Empire of Uldarash

Overview
The Empire of Uldarash, the spear of the West, the union between various Western states. The Empire was founded on October 11th, 2020, to serve as a counterbalance to the many colonial & expansionist empires of the East, such as Yimmu-Audal, Estchariea & Valdreach. Specifically, the crux of the empire's formation came from Ardat Mosul, which after the ancient war of Audalian-Ummarnu colonization, became a colony of Yimmu-Audal. The other Westerners resisted this colonization however, with cities such as Taranusha being abandoned in the war, as vast amounts of populace fled from the war-torn lands of Northern Ummarnu, and the Lands of the Eye. The rest of the Westerners resent Ardat Mosul for their decision to kneel, however justified it may have been. Moreover however, they resented Yimmu-Audal, and feared they would continue their expansion all across The Mesa, inviting other Eastern Powers to do the same. With this, the Westerners united together, with over 7 different civilizations and city states deciding to band together and form The Uldarash Empire.

History
The start of the Empire of Uldarash's growth can be dated back to 9/28/2020. On this day, Paloro was founded between Palovina and Sanctuary. Originally based on the idea of simply uniting with neighboring towns of Haven, the nation quickly grew. When the topic of colonialism among Yimmu-Audal sprang up with the mesa, the nation was quickly reformed, changing its banner and name to the ones you see today.

The majority of Uldarash's history has been tied with the mesa and their negotiations with Yimmu-Audal's colony Ardat Mosul. Eventually though, as Ardat Mosul began to break away from their homeland, the subject of the mesa slowly fell into a more secure answer. Split between Uldarash and Ardat Mosul through The Great Barrier, each town was then free to develop as it pleased.

On 10/23/2020, the Minedodge raid began. When Player Minedodge killed an unarmed member of Hapatmitas, a bounty was placed on his head and a manhunt began. This only lead into two more members of Hapatmitas being slain. Sewer Mafia eventually joined in, originally housing Minedodge, but then betraying them as they captured them in a structure. While trapped, they had slain Minedodge.

On the same day, 3 members of Uldarash, KingCrafter9K, leader of Cresttown, WhiskeyKnight, leader of Hapatmitas, and Keechoo, the leader of Palovina, found and confronted two figures in the region of Verdania. ProdigyBoy and mace_n654, they spoke a completely unique language, which they called "Small Speak". Translation between the languages is difficult, but the two are capable of understanding the English language, and can say some English words. Eventually, they managed to get the people to join Uldarash, but they did not have any official town and had not given themselves a name. Some days later, they claimed to be "builders" sent by "Felsonsvhon" from The Void, they own a temple in the Verdania mountains, where they fly the banner of Palovina next to their own.

Location & Territory
The Empire of Uldarash currently includes 13 cities:


 * Lukka
 * Sanctuary
 * Palovina
 * Cresttown
 * Hapatmitas
 * Lormere
 * Kaahiru
 * Valkenberg
 * Kabarria
 * Woodenia
 * Splitland
 * Carrot-Fort
 * Barrier port

With controlled & claimed territory stretching all the way from The Great Barrier, to the very bottom of Haven.

Two Capitals
The Empire of Uldarash has two capitals, each controlling different aspects of government. Lukka is the northern capital and the military capital of the empire. Situated in Southern Ummarnu, near the junction of Ummarnu and Haven, it works to provide resistance to a possible northern threat and to exert control over the Uldarash-controlled portions of the Mesa. There is also the southern capital of Sanctuary, the religious, cultural and geographical capital of the empire, being situated in central Haven as well as the center of the Empire.

Government
The government of Uldarash is a constitutional monarchy with a feudal structure. Noble titles in Uldarash are limited to either land-holders, or those who hold leadership positions in the Uldarashi military. Uldarash is governed by two emperors, Wilusa and Dentro, and by the Council of Lords, a kind of legislative body comprised of all the landholding nobles in the country who work together to determine national policy. Uldarash also has an Imperial Council made up of three Ministers appointed by the emperors and confirmed by the Council of Lords.

Religion
The Empire of Uldarash's majority religion is Asharu. Though everyone in the empire is granted freedom of religion, a temple dedicated to the Asharu religion, or notably each town's patron God.

Simply put, Asharu belief dictates that everything, whether living or not, such as a river, wolf, or fire, has a spirit. The more important they are to humanity, the holier they are. The holiest being light. This is the reasoning for each town's patron God.

Ardat Mosul
The relationship Uldarash maintains with Ardat Mosul can be described as tenuous at best. In ancient times, before the Audalad Invasion, the Ardat Caliphate and the old kingdoms of Talawa more often than not, coexisted. Certainly, there were times when the states butted heads, specifically over territory in the Mesa and the basins created by the rivers flowing out of it. Surprisingly both the races of the succubi and talawans weren't prone to the same wars and conflicts that most races sharing the same territory were apt too. Overall the two entities were able to maintain peaceful relations. However, when the Audalians invaded, a fierce rivalry was struck up between the two nations, specifically in regards to Ardatian submission to the Eastern Empire. There had always been a certain unspoken respect between the two empires, although upon this bending of the knee, this respect was shattered. The Talawans believed this to be betrayal of the entire West, allowing their lands to be taken and stripped of resources by gold-hungry imperalists. Specifically the relations between the two leaders of the time Xyla of Ardat & Wilusa of Talawa, have remained incredibly strained, with the two even being cited as unable to stay in a room with the other. Many succubi refugees fled Ardat, arriving in Lukka and Hapatmitas, converting over to the local cultures although many still wishing to free their homeland. While it is not offically known, it is believed that the Talawa, as well as many of the Haven City States may have supported the guerrilla rebels of Ardat. But whether the rebels received support or not, their quest for independence has failed for the time being, and the remnants of the group have faded away. However, following the death of Caliph Xyla and the coronation of her daughter Caliph Dalatra, relations between Ardat and the rest of the West have slowly begun to improve. Westerner's view of Ardat improved signifcantly when Caliph Dalatra declared Ardat's independence from Yimmu-Audal, with many Westerners seeing this as a sign that the west could be independent of eastern influence once more. Further cause for this hope came with Caliph Dalatra and Emperor Wilusa's treaty which settled the millennia-long disagreement over Mesa, but others worry about the stability of this treaty, and fear that war for control over the gold-rich Mesa is inevitable. To make the region more stable the Emperors of Uldarash orderd the construction of the The Great Barrier to separate the claims of Ardat and Uldarash more clearly.

The Crater
No one is quite sure where it came from, but north of Hapatmitas there is a mysteriously round lake, which has been identified as a crater. This is only known such appearance of a crater in this region of the world, and it's possible connection to Jagdas is still a mystery.