Mythic Monsters Bestiary

Note: the following is a work in progress and will be subject to change in the near future

= Mythic Monsters Bestiary as presented by the Ashen Court = ''The following is a catalog of monsters in order of appearance by the Ashen Court of Elkspire Keep. All records having been kept by Boggle                    ( boggleboitwitch ) who heads the knights.''

Monster Information and Classification
Mythic Monsters of Rathnir and Eldham come in many shapes and sizes with varying threat.

note: monsters marked with * have unverified information which will also be marked (usually a name)
 * Threat level: Passive-class, Not hostile/can be slain by anyone
 * Threat level: Tyro-class, can be slayed by anyone if given care
 * Threat level: Deft-class, can be slayed by someone with basic gear and understanding.
 * Threat level: Adept-class, Likely need decent gear and a good blade.
 * Threat level: Virtue-class, Unlikely to overcome without enchanted armor and weapons,
 * Threat level: Champion-class, High quality gear and knowledge required.
 * Threat level: Suzerain-class, Cannot succeed without multiple hunters with highest quality gear.
 * Threat level: Behemoth-class, Cannot succeed without good knowledge, skill, and gear, and luck.
 * Threat level: Calamity-class, Near impossible to succeed.
 * Threat level: X-class, Pray.

Ent Minion
Trees which were cut down are sometimes filled with angry spirits which transforms the stump to a 'living' being. This undead-plant aberration is malicious and violent, especially to those who enter their woods.


 * Names: Ent Minion, Entling, Stump
 * Type: Plant/Undead
 * Threat level: Tyro-Class
 * Territory: Forests
 * Loot: Very poor

Ghoul* (Legless Skeleton)
In the deepest cavern and dankest dungeons, vile monstrosities lurk and stalk from comfortable darkness. Seemingly missing its lower half, (or perhaps evolved to not need it) this bipedal horror spews poison at its targets from a distance. The creature has no known origin.


 * Names: Ghoul, Necrophage, Spitter
 * Type: Undead/Monstrosity
 * Threat level: Deft-Class*
 * Territory: Underground
 * Loot: None

Lava Quid
Wading through the depth of hell is a creature which glows as radiantly as the heat it resides in. The tentacled creature lives in the nether and prays on the unwary
 * Names: Lava Quid
 * Type: Elemental/Demon
 * Threat level: Untested
 * Territory: Nether (lava)
 * Loot: Unknown

Ent King
Some say the trees can speak, some say they listen, few know they can move. Ent Kings are massive creatures of wood and malice. Looking very similar to trees, Ent Kings hear the call of the Ent Minions and move to assist, wrecking havoc on those who miss-use or destroy their forests
 * Names: Ent King, Ent, Tree Herder
 * Type: Plant
 * Threat level: Virtue-Class
 * Territory: Forests
 * Loot: Mid

Slime Princess
Not much is known about the elusive Slime Princess apart from they always have the same form. A feminine figure which wears a crown and simple garb all made of slime, the only thing setting her apart from an average Sliman is the massive set of hands which float nearby as titanic weapons.
 * Names: Slime Princess
 * Type: Unknown (slime?)
 * Threat level: Behemoth-class
 * Territory: Unknown
 * Loot: Amazing

Redcap* (Cave Mushroom)
These cute, little creatures roam wet, dank caves in small communities which hide themselves using their natural magic (to transform into a mushroom) and hide from those who would seek to do harm. These half-fae are very shy and will run if caught outside its camouflage.


 * Names: Redcap, Mushling, Toadstools, Faery-mushroom, Shroomling
 * Type: Fae/plant
 * Threat level: Passive-class
 * Territory: Cave
 * Loot: very poor

Goblin*
Deep in the underground tunnels of the world live miners of monstrous origin. The bane of dwarves from the begining of time, these small creatures mine and meander as they please and love to eat. Older races of the world tell a story of dwarves that dug to greedily and too deep and unearthed something horrible and began worshipping it. These dwarves were then transformed to the monsters they are today.


 * Names: Goblin, Tuskling, Kobald
 * Type: Aberration
 * Threat level: Unknown
 * Territory: Underground
 * Loot: unknown

Skeleton King
Inteligence, cunning, and power make up the undead warriors forte. The Skeleton King is one of the only (if not the only) creature which can speak inteligently, leading its Skeleton Knights from the frontline in armor and with blade.


 * Names: Skeleton King
 * Type: Undead
 * Threat level: Suzerain-class
 * Territory: Unknown
 * Loot: Varies

Soul Knight
Frost and pain are the domain of the soul knight. Atop the back of an armored mount, he drives forward with icy speed and ancient power. Few who find it unprepared, live to tell the tale.


 * Names: Soul Knights
 * Type: Undead
 * Threat level: Suzerain-class
 * Territory: Unknown
 * Loot: Very Good

Hollow* (Skeleton Warrior)
A beasts intelligence in a ancient, brittle body created by dark magic


 * Names: Hollow, Skeleton Warrior
 * Type: Undead
 * Threat level: Deft-class
 * Territory: Unknown
 * Loot: None