Morladron Mysterlu

Morladron Mysterlu is a mostly oceanic democratic sailor's state located roughly around southern Leifmyrr and eastern Serrona in Eldham. It was formed on 03/03/22 following the unification of the Black Isles, Netvia and Eldercrest. It's capital is "Porthnegys" - a port city that was abandoned by the first explorers from Rathnir and taken over by the the pirates of The Black Isles, who ruled the surrounding seas and archipelago. It is said to be the best nation in southern Leifmyrr and has a long and deep history, with surprising connections to some of Eldham's largest empires!

The Barbossan Collapse
The Black Isles were founded by player EarlGreyT3a following the collapse of The Pirate State of Barbossa. Following the perilous Uraka & Barbossa Conflicts, the sailors and pirates of Barbossa were in chaos. Many Barbossans had disagreed with their leadership and had their problems with the late pirate state and saw the unfortunate collapse as a new chapter for piracy and merchant culture. While the remains of Barbossa (and most of it's people) were absorped into the neighbouring Uraka, a small group of sailors - namely EarlGreyT3a, the founder of The Black Isles, and Tyr Leuxos, who is widely disputed to have been a traitor of Barbossa - set sail for new lands.

Discovery of the Scurvy Shores
A short while later, after navigating through the delicate and winding river channels of Leifmyrr, the group found themselves in the Kraken's Fall Sea; within this sea lay an archipelago known as "Ngu Meutoro Punge". When the crew landed on the largest of the islands, they were peacefully greeted by the island's indigenous inhabitants who believed them to be friendly merchants looking for simple trade. Not being acquainted with local customs, EarlGreyT3a proclaimed the island as "Scurvy Shores" and named the archipelago "The Black Isles"; he welcomed all sailors, merchants, mercenaries and pirates salvation in a truly free land with no laws, no regulations and no foreign alliances forcing their hands.

Establishment of the Pirates
The group had found the land and independence they had yearned for however now came the hardest part of their journey: administration. Debates were plentiful between the group causing many rifts to form among the swashbuckling crew; Leux - as she had done many times before on her odysseys - argued that the island natives should be treated with a respectful and peaceful demeanour much like they had done to the sailors when they first arrived but Tea and the rest of their hardy band of pirates was having none of it. Before long, a brutal and suppressive subjugation and begun on the island natives, powerless to defend against the well-trained, battle-hardened crew. Tea was proclaimed the Pirate Lord by his fellow sailors while Leux, in defiance of the regime, began documenting and studying the culture and religion of the islands. As time progressed, more and more fleets of ships arrived to the islands and claustrophobic yet colourful slums grew to accommodate the indigenous people, while the pirates enjoyed lavish vessels and sturdy fortresses.

Construction of Porthnegys
As the population of the islands grew rapidly, Tea sent out calls to sailors to find more unclaimed land to encorporate into The Black Isles. Player Trelanganack, a new but prospective sailor to the isles, answered these calls following his discovery of a small sliver of mainland peninsula bordering the world's edge. On the peninsula lay an abandoned merchant town known colloquially as "The World's Edge", it had clearly been a costly yet unsuccessful investment of a long-gone band of swashbucklers based on the lavish architecture presented on the harbour wall; the land on which the town lay was under the jurisdiction of the Rhokian Shogunate so negotiations began (with the help of Leux's plentiful diplomatic connections) to purchase the land from them. With the approval of the Pirate Lord, Trelanganack (and his trusty partner Alfred I or "Buck") began repairing the former trade port and expanding the city to facilitate further settling from merchants and island natives. With this reinvention of the city, it was renamed "Porthnegys" - roughly translating to 'port of business'. The sudden migration and urbanisation of many of the sailors and island natives quickly grew the city's economy and, after much protest, the Pirate Lord Tea proclaimed it as the new capital city of The Black Isles. Following the success of the endeavour, Trelanganack was promoted within the Black Skulls to the positions of Corsair, Head Diplomat, Governor of Porthnegys while Buck was made Co-Governor and became well-known as the go-to builder within The Black Isles; alongside this, Leux's reputation was restored due to her help in the negotiations with Rhokia and her documentation of the native religion and culture slowly became adopted by many sailors and merchants within the Black Isles, finally ending the subjugation of the natives.

