The Drowned Siren

= The Drowned Siren = The Drowned Siren is a tavern in Eldham located on the continent of Elastra. Governed by the Rattican and Ashai, the tavern acts as its own sovereign sector of the city of Krugmar. It is a popular gathering place among rats and cakeists who held a rally for the Eldham Religious Coalition there, shortly before their final confrontation with the evil goddess Segra.

Origins
The story of the tavern’s founding is more myth than history, the story goes that there was once a group of refugees fleeing conflict in Rathnir. After the discovery of Eldham by Athaz the Traveller, the refugees set off towards the new world on a boat called the Siren of the Seas. They made it to Eldham, however, somewhere in the Aristios Sea, they encountered a terrible storm. The Siren of the Seas Sank, but the crew escaped on a rowboat and landed on the future isle of Krugmar. The captain of the Siren and leader of the group refused to abandon his ship and had sunk with it. Days later the ship reappeared, wrecked on the shore of Krugmar. The captain was unconscious but miraculously unharmed, when he recovered, he founded the Drowned Siren in the wreck of the Siren of the Seas. The refugees were successful for many years but were eventually wiped out by plague and famine, fading into memory. They stayed forgotten for many years until Sirius Ratullus Beleth (Sirendrowned), Tongue of the Rat King, found the captain's journal in a chest at the bottom of the Krugmar river. Inspired by the story, he rebuilt the tavern and commissioned a recreation of the ship to sell brews on.

Events
The tavern once played host to the Eldham Religious coalition when it held a rally to prepare for the final battle against the evil goddess Segra and her minions. During the ceremony many people gave speeches to the surrounding crowd. At one point, Segrists attacked the rally but were driven away by armed patrons.

Patrons
One common patron of the bar is the fabled quest goblin. It is a being of unfathomable strength who exists only to force miscellaneous tasks upon patrons. Past quests have involved murder, deceit, random household chores, and retrieval of the goblin's favorite seahorse from a nearby stream. Those who refuse the goblin’s quests often meet a grisly end as he commands his next “helper” to kill those he despises. Those who agree to the quest goblins' demands often find rewards of gold, pufferfish, or items for other’s quests. The quest goblin has started many deadly bar fights and is considered a troublesome and undefeatable menace to society.