Baronov

Overview
The Kingdom of Baronov is located on the north east part of Rathnir, off the coast of Plagos in the Shattered Sea, ruled by King CaptainNorth370. It is one of the two kingdoms that reign in Seaside-Baronov.

First Era
For many centuries before, Baronov was a town ruled by many Jarls with a strong isolationist mindset and warrior culture similar to that of the vikings, plundering nearby trade routes and supply lines, while avoiding any diplomatic contact of the outside world. Baronovians emphasized it's belief in regional superiority at the time, and it's pride in strength. Most Baronovians were not interested in writing and knowledge, but on their faith and strength. It was often a messy time, as many would often fight with each other to show their strength and many Jarls would have to constantly fight with others challenging their position and leadership. One of the most prominent Jarls was Jarl Karl, who often was frowned upon for his fears of angering the outside world, and ending the raiding and pillaging tradition. This would later lead to his downfall and the end of the Jarl system, as Cakehacks would arrive to the island to take over, and starting the first monarchy.

Vassalage of Seaside
Baronov later joined the Republic of Seaside after it's founding, in able to work alongside neighboring islands, and grow larger than they would alone. The agreement for Baronov to be a part of Seaside explained that:


 * 1) Baronov could not have any interactions with other nations.
 * 2) Baronov's citizens must fight alongside Seaside during a time of war.

This gave Baronov a large amount of autonomy free from Seaside's politics and control. Despite their attempts to establish better relations with neighboring states like Seaside, many still had little trust in Baronov, and look at them as a threat. On the 9th of July, Seaside joined the Empire of Plagatéa, creating the Crownland of Seaside. While this made Baronov a vassal of a vassal, many Baronovians were more loyal to the city and king than that of Seaside or the Empire.

Throughout its existence as a vassal of Seaside, the city believed it was under Seasides jurisdiction. The reality however was that Baronov was always inside Bardonia's Avalon territory.

The Identity Crisis
On July 15th, the co-leader of Seaside, Adino, made demands that the island is to fully integrate into Seaside, and that he would take control of the island city. This greatly angered the citizens and king, who instantly and unanimously rejected this notion. Shortly after, when making plans, Baronov's council realized that they have been within Bardonia's Avalon territories, and that they never were under jurisdiction of Seaside. After council member Shwointshounburg managed to get into contact of the Emperor of Bardonia, Unic0rnb0i, Baronov was guaranteed protection and autonomy, causing rejoice within the city.

The Battle of New Dorasterrock
On July 28th. The capital of Bardonia, New Dorasterrock, was under attack by the coalition, with Baronov at the time a loyal vassal of Bardonia, the king of Baronov CaptainNorth370, alongside GermiPie and other Baronovians left to fight against the coalition. With the two men standing outside the Bardonian senate building, they saw the coalition on the roof who rained arrows down at them and with the coalition dropping themselves on the senate floors, they took out all of the people protecting the senate, leaving both men wounded after the battle.

Independence from Bardonia
After a few hours after the Battle of New Dorasterrock, the people of Baronov decided that Bardonia was unable to protect Baronov anymore from other nations like the Empire of Plagatea. The council of Baronov deliberated and vote that the best course of action is to declare independence. On July 28th Baronov is independent from Bardonia with it no longer being a vassal of it, thus starting the Third Era of Baronovian History.

Zemlya
On August 9th, the refugees of the Zemlyan Republic fled from the Magisterium and would later settle south of Baronov, trying to rebuild with the help of Baronov. With the help and support of Baronov, many Zemlyans would join and gain a mutual friendship between their new leaders. Their interests for independence later on however would not change.

The Three Crown War
The Three Crown War was a war fought between Kastollia and Baykonia. Kastollia was fighting for independence from Baykonia, and called in their fellow castellan nations to help them fight against Baykonia, such as Baronov and Konushum. The war ended with a Baykonian victory. It was noted by the King however that it was a loss due to poor and last minute communication amongst the organizers.

Skittles War
The Skittles War was a coalition war formed by Baronov, Myrtana Aurora Novum, Solitudinem, Astoria, Lunaris, Sahlic, and by members representing the Magisterium, against the First Empire of Plagatea. Many Baronovians were in favor and supported the war, as it was considered a means to help liberate the continent from the Plagatean oppressors. Despite this however, there were many calls from Shwointshounburg against the war's backer, the Magisterium, stating that their intentions were of imperialism and destabilizing the continent, and would later be the only active council member to not to partake in the war. The war will end up in a semi-victory as the Plagatean Empire would collapse, however would be a military failiure. The Magisterium to this day rejects the notion that it took part in the war.

