Zashit Native People

The Zashit were human natives to Ummarnu, and more specifically inbetween The Eye and The Hiarlli. This civilization built cities and temples that have since been lost to time to become ruins rarely found. Their technology developed at a relatively slow pace compared to others, but political systems were quite advanced. The Zashit were mostly destroyed due to a combination of multiple causes, including but not limited to elves, disease, and civil unrest. There is only a single remnant of its culture left, Pablito Elquagero.

Religion
The Zashit possessed a polytheistic pantheon, with each deity representing an aspect of the world. As Zashit society evolved, so did the pantheon, not only in adding more gods or removing ones that fell out of relevance, but by having these be explained by their myths as objective changes in the structure of the world.

Origin
The origin of The Zashit isn't clear, and there are two main theories.

Native Theory
This is the theory that the Zashit are native to Ummarnu, arriving from Paxia almost 15,000 years ago. This is supported by the fact that this civilization has ties with ancient Paxia and not Jagdas, and that the elves found them already existing in Ummarnu when they arrived. After the Expedition to the West, this has been largely discredited.

Arrival Theory
This is the theory that The Zashit arrived in Ummarnu from somewhere else in Rathnir. This is supported by their historical record, which claims that an ancient hero named Zas sailed eastwards with 400-1000 soldiers to colonize new lands and landed on southern Syltor before deciding to live in Ummarnu. This theory is supported by the existence of The Protozas Islands or the Malkkengarun along with ancient legends.

Language
Note: Some words may be changed, like having the J become a G or K become a C if used in circumstances outside of speaking Zashit, like in the name for the town Aldesagch. Zashit does not naturally use The Jagdasian (Latin) Alphabet, but it can be translated into using it.

Adjectives, instead of having a space between them and the subject have an apostrophe to denote what it is referring to. In Zashit adjective-noun combinations are used to describe concepts without a word most of the time, so eventually these became their own words, with an apostrophe removed. Apostrophes separate adjectives that are mere descriptors to words that form a whole new word with the subject. Ex: Rhudag = Water, while Rhu'dag = A liquid that so happens to be the color blue, and Rhuviqe just means Blue Sand. Strangely, colors are by default adjectives and must have "gero' added at the end to become a noun.

When searching for a word to translate, for the sake of your time and sanity, use Ctrl-F!

Alphabet
Although in proper Zashit writing accented vowels are used, it is not incorrect to use the unaccented form. Accents are indicative of pronunciation which stress being secondary, with them being exclusive features of the Zashit alphabet translated into Jagdasian Script. This can lead to an interesting situation where one word has multiple accents associated with stress to most, often leading confusion to non-archeologists.


 * A a - Ah / Ă ă - Au
 * B b - B
 * D d - D
 * E e - Eh / É é - Ay
 * F f - F (Only in loanwords)
 * G g - H (When at the end of syllables, lengthens the sound of the syllable's vowel)
 * H h - Always silent, except when used in "kh" where it makes a "ch" sound or when used in "sh" where is makes a "sh" sound. If a compound word forms these combos, the h makes a normal H sound (but not a ch or sh).
 * I i - Ee / Ĩ ĩ - Ih
 * J j - J, Y
 * K k - K
 * L l - L
 * M m - M
 * N n - N
 * O o - Oh
 * Q q - Kw
 * R r - R
 * S s - S
 * T t - T
 * U u - Uh / Ú ú - Oo
 * V v - V
 * W w - W
 * Y y - J
 * Z z - Z

Simple Words & Articles

 * e - And (Always Lowercase)
 * É/Ej - Indefinite Article
 * de - Of (Always Lowercase)
 * Dez - From
 * Es - Present Tense Verb (Is)
 * El - Definitive Article (The)
 * Lo - Plural Definitive Article
 * Ún - Added as a suffix for whenever the full word is a thing made up of multiple of the roots (Ex: Archipelago = Garun)
 * Ú - Added as a suffix to make the word refer to plural of something (Ex: Islands = Garu)
 * Nú - Ú when the word it's added onto ends in a vowel

Pronouns
Plural pronouns work just like plural nouns.