First Foreign-Affairs
Immensely proud of the nation he and his corsairs had built, Pirate Lord Tea began vocally opening diplomatic ties with foreign powers (a practice not undertaken before to preserve the young Black Isle's independence). Head Diplomat Trelanganack was sent on Tea's behalf to open negotiations and alliances with many of the nations sharing the Kraken's Fall Sea, including: Sylvania, Alzaria, Rohkian Shogunate and the Socialist Union of Paloma. The Black Isles were well regarded as a fierce yet peaceful and well-spoken nation with a firm grip on maritime trade and a near monopoly on naval combat thanks to it's members Barbossan origins. Though few of the original indigenous islanders remained, many sailors in The Black Isles - namely the Pirate Lord himself - had adopted the customs and religion of the locals, resulting in an unheard of cultural mix in every aspect of life.

Formation of the Council
As the Black Isles grew, the government was formalised and consolidated: the official Council of the Corsairs and governors were appointed to cities and towns across the nation. The council started meeting regularly to debate and discuss lore, policies, culture, expansion, allies and even war together.

Re-Unification of Barbossa
Suddenly, Barbossa returned and, graciously, Black Isles were formally incorporated into the new republic. The Silver Captain's son (Sariel Silver Dawn) moved into the northern half of the capital city of Porthnegys and, from there, organised the return of many infamous ex-Barbossan pirates. The Pirate Lord was more than happy to aid in this -as a Barbossan himself- though many of the Corsairs (namely Alfred I, Trelanganack and Tyr Leuxos) were wary of the possible oversight of the Black Isles in exchange for Barbossa. Slowly, Barbossa grew and Sariel moved away to a new location - the city of Al-Basaad. Just us the Corsairs had predicted, the Black Isles had been majorly overlooked, not even recognised for it's preservation of piracy in it's darkest age. Many Black Islanders joined Barbossa's military in an attempt to win over some recognition from the larger government.

The Red/Mald War
The inhabitants of the isles were drafted into the Red War (between Barbossa and the USSE) and were sent of to the war camp at Al-Basaad to prepare. Immediately as the war began, a Barbossan forward-scout team spotted the USSE's potion depot and, thinking quickly, detonated it with TNT. After 5 short minutes of confusion, the USSE surrendered and the Barbossan forces jumped down from their armaments and sacked their war camp. Barbossa walked away with a K:D of 47:1 and a few Black Islanders (specifically GuardReady and Trelanganack) won medals for their services.

Splintering Away
The relationship began to strain, however, as the victorious Barbossa started to stray away from their pirate culture - a culture still widely upheld and practiced in the Black Isles. Finally, the straw that broke the camel's back came when Barbossa was dissolved and replaced with the De Vrijmasten Raden (DVR) and piracy was officially thrown to the wayside. The Black Isles, wishing to maintain their current pracitces and way of life, declared their split and became independent once again.

Breaking Away
The Pirate Lord met with Sariel Silver Dawn to discuss independence. He expected an uphill battle but, much to his surprise, the captain happily allowed the Black Isles to go their own separate way as he, too, recognised their differing culture and identity to that of the DVR. There was little celebration when independence was declared; the Council of the Corsairs knuckled-down and got to work on reforming, rebuilding and reinforcing their tiny nation from foreign annexation - as is so often the case with countries of their newfound calibre. The government and ranking system was reformed: Alfred I and Trelanganack were promoted to Commodore, GuardReady become Commander of the military, Boatswain's were invented to encourage loyalty and commitment to the flag.

Conflicts with Sylvania
As a result of their independence, the Black Isles were now easy-pickings for larger nations to push around at their bidding; one of these nations was the Grand Archonate of Sylvania. Sylvania almost entirely surrounded the isles and, with this geographical superiority, enforced harsh sanctions on the islanders. They constructed a new capital called "Luxwind" in the ocean directly adjacent to the Scurvy Shores (it was even visible from the beaches themselves!) and, when asked, refused to remove it. The largest of these conflicts occured when the Black Isles occupied the small town of "Griefswald" (later renamed "Fosdinas") and legally took control of the land. They proclaimed it as theirs fairly and justly and there were no contradictions until 2 hours later when the Sylvanian Foreign Minister proclaimed (without consulting the islanders) that the land was Sylvania's! This territorial dispute grew and grew and tensions rose over the course of many hours. It looked as though war was on the horizon and both sides began contacting allies and verifying their support for their respective sides. However, at the last minute, a diplomatic decision was reached in which Leux would pay 420k over the course of a month and war was called off with Sylvania dropping their claim and giving the land (quite rightly) to the Black Isles.

