Klymön

Origin
Born in an unknown universe in an unknown time period, Klymön hails from a world in which winter had set in but never left. Leading to a frozen world with 87% of all life dying on the surface. Before the freeze, Klymön was known through out his homeland as an Engineer who created revolutionary weaponry and machines for both war and farming purposes. While his weapons and machines would not lead to the never-ending winter, they would end up playing a part in it as the break of war caused the planet to eventually fall into the winter. Entire towns froze overnight on the night of the freeze with millions dying within the first few hours. Klymön had prepared before hand for any major event, and was able to mostly avoid dying on the first night.

Survival and nomadism
Klymön would end up surviving months after the initial freeze, but over time he would begin to run out of materials to survive forcing him out of his sanctuary into the freezing temperatures. The temperatures had dropped below anything ever recorded during his time on his home planet, with the numbers of -137F/-93C becoming common temperatures across the planet. While exploring the frozen wastelands, he would occasionally find small settlements of barely surviving people and would often trade with them. While traveling to a nearby settlement, Klymön looked into the sky to see a meteor fly across the darkened sky. The meteor quickly crashed into a forest only a few miles away, and so once he had gathered materials from the settlement he was traveling to, he decided to begin a journey to the meteor's site. Klymön walked day and night for what he counted as three weeks due to how thick the snow and ice had piled up alongside rubble. Eventually, he arrived at the meteor and set up camp in a nearby cave to prevent freezing to death. After setting up camp, Klymön explored the crashed meteor and gathered samples of the black-inky substance surrounding the site.

On his third day of exploring and gathering materials from the crash site, he was attacked by a group of survivors whom had also followed the meteor in hope of finding valuable materials to sell or use. The survivors had set up positions within the forest prepared to ambush Klymön with the intent to kill. As Klymön left the cave to collect more from the meteor, he was frightened as bullets hissed by him from his blind spots. After the first shot, Klymön grabbed one of his bags full of black-inky samples alongside his rifle before making a dash for it through the forest. The men chased after Klymön, striking his leg and glazing his head. With his leg being injured, Klymön crawled and hid behind a tree as the men began to approach. He loaded a clip into his rifle before leaning around the tree and opening fire on the men whom expected him to be too weak to fight back. Klymön would end up killing most of the men, with a few escaping back to his camp. Klymön, laying against the tree in the snow, began to black out as the freezing temperatures froze his blood and entered his body. He hadn't noticed, but the samples in his bag had been breached, but protect him from more fatal wounds. Sensing his death approaching, the inky liquid in the samples began to cover Klymön before completely consuming his form.

Hours after being consumed by the inky liquid, Klymön woke up covered in a thick layer of snow but still alive despite having been previously injured and sat in freezing temperatures. He dug himself out of the snow finding that his leg was still injured in a way, but instead of being human flesh it was an inky semi-solid liquid. Using the remaining strength he had, Klymön stood up using his rifle as a cane and began to loot what he could from the bodies of the men behind him. The men had frozen hours ago and were hard to the touch while being a deep blueish-white, but still kept they're weapons in their cold dead hands. Klymön would end up only recovering a shovel, which he used as a cane instead of his rifle as it worked better and wouldn't risk damaging his only protection. Klymön would also acquire a gasmask from one of the dead men in an attempt to hide his disfigured and empty face. While still being able to use all of his senses including talking and seeing, he had no face or human flesh left as all that remained was the black inky semi-solid that had encompassed him. He would eventually form his face using his new powers gained by the substance. After looting the men and regaining his strength, he began to wander back to his camp through the snow following what remained of his bloody trail. Eventually Klymön would arrive back at the meteor but found his camp ransacked and destroyed. Feeling anger towards the men whom had attacked him, Klymön began hitting against the now ice covered meteor. The mix of anger and sadness caused by the event would lead to him opening a portal entirely by accident and falling through the portal into a realm with every universe viewable. During this travel, he passed 4 other travelers heading to the same place as him. All of the travelers had the same Inky substance on them making up most of their bodies.

