Zefrania

Zefrania was founded on the 28th of December 2021. It's founding was announced as a rebellion, violently declaring independence from the Sinatra-Mafia as the Independent State of Zefrania (Now the Federal Kingdom of Zefrania.) Zefrania is located in the blazing hot deserts of Ummarnu in Rathnir. The nation borders Ardat-Mosul, Solisios, Kush, Vanyr and Uldarash. The nations capital is Acodon. Zefrania is known for a relatively peaceful behaviour, but is not afraid to stand up for itself if a time should come where that is necessary

Note about Wiki: We ask everybody else, other then admins and Orleborle and TGOMaster's accounts to edit this wiki. To make sure the wiki's information is correct.

"No capitulation, they must face complete annihalation!" - Orleborle, after Wacko's attempt at making Zefrania surrender in the Zefranian War of Independence

The population of Zefrania stands at: 86 people

Nation Motto: In Lux's hand, in Lux's grace!

Zefranian National Anthem: https://youtu.be/WQYN2P3E06s

Founding
The nation of Zefrania was founded in the city of Acodon on the 28th of December 2021 by Zedis Eydur (Orleborle) The current Tenoch (King of the Zefranians) and TGOMaster the current chancellor. It was founded as a rebellious state, violently breaking of from the Sinatra-Mafia on the 28-12-2021.

The Capital of Acodon was originally founded in the Sinatra-Mafia. The nation has since fought the Sinatra-Mafia for it's freedom and ownership of these territories.

The Tenoch and Chancellor defined the nations ideoligy as a constitutional monarchy.

(Redirection to The Zefranian Military History)

Tegridian Purchase
In the middle of January the Tenoch of Zefrania Zedis Eydur stumbled upon the calipha of Ardat-Mosul. He saw her giving the town of Tegridy whom Zefrania had extra ordinarily close ties with an ultimatum. He pulled her aside and started talking with her in Acodon. Eventually they came up with an unofficial purchase, nothing had really been settled yet. But some politicians in Ardat-Mosul had plans of aggression against Tegridy, and because of that Zefrania saw it as the best option for them to purchase the town. Eventually a deal in which everyone were satisfied was made. The town would allow all of the local religions: Lux, The Whiteness of Marry and Berry Jane and the Ardat religion; A NAP would be signed between Ardat and Zefrania; Zefrania would pay $80k for Tegridy and some surrounding territories.

Establishment of the Duchy of Tegridy
After the initial purchase, Solisios, which was a long time ally of Zefrania had offered to merge. The Zefranians were all in on this in the begging. Though it would slip out of Orleborle's mouth that they were merging, to the most unlucky person that he could tell it to. Bucketaxolotl, who at the time was the Prime Minista of the Sinatra-Mafia, which Zefrania was about to enter a second war with.

Though it would be forgotten and Beast and Orleborle got on good terms again. Eventually, after Orleborle speaking with Beast's heir Peter5885, he was told that Tegridy was a roadblock, due to their other faith of the Whitness of Mary and Berry Jane. Orleborle couldn't bring himself to forcefully convert them, especially as they signed a deal, which would prohibit both sides of spreading their religion into each other's lands.

Peter would propose and idea, that Tegridy and it's surrounding area would be made a protectorate under the nation. This would be graciously accepted by the Tegridian leaders Junkybunky and Frogmedic. Though after looking through the treaty Junky would notice that it would prohibit Tegridy from ever gaining it's independence. After telling Orleborle this, and with his hearing being extremely bad because of his old age, he would say

"This goddamn youth, all they want is fucking independence, nobody cares about my feelings :(" while aggressively swinging his fist at Junky. After TGO explaining it to him, and Junky afterwards he would end up realizing what they actually meant. That they would only gain independence after Orleborle's retirement. Though there would be some promises, which Tegridy would have to fulfill, they would have to setup mining colonies in Eldham with all of the money being split between them, and pay the Zefranian Government 40k for their independence half of what they had initially paid to Ardat-Æzel. They would also sign an NAP and MDP. Eventually the idea of merging with Solisios would be abandoned, Solisios had seen an extreme amount of growth in their lands after the collapse of Uldarash. Gaining the old Uldarashi mesa, and merging with Valarisi. After one of the Solisian officials started spamming un-used channels in the Zefrania discord and Solisian officials barrading them trying to speed up the process of merging. And with Solisios also trying to strip Orleborle off all his power, the Zefranian government finally realized. This wasn't merging, this was a glorified annexation. And after Solisios supported the Valrisi part of their nation in a border dispute against Zefrania, blaming them for all of this, taking stuff out of context said by officials attempting to negotiate, their oppinion of Solisios was ruined. And Zefrania would completely abandoned the idea of merging.