 * Se - Male (He)
 * Em - Male Subject (Him)
 * Mes - Male Plural (Also plural of multiple genders)


 * Sa - Female (She)
 * Am - Female Subject (Her)
 * Mas - Female Plural


 * So - Unknown Gender
 * Om - Unknown Subject
 * Mos - Unknown Plural


 * Si - Animal
 * Im - Animal Subject
 * Mis - Animal Plural

(Animals can also be referred to be inanimate pronouns)


 * Sú - Inanimate
 * Úm - Animal Subject
 * Mús - Animal Plural

Roots and Prime Words
In alphabetical order of their English/Traveler's Tongue translations,


 * Zer - Armor
 * Ră - Air
 * Malk - Ancient, Old
 * Ébo - Big (Adjective, Added on ends of words)
 * Únkh - Black (Adjective)
 * Rhú - Blue (Adjective)
 * Mor - Cetacean (Adjective)
 * Émor - Cetacean (Noun) (It is important to note that the Zashit had a high respect for dolphins)
 * Ăjkh - City
 * Gero - Color (Add "Gero" to the end of any color adjective to get the noun form)
 * Hit - Culture, Race, Group of similar people
 * Ré - Vapor, Dust, particles in the air.
 * Mek - East
 * Vi - Ground, Any soil, General term for stuff ground is made of
 * Sas - Feminine/Insane (Added to distinguish something is the feminine form, masculine is the default).
 * Tos - Fire
 * Ver - Green (Adjective)
 * Ors - Grey (Adjective)
 * Ken - Home
 * Hiar - Hiarllii (Adjective), Relating to the Hiarllii or Bradecblightic
 * Got - Human
 * Sín - An imitation, Mirrored version of something that is lower in quality, Elven
 * Găr - Island
 * Rod - King
 * Dăg - Liquid, can informally mean Water
 * Kuz - North
 * Al - Plains
 * Zăr - Red (Adjective)
 * Sor - Reptile, Lizard
 * Viqé - Sand
 * Éto - Small (Adjective, Added to ends of words)
 * Zuk - South
 * Veras - Star
 * Qui - Stone
 * Veros - The Sun
 * Ves - Tree
 * Akh - Tropical, Hot
 * Yag - Ultimate
 * Nek - War, Warfare
 * Tal - West
 * Ărl - White (Adjective)
 * Des - Wolf, Canine
 * Qua - Yellow (Adjective)
 * Zas - Something relating to the person Zas or the first Zashit settlers to Ummarnu if used in a compound word or the person Zas himself.

Compound Words

 * Únkhré - Ash
 * Sasrodzer - Light Comfortable Armor used to sleep in during states of paranoia {Meaning "Queen's-Armor"}
 * Aldes - Coyote {Meaning "Plains-Wolf"}
 * Morgot - Dolphin {Meaning "Cetacean-Man"}
 * Yagsor - Dragon {Meaning "Ultimate-Reptile"}
 * Síngot - Elf {Meaning "Imitation-Human"}
 * Vesún - Forest {Meaning "Tree-Many"}
 * Hiarhit - The Hiarllii People {Meaning "Hiarllii-People"}
 * Akhvesún - Jungle {Meaning "Tropical-Forest"}
 * Tosdăg - Lava {Meaning "Fire-Liquid"}
 * Orsveras - The Moon {Meaning "Grey-Star"}
 * Rhúdăgún - Ocean {Meaning "Water-Many"}
 * Sasrod - Queen {Meaning "Female-King"}
 * Quiviqé - Sandstone {Meaning "Stone-Sand" or "Four-Sand"}
 * Rănú - Sky {Meaning "Air-Many"}
 * Rhúdăgré - Steam or Water-Vapor {Meaning "Water-Vapor"}
 * Rhúdăg - Water {Meaning "Blue-Liquid"}
 * Rănúnek - Weather {Meaning "Sky-Warfare"}
 * Sasgot - Women {Meaning "Feminine-Human"}
 * Quagero - The Color Yellow {Meaning "Yellow-Color"} (Add "Gero" to the end of any color adjective to get the noun form, other color nouns removed to make space)
 * Zashit - The People this page talks about {Meaning "Zas'-People"}

Numbers

 * Yago - Zero
 * Yú - One
 * Ur - Two
 * Ni - Three
 * Qui - Four
 * Ú - Five
 * Net - Six
 * Tan - Seven
 * Iq - Eight
 * Get - Nine
 * Yag - Ten

Modern words based on Zashit

 * Unkhreraptor - A species of Dromaeosauridae dinosaur that lived in the iridaceous, discovered by Pablito Elquagero working for The HTSAA. {Meaning "Black-Dust-Raptor" or "Ash-Raptor"}