Zera

Zera is a known architect, mercenary and philosopher from the continent of Sørligste whose builds are spread all over Rathnir. He's the founder of the town Natura al Lago and played a significant role in the development of Edenville.

Early Life
Not much is known about Zera's Childhood, as the first reports of him as a travelling nomad in the deserts of Yimmu-Audal already describe him as a man in his early twenties. A diary, supposedly written by Zera himself describes him growing up in a place called "Alderdeen" where he supposedly tried to rebuild a ruined fortress. The diary howevery is written in a very cryptic way, and can't be seen as a valid source.

After his time as a nomad Zera set up camp in the city of Ersetu, where he began his work as a traveling architect. He constructed buildings in many places, including Galadonn, Yimmu-Audal, Bardonia, Tortuga and Simulami. Inevitably his work also led him to the continent of Sørligste, where he met his later friend Frodengyl. He was hired to help with the construction of Edenville, where he met the mayor Twinky Stimison. Impressed by Zera's work Twinky offered him a place as a permanent citizen of Edenville.

Time at Edenville
Zera was quickly put in charge of redesigning the cliff in the town center. After that was done he took charge of the construction of the south and east districts. As they were working Zera and Twinky quickly became good friends, and Twinky taught him how to live in the world of Rathnir, teaching him about such things as fighting, brewing, Valdic Traditions and many other things. Twinky also made sure that other Frostmarch Jarls would hear of Zera's talents as a builder, enabling later constructions in Hafnarfjoll and Whitemaw. During his time in Frostmarch Zera would also meet many other great people, including Skopeo Knight, Boreal, SirVoske, Gunnar and Diarra.

While travelling to the nearby town of Not Venice Zera also met the soumerian doge JCaldas, and the two of them got along greatly. At the time, with Frostmarch and Serenus both being Lorentish provinces, the collaboration was not far-fetched. Plans were quickly made for joint projects, most notably the lineship that still lies in the NotVenice harbour to this day.

Frostmarch Civil War
With the rising tensions between Frostmarch and the Lorentish Kingdom that would ultimately lead to the Frostmarch Civil War, Zera was forced to pick a side in this oncoming conflict. Althought feeling uneasy about fighting his friends from Serenus, Zera decided to stay loyal to his Nation and sided with SirVoske and the rebells. He was heavily involved in the grinding of war gear aswell as the preperation of the capital city Hafnarfjoll for the oncoming battles.

Zera was also fighting in the first two battles of Hafnarfjoll, that would both end in a draw. A third battle was fought during Zera's absence, which ended in a clear victory for the Lorent. A peace agreement was made and most of the Frostmarch Leadership was forced to resign and left the continent. This included Twinkycome, who left for the far away land of Kylorne. The town of Edenville was put under the rule of Twinkys "brother", and went inactive.

Frostmarch as a whole suffered greatly under the new rule. The damaged capital was never repaired, and outside of Whitemaw recruitment came to a hold. With the old guard of players gone, the nation fell into a deep hole that it should never recover from.

Leaving Frostmarch
Zera originally wanted to stay in Frostmarch after the war, but quickly realized that the new government was not willing to trust him. He was not allowed to hold any government positions and could only watch how his beloved nation was run to the ground by incompetent leaders. After two months of sitting back and watching the nation go inactive, Zera made the decision to leave Frostmarch and Edenville behind.

He originally wanted to go back to living as a travelling architect, but was quickly contacted by his friend JCaldas with an offer. The Doge needed somebody to construct a town for him. Serenus had gotten the former frostmarchian towns Nature's Peace and Sysha as compensation for helping the Lorent in the Frostmarch Civil War, and wanted to combine the two settlements into one. Originally hesitant because he worried that this job would damage the relationships to Twinky and the others, Zera eventually took the job and got to work.

Natura al Lago
Plans for the new settlement were quickly made and the construction began shortly after. A small obstacle occured when Zera noticed that the plants in the area were growing extrordinary fast. When he left the construction site in the evening and returned the next morning, most of his his work was covered by vines and leaves that had seemingly grown over night. Inspired by this strange occurence the name for the new town was quickly found: Natura al Lago, named after the nearby lake and the rapid growing vines that still dominate the towns image to this day. As the last houses were build, Zera received an offer from JCaldas to not only become the mayor of the new town, but to become the patrician of the whole region.

Around the same time Zera also received word from his friend Skopeo, who had taken over Edenville a couple months after the war. Skopeo was massively unhappy with the situation in Frostmarch and wanted to give up Edenville to start his own projects. He offered Zera to become the new mayor of Edenville, which Zera refused after some consideration. He instead accepted the offer from JCaldas and the became the newest patrician of Soumere-Serenus.

Natura quickly flourished under his rule, growing rapidly and surpassing the surrounding towns in size and population. Many great people joined the town over time including Farazgameing, Abendregen, Archlight, Wickwood, and even Zera's old friend Frodengyl.