Deskest

Deskest is a half-blooded nomad, fisherman, merchant, librarian, orcale and lord of the Second High Kingdom of Daelyria, serving as the Lord of Islerion.

Biology
Deskest is the son of Miksa Silverhand, a silver blooded man who gained celestial abilities as an 'Angel of Vhagar' after a near death experience. This has resulted in a unique half-blooded biology.

As a half angel, Deskest has a small number of supernatural elements in his biology. While no where near the amount of abilities as his celestial father, his unique ancestry has granted him one certain gift. That of immortality.

Deskest has lived for decades, and will live for decades more, will never age and will always recover from his wounds given enough time. However, each time his heart stops beating and his silver blood begins its revival process, he wakes up in his bed without his past life's memories. While the recovery of his old possessions can spark recollection, a portion of his memories will always remain forgotten.

Beginnings
Old Man Desk was a nomad for most of his life. He travelled from town to city across Rathnir, searching out the best sights and landmarks across the lands. When he grew old, he came across Duskopion, a city in the then-called nation of Daelyria. This was a new experience for him, as unlike the other lands he'd travelled to there were people here. He was greeted at its gates by Dusk Synderys and asked if he had come seeking a home. While it hadn't been his plan he accepted the offer and settled down in the city, becoming a fisherman by trade and setting up a market to sell his wares. He lived out the rest of his days in this way, fishing peacefully on the river next to his home.

The Merchant of Duskopion
It is for this reason that Deskest's childhood remains a mystery to him. His earliest recollection is that of fishing near "Oid Man Desk's Fishing Hut", a figure he believed was his father for some time. From this he began a life of a merchant, first by selling his fished goods at the old fish shop, then by expanding into the melon, bread and cookie markets. While trading in the city he came across Icyduck, a citizen also involved in the market, and they became friends over their shared goals of conquering the food sector. It was after Deskest defended him in a murder trial that he was introduced to Icyduck's father Miksa Silverhand. While neither recognised each other, Miksa became interested in his achievements as a merchant and suggested he visit Miksa's ocean city of Islerion, as he was at the time organising a national caravan merchant project. It was during this visit that Deskest found that he recognised the area, his birthplace triggering long buried memories. Miksa finally came to the same realisation, and there was much celebrating as the heir of the Silverhands and Islerion's throne had been found.

Revolution
During the Halond revolution Deskest was devastated by his father's betrayal. He publicly denounced his actions and worked with Miksa's father, Dusk, on stopping the rebellion. When peace was finally declared after weeks of tension, Miksa fled his city with its gold and valuables, leaving the Silverhand family in a crisis and Deskest on Islerion's throne. He quickly contacted his citizens, attempting to catalogue what had been lost and scraping together enough money to help his city survive the coming days. However, with Miksa gone the Silverhand family shattered, and Islerion's citizens fled to safer areas, leaving the city to fall into ruin.

Islerion's Collapse
Deskest then spent the rest of his days in despair, wandering through the ruins and attempting to piece back together or recover some way of knowing how to return the former "richest city in Daelyria" back to its former glory. Until one day, in a drunken stupor, he made the mistake of taunting a nearby group of bandits while wandering the surrounding wilderness. After being chased back into the safety of Islerion's walls, he locked himself in the top of Islerion Castle's tower and, mortally wounded, launched into a mad rant, calling the Silverhands cursed and all but dead, and Islerion a lost cause. Falling into hysterics, he climbed on top of the tower and detonated TNT he had stolen prior, blowing himself up along with the tower's tip. The bandits shortly left thereafter, realising the city had lost any valuables long ago.

The Ocean Hermit
After recovering from this death, Deskest began life as a hermit, living peacefully in 'Silver Hut' and paying no attention to his abandoned city and ruined family. Thanks to his new habit of keeping journals, he began this life well aware of his nature and the events of his past, and used this to live comfortably off the profits his old Duskopion food shops provided.

Ascension to Spymaster
In this way he lived throughout multiple periods of Daelyrian, Arcovelian and Aestyrian history, until he witnessed first hand the atrocities committed during the Dixieland Massacre. The violence and disorder provoked him to write his first book: 'A Witness Account of the Dixieland Massacre', describing the events of the attack, and being his first foray into historiography. This, along with the upcoming national elections, ended his time as an ocean hermit and he threw himself back into the international scene. He very quickly won his election into the high council as Master of Whisperers, using his previous experience in spywork from the revolution to win votes. After ascending to power, he worked with Dusk's already existing spy network to various ends and accomplishments, most of which will remain under wraps due to their sensitive nature.