The Zefranian Depression
After all of these wars, the Zefranian economy was in shambles - it was in complete ruins. The money which was left, was quickly used as to invest in rebuilding processes for Zefranias cities, but this would only ruin the economy more. The Zefranian economy would eventually start to rise again, after multiple ideas being passed through the council.

The Zefranian Golden Age
After the recovery from the Zefranian Depression, a major population, military and economic boom would suddenly happen - Ice railways were constructed, temples, literature everything was better. The Zefranians would be able to defend themselves, and had attracted over 30 new people within a month. Major reforms happened, making the nation more free with religious freedom being introduced, allowing the people to worship and practice whatever faith they pleased.

Zefranian Flag
Zefranian Flag explained:

Orange Colour: The orange colour represents prestige

Black Colour: The dark ages which the Zefranian people served under the Sinatra-Mafia

The Sun: The Sun represents the belief and dedication to Lux from the Zefranian people. The sun also surrounding alot of cultural and important things in Zefrania, it also represents Lux bringing greater protection over the nation.

The White: The white represents independence

Yellow Colour: The yellow colour represents prospherity and life

The Behemoth: The Behemoth is the elephant in the center which is a huge cultural thing for the Zefranians therefor it represents Culture and Strength

The Royal Crown: The royal Crown holds 3 jewels representing the three provinces within the Zefranian territory it also represents all of the thing inside the sun being protected by the monarchy and the tenoch



Territory
Zefrania currently has the borders next to Ardat-Mosul, Sinatra-Mafia, Solisios, Uldarash, Kush and Vanyr

Cities

 * Zefranian Borders 1.PNGZefrania States.PNGn: Acodon is the capital of the Federal Kingdom of Zefrania. It's a large, bustling and dense city. The city houses many notable and important buildings in Zefrania. Led by: Orleborle [Rathnir]
 * Takmandan: Takmandan is a big town located west of Acodon, holding only one chunk of distance between the two cities. The town is heavily protected and is held close by the government, as it is right by the capital. Meaning if a war should take place, Takmandan would be the only thing between the capital and the attacking nation. Led by: Lordvoldimordi [Rathnir]
 * Tegridy: Tegridy is a town in the Zefranian Mesa, ruling most of the northern sector of Zefrania - Their mayors and officials are extremely trusted people. The town is relatively big, holding a sizeable population. It is a beautiful town surrounded by huge walls, the town is placed upon a mountain making it a strategic position too.

Zefrania has been divided into five provinces:

Executive
The government of Zefrania, as outlined in the constitution, is a constitutional monarchy. Meaning the Tenoch and Chancellor can't act on their own, but their diplomatic actions has to have been granted by the council. The council members can be voted out of council, if 3 out of 5 council members vote for kicking the member out.

The Tenoch and Chancellor are the only ones allowed to grant nobility to other people then the council members. The Tenoch is commander and cheif of all armed forces when present in the battle, if the Tenoch is not present in the battle, the highest ranking nobel will take command over the troops. Any commander present must adhear to the Tenoch, if a commander under the Tenoch acts recklessly it will be seen as treason no matter the rank of the commander.

Zefranian Leadership:


 * Tenoch: Orleborle
 * Grand Chancellor and Crown Prince: TGOMaster
 * Crown Princess: Frogmedic

Zefranian Ministers


 * Minister of Economy
 * Chief in Arms
 * Minister of Commerce
 * Minister of Infrastructure
 * Minister of Supply/stockpile
 * Minister of the Naval Forces
 * Minister of Foreign affairs

Every government recognized citizen of Zefrania is allowed to form their own political party with some exceptions:

Current Political Parties:
 * Far right/Facist Parties
 * Genocidal Regimes etc.


