Sarlatova

Basic Information
Sarlatova is a small City-state located in the northeastern reigion of sparwood. The nation is a Unitary Oligarchic Republic founded on November 27th, 2021 by RiskyFisk. the state borders the nations of Sisilik in the west, south, and north; while bordering Mudrok in the east. The nation is stated completly bordering a large lake in its center, and is situated in a forest while also having connecting plains and tundra biomes. the name for Sarlatova comes from the Czech word for "Scarlet" which is "šarlatový", with the 'y being replaced with an 'a.

Founding
Sarlatova was officially founded in its current form by RiskyFisk, Cricketses and SmashyCrash on November 27th, 2021, before then being an unrecognised nation claimed by that of Frostmyre (who had allowed the three leaders to settle the area but not declare independence), and afterwards Sisilik. While Frostmyre allowed the formation of the city of Sarlatova after the three paid for the land utilising their enchanted book trade, the Republic of Sisilik did not recognise the claims of Sarlatova, yet was disinterested with pressing the claim.

Empire of the Scarlet Islands
The Empire of the Scarlet Islands was founded by RiskyFisk on November 13th, 2021 origionally in Aurlunor Velande, not realising that the area had already been claimed. after discovering the illigal settlement, Velande threatened a military intervention in the reigion, forcing the three settlers to directly integrate into the empire. after a week, the three settlers were forced to evecuate the area, as the leaders of Velande just didn't want anyone settling in that reigion.

Settlement
RiskyFisk, SmashyCrash, and Cricketses, after being kicked from their settlement, temporally moved to the sight of a business that RiskyFisk owned near the center of the world, the Melon Market. as all three still wanted to set up their own settlement, they decided to attempt to make a deal with multible nations for said lands. while they tried to contact multible larger nations, they made a living off of selling enchanted books at spawn along with selling melons at their shop. after being denied multible times by larger nations, they were accepted by the leadership of Frostmyre for a small plot of land on their northern frontier.

Chaos Era
after paying off the settlement and claims, Cricketses, RiskyFisk, and SmashyCrash moved to the settlement to start building the area. when arriving the leader of Frostmyre and a few other bandits attacked their camp, calling off the deal and telling them to leave the lands. This prompted SmashyCrash to start building up a defencive wall on the largest hill in the state, while the other two attempted to negotiate. while negotiation was occuring the bandits then stated that the entire attack was a prank meant to make the settlers acustomed to the reigion. while spooked, the three settlers accepeted it as a prank. afterwards, RiskyFisk returned to their old settlement to collect wood for the new city, he was stopped by a patroling member of Aurlunor Venlande, who stated the area was protected forest. RiskyFisk managed to run away and escape with the wood, before returning to the city.

the State went through many name changes in it's early development, as it was origionbally called "The Empire of the Scarlet Sky", but was changed due to it's status as a city state and not an empire. when RiskyFisk handed temporaray ownership over to SmashyCrash, who renamed the state "Sarlat'nebe". Risky suggested that the name be changed to "the Scarlet Sky Federation", however SmashCrash disagreed on the name due to it not representing the nation. after much negotiation, they both decided on the less detailed but more recognisable "Sarlatova".

Values & Government
while designed by its Cheif Magistrateto RiskyFisk to be "as free as possible", the state still lingers under its origional members as a non-representitive Oligarchy. All citizens under the state must gain permision for building permits within the state, along with permission to destroy structures. the state allows free travel for all citizens, with any person allowed to leave or transit through the nation whenever the please. while this law is said to be in place to keep the state "free", it is more possible that the law is in place so that bandits (who used the undeveloped reigion to transit between Frostmyre and northern Rathnir) are able to move through the area without prosicution, in a hope to keep the area more or less raid-free. While their are no elections within the state, the "Sarltova Independence Party" runs as the only active political organisation in the nation. the Party, run by ThatOneeGuy1, is a Conservite Democratic Republican party that supports more open interactions between the civilians and the government, along with a balence of internal politics and external dealings. While the SIP are primarally in support of the government leadersbhip, it is more openly against the structure of the government, and has called out the non-democratic nature of the state on multible occasions.

The state has a neutral foreign policy, with limited relations between its neighbors of Mudrok and Sisilik. the only nation with good and active relations is Frostmyre (under Huitican Union), due to their former dealings with the buying and funding of the state. Sarlatova has activly antagonistic relations with Aurlunor Venlande after their leadership's past dealings with them. Political leader of the SIP, ThatOneGuy1, is active and attempting to secure better relations with Mudrok and Kartek, while also calling for a web of alliences against the "growing threat" of Sisilik. as it stands, however, the diplomatic status o Sarlatova stays as it did when the state first formed.

Religion
while not having and official state religion, the head leadership of the nation follow under the Religion of Phoenixism.

Aurlunor Velande
Relation = Hostile

After the leadership of Sarlatova set up an "illegal" settlement in their nation and the chopping of the Velande national forest, Velande has activly hostile relations with Sarlatovan leadership, even going as far as to ban entryship of RiskyFisk into national territory.

The Demesne of Mudrock
Relation = Friendly

Wit the Mudrok decline in the mid parts of 2021, Mudrok has not had the power to press any sourt of claim into the reigion of Sarlatova. this has allowed the two states to exist in a sort of harmony, with neither side being openly hostile with the other.

Frosmyre
Relation = Friendly

Despite the Union between the Huitcan Federation and Frostmyre, the former nations still holds close international relations with Sarlatova. while neither nation activly border eachother, that has not stopped both sides from being informal allies since the Sarlatovan declaration of independnce.

Kartek
Relations = Neutral

due to the lack of borders between the two nations, neither side have active formal relations, although the leadership of the SIP have stated their support of more open and friendly relations with Kartek.

Sisilik
Relations = Tense

Sisilik, being the largest and most powerful state on the Sarlatovan border, seems to be the only nation nearby to the small state that shows any sourt of threat to Sarlatovan independence. To move along with this, SIP leader ThatOneeGuy1, is a former Fjellheim exile. this harboring of an exile along with the size and power of Sarlatova being generally small, leads the SIP to claim that Sisilik is too much of a threat, and that the government should actvly work to make a counter allience in its wake. even with these, Sisilik is activly showing an internal government policy, and shows no active signs of wanting to annex Sarlatova.

Geography
The geography of the region is most prominantly defined by a large Birch/Oak forest, with sparce plains and tundra along the borders. the nation is situated around and completly surrounds "Lake Scarlet" in its center, which splits the east and west sides of the state. the nations capital, also named "Sarlatova", happens to be situated along the hilly part of the nation. this area also holds that state's tallest point, known locally as "Fort Hill".