Proclamation of the Spice Commission
In order to expand the trade relations of the Black Isles, Commodore Trelanganack began reaching out to the smaller oceanic nations around Eastern Eldham in order to build a spice-focused trader company - this company would combine many nation's spice resources into one, meaning they could effectively sell every spice. The nations of Netvia (led by Mqthijs) and Eldercrest (led by 9Unlimited) agreed to this proposal and formed the Spice Commission. Business was slow but it did serve to bring the 3 nations far closer together, leading directly to the Unification of Morladron Mysterlu on 03/03/22...

The Omen of Three
On the 3rd day of the 3rd month, the 3 nations united. Netvia, The Black Isles and Eldercrest and realised - through the Spice Commission - how similar their nations were (culturally, economically, religiously, etc) and had been undergoing talks to unite into one, strong union. Commodore Trelanganack spearheaded these talks and used his knowledge of the local area along with strong promises of legislatory, governmental and military reform to win the nations over. This union became Morladron Mysterlu (roughly translating to "sailors union") and all of the nations within began to prosper. The laws and government were reformed, new diplomacy was opened up, a national newspaper (the Morladron Packet) began printing daily issues and a the Morladron Buccaneer Corps was formed to defend the nation from foreign threats. All was well and everyone celebrated; the phrase "Morladron Bys Vyken!" (roughly translating to "Morladron Forever") became commonplace in the streets as well as in government - nationalism spread like plague and the nation was tightly gripped by the disease, which led them down dangerous paths.

The Kragmen Dispute
It was not long after the Unification of Morladron that the Kragmen Dispute occured. The town of Kragmen, which had long been settled on Nexus' land, was finally bought by Commodore Buck from the local governor of the area and incorporated into Morladron. However, the Emperor Reaps of Nexus was not pleased - he had not authorised his governors to sell land and was outraged. He immediately took the land back and negotiations began. Morladron sent Commdore Trelanganack and Commander GuardReady as diplomats (a fatal error) while Nexus' affairs were handled directly by their emperor. Trelanganack and GuardReady were uncompromising, demanding that Nexus just leave the land to them and all charges to be dropped; Reaps did not agree, he sought for the land to return to Nexus by all means necessary. Situations worsened when Uraki officials appeared at the negotiating table, sent to aid their vassal in diplomacy. Finally, Buck stepped in and apologised sincerely to Reaps and Nexus, dismissing Trelanganack and GuardReady. Reaps was sympathetic and they managed to agree to jointly administer the town under Nexus banner. Conflict had been avoiding however the two nations relations were greatly harmed by the poor negotiating on Morladron's behalf and it would take a long time for them to rebuild their friendship.

Crisis of the Netvian Throne
It was a complete shock when, shortly after the Kragmen dispute was solved, Pirate Lord Mqthijs (King of Netvia) coronated his son Olary as the new king and ordered himself executed at the hand of his own flesh and blood with his own personal blade; his son obeyed and suddenly Netvia would change forever. Lincis, Netvia's second king, demanded Olary to be an illegitimate heir and demanded that he be crowned as Pirate Lord of Netvia. Olary argued that his father had wished for his ascension and had even stated it in his final will and testament, hence he was entitled to the throne. Netvia began to split down the middle between Olary's and Lincis' supporters until - finally - it was decided that Olary was the rightful heir and Lincis' was forced to abdicate as co-monarch, becoming a Commodore. Lincis soon forgave his people and accepted the situation as it was, saving his reputation in future and thrusting him up the ranks of populist systems.

Fosdinas Crisis
Once again, Morladron was immediately faced with another crisis. In protest to alleged mistreatment by the sitting council - primarily at the hands of Trelanganack - Leux cancelled the purchase of the Fosdinas territory the day before it was to be handed over and defected to Sylvania, becoming a citizen immediately. Commdore Trelanganack and Pirate Lord EarlGreyT3a did not panic and, instead, contacted SirLadBubblepop of Sylvania to renegotiate payment. However, SirLadBubblepop raised his asking price threefold to 1.2M, way out of Morladron's budget for land they believed to fairly own; due to this, Morladron refused to back down and demanded that they would pay the fair sum of 420k and obtain the land (which they had already settled a town with citizens on). Tensions grew and grew until it became clear neither side would back down - leading both to reach out to allies and begin to prepare for the worst...

