. Amidst this dire situation, desperation and anger brewed among the masses. The common folk, driven to the brink by hunger and inequality, grew furious and sought retribution from the Aristocrats who still possessed resources.

Under the cover of night, the pent-up rage of the common folk culminated in a violent uprising. Houses belonging to the wealthy were invaded, their precious stores of food seized in a desperate bid for survival. Battles across the city raged for hours. Yet, fate proved unrelenting as another fire, likely as a result of the conflict, erupted, engulfing the stolen sustenance in a cruel twist of destiny. The result was a city plunged into chaos and darkness, its people suffering in both body and spirit. Desperation gave way to anarchy, leading to the execution of the aged High Elder in a frenzied attempt to assuage the masses' fury. In the midst of this turmoil emerged a beacon of hope: a young man named Nicholas Lim. The tale of the city's plight reached his ears, igniting a fire within him to alleviate the suffering of his fellow citizens. With determination, he procured whatever food could be salvaged and embarked on a journey to the mountainous realm from the Capital of Valron.

Nicholas's journey was not in vain. He arrived with provisions that would breathe life into the withered city. Witnessing the extent of the devastation, he resolved to do more. Enlisting the aid of his brother Yoda Lim and other like-minded individuals, he marshalled a small group of helpers to contribute to the city's reconstruction. Together, these valiant souls toiled tirelessly, brick by brick, to rebuild what had been lost. Their efforts were infused with a spirit of unity and resilience, embodying the very essence of Dragonsguard itself. The people of the city, witnessing Nicholas's boundless generosity and unyielding commitment, extended their gratitude in the most profound manner—by electing him as their new High Elder, eventually leading to his ascension as Lord Protector of the County.

The Districts
As of Current, the County of Dragonsguard is divided into 10 Districts and 2 Supplementary areas, these being the University of Valron and the Centralis Area.

The Baronies
In addition to the districts, within Dragonsguard lies a web of holdings, overseen by a diverse array of Lords and esteemed Noble and Aristocratic Families. These holdings, positioned throughout the county, serve as seats of power and influence, exerting control over resources, and trade. They form one of the pillars of the region's economic stability and play a role in maintaining the balance of power within Dragonsguard to this day.

The High Elder and Lord Protector
Historically, the roles of High Elder and Lord Protector stood as distinct positions, each with its own jurisdiction. When Dragonsguard became the Capital of its own County, The Title of Lord Protector was created in order to oversee the administration of the county as a whole, while the High Elder's role remained over the affairs of the City of Dragonsguard itself. However, after the revolution, this changed with the Barons electing (former) High Elder Nicholas Lim as the Lord Protector of the county. This pivotal moment marked a turning point, as subsequent High Elders, from Cold Aasim to Joshua Ark, assumed the dual mantle of both High Elder and Lord Protector. This fusion of roles underscored a new era, blending the responsibilities of governance and tradition, and ultimately shaping the course of Dragonsguard's modern history.

Aristocratia et Nobilitas
It should be noted that, despite the County once housing a greater number of noble and aristocratic houses, the current count is notably diminished. This shift can be attributed to a, relatively recent, significant uprising that unfolded in the County's Capital, leading to the tragic demise of numerous aristocratic and noble families (though this was largely focused within the historical district of Tiham). The aftermath of this event prompted the migration of many surviving families to holdings situated beyond the county's borders. The repercussions of this upheaval have left an indelible mark on the noble society of the area, reshaping its dynamics and leaving somewhat of a power vacuum within the county.

The House of Lim:
House Lim made its entrance following the conclusion of the revolution. After Nicholas Lim relinquished his position of power, his focus shifted to other endeavors. Presently, the House of Lim's primary seat of influence within the county is situated in a castle currently under construction in the southern reaches of the Western Mountain Range.

The Ark Clan:
Despite the relatively recent arrival of the Ark Clan within the County, and Country as a whole, the Ark Clan's influence has swiftly woven itself into the fabric of Dragonsguard's political landscape. Located largely on the southern border of the County of Dragonsguard and the Valron City Metropolitan area, the Ark Clan's holdings (specifically the House of Ark's Holdings) within the County are technically divided under 2 baronies. These holdings, divided under the Barony of Arkton, ruled by Baron Joshua Ark, and the Barony of Carlark, Ruled by Baron Carlos Ark, paint a vivid picture of titles, roles, and power dynamics. However, in reality, Joshua Ark being the Current Lord Protector and High Elder of the County, in addition to being the Head of the entire Ark Clan and all its houses, holds a significantly more dominant role. In contrast, Baron Carlos Ark, a member of a cadet branch of the House of Ark, embodies a facet of the broader noble hierarchy, and shows the swift integration of the Ark Clan's heritage into the Clan's Politics within Dragonsguard.

