Aurlûnor Velande



The Celestial Empire (known officially as the Aurlûnor Velande) or Aurlûnor is a nation located in Southern Syltör. It's capitol city is Lhûmar, which lies on the northern coast of the Western Sea. It's official religion and ideology is the Twin Dragon.

Pre-Elven Settlement
The people simply known as the "Guren", inhabited the region over 74,000 years ago. Evidence and traces of Guren activity has been discovered by settlements that appear in certain parts of the region surrounding Lhûmar, Silamar, Valdamar and Helemar. Records about the Guren themselves are relatively poor, due to the lack of records surviving to the modern day, and the fact that most of the traditions of the Guren are through oral, as well as their language, Shien. The most prominent of these Guren civilizations is the Dawou Culture, located near the modern farming village of Pangnin. Agricultural advancements by the Guren would come to be around 11,000 years ago, where Millet and Wheat Farming would become prominent in large quantities around the region. The Dawou Culture would become the largest and most prominent of the other cultures in the region, but eventually, this gave rise to other cultures, mostly the Yi'yen Culture, the Nû Culture and the Fai Culture. Many of these cultures would be around the northern part of modern day Aurlûnor.

Ardol Culture
The first recorded Aurlûnoren culture is the Ardol Culture around 11,000 years ago, in which, the first Elves of the region migrated to. The Ancient city was said to be of different architecture, with the towers being gleaming with marble beyond what the eye can see. The expansions of the first Ardol Culture would have encounters with the Guren, which they would at first, trade with. But as time went on, the Ardol Culture would start to push their borders against the established Millet and Wheat Kingdoms. At around this time, Rice was farmed by the Ardol Culture, which they would perfect, and make into an effecient crop to be grown around their jungle home.

Elven-Human Conflicts
The Ardol Culture would eventually declare war on the Dawou Kingdom, and fought for control over the western portion of the region, in which they would see their borders push upward toward the southern coasts of modern day Silamar. Silamar would be constructed, and established as the new capital of the newly established Almador Kingdom, founded by King Maxion, This would outshine their old capital of Ardol, which begun a period of decline, as Celestial Elves migrated from their older capital to Silamar. This new show of power

Middle Ages Aurlûnor
Aurlûnor would see a period of expansion along the Lothranis Sea, where they would expand down into settling Athrabar, and be apart of the Partition of their former allies, the Takumakken Empire. Multiple times, the empire has seen itself get into close wars with Takumakken, though most of them have been avoided through diplomatic talks. Sokalis, which once was a city in Takumakken, has became a contested zone until finally falling to Aurlûnor's control through the Transfer Ceremony by the new Emperor of Takumakken and the Velereth.

Multiple raids would follow by a group of nomads by the name of the Boris. They would raid and sack Athrabar, and would settle there, establishing their territory. They would be eradicated during the First Barbarian Rally.

History on the Server
Aurlûnor was founded on November 15, 2020, by player Coffeeccubus. Following their abandonment of Ashura, which they would found a month prior to the current country, Coffeeccubus was inspired to make Aurlûnor due to their Stellaris obsession, and the fact they would play a nation known as the Aurlûnor Velande, a paranoid isolationist spiritualist xenophobic pacifist nation that is a pre-scripted selectable from the Stellaris Mod, Elves of Stellaris. Coffee wanted to adapt them into a more fantasy world setting, and thus established it. The first attempt of establishing the nation failed, as she would be confronted by SikkeOst, who would confront them about settling on one of their islands, which Coffee found "perfect", and demanded them to either be annexed into his empire, Escharia, or leave. Coffee, who said that they "hate being a vassal to another", decided to leave, and migrate back to the original continent Ashura was on. They would find yet another ideal spot, which was located a few thousand blocks northwest of where Ashura was, and settled there. Facing no opposition, Aurlûnor was born with the city of Lhûmar as it's first settlement. Though originally was planning to be isolationist, they would join the alliance, the Syltörean Confederacy on November 17, 2020, which would make it the first time that Coffeeccubus has joined in a coalition with any nation. Dalatra would be titled "Imperial Concubine" on November 16, a day after establishment, and would see Coffeeccubus' character (who is also Sareariel Lelya-Earcala) becoming one of Dalatra's wives. They would also participate in the coronation of Dalatra as Empress of Yimmu-Audal, and would support her claim during the near Yimmu-Audal War of Succession, before the war was called off.

Later, multiple changes happened around the nation. Most notably, it's "roleplay restart", where it restarted all foreign treaties and alliances, including the cancellation of Dalatra's marriage to Coffeeccubus' character. For the next few months, the nation remained neutral from world affairs, until it rejoined the Syltör Confederacy in later December. Coffeeccubus continued to deny Globalism, and keeps declaring that Aurlûnor will not recognize a declaration of war against them, unless they are neighboring or nearby to wage war. This opinion is unpopular by the community, but it is apart of the nation's strict roleplay policy.