Morladron's Darkest Hour
Conflict almost came many times. Trelanganack was thrown in jail for misconduct and was not released for 3 weeks, leaving all negotiations to Pawnch. The Morladroners did not want to give-in to Sylvania but, as the days dragged on and eligible leadership dwindled, it became harder and harder to "negotiate" with the Sylvanians - especially given that Sylvania was backed by the entire army of Aristios, a notable player at the time! Slowly, the demands became less outrageous (but were still far from reasonable) but the damage had already been done; with Trelanganack out of the picture and EarlGreyT3a lacking in political skill, the third triumvir Alfred "Buck" I passed "Buck's Law" - effectively instating martial law across the nation. The Pirate Lords protested but Buck spoke thus:

The Many Factions
Buck's "reforms" did not go down well with the people - they felt as though their ideals and principles had been betrayed. Tea and Trelanganack also felt undercut by their old partner (though they did respect his confidence) and went on to form the Morladron Civillian's Opposition (M.C.O). Other factions formed and threw in their lot with the M.C.O while others chose the Communists, with the tables eventually swaying in the M.C.O's favour...

The Siege of Mesara
The major Communist strongholds were found to be the towns of Kragmen (the birthplace of Buck's P.R.M) and Mesara (in Netvia). The Mesaran mayor, who went by the name of crimsoncatt, was a staunch Communist supporter and vowed - with the support of ex-Pirate Lord Olary - that Mesara shall never be taken by the M.C.O; with their sights set, the anti-Communists sprang into action! The M.C.O had managed to take full control of the Morladron Buccaneer Corps before the collapse, giving them the military advantage, and were joined by the P.S.F, who promised the people of Morladron a centralised republic if they won - they were also joined by supporting soldiers from Nexus, sent by Tyrus "reaps" Olmero to aid his husband Lincis. The M.C.O's forces split into 2 teams, offensive and defensive, and prepared for attack...

Birth of the Republic
The attack never came, however, as crimsoncatt and Olary immediately surrendered Mesara and submitted to the anti-Communists. The remaining factions all put their lot in with the M.C.O and Buck's P.R.M were left totally alone in the town of Kragmen. Seeing the writing on the wall, Buck surrendered and gave up Kragmen to the new government. Following the victory of the P.S.F/M.C.O in the First Morladron Civil War, the citizens had a taste for republicanism and Lincis answered their call. He formally dissolved Morladron Mysterlu and, in it's place, established the Morladron Repoblek. Though Tea and Trelanganack both disagreed with this move, both were unable to stop it due to the signing of the "Treaty of the Kraken's Fall Sea", which brought many restrictions onto their freedoms and the freedoms of the nation in exchange for peace with Sylvania.

The Provisional Government
The P.S.F had successfully taken control of Morladron and their leader, Lincis Von Bimbo, had some major reforms planned; as he had promised, he dissolved Morladron Mysterlu as well as it's constituent states of Netvia and the Black Isles (Eldercrest, hearing news of this, requested independence and was swiftly granted it by the central government). Next, Lincis proclaimed the new nation of "Morladron Repoblek" - a totally centralised republic centred around representative democracy. He totally scrapped the old legal code and called for Pawnch Oldguard, a previously insignificant religious scribe within the nation, to aid him in drafting a new legally-binding constitution. The nation's laws were massively expanded and clarified, strengthening justice and allowing for a judicial court system to be founded - which it swiftly was, with tc being appointed as the first Magistrate.

Lincis also worked tirelessly to repair the damages of the civil war as well as renovate many old towns and cities. He put LilGhostling in charge of Porthnegys (which remained the capital city) and had her oversee the expansion of city-limits all the way to the Rohkian border. He also put his former co-king Olary von Mqithjis in charge of military reform, which Olary quickly bungled up, leading to Morladron becoming one of the most militarily incompetent nations in Eastern Eldham. Most importantly, Lincis worked to avoid creating or harbouring the seeds that had led to Morladron's problems of the past...

