Zashit Native People

The Zashit were human natives to Ummarnu, and more specifically inbetween The Eye and The Hiarlli. This civilization built cities and temples that have since been lost to time to become ruins rarely found. Their technology developed at a relatively slow pace compared to others, but political systems were quite advanced. The Zashit were mostly destroyed due to a combination of multiple causes, including but not limited to elves, disease, and civil unrest. There is only a single remnant of its culture left, Pablito Elquagero.

Religion
The Zashit possessed a polytheistic pantheon, with each deity representing an aspect of the world. As Zashit society evolved, so did the pantheon, not only in adding more gods or removing ones that fell out of relevance, but by having these be explained by their myths as objective changes in the structure of the world.

Origin
The origin of The Zashit isn't clear, and there are two main theories.

Native Theory
This is the theory that the Zashit are native to Ummarnu, arriving from Paxia almost 15,000 years ago. This is supported by the fact that this civilization has ties with ancient Paxia and not Jagdas, and that the elves found them already existing in Ummarnu when they arrived. After the Expedition to the West, this has been largely discredited.

Arrival Theory
This is the theory that The Zashit arrived in Ummarnu from somewhere else in Rathnir. This is supported by their historical record, which claims that an ancient hero named Zas sailed eastwards with 400-1000 soldiers to colonize new lands and landed on southern Syltor before deciding to live in Ummarnu. This theory is supported by the existence of The Protozas Islands or the Malkkengarun along with ancient legends.

Language
Note: Some words may be changed, like having the J become a G or K become a C if used in circumstances outside of speaking Zashit, like in the name for the town Aldesagch. Zashit does not naturally use The Jagdasian (Latin) Alphabet, but it can be translated into using it.

Adjectives, instead of having a space between them and the subject, are combined without a space. Since compound words would still need to be described with adjectives in some occasions, Zashit began using apostrophes to separate adjectives that were mere descriptors to words that form a whole new word with the subject. Ex: Rhudag = Water, while Rhu'dag = A liquid that so happens to be the color blue, and Rhuviqe just means Blue Sand. Strangely, colors are by default adjectives and must have "gero' added at the end to become a noun.

Alphabet
A - Au, Ah

B - Buh

D - Duh

E - Ay, Eh

F - Fuh (Only in loanwords)

G - Huh (When at the end of syllables, lengthens the sound of the syllable's vowel)

H - Always silent, except when used in "kh" where it makes a "ch" sound or when used in "sh" where is makes a "sh" sound.

I - Ih, Ee

J - Juh, Yuh

K - Kuh

L - Luh

M - Muh

N - Nuh

O - Oh

Q - Quh

R - Ruh

S - Suh

T - Tuh

U - Uh, Oo

V - Vuh

W - Wuh

Y - Juh

Z - Zuh

Simple Words & Articles
e - And

Es - Present Tense Verb (Is)

El - Definitive Article (The)

Lo - Plural Definitive Article

Un - Added as a suffix for whenever the full word is a thing made up of multiple of the roots (Ex: Archipelago = Garun)

U - Added as a suffix to make the word refer to plural of something (Ex: Islands = Garu)

Pronouns
Plural pronouns work just like plural nouns.

Se - Male (He)

Em - Male Subject (Him)

Mes - Male Plural

Sa - Female (She)

Am - Female Subject (Her)

Mas - Female Plural

So - Unknown Gender

Om - Unknown Subject

Mos - Unknown Plural

Si - Animal

Im - Animal Subject

Mis - Animal Plural

(Animals can also be referred to be inanimate pronouns)

Su - Inanimate

Um - Animal Subject

Mus - Animal Plural

Roots
In alphabetical order of their English/Traveler's Tongue translations,

Zer - Armor

Ra - Air

Malk - Ancient, Old

Unkh - Black (Adjective)

Rhu - Blue (Adjective)

Ajkh - City

Gero - Color (Add "Gero" to the end of any color adjective to get the noun form)

Hit - Culture, Race, Group of similar people

Re - Dust, particles in the air.

Mek - East

Vi - Earth, ground

Sas - Feminine/Insane (Added to distinguish something is the feminine form, masculine is the default).

Tos - Fire

Ver - Green (Adjective)

Ors - Grey (Adjective)

Ken - Home

Got - Human

Gar - Island

Rod - King

Dag - Liquid, can informally mean Water

Kuz - North

Al - Plains

Zar - Red (Adjective)

Viqe - Sand

Zuk - South

Veras - Star

Veros - The Sun

Ves - Tree

Akh - Tropical, Hot

Yag - Ultimate

Tal - West

Arl - White (Adjective)

Des - Wolf, Canine

Qua - Yellow (Adjective)

Zas - Something relating to the person Zas or the first Zashit settlers to Ummarnu if used in a compound word or the person Zas himself.

Compound Words
Unkhre - Ash

Sasrodzer - Light Comfortable Armor used to sleep in during states of paranoia {Meaning "Female-King's-Armor"}

Aldes - Coyote {Meaning "Plains-Wolf"}

Vesun - Forest {Meaning "Tree-Many"}

Akhvesun - Jungle {Meaning "Tropical-Tree-Many"}

Tosdag - Lava {Meaning "Fire-Liquid"}

Orsveras - The Moon {Meaning "Grey-Star"}

Rhudagun - Ocean {Meaning "Blue-Liquid-Many"}

Sasrod - Queen {Meaning "Female-King"}

Rhudagre - Steam or Water-Vapor {Meaning "Blue-Liquid-Air Particles"}

Rhudag - Water {Meaning "Blue-Liquid"}

Sasgot - Women {Meaning "Feminine-People"}

Quagero - The Color Yellow {Meaning "Yellow-Color"} (Add "Gero" to the end of any color adjective to get the noun form, other color nouns removed to make space)

Zashit - The People this page talks about {Meaning "Zas'-People"}

Numbers
Yu - One

Ur - Two

Ni - Three

Qui - Four

U - Five

Net - Six

Tan - Seven

Iq - Eight

Get - Nine

Yag - Ten

Modern words based on Zashit
Unkhreraptor - A species of Dromaeosauridae dinosaur that lived in the iridaceous, discovered by Pablito Elquagero working for The HTSAA. {Meaning "Black-Dust-Raptor" or "Ash-Raptor"}