Quentin

Quentin, a young man whose past has all been forgotten and erased from the annals of history.

A humble beginning
At around the age of twenty, Quentin went on a journey. During his journey, one stormy night, Quentin fell into the sea. He is to this day not sure of what happened that night, all that transpired up to the point of him falling overboard is a haze. The first clear memory that Quentin has is him being carried off of a snowy beach by, whom he later found out to be, Decamon Decaycry; one of the founders of the undead city of Nazarath.

Decamon nourished Quentin back to health, but even after regaining his strength Quentin could still not remember anything prior to him falling overboard. The place where Quentin was resting, the metropolis of Nazarath, had an ominous atmosphere to it. Quentin thought to himself that though Decamon had saved his life, the other undead might not be so forthcoming to his presence within their land and so Quentin fled the city, sneaking out while the rest were occupied with the construction of a new grand temple to honour their god of death.

As Quentin reached the surface he stumbled upon an abandoned hut where he found some books containing knowledge of enchanting and architecture. Quentin also found other useful things such as tools and a quill so that he might record whatever bits and pieces he remembers from his past.

At the back of the hut Quentin found a small fishing boat, and some berries which he took. Quentin hastily began to drag the boat to the snowy beach where Decamon had first found him. After having readied the boat and after having moved the books onto it, Quentin began pushing the boat into deeper water. Suddenly Decamon came rushing out of the cave entrance to the underground city and ran towards Quentin in such a ferocious manner that Quentin thought he was done for. Luckily for him Decamon only came to talk, he tried to convince Quentin to stay, but at the end he ended up conceding; he did, however, give Quentin some Jacked Potatoes and a canteen with some water before watching him sail away from the snow-filled island.

After having been to sea for a few days Quentin’s supplies started running out, luckily, just when he thought all hope had been lost, he reached shore, where he ran into Joseph Rabbadon, the Doge of The Most Serene Republic of Novastonia. After having explained his predicament Joseph allowed Quentin to seek refuge in his town.

It didn’t take long for Quentin to feel right at home in the bustling city, quickly acquainting himself with the likes of Nova Viridis, Gandalf Greyhame, Maxwell Haze, Julian Thomas and other contributing members of the city elite. Quentin quickly proved himself to be a good builder and was given permission to “beautify” ‘The Blue District’ - an unofficial district within the district of Luxenstein named after the many blue-roofed houses in the area.

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