National Centralisation Efforts
One of Lincis' main priorities in preventing unrest was his centralisation efforts. He used the "1st Morladron National Census" as a base for his statistics and worked to destroy all national identities within the nation. He began hiding Netvian monarchist artefacts, such as the diarchical crowns and countless documents, as well as massively prohibiting the use of Netvian and Black Islander flags. He, using social engineering, made the use of words such as "black isles", "pirate", "sailors", "federation", "old morladron", "council of the corsairs", "netvia", "mqthijs", "crown", "king" and "secede" taboo and their utterance began to make many feel uncomfortable and unloyal. He promoted the use of words such as "unified", "republic", "democracy", "strong", "north morladron", "south morladron", "morladroner", "independent" and "law" to reinforce his policies and make people proud to be Morladroners over their original national identities...

Due to these efforts, national identities were almost entirely forgotten. The Black Isles became "North Morladron" while Netvia became "South Morladron". Most entirely forgot the long Netvian traditions of diarchy and ice-sheet settlements as old towns were terraformed and flags were removed. Lincis, to verify his successful efforts, commissioned the "2nd Morladron National Census", that detailed that every local citizen identified as a Morladroner over any regional identity - zero people voted that they felt they were a Netvian nor a Black Islander...

The First Election
Following on from Lincis' work, the first true democratic elections were held. Pawnch Oldguard, Lincis' old secretary, won presidency with Sovietsky Axolotl becoming his vice-president. Many of the old governors from Lincis' cabinet retained their positions into Pawnch's cabinet (if it ain't broke, don't fix it)! The presidential inauguration took place on the one month anniversary of Morladron's unification and doubled as a celebration of both events. It was hosted in Morladron's largest city, Vallava, and most citizens made an appearance. Tea Brewtaker, who was still forbidden from government by the Sylvanians, arrived at the inauguration and attempted to rob a few citizens, however was repelled by a small citizen-made militia due to the military's incredible incompetence due to Olary's continued neglect.

Work of President Pawnch
Pawnch's first, and best, action was sacking Olary from his position as military leader and reappointing GuardReady instead. However, Pawnch's term is marked with a black stain by many due to his general lack of action nor policy throughout. Pawnch's only notable achievements are the numerous pacts he formed with many nations - such as Amarillo - however the validity and usefulness of these pacts was questioned greatly at the time and has been questioned greatly since. Potentially the greatest thing that came from Pawnch's term as president is the groundwork it laid for a new political order to rise in it's wake...

Discontent With Government
During the later half of Pawnch's presidency, Trelanganack was partially pardoned by the Sylvanian government with approval from full Iris Kratoras in Aristios. This allowed the politician to speak freely on political issues and even run for government. Alongside this, sentiment against Pawnch was growing rapidly. Two competing political parties had formed: the Morladron Socialist Party (led by Sovietsky) and the United Morladron Party (led by Dyncreulon). Trelanganack's return and newfound outspoken-ness against the presidency greatly accelerated Pawnch's decline in popularity - especially with the catalytic aid of Trelanganack's "Morladron Packet" newspaper.

Before long, the governors in Pawnch's own cabinet unanimously voted to impeach Pawnch and remove him and his vice, Sovietsky, from power; the governors cited inactivity and lack of effective policy making as their rationale, for his removal however it was evident that the massive unpopularity with the nation's citizenry had pressured them into the decision. With interim powers being handed back to Lincis, as the most decorated sitting governor, a new election was held.

Election of Pennsevik Trelanganack
Popular support was behind Trelanganack from the beginning. One of the founding members of Morladron, they were proficient in cohesion and charisma and their use of propaganda was undeniably effective - Trelanganack ran for president virtually uncontested by any other candidates. There was some scandal, however, as many citizens questioned the appointment of Trelanganack's vice as Buck - the main instigator of the Morladron Civil War; most citizens worried that Buck's old communist ways would return and he would once again thrust the nation into unrest, anarchy and infighting with his radical economic policies. Trelanganack assured them: Buck had changed his ways and had since joined the United Morladron Party, he stood for Morladron's aims over any of his own personal beliefs and - as such - his personal beliefs in communism would have little effect on the nation's future. The citizens worries were mostly quelled and Trelanganack won a unanimous vote by the governors.

