Dracade

Dracade is an ex-Carvaian state located in southwestern Vastallos. It is an electocracy that has been part of South Vastallos as a state, and Astyllea as a protectorate.

Old Government
The head of state in Dracade was the Dragone which was elected by the Council of Delegati (also called the Council with the capital C), a group of 5 Delegati elected by the Volgo (the people) every two months.

The Council of Delegati, as said earlier, was made up of 5 people which serve a specific purpose in the administration of the nation, just like ministers:


 * The Delegato of Foreign Affairs, which is also the Dragone, is the figurehead and representative of Dracade outside the nation: his duties are establishing relations with other governments, managing Dracade's diplomacy and representing the nation in meetings and such. He's also the only Delegato that can vote in foreign votes (for ex. should X join the Y alliance?), of course following the will of the majority of the Council.
 * The Delegato of Internal Affairs is Dracade's guardian of democracy: he's the one who announces the decisions to the Volgo, he takes interviews for the applicants to the citizenship and he represents the people in the government.
 * The Delegato of Economy is Dracade's balance supervisor as he makes sure that the state has enough money to start projects, pay the upkeep or really everything related to economy. He also controls most things that are related to trading.
 * The Delegato of Infrastructure is the highest representative and supervisor of Dracade's builders and worldbuilding: he plays an important role in the expansion of the cities, in building general infrastructure or decorations and in new building projects. With the Article 9 the Delegato of Infrastructure is given the responsibility to make sure that everyone who's interested in building in Dracade fills out a Building Permit.
 * The Delegato of Justice is self explanatory, just by looking at the title you get an idea of his responsibilities: he's the highest judge, the supervisor of the police and the army and he cares for the citizens' safety in general.

Cluckonic Order
The Ducks first joined around Thanksgiving of 2020. They established the holy order on the south end of Vastallos where they found vast gold deposits under the plains. Within a week they had made good relations with the neighboring nation of Griffinview who was in the VAWR, which was the first and only other nation to convert to the Ducks' faith.

Later, an envoy of Carvay would come representing the VAWR with an ultimatum: to join or die. So, despite the unpopularity of the decision in the Cluckonic Council they did. Joining the VAWR ended up reaping great benefits. They were given the Holy City of Stensta (Which of course, was ordained by The Might Cluck).

From that point on they became pretty inactive on the global stage, they stayed pretty isolated except for sporadic attempts to convert foreigners. The culture of the Ducks went disappearing over time, giving birth to new ones (which were also heavily influenced by Carvay and Asturcia) that would eventually form the modern Dracadian culture.

Carvaian/Ombrian statehood
As the region around Spirehold (Dragospiro’s ancient name) became part of Carvay, nothing relevant happened except for some renovation of the buildings that once belonged to the Cluckonic Order.

It was when Andre Ramo became Savii of the state of Dragospiro that things started to change, especially by massively focusing on improving the High City (which was actually the only city at the time), making it very similar to how it is today. With Landy becoming Signoria of the newborn state of Dracade (which comes from Drago Cade, Falling Dragon), great efforts were put into expanding Dragospiro towards the east, in the valley where there was much unused space. This is when the Low City was planned and the Maiden Bay Harbor was built.

A period of inactivity followed, with Dracade being kept alive by Savii Salamundi, while it merged with Fruila (the carvaian name of Trollgard) for a while because of the lack of citizens.