Overview
Nestled within the frigid embrace of the Cold Mountains, the valleys, highlands, and high steppes of Western Valron, the Tihami subculture flourishes as a testament to the adaptability and resilience of the People of the County. With an environment characterised by its harshness and unpredictability, the Tihami people have crafted a way of life that intertwines with the rugged landscapes they call home.

Clothing
The Spirit of Tihami culture lies in its ability to adapt to and harmonise with the colder climate of the region. Life in the mountains and valleys necessitates a wardrobe designed for insulation. Warm clothing woven from natural fibers, such as wool, is ubiquitous. The Tihami people's attire is adorned with earthy tones of brown and grey, though colours of red, and the traditional Valroni Colours of Blue and white are common. For protection against the biting cold, leather boots and fur-lined coats become essential companions. Within this harsh terrain, the Tihami people have woven cultural markers into their clothing. Embroideries depicting the rugged beauty of the mountains and intricate patterns inspired by the flora and fauna of the highlands grace their attire. Belts, often made from sturdy leather and iron, symbolise the Tihami people's unyielding strength and unity in the face of adversity. As inhabitants of the highlands and high steppes, the Tihami people are proud stewards of their heritage. Traditional crafts, passed down through generations, produce clothing that's both functional and symbolic. Similar to the Lowlands, the iconic bamboo or hemp hats are common, though Bearskin, wool, and cotton hats are also common place.

Despite the challenging circumstances, the Tihami subculture exhibits an incredible capacity for adaptation. Influences from the broader Valroni culture and, the arrival of diverse Peoples, have resulted in much diversity in the region. This cultural fusion is evident in subtle shifts in attire, embracing elements that meld tradition with innovation.

The Harvest Festival
The Harvest Festival in Dragonsguard is a time-honoured tradition that stands as a testament to the county's unity, resilience, and the reverence it holds for its noble spirits. This annual event brings together the citizens of Dragonsguard to celebrate the bounties of the land and pay homage to the guardian spirits that watch over the county.

Central to the Harvest Festival is the homage paid to Konos, the Spirit of Dragonsguard. The festival kicks off with a grand procession, a sight to behold as a magnificent dragon effigy winds its way through the city streets. Adorned with shimmering scales reminiscent of the surrounding mountains, the effigy embodies the watchful presence of Konos, symbolising protection and unity. As the festival unfolds, a special segment is dedicated to Avelis, the Spirit of the Valroni Mountains. Dragonsguard's gratitude for the safety and resources the mountains provide is showcased. This appreciation is a nod to the resilience and steadfastness of the mountains, mirroring the city's own enduring spirit.

Eloria, the Spirit of Tiham, is celebrated during the festival as well. This part of the event emphasizes communal bonds and growth, echoing the nurturing essence of Tiham. It's a time to strengthen ties with neighbours, reflecting the spirit's gentle presence that promotes unity within the community. Acknowledging the past, the festival also pays homage to Malrok, the Defeated Spirit. This element of the celebration emphasises the lessons learned from adversity, both internal and external. It serves as a reminder that unity is the key to overcoming challenges, embodying the County's ability to rise above and thrive.

A deeply spiritual part of the festival takes place at the Shrines and Temples. Here, townsfolk come together to offer harvest fruits, woven trinkets, and heartfelt prayers. This ritual is believed to create a connection with the spirits, reinforcing the bond between Dragonsguard's inhabitants and the ones that watch over them. And as the Harvest Festival draws to a close, the skies light up with a breathtaking fireworks display. This grand finale is symbolic of Dragonsguard's unity and resilience, capturing the spirit of the festival in a mesmerizing spectacle of light and color.

The Harvest Festival in Dragonsguard is more than a mere event; it's a celebration of the Land's core values. It brings together people from all walks of life to commemorate the bounties of the land and honour the guardian spirits. From the dragon effigy to the rituals at the Shrines, every element is a reflection of the Land's enduring spirit and its profound connection with the essence that shapes its identity.

The Festival of Blood
Sanguis et Ferrum

Nestled between the Harvest Festival and the winter celebrations, Dragonsguard's Festival of Blood is an exhilarating event that arose from the ashes of the Great Fire of Old Tiham. Born out of the city's spirit of resilience, this festival pays tribute to the courage of its inhabitants and serves as a unique testament to unity in the face of adversity. The centrepiece of the Festival of Blood is the Sanglud, a grand battle royale that captures the essence of determination, skill, and camaraderie. The rebuilt streets of Old Tiham set the stage for this intense combat competition. Fighters from all walks of life are welcome, whether noble or commoner, young or old. This inclusive nature fosters a sense of unity among the participants and spectators alike.

