Geography of Savernia

The geography in Savernia is quite versatile. While there are huge forests in the west, you'll find dry deserts in the east. Lot's of the places in the kingdom have history and names. Here you can find an overview and brief explanation of all the locations in the kingdom.

Alda Isle
An island near the city of Avondale. Named after the original settlers of the city. Who later on left the kingdom of Savernia and founded the kingdom of Alda. The island is considered part of the city of Avondale and is occupied by a big castle where the lord of Avondale resides. It is currently the most western part of Savernia.

Antler's Hills
The most eastern hills in Savernia. Forming a natural barrier between the sea in the east and the dry desert in the west. The hills are named after the tale of the White Stag who would have wandered these areas together with a herd of deer.

Antler's Rest
The capital of the Whiteshore hold. Located at the foot of the closeby Antler's Hills. It is a small town with several houses and the castle of Olly Ashwood.

Ashbury
Ashbury was the first settlement in the kingdom of Savernia. Previously known as Winchester. Legend goes it was build overnight and took the Boulderov leaders by surprise. Before Hearthport was created, Ashbury was the capital of Savernia. Ashbury is located in the north western part of SAvernia, close to the border with Boulderov.

Ashbury Forest
The great pine forest around the city of Ashbury.

Avondale
A city formerly known as Nearon. The city was originally build by a group of people that later would leave Savernia and found the kingdom of Alda.

Barrens
A huge dry desert area where almost nobody goes and lives.

Coastal Desert Road
A long road following the northern coastline from Port Nakriva all the way to Holsatia.

Decesmont
The most eastern settlement of Savernia.

Devistaria's Abyss
A ravine created by the wrath of the god of devastation, Devistaria. Legend goes that it contains the souls of all unlucky travels that strayed from the path and fell into the depths.

Falnirian Crossroads
The roads leading up to the old Falnir Kingdom.

Fox Trail
A road east from Ashbury. The region is known for the many foxes that live in the nearby forests. An encounter with any of them is very likely if you pass along here.

Golden Lake
A lake in the north of the Whiteshore savanna. Named after the crown that king Zekro of Nullaria threw in there to escape the snake demon that was after him.

Golden River
The only source of water that flows into the Golden lake. The river forms a part of the southern border of Savernia.

Goldenfields
Farm town in central Savernia. Known for its large wheatfields.

Grandnova Sea
Named after the island Grandnova. It was the place Olly Ashwood went in exile after he vacated the throne.

Greengate Castle
The castle of Viscount Geoffrey. Located in the place where there previously was a small stronghold, Fort Greengate.

Guarateca Temple
An old jungle temple build by a previous civilization that lived in these areas.

Hazel's Arch
A bridge constructed to open up the newly acquired lands to the east. Created at the same time Queen Hazel ascended the throne.

Heart of Haven
The large sea in the center of Haven.

Hearthport
The grand capital of the kingdom of Savernia.

Hearthport Bay
A bay in the Heart of Haven, close to the port of Hearthport.

Hearthport Forest
The great spruce forest to the south of Hearthport.

Holsatia
The capital of the Holskir hold.

Holskir Hills
The overgrown hills in the northern part of the Holskir hold. One story tells that the hills are actually formed by giants who dug up holes in search for promised treasure.

Journey's End
An old abandoned Falnirian town. Founded by a group of immigrants from the north.

Lake of Light
A lake in the Tamji jungle that contains a statue of Silvania, the God queen.

Lietmarg Lake
A small lake bordering the south of the Lietmarg ruins.

Lietmarg Ruins
Remains of the old kingdom of Lietmarg.

Mount Ecliptic
Not a single mountain, but a group of mountains. They are connected to eachoter by small wooden bridges.

New Laurentia
A desert city, currently part of Laurentides.

Nullarian Desert
A great desert which was previously the location of the Kingdom of Nullaria.

Odeila
A Falnirian settlement along the northern coastline of Savernia.

Port Nakriva
The great harbor city of Savernia.

Riversend
Local settlement alongside the Golden river.

Sand Basin Trail
A only road throughout the desert, connecting the western part of Savernia to the most eastern coasts of the kingdom. The basin was once a lake, until the source of water dried up and the water in the lake evaporated.

Southern Hearthport Road
A road that connects Goldenfields and Avondale. Passing the capital in the south. It runs along the shared border with Boulderov.

Statue of William
A statue in honour of Arch Angel William, the servant of the God King.

Statue of Nyx
A statue for the demi-divine Nyx, build during the month of darkness. To guide the followers of the five-divines through the everlasting night.

Tamji Jungle
A great old jungle forest in the center of Savernia.

Tuijima
A seemingly abandoned jungle town in the middle of the Tamji jungle.

Valanor Fields
The southern planes, previously part of the city of Valanor.

Vieni Island
The island where once the Falnir people settled and lived.

Volandia
A city, previously known as Ducklandia. Build upon the remnants of an old goblin town, called Worrikstead.

Western Wetlands
Lowlands in the west of Savernia, intersected by many rivers and lakes.

Whiteshore Savanna
The southern savanna of Savernia. It is part of the most eastern hold and borders the Sea of Jcon. The savanna is surrounded by sand, on one side the desert and on the other sand from the many beaches.