Viodoxa

The Imperial Archonate of Viodoxa is a nation located in the south-east corner of the world, ruling over the entire continent of Cymru and the Svalden Sea. The nation was created by adapting the government of the City-State of Viodoxa to accommodate for the migration of Asahiri citizens following the Coup of Paloro. Together the united peoples envisioned a powerful and relevant Viodoxa entering the world stage and bringing life back to the ruins of the Valdreach Imperial Republic.

Origins
The Archonate can trace its history to the City State of Viodoxa, a successor state from the Valdreach Imperial Republic's fall. Archon Spike Crimson I had founded the city before the rise of the VIR and his family has overseen its governance all the way up to the fall of the empire. When the city was retaken by Spike Crimson II, a convention was held where it was decided that Spike would take the position of Archon and rule as an enlightened despot. Later, when the people of Asahiri, led by Loic moved to the outskirts of Sheepyville, the two leaders agreed to become joint rulers, with a council of five advisors to break ties between them. Immediately afterwards the Archons had their first test of leadership as the mayor of Sheepyville rebelled, citing the immigrants as signs of poor treatment of his town. The archons quickly intervened, raising an army and warning that if Thefunsheepy continued, they would be forced to take the town by force. Sheepy surrendered, and the crisis was averted.

The Bandit Age
Shortly after the crisis of Sheepyville was over, the new nation faced the end of the Week of Peace. Believing that the Kingdom of Aurora would be attacking after the holiday ended, a rushed wall was built around the New City portion of Viodoxa and the City of Valentum was abandoned since it was just a construction site. During the construction of the wall it became apparent that a spy had infiltrated Viodoxan high command and a hunt began. It was eventually discovered that Yaykei, one of the Asahiran immigrants, was the spy. During the confrontation, Yaykei attacked Archon Spike, triggering a running battle in the catacombs of Viodoxa where he was eventually killed. Viodoxans celebrated the victory, relieved that Aurora wouldn't be invading. This victory was short lived however, as Yaykei returned with four other players who proceeded to enter Viodoxa through the city's port and kill the disoriented defenders due to their extreme skill and by picking off stragglers. During the fight it became apparent that Yaykei didn't belong to Aurora, but was a Soleannen Spirit.

The Skirmish at Viodoxa began a period of the nation trying to stand up its government and fend off the frequent raids from the Spirits. Due to the massive difference in skill between the Spirits and the Viodoxans, stay at home orders and curfews were put in effect to minimize loss of life and valuables. During this time Jacque of Serafini and the people of Boulderov came to Viodoxa with talks of integrating like the Asahirans had. While Boulderov experienced a seamless transition, the Serafinians did not have the same outcome. Due to the requests of the Serafini government, the Archons decided that it would be best if they did not admit Serafini immigrants or involve themselves in the war that was brewing between Serafini and Akratia. After this conference, the raids from the Spirits grew in intensity, coming to a head when one spirit was overhead saying they were meant to prevent Viodoxan involvement in the Akratian war. This infuriated Archon Loic and Regent Archon Valen, who began issuing orders to prepare for war. This sudden development surprised the Spirits, who believed that Viodoxa had already been set on assisting Serafini. A rushed conference was set, where the Spirits apologized and repaid Viodoxa a portion of their lost funds.

Transition to an Empire
With their bandit issues solved at least temporarily, the Archonate turned its attention to securing the continent of Cymru. During this time a new Athaz Atlas was released, revealing the new nations of Kumuur and Shaloma. Regent Archon Valen took the time to befriend the leader of Kumuur, Breton Aerouant and began friendly relations between the nations. Alternatively, Shaloma was extremely close to the city of Valentum and was viewed as a threat to the safety of the Viodoxan nation.

The Kumuur Crisis and the Annexation of Kumuur
Shortly after the founding of the Kingdom of Kumuur, Breton Aerouant befriended Viodoxan Synkletos Valen McSpiegel, who assisted them in getting materials for the city. Thanks to the close relations between the two nations, it was all but certain that Kumuur would be joining Viodoxa in the near future. Unfortunately, the leader of Aezenfjord, Mr. Panda, discovered that a citizen of Kumuur knew that the land it was settled on was Aezenfjord's land. This led to Aezenfjord making plans to go to war against Kumuur. A summit was quickly held between the leaders of the three nations, where it was agreed that Kumuur would be allowed to join Viodoxa and in return the region of Falkheim, Viodoxa would be transferred to Aezenfjord. Also, Viodoxa and Aezenfjord would sign an alliance that's been upheld to this day.

The Annexation of Shaloma
Shortly after Kumuur was annexed, Loic ordered a military expedition to find and contact the nation of Shaloma. The expedition was a success, with Loic and Valen talking with King Richard Meth of Shaloma. The Shalomans agreed to join Viodoxa and the northern half of Cymru was united under the Viodoxan flag. There was resistance to this movement within Shaloma, but it was largely ignored as the communities were integrated.

[THIS ARTICLE IS A WORK IN PROGRESS. IT SHOULD BE COMPLETE BY THIS EVENING]