This began to change, as on Janurary 17, 2021, Aurlûnor formally joined Bardonia, but made an agreement that they are only there in name and color, and agreed that they will keep their sovereignty, titles and such without having to change any aspect, but only have to follow Bardonian Law. But Aurlûnor's laws remained, which means that secularism is not allowed in the borders that Aurlûnor controls, and forced conversions may still happen should Aurlûnor conquer something. On the same day, Aurlûnor went through a small conquesting spree, and colonizing the unclaimed territory that Transyakistan had as a trade outpost. These gains, saw Aurlûnor's influence in the sole sea that it bordered increase drastically. They would purchase Sokalis as well, but not formally annex it until two weeks later.

On Janurary 20, 2021, Aurlûnor would renounce their ties to Bardonia as a Protectorate, and would even state that none of the things that happened between Aurlûnor and Bardonia happened, citing that they "will not take it to roleplay consideration if they are voiding the global war". Following the Bardonian Conflicts, Aurlûnor would go back to normal until Janurary 25, 2021, where the Takumakken Empire collapsed due to their leader no longer having interests of ruling the nation. This lead to a crisis between Cool_Man69 and Coffeeccubus over Sokalis, as Cool_Man69 claimed that the territory never belonged to Aurlûnor. Coffeeccubus would disagree and a war would almost begin, until being resoluted on Janurary 27, 2021, where the two leaders would agree to a compromise, fully annexing Sokalis.

In addition, the Partition of Takumakken occurred, and Aurlûnor managed to gain a large chunk of the western territories. This alone, finally end the three month long dispute with Takumakken over settlement, and greatly expanded the borders of the Empire. It would also aquire the County of Fornois on Janurary 30th, 2021. It would become the sole member of the Syltörian Confederation, which would also be dissolved on the same day.

Several attempts at banditry and raids would happen following the influx of new peoples coming from the newest Stoneworks Minecraft uploads, which saw mass murderers, excessive toxicity and settling in Aurlûnoren territory, much to the dismay of Coffeeccubus. Boris would be driven out of Aurlûnor following the First Barbarian Rally.

Government
The Celestial Empire is ruled under an absolute theocratic monarchy, in which, the Velereth (or Empress) has the final authority on all matters of the state, and is usually worshipped as a divine being, as seen in the Twin Dragon religion. As per custom, members of the Imperial Court are not allowed to speak, until permission is given by the Chancellor or the Velereth to "speak freely". When either one says they may speak freely, anyone in the court may state their opinion without being silenced.

The Chancellor or Prime Minister is who rules almost every administrative function to assist the other members of the Imperial Court, and is the highest position below the Velereth, being able to override anything as long as the Velereth doesn't override them.

The Grand Counselor, who functions as the highest position of all of the Governors of the Provinces, in which they send directly to them. They also deal with disciplinary actions on officials, and helps keeps the other members of the court in line, with the exception of those above them. They have the authority to dismiss Governors and re-appoint them, as long as they submit a report to the Chancellor and the Velereth.

The Grand Inquisitor is incharge of the inquisition force, a special detatchment of the Imperial Guards that actively hunts down, and punishes heretics who do not follow the Twin Dragon faith, and enforces the religious law, and punishes them for apostacy accordingly. If they wish to punish their superiors (with the exception of the Velereth), they must receive blessings from the Velereth herself first. The Grand Inquisitor may also be punished if they are found out to be a heretic.

The Excellency of Works, is incharge of all the monument and public works in the empire, in which they order commissions of special buildings, gardens and that liking to be considered. They are also responsible to making sure the empire continues to look beautiful, by inspecting the corners and usually propose ideas on how to beautify locations.

The Four Ministers, of War, of Agriculture, of Diplomacy and of Architecture, each share an important aspect of the Empire. The Minister of War namely focuses on the defense and military counting of the army, as well as making sure adequate fortifications and armories are well supplied. They are also responsible for diplomacy that comes into the nation. the Minister of Agriculture deals with the affairs of food and orders the construction of new farms and villages to produce said things, being one of the more important aspects of the empire and is also incharge of fisheries as well as land farms. The Minister of Diplomacy is the head lesion of diplomatic affairs, and heads all diplomats, ambassadors and envoys inside and outside of the empire, as well as give internal relations reports. The Ministry of Architecture deals with planning cities, building buildings such as houses, and other sorts, as well as maintaining the architecture of the country follows the guidelines of how buildings are following the correct style.

A Magistrate of the Palace is a member of the Imperial Court that has not yet been given a position. They may assist any ministry they wish, and are basically freelancers until a position suited for them is picked or requested. They may attend meetings at the Palace, and may have an opinion in the court on behalf of a ministry unlike other Imperial Court members, who are required to stay silent while the higher ups are talking.