The 'Five-Day Reforms'
[to be expanded]

Football and Michael Imperium
[to be expanded]

Reconciliation With Sylvania
[to be expanded]

Laws
Morladron has 11 main laws:


 * 1) All citizens are entitled to a trial - prosecution or defence
 * 2) Stealing is forbidden
 * 3) Assault is forbidden
 * 4) Murder is forbidden
 * 5) Unauthorised foreign attack is forbidden
 * 6) Taxes/tarrifs are forbidden
 * 7) Discrimination is forbidden (we are all equal)
 * 8) Trial-by-combat is legal if authorised by a judge
 * 9) Unwarranted mutiny, infighting or coup is forbidden
 * 10) Abandoning of legal duties is forbidden
 * 11) Violation of someone's freedoms is forbidden

There are a further 5 guidelines:


 * 1) Be kind - it is just a nice thing to do for yourself and everyone!
 * 2) Don’t give in to pressure - Morladron has always been pushed around by bigger powers, reflect our national sentiment and don’t let them get the better of you!
 * 3) Read the paper - it will keep you up to date with all the nation’s affairs!
 * 4) Serve your country - joining the Morladron Buccaneer Corps is a good way to burn some time and build esteem within the nation!
 * 5) Try talking - remember, diplomacy first! Don’t fight unless all other options have been exhausted first!

The full document is attached here: An Laghas a Morladron

Location
All regions/jurisdictions in Morladron are located along the eastern border of Eldham.

The Black Isles (or North Morladron) is located in and around the Kraken's Fall Sea, surrounded by the nations of Sylvania and Rodinnbrok (specifically Rohkia).

Netvia (or South Morladron) is located south of Sylvania and just north of Vanshire.

Regions
Morladron features 2 main regions named after the nations that previously existed there. The first region, The Black Isles, is an island and the historical founding point of Morladron as a nation. The second region is Netvia. The third region was Eldercrest, but it later gained independance.

Religion
Main Article: Voidmun

The primary religion of Morladron is Voidmun, a syncretic religion which was formed from the fusion of The Black Isles's Voidsail and Netvia's Order of Nihattan. Despite the combination of both religions, Voidmun is divided into two paths: the Void path and the Nihattan path. Followers have the option of only following one path or following both paths. Each path is headed by one head priest or priestess. The current head priestess of the Void path is LilGhostling, while the current head priestess of the Nihattan path is GrittySwitch.

The Morladron Packet
See: Morladron Packet Archive

The Tale of The Black Isles
Main article: The Legends and Tales of The Orange Poet

Chapter 1: "Black Eyes"

When the pirate lord made his bed in the island of The Scurvy Shores, he heard ,with one ear, a light conversation from two natives. a mysterious artifact left by the former Barbossian fleet, a figure made in a darken metal probably worth millions, in the far border of the sea. Of course, there were merchants after all, always thinking about gold. However, The pirate lord imagined the object in his hands, caressing the object, imagining his first treasure, not as something to sell, but as something to be proud of, his eyes were turning black. He ran to the shore, is vessel, washed into the beach, was a stolen one, damaged by the escape. The burning wood was still cracking to the weigth of the steel cannons and the sails felt like paper, the ones that no one could read. Not even a second later, not prepared at all, the crew was already running and pulling ropes in the middle of the blue waves.

They arrived, at last, to their destination. It was night, The crew, nervous, holding the boat to not crumble underneath them, looked in the distance. A mere patch of sand, tinier than a plume, was surrounding them in a U shape. The pirate lord, controlling the wheel, ordered the bark to be dropped and the shovels to be ready. He went with two of his men and touched the land with is feet, strange, the sand was black. "Like a mere shadow of itself", said the pirate Lord. him and his men, shovel at hand, started to dig. Hours passed and nothing was found, the island was almost gone, the treasure was gone. The sun rose in the horizon, revealing the yellow sand that was left. Wait, yellow sand? "was it not black earlier", the crew noticed. The pirate lord, turned his head to his ship, it was now black, like a mere shadow.