As the Harvest Festival draws to a close, anticipation builds for the forthcoming Blood Game. Fighters prepare themselves mentally and physically for the challenges ahead. The county is abuzz with excitement as participants gear up and exchange stories of past games. The energy in the air is palpable as the countdown begins. When the day of the Festival arrives, the streets of Old Tiham transform into a battleground. Fighters don their chosen armor and weaponry, their faces a mix of determination and excitement. The game follows a battle royale format – a test of strength, strategy, and adaptability. Contestants engage in combat, forming alliances and rivalries on the fly, each seeking to emerge victorious.

While the Sanglud is a contest of combat, its spirit is far from malicious. Amidst the clashing of weapons and the intensity of battle, alliances are formed and unlikely friendships kindled. The festival fosters a unique camaraderie as participants recognize the shared goal of triumph. The festival embodies the city's core values of unity and strength, showcasing how diversity can be a powerful force when faced with adversity. Beyond the physical challenges, the Sanglud imparts valuable lessons. It's a test of valor, revealing the strength of character that resides within each fighter. The festival emphasises that victory is not solely about overpowering foes but also about displaying resilience, adaptability, and the ability to work together. And as the Sanglud reaches its climax, a triumphant victor emerges. The cheers of the crowd reverberate through the streets of Old Tiham, celebrating the spirit of competition and unity that the festival embodies. The victor's success is a shared triumph, a testament to the county's resilience and the strength of its people.

The Festival of Blood stands as a reminder that unity is not just a concept, but a living force that binds the people together. And, as the sun sets on the final day of the festival, the county's inhabitants carry the lessons learned from combat into their daily lives. The blood spilled in the games symbolises not just victory, but the indomitable spirit of Dragonsguard, united in the face of challenges.

The Winter Festival
As the year draws to a close, Dragonsguard welcomes a magical event that captivates hearts and warms souls - the Winter Festival. Following the Festival of Blood and set against the backdrop of the city's rebuilt streets, this joyous celebration brings together a tapestry of traditions that define the county.

The Winter Festival is a testament to Dragonsguard's indomitable spirit, thriving even amidst the cold embrace of winter. Streets are adorned with twinkling lights, vibrant garlands, and sculptures of snow and ice. The transformation is not merely physical; it's a reflection of the city's collective ability to find beauty and joy in even the most challenging times. Families, friends, and strangers gather in the heart of the city, drawn by the inviting aroma of winter treats and the promise of shared moments. The festival invites all to partake, regardless of age or status, fostering a sense of community and unity that is the essence of Dragonsguard. Laughter and music fill the air, as lively performances and carolers spread festive cheer. Street musicians serenade passersby with traditional tunes, while jovial dancers twirl to the rhythm of celebration. The energy is infectious, uplifting spirits and transcending differences.

Market stalls offer an array of crafts, gifts, and seasonal delights, each a token of the County's artisans. Handcrafted ornaments, intricately woven textiles, and delectable winter treats find eager takers, embodying the spirit of giving that defines the season. And as the sun sets, Dragonsguard comes alive in a breathtaking display of lights. Luminous lanterns cast a warm glow, transforming the city into a mesmerizing wonderland. The radiance is not just from the lights themselves but from the unity and friendship that they symbolise.

The Winter Festival is also a time of generosity. In the spirit of unity, families exchange gifts, and many give to those less fortunate. Charity stalls offer warm clothing and nourishing meals, reminding all that compassion is the true heart of the season. The Winter Festival also pays homage to the land's guardian spirits. A moment of reflection is observed at Shrines, where townsfolk offer gratitude for protection and guidance. The shrines becomes a beacons of unity, reminding all of the values that have carried them through history. As the festival reaches its pinnacle, a symphony of fireworks illuminates the winter night sky. The explosive colors and patterns reflect the vibrancy of Dragonsguard's spirit, a breathtaking testament to the values that help define the land and its people.

As the Winter Festival draws to a close, its warmth lingers. The festival's legacy is not just in the memories created but in the spirit it ignites - a spirit that continues to thrive, embodying the land's values and beliefs.

Valroni
The Valroni language, in its Western Dialect, resonates across Dragonsguard as a familiar melody. Spoken by many, it serves as a linguistic glue that binds the county's inhabitants in communication. With roots in the broader Valroni culture, this dialect unites the county's diverse communities, bridging subcultures with shared words and phrases.

Tihamic
The Tihami language, while not as common as Modern Valroni, holds a special place in the hearts of those connected to the Tihami subculture. Originating from and bearing a strong resemblance to Old Valroni, Tihamic carries echoes of the past. Laced with loan words from modern Valroni and other languages, it's a linguistic bridge between history and the present.