 * Eydur Loyalists
 * Luxite Nationalists
 * Azotean People's Party (Shut Down)

The highest members in the government


 * 1) Tenoch [King of the Zefranians]
 * 2) Chancellor
 * 3) Duke/Prince
 * 4) Council
 * 5) Governor/lord
 * 6) Vizier
 * 7) Politician

Citizens
Citizens of Zefrania has the following rights.


 * 1) Posses right to ownership
 * 2) Posses freedom of Speech
 * 3) Posses freedom of movement
 * 4) Move to another country after notifying the Chancellor or Council member
 * 5) Create a new guild in any city except for Farmers, Fishermen, Merchants and traders.
 * 6) Leave guilds at any time as they please and dismantle guild with less than two members.

Citizens of Zefrania must:


 * 1) Pay the taxes demanded of the settlement the citizen lives in.
 * 2) Be registered in any guild or military establishment. Following the "Military Reforms Act of 2021".
 * 3) Adhear to all laws and legislature established by the ruling body.
 * 4) Serve as a part of any local militia called by the governor, general or Cheif Commander in their city, and protect it, and their property, in case of an attack.
 * 5) Worship and honor the Goddess and Patron of Zefrania Lux in public.

Nobility
The Zefranian constitution defines a noble as

"A citizen whom has acquired the title by either the Chancellor or Tenoch..."

Any citizens can acquire the title of noble. When granted noble you will also be known as what ever your choice is, duke, prince etc. (Except Tenoch, king and other government roles that might be misunderstood by new citizens.)

The rights of the nobility are, in addition to the rights of citizens possess, are as follows:


 * 1) Exemption from Taxes
 * 2) Assume the role of commander if no other authority is present
 * 3) Possess land
 * 4) Have recidence in more then 3 cities
 * 5) Be given the right to use their land for economic activities, farming etc...
 * 6) Exemption from having to be part of any guild or military

The duties of a mayor are as follows:


 * 1) Serve in the military if it is deemed necessary by the government
 * 2) To posses military equipment, either prot 4 diamond or netherite
 * 3) If they are governors or mayors, possession of a local militia force
 * 4) Enforcing state and nation laws in town/state
 * 5) To adhere to any legislation or law of the state
 * 6) Has to worship Lux

Noble Ranks

Tenoch = King of the Zefranians

Chancellor

Duke/Prince and Duchess/Princess

Governor

Noble

Political Alliances
Zefrania has managed to develop a rather large political sphere. Becoming part of multiple alliance networks. Being one of the founders and leaders of the Trident Pact. And one of the original members of the WRSC (The Western Rathnir Security Council.) The WRSC's main purpose is that small nations protect each other from bigger nations, attempting to push them around.

Religion
Main article: Lux

The Federal Kingdom of Zefrania takes their religion of Lux and the maintenance and protection of the religion in their country very seriously, which is why spreading of personal religions will lead to severe punishment by the nation. The Luxites believe in the Sun goddess, Lux. And the Void god, Tenebris. The faith was discovered and established in Solisios.

The Zefranians also heavily worship two demi-gods in the Lux religion:

Pburadi Worship
 * Parabu: The lady of life and Prospherity
 * Pburadi: The lord of Death and Warfare

The Luxites of Zefrania worships Pburadi a lot, because of the reason wars and upcoming wars, where he is said to have sparked a flame within the soldiers, brining them strength and bravery.

Some even say that he was disguised as a soldier in the war, the soldier whom he was discussed has was unknown, since he didn't talk which many of the soldiers did. Acting stone cold, he disappeared before the battle would commence which only led to more confusion of this unknown character.

But afterwards, the soldiers who were reported as nervous and not ready to fight, felt bravery and ran out with no regards for their life or well being winning the battle. He is also have said to be one of the reasons of the low numbers of Zefranian casualties. A statue in the center of Zefrania has been made dedicated to Pburadi, which is a soldier armed with a spear and shield, wearing leather armour. It's a large scale statue, that is located in the center in the canal. The leather armour represents the small amount of amour Pburadi needs to defend the nation.