Clouds were forming on top of them, rain started to crash, dark rain. The islanders rushed to the vessel, which was in the middle of giant tentacles, waving around like if it was showing off his prey. The pirate lord gripped on a loose board on the front and, that was when he started to fly. The others on the ground were small in seconds and the air was getting thicker. He climbed up to the ship, he saw his crew, terror in their poor souls, screaming for mercy, looking down at the mouth of teeth and the eclipse in his black eyes.The lord, on the contrary, was furious. "This ugly ass monster will not be my end, come and get me you pathetic scum!" The giant squid did not move an inch, and then started to rotate his plate. Men and women were dropping, miserably, one by one, like grains of salt trickled onto a perfect dish. The pirate Lord, the last on the ship, held the cracked main mast with his life. He then had an idea, he reached his sword and sawed the mast, finishing the job. The pole fell, with the pirate lord on top, penetrating the monster's mouth. We heard the shriek from miles. The vessel was free from his grasp, to sink, finally, in the abyss. The blue of the sea turned black

What rose from the sea was something of a fairy tale. An immense ship appeared, with at least twenty-four shining canons, ready to tear apart the hardest wood, black rims going around the vessel and a mast so large that it pierced throught the dark clouds and saw the sunlight. "The Eclipse, this would be the name" the Pirate Lord said, wheel at hand, seeing his crew laughing and enjoying life, seeing with his black eyes, stolen to the Kraken. However, the tale is not over yet, because the artifact is still at large, travelling in the dreams of many.

Chapter 2: "The Artefact"

A winter night, the sea was becoming ice, a blueish white, frozen by the absence of heat, the Kraken had a cold heart. Instead of black rain, it was snowing, snowflakes of the purest colour. The Black Isles, blocked by the icebergs, were the most silent, in the strong winds. One of the corsairs entered the empty bar, she saw the pirate Lord, sipping in tea. "Hey Tea, you want company?" The pirate Lord slowly turned his head, showing his empty dark eyes, and accepted with a slight nod. Tyr Leuxos sat on the chair next to him. "I never asked but, your eyes, they are not so pleasant to look at." "I know, that Kraken wore them; now it’s my turn." Leux demanded a jug of beer and started to chug it. "The artifact is lost Leux, lost underneath the frozen sea, forever gone in time. I feel like I’m becoming more and more blind." Tea sipped his tea. "I abandon this doomed search." "Woah, wait. I knew Tea the boy, washed up surrounded by crates of tea. But now, I know Tea the Pirate Lord, slayer of the Kraken and captain of The Ecplise." She pointed to the massive vessel outside. "This war machine is yours, Pirate Lord, yours to conquer all the islands and become the richest man alive. Do you understand that?" Tea looked at her. "No, you don’t understand. The artifact is the only thing keeping me alive, that is why the Kraken was there, searching the same treasure as me." Leux was confused. "How do you know that?" "It is not important, what is the use of a boat when there is no destination in sight, I am cursed to turn into a monster." A crew member suddenly entered the bar in a hurry. "Pirate Lord, the artifact was found!" "Where?" said Leux, Tea was silent, drinking his tea. "Near the northern lands, on a floating corpse, an armada of ships covered with red." The pirate Lord spitted his drink, he turned his head. "Barbossa..."

The Barbossian captain was looking through the mysterious object's preciousness. An all dark metal monkey statue destined to be on a pedestal in an ancient temple. He was scared because he knew that this artifact will be the reason of his end. "Not this. Everything but this!" He screamed alone in his cabin. "What have I done?I wanted to start fresh only to be destroyed the next day?" A crewmate opened the door, curious about the noise, he saw the captain, Rossa, almost laying on his chair. "What is the problem, captain?" Surprised, he looked at the visitor. Shit, he cannot know we are doomed. "Uhm...nothing. We will go south, near the Black Isles, we are here to get our land back from..." He paused, the fear to say his name. "The Eclipse? Oh, do not worry Ross, we will end their reign, to the deep blue sea they will go, haha!" The boy was an innocent one. He did not know the danger of the Eclips. That they will perish soon. "What is your name, boy?" He hesitated, for he was confused. "My name is David..." Rossa stood up to his chair and approached the boy, grabbing his stressed shoulder. "Kid, The Ecplise is something else, the captain has become a monster. If we are not careful, we will be ripped apart by his ferocity and anger, cursed forever to be lost in memories." He stopped. And then, with an heroic voice, "But The Goliath will best them, David, we will make them pay for what they did to our land! Oh boy they will pay!" David looked up at the giant man, now raising his only fist in the air like a fairytale hero. He smiled with his gross teeth and left the cabin. Rossa sighed and returned to his chair, turning it to the other side. "Poor boy...Everybody will forget his name. The name of a brave boy."