Food
The culinary scene of Dragonsguard's kitchens bears a familial resemblance to the broader Valroni cuisine, though dances with its own unique twists and flavours. As the county's mountainous embrace weaves a chill through the air, the cuisine finds its heart in hearty, warming dishes that resonate with the surrounding landscape.

In recent chapters of culinary history, the introduction of foreign cuisine, like Adobo and Sinigang, by communities such as the Ark Clan has painted fresh strokes on the canvas of Dragonsguard's Cooking. These flavors from afar have harmonised with the county's local palate, lending vibrant notes to the symphony of tastes that fill its tables.

Music
Within the County, a symphony of musical traditions intertwines, reflecting the rich cultures and influences that have shaped the region. From the haunting echoes of Steppe throat singing to the sophisticated tunes of Tihami Jazz, the melodies that grace Dragonsguard's landscapes offer a glimpse into the souls of its people.

Tihami Throat Singing:
Born from the vast expanse of the highland steppes, Tihami throat singing reverberates through the crisp mountain air. This extraordinary vocal technique produces harmonics and melodies that seem to mimic the very contours of the land. As the Tihami people utilize their voices as instruments, the result is an ethereal harmony that resonates with the wind-swept valleys and rugged mountains.

Tihami Jazz:
Tihami Jazz captures the fusion of Tihami subculture with broader Valroni influences. Drawing from traditional melodies and weaving in contemporary elements, Tihami Jazz evokes both the timeless landscapes of the county and the dynamic rhythms of its people's lives. The smooth, improvisational nature of jazz mirrors the adaptability of the Tihami people in their ever-changing environment.

Tihami Country:
Tihami Country music is an ode to the highlands and valleys, celebrating the landscapes that have shaped the Tihami people. With lyrics that tell tales of resilience, love, and the beauty of the rugged terrain, this genre resonates deeply with the Tihami people's way of life.

Valroni Strings and Piano:
In the cold mountains and valleys, where elegance thrives despite the challenge, Traditional Valroni strings and piano melodies find their place.

Arkean Karaoke
The arrival of the Ark Clan has infused Dragonsguard's musical landscape with a new dimension through Karaoke. This interactive musical experience allows individuals to sing along with pre-recorded music or with a live band, such as in some Pubs and restaurants, showcasing the diversity of vocal talent within the community.

Storm Ring
Nestled within the Walled City, The Ringed Street is a place of whispered tales and storied heritage. This street, aptly named the Storm Ring, stands as both a witness and a testament to a(nother) climactic moment that once shook the very foundations of the old District in days long past.

It was a time when the skies raged and the winds howled. The Storm Ring became a battleground. On this day, Three Wild Storm Spirits, entered the city, unleashing chaos upon the land. Their fury was unstoppable, and the city trembled under their might. In the midst of the chaos, a young guardsman rose to the challenge. Armed with courage and determination, he confronted the leading Storm Spirit in a duel that echoed with lightning and thunder. The city watched in awe as the guardsman's valor matched the storm's might. And eventually, the clash reached its finale, and with a final stroke, the guardsman emerged victorious, quelling the tempest's rage. With the Storm Spirit defeated, the trio fled, leaving behind a radiant coronet, a crown forged from the essence of the storm. This coronet was more than just a prize; it was a symbol of authority, a testament to the guardsman's triumph over his foe.

Little did the city know that this young hero's destiny would be intertwined with its own. That victorious guardsman would later ascend to become the Dragonsguard's High Elder. And so, the coronet of the Storm Spirit evolved into a symbol of leadership, passed from one High Elder to another.

As you walk through the Storm Ring today, you tread upon the very ground where history and nature clashed. The echoes of that fateful duel seem to linger in the breeze, a testament to the resilience of the man who became a leader.

The County of Castles
Dragonsguard is a county rich in both history and strength, aptly known as the "County of Castles." Within the sprawling landscapes of Dragonsguard County lies a network of castles and fortresses, each with its own storied history and pivotal role in the county's political landscape. These formidable structures, scattered across the region, stand as guardians of the past, bearers of power, and symbols of authority.

Background:
Born to the House of Ark of the Ark Clan, Joshua would sail the Oceans of Rathnir travelling across the world as part of the Ark Fleet. However, tragedy would strike, as at the age of 15 the fleet would be attacked by a sea monster and his parents ship would be sunk. Orphaned, Joshua would ascend to the position of Arkhon, becoming the leader of both the House of Ark and the Clan as a whole.

1 year after the Tragedy while on land Joshua would meet a Traveller who would invite him to the then Kingdom of Valron. He and a portion of the Clan would decide to Establish themselves in the Nation whilst the rest would remain at sea, travelling and settling in whatever nation they felt like.