Aurora

The Kingdom of Aurora is a kingdom on the continent of Haven, founded by the Escharian rebels known as the Order of the Aurora. The kingdom is currently ruled over by King Aurelian an Aurorii and Queen Aerith an Aurorii.

Exodus from Escharia
The exile from Escharia left the remnants of the Order of the Aurora without a home and welcome nowhere. The scouting party, Aurelian (Canine14), WhiskeyHusky, Red_Devil0141, and Crackdown9000, made the two hour long trip from Tessel to the mountain in Haven which now holds the city of Fornost. After this mountain was found, an encampment was set up and soon the rest of the Aurorans fled west to their new home in the continent of Haven. This would soon after found the Kingdom of Aurora

The Founding of a Kingdom
After a few days of getting homes set up and the start of a mine, WhiskeyHusky was sent to Uldarash to talk with them about their situation and the negotiation of a deal for becoming a protectorate under their banner to help prevent banditry from occuring or Escharia to hunt the Aurorans down. During these negotiations, GinKinght was possessed by a god and began placing signs atop a mountain that were comical in nature. Following this "Funny Mountain" was deemed the site of the signing since they were already there.A day or two after, Aurora found out about a land called "Selkrauvarr" in their mines and none of the Aurorans enjoyed the thought of fighting for their land immediately once they got here. Soon after the land in the mine was discovered, the above ground skeleton stable with skeleton horses tied up inside with dogs on leashes. The Aurorans immediately contacted Uldarash and built a wall on the exposed opening in the valley of the mountain, deeming this fortification in this frosty mountain, "Fornost."

Assimilation of Tefsil
Tefsil, a nation that appeared to Aurora's east not too long after arriving, had obstructed Aurora's expansion plans. Tefsil and Aurora were immediately at odds, as vampires were strictly not allowed anywhere in the Auroran handbook. Tefsil then kidnapped a council member by the name of WhiskeyHusky. Tensions rose, both nations prepared for war. WhiskeyHusky, however, was soon returned peacefully thanks to bettering relations between the countries. The nation of Tefsil then agreed to assimilation into The Kingdom of Aurora.

The Second Empire of Uldarash
After the fall of Uldarash, an event caused predominantly by the Sewor mafia and Viodoxia, the continent of Haven was left changed forever. Viodoxia had taken most of the lands in the north, including the capital of Hapatimas, and created a new puppet state, Aruna. However shortly before the fall of Uldarash, the many states of Haven had formed an alliance, known as the Golden Ring of Haven. After the fall of Uldarash, the remaining members of the Ring began thinking of ways they could stop the continent from collapsing into chaos. As they reached out to the many successor states of Uldarash, it became clear what they had to do. So one day all the countries of Haven, excluding Trafalgar and a rogue group known as the Khanate of Haven, joined together to form the Second Empire of Uldarash, with the primary goal of keeping Haven under the control of Haven.

Dissolution of Uldarash and Auroran Independence
On March 22, 2022, Uldarash formally dissolved itself. This took place following a vote by the Uldarashi High Council to dissolve the nation. The Kingdom of Aurora became a fully independent nation as a result. Aurora maintained all of its former state territories.

History
Main Page: History of Aurora

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Culture
Auroran Culture derives itself from many sources, initially drawing from Escharia, the Order of Aurora, and the teachings of Pavlovism. The foundation of the Kingdom brought in further influences from Uldarash and from the large numbers of people from all over Rathnir who migrated into Fornost. This mixture of influences create a modern Auroran culture which, while reminiscent of many other cultures, is unique in its own ways.

Values
Honour and Loyalty are two of the most important concepts to Aurorans today. Both the cultures of Escharia and Uldarash also hold such beliefs in high regard, and so this idea has been reinforced continually throughout Auroran history. Also reinforced from both "parent nations" of Aurora is the hatred of tyrants, and tyranny remains to this day one of the most universally reviled concepts in the Kingdom.

As a military order that eventually grew into its own kingdom, military prowess is obviously held in high regard, though the largely peaceful ways of Uldarash somewhat altered this concept, placing a heavy emphasis on violence only when necessary and of using ones military strength only as a measure to secure peace. This is especially true in the case of defending Haven, which the Aurora devotes itself almost entirely to nowadays. The Order's goal of destroying lycans and blighted as instructed by Pavlovich is still present, though it is much less common, and a growing non-Pavlovist subculture of Aurora reject this duty entirely.

Hierarchy
The Order of Aurora is one of the largest influences on day to day life in the Kingdom. The majority of the citizens are enlisted in the Order in some capacity, and the military culture of said Order has practically merged with the culture of the Kingdom. The largest effect that this militaristic culture had on the Kingdom was the way in which it informed Aurora's hierarchy.

The Order of Aurora has a rather standard hierarchy at a first glance. Tracing its roots back to the first werewolf hunting days of the Order, however, is a flexibility to the Auroran command structure in which low-ranking soldiers such as knights could and would often take command of units, and potentially give orders to higher ranking soldiers such as Paladins. In these cases, the ability to command was not given based on the rank of the soldier, but by the authority and respect they wielded among his fellow soldiers as, if they did not respect his word, they could simply ignore any orders given.

This flexible hierarchy created a culture in Aurora where authority is respected, but where authority does not equal respect, as lower ranks may become respected to the point where people follow their commands even if they technically outrank them.

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Notable wars and events

 * The Coalition War
 * The Paloran Coup
 * Loic's War
 * The Auroran War
 * The Khanate War
 * Minute Man War
 * The Battle of New Dorasterrock
 * Uldarash Civil War

Cities
The capital city of Aurora is Fornost, the largest city on Rathnir. Fornost was originally planned as a fortress from which the Order would temporarily base themselves, but as their stay in Haven became more permanent houses began to develop around the citadel. The city is split up into 7 main districts, plus the university campus. At its peak, Fornost was home to around three hundred people, and to this day remains one of the most active and lively cities in Rathnir.

Northport, situated a short walking distance away from the Capital, is Aurora's primary port and fishing location. The town is the second oldest in Aurora, though it remained dormant and unchanged for many months, until overpopulation in Fornost caused a revival of the town to create more housing for Auroran citizens.

Heart's Bay, named after a bay on the isle of Tessel, is a resort for the wealthiest and most powerful in Aurora. The town is designed in the style of Lileanen, the now-abandoned Escharian capital city.

Pintrin is the newest Auroran town, also located in the extreme south of Aurora. The town is home to many skilled woodcarvers.

Winterstone is the primary fortress of the Order of the Aurora.