Confederation of Plagos
The CoP was founded by Baronov, along with other allied nations, after the end of the Skittles War in an attempt to help stabilize the region. It would however end up in a failiure, as one of the founders Lunaris, would leave and so too would other large nations. The main issue that has been pointed out to it's collapse was a lack of communication, structure, and the organization lacking any clear vision or purpose.

Seaside-Baronov
On September 27th, 2021, the Kingdom of Baronov formed the nation of Seaside-Baronov, a diarchy ruled by both the Seaside and Baronovian monarchs.

Politics
Baronov had a long history of being an autocracy under it's leadership of Cakehacks. After requests by CaptainNorth370, an influential council member and a Lord at the time, to democratize the city, the king announced that he may consider transitioning into a democracy after the city grows larger and more prominent within the region, both economically and militarily. Shortly after Cakehacks stepped down, as he was getting old, CaptainNorth370 was appointed the new king, and has announced that he is drafting a constitution, bringing a new era to the monarchy within the city. Despite there being a Queen, the queen holds no official powers.

King

 * CaptainNorth370 (King)

Council Members

 * GenGrievous15 (Lord)
 * Shwointshounburg
 * Fairnak
 * Goonterino
 * Imperial_Tsar
 * Churrascodetatu

Legislation
Main Article: Baronovian Legislation

Traditions and Customs
To understand it's customs and traditions, one must understand it's past history as a viking-like society based on raiding and pillaging those around them during Snimhendis Timi. Baronov's militaristic history was a result of it's culture and religion, as the ideal Baronovian was to be seen as a strong and warrior like. The town's economy was heavy dependent on it's war expeditions and raids, and fish and seaweed was often a staple in the average Baronovian's diet. However, during the Second Era, new cultural expectations and changes came to emerge. With Baronov's new monarchy, and the increasing influence of a growing foreign population, came new expectations on what is to be considered the ideal Baronovian. One major change was the mixing of Baronov's warrior culture along with those of the Castellian warrior culture, backed by King CaptainNorth370. Another major change came from a new and heavy emphasis on knowledge of the outside world regarding culture, politics, and engineering, backed by Lord Shwointshounburg. This would lead to many changes in the city's architecture and development, along with the establishment of the University of Baronov. Baronov for the first time also managed to gain strong connections with those of Bardonia, as they admired their strength and power, as well as their help they offered during the Identity Crisis. Many cultural exchanges happened during this time, and would cause many Baronovians to leave their homeland for the first time to fight on behalf of another nation during the The Battle of New Dorasterrock. Another cultural exchange that occured between Baronov and Bardonia was "Book and Quil Day." Despite this holiday originating from Bardonia, it has become rather different from it's Baronovian counterpart. Baronovians are expected to go out to sea, and slay a mighty squid and to get it's ink sac. Afterwords, Baronovians would often write about their stories of strength and honor, often a lot sharing their experiences in slaying a mighty squid unlike any other.

Festivals and Holidays

 * Skogr Day: A religious festival, where the citizens, along with a prestr overseeing the festival, would try to charm Skogr. It is often considered a fun social gathering amongst Baronovians, often getting drunk and sharing stories while music is playing.


 * Book and Quil Day: On the 3rd of every month Baronovians are to write a story or poem about anything they want in a book (often about them slaying a squid). If a Baronovian is found on this day without a book and quil in their inventory, they will be called unworthy by other Baronovians. Near the end of the day the monarch will read through the books and pick their favorite, who will join the monarch in a feast in the great hall.

Language
Mál (ᛗᚨᛚ) is the ancient language Baronovians used for many centuries. However during the most recent century, most of the language has become rather forgotten, as Umskipti (ᚢᛗᛋᚴᛁᛈᛏᛁ) caused a sudden shift in culture and lifestyle. Today, all Baronovians speak and understand the Traveler's Tongue, similar to that of most of Rathnir. Despite most of Baronov using and speaking the common language, Mál is still used amongst a very few historians, prestrs (ᛈᚱᛖᛋᛏᚱ), and the monarch, often seen as a status symbol and used during special occasions. There is very little known about the language's writing and text, along with it's history and origins, as most common citizens and foreigners are not allowed access to the few old and ancient texts written in the language, and the language will remain a mystery to those who aren't privileged in speaking it.