Bardonian Law

Introduction
When entering Bardonian land you're expected to know and follow the following laws. When the laws are broken, the Autarch, Chancellor or The Imperial Court will give a verdict or announce the crimes committed and state a trial date if he allows a trial. Any charges will follow the guilty party, even if they leave Bardonian territory and will be permanently documented in Bardonian Records. With different degrees of severity, the following crimes will result in punishment:

Murder

 * 1) Murder of a player
 * 2) Killing through the hiring of another person
 * 3) Killing with a weapon that has a damage modifier
 * 4) Killing with a weapon while potion effects are active
 * 5) Killing with an empty hand or item that has no damage modifiers
 * 6) Killing with use of a block or external source
 * 7) Murder of an Animal
 * 8) Killing of a named animal without consent of the owner

Banditry

 * 1) Plundering items from an Angel Chest without consent of the owner
 * 2) Plundering items through killing
 * 3) Plundering items through threats

Thievery

 * 1) Thievery of Items
 * 2) Stealing items from a storage block without consent of the owner
 * 3) Stealing items from a house or build without consent of the owner
 * 4) Thievery of Structures
 * 5) Stealing natural blocks within 3 chunks of a structure or building built by a permitted Bardonian building
 * 6) Stealing placed non-natural blocks without consent of the owner
 * 7) Stealing food from a garden or field without consent of the owner
 * 8) Thievery of Possessions
 * 9) Stealing livestock and tamed animals without the owner's consent
 * 10) Stealing entities from claimed land without the owner's consent
 * 11) Thievery of Land
 * 12) Claiming land from Bardonia without the land owner's consent
 * 13) Claiming land from Bardonia without the Autarch’s consent

Griefing

 * 1) Destroying/Modifying a build, wall, structure or town without consent of the owner
 * 2) Destroying/Modifying a garden or animal farm without consent of the owner
 * 3) Destroying/Modifying of a road or path without consent of the owner

Treason

 * 1) Intentionally providing critical information to an enemy
 * 2) Intentionally providing critical information to the public
 * 3) Intentionally providing materials to an enemy
 * 4) Assisting an enemy in combat
 * 5) Unintentionally providing an enemy critical information
 * 6) Disregarding direct orders from The Autarch
 * 7) Plotting against Bardonia or The Autarch
 * 8) Defacing the National flag, Subdomain flags and National symbols is an act of treason and shall be dealt as with such
 * 9) Slander against Bardonia, its nobility, or its leaders will be considered Treasonous
 * 10) Secession from Bardonia in any form is illegal and void without permission from the Autarch

Provincial Laws
Localised legislation can be formed by a Representative of the Grand Assembly to enforce specific Laws. These have to be passed by the Imperial Court and the Autarch. When entering the Provincial land you're expected to know and follow the following laws. These Following Provinces have Provincial Law set.

Codes
Codes help keep things moving smoothly and make sure the Nation runs smoothly and progresses in the way the Imperial Court want.

Code Decapod (Not Current)
Defense Code:

Each town requires the following:

1.1 Walls at least 6 blocks high

1.2 A spawn cage or house for your /la spawn that cannot be gotten out of

1.3 No way to get over the walls of the town without placing a block

Defense Code Violation:

If the Defense Code is violated, the inspector must give a warning to the town owner or mayor. The inspector needs to wait at least 3 days from that moment until they return to review the town. If the town still violates the Defense Code, the mayor or owner will be charged 10k which will be paid directly to the inspector. If the money isn't available the mayor or owner will be put on trial.