The Eclipse was already prepared for the long trip. The sails were dropped, the cannons were ready to destroy the enemy, and Tea, the pirate lord, had his hands grasping his wheel. He yelled to his friends. “Let’s go on in an adventure boys! We know where’s the artifact, let’s destroy some Barbossan jerks! Haha!” They laughed and screamed with greed and joy, ready to make history flourish with their names. The ice was still present, blocking the smaller fishing ships, but not the Eclipse, because they finally had a goal to follow. Hours passed, and Leux saw the crimson Barbossan fleet coming right to them. “Tea! They are here!” He smirked and saw it, the big bastion of a vessel with his followers ships. “The artifact is mine now.” They both approached and stopped. The two captains had so many decibels in their voice, that they could hear themselves yapping insults. The Barbossan captain started. “What do we have here! Is it a lost soul that I see!” “Rossa, we meet again!” Tea responded. “I was told that you have what I rightfully deserve, you stole it from me Rossa, and I need it back!” Snow started to fall, like ashes from the clouds, covering the brown wood and the iron swords. “Are you talking about this?” Rossa showed the treasure, raising it like a prize that contrasted with the white air. Tea’s black eyes started to shimmer, like if the kraken was fuelling in him. More snow was falling, “You scum! Do not drop it like a fool!” Rossa laughed. “Well, that is an option, but no, it is free gold after all. Haha!” A screeching roar suddenly emitted in the storm above and the wind started to push them into battle. The gods were impatient. “It’s time to die Rossa!” “Haha, you will see your end!” Oh boy he is doomed. The two captains returned to their station. And the fight began. The other Barbossan boats were the first to attack, shooting The Eclipse from afar. The cannonballs arrived with force, wooden planks were falling into the water below. Tea harshly turned right to avoid the rest coming after the boat and shot one of the vessels down with a massive explosion. The other one came closer, ripping the other side with their bullets and howling bliss. Ending it fast with them eating a volley back. David ran to Rossa. “Captain, they already destroyed the Firelover and the Laughing Made, what do we do now?” Rossa then thought of the impossible. Tea was raising his arms with pride with his crew when he saw The Goliath hitting The Eclipse with a devastating charge, piercing it with a giant hole in the side and, for the attacker’s side, a heavily damaged front. Fire spread on the two vessels, the crews were everywhere on the ground, dead or unconscious, while the boats were now one. The rest who were alive was already starting to fight each other with steal and gunpowder. Rossa woke up, the carnage of a suicidal act. He noticed the artifact was not with him, but with David that was ahead of him, standing there, crooked like a winded sail. “David…” Then David turned around, with a red mark on his chest. “What. No…” The boy, mouth open, fell in the water with the artifact in his hands. Transforming the water black. “NOOOO!!! DAVID!” Rossa never screamed this much for someone, his eyes were now red with vengeance for a boy he only knew existed yesterday. He immediately shot the killer in his fury. “TEA!!! Come here and fight me!” Tea woke up with his name ringing in his ears. “Your artifact is gone in the sea Tea! You are eternally cursed!” “No… Not again. I CANNOT LOSE IT AGAIN!” The pirate lord yelled and, with his black eyes twitching in rage, ran to Rossa. What followed was an epic battle, blades sparked in the presence of the other, red and black eyes were fighting to lead the pain away. They were exhausted, bloody and in agony. The ice was gone, now replaced with rain, black rain.

"You will pay for this Rossa." Tea said to Rossa who responded with a single "no". Then the world shook, Tea remembered this feeling. And as he was reminiscing. A tentacle rose up through the rough sea. "What....is that?" Rossa was confused. Tea noticed something strange, he saw that the monster was holding the artifact. He understood. Tea ran to the Eclipse side and quickly remove the ship to the side while Rossa was focused to the monster's arm. Rossa gasped, "No." The tentacle descended into the Goliath and broke it in half, taking away Rossa with him, now cursed forever to be lost in memories.

Tea, Leux and the rest of his crew left the storm, now artifact at hand. The Eclipse now roams the Kraken's Fall sea, with Tea at his helm and a young kraken below, helping them like a brave boy.