Parabu Worship

The Luxites of Zefrania worships Parabu because she is said to make sure the rivers are flowing and the crops are growing. She brings the civilization food and basic needs for survival, therefor the Zefranians worship her heavily, also sacrificing the her. She is seen as a life saver, assuring the Zefranians survival. Especially in times of struggles she gives an extra hand, making sure the people makes it through safely. She has also blessed the Zefranians with economical knowledge, allowing the economic sector to prosper fulling the nations defense etc.

Zefranian Military
The Military of Zefrania has a clean record of won battles, is one well organized army in being centralized with the government focusing on this one division. Considering the army doesn't hold much manpower, instead the government is focusing on each single troop at least having diamond armour, diamond sword, and a shield. At one point the Zefranian military would distripute netherite swords, but as this would cause the economy to struggle the project called "The Armed Forces Act of December" was swiftly halted and considered a major economic and militarily blunder. Since then the military has won one battle. The military's main equality is how quickly its able to recover, with a general staff of well disciplned officers, mainly trained in moving fast and striking decisively. This has paid off in many ways. The army is also build up of local militias, making the army a little scattered, but the people fighting know each others well, knows each others weaknesses and strengths, making comradery a source of morale to keep on fighting the enemy, to sacrifice themselves for the people they have befriended. The "main" militia is the Acodon Militia, its a well experienced well geared out force, and is in many ways considered the pride of the Zefranian army.

The Zefranian Army currently is made up off a well equiped well trained conscript army of 13 people total (including generals). The army is being trained in all terrains, and in defensive and offensive warfare.

The army was formally first established in early March, when Zedis Eydur the Tenoch demanded that an army should be established as tensions were rising in the continent of Ummarnu. Zedis made reforms, he made a system similar to Napoleons core system. Zedis split the Zefranian army into three separate divisions. With Zedis Eydur leading the only established one yet the "Lunar Division". Others are currently being planned, but it'd overextent the armies manpower and armory supplies to create more at the moment.

Army Ranks:

Zefranian Royal Navy
 * Field Marshall
 * General
 * Lieutenant
 * Sergeant
 * Recruit
 * Militia Member

The Zefranian Royal Navy has two fleets: Fleet Behemoth and Fleet Luxor, both fleets has plans to build a pretty large amount of ships, as to protect it's shores and trade interrests. There are three main ports, though one of them is accessed through rivers.


 * Blyth-Yanren
 * Port Luxor
 * Tegridy

These three ports store the main forces, though the ships which has been built so far is troop extorts and merchant ships, they could function as light cruisers, or take up kamakaze missions, as they are cheap and easy to construct.


 * ZRN Acodonia (Flag Ship)
 * ZRN Victorious
 * ZRN Conqueror
 * ZRN Blythian

Economy
The Zefranian Economy is mixed, though it's mainly dominated by agricultural spice trade, and selling terracota.

Agricultural Economy
The Agricultural Economy of the Zefranians is mainly based of mining, terracota and spices.

Spices
The spices are exported far and wide, Zefrania holds the ability to produce 3 different kinds of spices. Cumin, Mustard, Paprika and Fenugreek. Spices holds specific importance to the Zefranians, as base foods with spice on it grants special effects, making it good to use in combat. And as the Zefranians are militaristic to a high extent, it makes good use on the training grounds, where face to face combat often takes place.

Terracota
Terracota, which Zefrania can produce in huge amounts as they dominate a large part of the central mesa in Rathnir, is mainly sold to Market55. On a daily basis of terracota mining they can earn up to 42 thousand dollars. Making it one of the most, if not the most important aspect to the economy.

Mining
The mining scene of Zefrania is heavily dominated by the Takmandan who has earned tons of money on it. The calculated amount of all the money they have made over reaches into the millions of dollars. Making it the most prosperous city in all of Zefrania.

The Zefranian People
The Zefranian people mainly live of the local rivers which run through the entire lands, powering it's trading and infrastructure abilities. Also having a large scale ice railway system run through their lands, connecting up all the towns. Making local trading much more easier.