Arrival to Rathnir
After some time of traveling through the portal, the travel would end abruptly with a portal opening into Rathnir with him falling through into a thick snowy area. Getting up and gathering his materials that had flown off due to the rough landing, he began to wander, leading him eastern wise into what he would later find out to be a nation named Paloro. He would end up being sent back over the border into where he had arrived from, known as Aurora, and would live in secret after building a shack in the dense snow filled forests.

The Beginning
After arriving and living in Aurora for a while, Klymön decided to attempt to enter Paloro again, but this time to becoem a citizen and resident of the state. While wandering through the forests, Klymön found his way to the Paloran border in a small region of plains near a city known as "Ranka". Klymön traveled to the fortified city, walking into the both leader of the city and ruler of the province as a whole. Klymön, while shopping for goods, would ask the leader if he would be allowed to both live in Paloro and set up a farm not far westward from the town along the Auroran border. The ruler both allowed him to set up the farm and gave Klymön official citizenship within the state of Paloro under the Ashai Empire. Klymön lived a relatively peaceful but boring life on the ranch doing simple tasks such as planting and general farming, but would eventually return to his hobby of tinkering and building machines and weapons to saturate his boredom.

The Travel to Nullaria
While working in the cellar of his house, a young man rung his doorbell to deliver him the daily Paloran news. In the news, he saw mentions of a land called "Nullaria" and its unification with another land called "Dearman". While he did not know much about it, he loved the sound and setting of warmth rather than the cold blizzard wasteland of both his homeland and Aurora. And so, Klymön decided to sell his ranch and move to the ancient city of "Nul'lari" to begin a new life in the heat of the sun. A month later, Klymön would find a seller to buy his ranch and would begin his short journey to Ottilate, the Harbor of Paloro at the time, and would pass a few cities. Primarily he would pass Ranka again, and the hell hole of "Ashairi", which even for him was too hot to live in. Eventually, Klymön made it to the Harbor and docks of Ottilate and would purchase the first ticket to Nullaria.

The Nullarian Beginnings
After a week's long journey, Klymön arrived in the port of Nul'lari, although the sight was not was captivating as he'd expect. The city was still war torn and destroyed from the Dara-Lumonde wars before he had arrived. Walls remained in ruins and rubble with craters the size of ships themselves remaining in the ground. After going through customs and gaining Nullarian citizenship, he would meet someone by the name of "Amadeus Valentius", who would end up being the King of Kor Yuldai. Amadeus was looking for people to help both rebuild the city and revive it to its once glorious status as the biggest desert city in Haven. Klymön would end up agreeing with Amadeus and would begin working on Nul'lari as a Kor Yuldai engineer and architech, designing and planning buildings and infastructure.

The Valentius Canal
After a few months of work and living in Nul'lari, Klymön would be approached by Amadeus yet again but with a favor. Amadeus asked and pleaded for Klymön to design a form of water way for ships to travel over the Nullarian desert and into the sea of Jcon and further beyond. Klymön agreed to help design and create the canal with the terms of joining the Valentius royal family and being titled The Royal Engineer of Kor Yuldai, which Amadeus would accept. Klymön would from there spend 3 weeks and 4 nights working on the design for the canal and plans for lowering the desert to fit the canal's height without problems. Once he had finished his design, Klymön presented it to Valentius and Conrad, the leader of Nullaria's regions, whom both accepted the proposal and design. As agreed, Klymön began working with other architechs on the canal's construction by planting TNT and blowing large portions of the desert sky high to lower it enough for water to go through. During the latter half of the construction, Klymön would end up showing his engineer and architect skills by inventing moveable crane systems and rail systems to make the movement of sand blocks and supplies easier for the workers. Due to his technological advances, the canal was finished within roughly two months and would end up being the first of its kind in both Haven and possibly Rathnir as a whole. After the creation and celebration of the Valentius canal, a city was built up and formed by the king of Nullaria, Conrad, called "Icathia" to remember the original Icathia's ruins after the fall of the first kingdom.