During this period, Deskest was also given leadership of a squad in the newly-reformed military. While he remained uninterested in military rank or status, he eventually grew to care for his squadmates and organised various training sessions as well as new training methods tailored to his squad's focus on archery.

The End of the Whisperer
As the time of Aestyria came to a close, with the establishment of VAK (later renamed Mithra), Deskest lost his official position as Master of Whisperers as the governments of three nations combined. He remained in contact with the new Master of Whisperers and continued operating in enemy territories as a spy, a task that took up much of his time and required a complete rework of his daily life to maintain his cover. These assignments away from his city and his work in literature slowly took its toll on him, but his tasks were deemed as too essential for his complete ejection from spywork. This, along with the disbandment of the Aestyrian military and therefore his squad, resulted in a disconnect from the new nation's order and he realised that when he finally returned to the nation it would look very different to how it was when he first arrived.

This culminated in the choice to sabotage his current assignment, leaking his identity to the nation's authorities and arranging his imprisonment and eventual execution. In this way, the tasks accomplished in the field can remain safely in secret, and he was now free to pursue his plans in his city.

Ocean Hermit Part 2
After remerging from this most recent death, Deskest returned to his hermit lifestyle. But this time with purpose, spending his days gathering and studying his journals and blueprints, as well as adding his own. Throughout these texts, an idea was clearly inscribed. That of a city of scholars and librarians in the sky, their interests and work unaffected and unbiased by any of the politics and turmoil that constantly engulfed these kingdoms. From his hermit home in Islerion's ruins he planned its grand revival, and constructed the grand Islerion tower at the newly named Silver Isle.

During the process of its construction, Deskest came across lazulite, a purified form of lapis lazuli that heightened its innate magical power and gave it many new properties. Most notably, it possesses the ability to float, and reduces the mass of other objects in close proximity. This became the primary method for raising the sky islands that make up Upper Islerion.

Mithra's Fall
Meanwhile, Mithra was slowly approaching a violent end point due to the Mithran Thone Crisis, resulting in multiple new kings in the span of a few days, an event that lead to tensions both within the government and on the world stage exploding into conflict. Alamayn's leadership took this opportunity to declare their independence, splitting the country literally in half. This, along with the worsening tensions with Bardonia over various border and land disputes, had a severe impact on their global reputation, as many previous crimes and complications with players and rulers long gone were once again brought to new light. Mithra, fresh from their exit from the weakened Zamots Union, slowly found themselves alone against the world, as allies quietly closed communications and declared their neutrality.

Not even the return of Miksa, complete with reparations for his old crimes, and his ascension as the newest king could save the country's decline. A decisive battle was fought against Alamayn, where Mithran attackers smashed against an impenetrable defence, and, with its soldiers weak and retreating, a raid was launched on the city of Frostarch. The land was ransacked by rebel forces, completely overrunning the unprepared citizens and completely robbing its valuables all in front of its founder and leader: Alpha Kaerfels, a man Deskest had huge respect for after his efforts to reshape the flawed military. This incident was the final blow to Mithra, and in the face of global war and a crumbling country, Mithra surrendered to Bardonian vassalization.

Formation of House Hystrix
As his last act in the nation of Mithra, Deskest took the opportunity to begin his plan by forming a new noble house: House Hystrix, the last noble house of Mithra, and the last breath of the old Daelyrian ruling systems. And as Bardonian officials arrived and the military was dissolved, Deskest joined in the farewells to the old times for good. At this moment, he stated what would come to be called 'The Mithran Christmas Prophecy": "By next Christmas Mithra will be restored to its former glory. I watched bardonia explode once before, I will remain to watch it happen again. And when it does, we will rise from its ashes and return to our homes."

Bardonian Occupation
The collapse of Mithra led to many changes throughout the country. A temporary government made up of mostly Bardonians from the state of Kyydrosil was put in place while they assisted in rebuilding Mithra's government systems. All Mithran members of the aristocracy were stripped of their titles and ranks, with princes, high lords and kings being counted amongst the common citizens. It was a full reset of the continent, and  many old citizens felt like they had lost too much to continue. However, Deskest believed in the prophecy, and simply waited for the inevitable.

And less than a month after Mithra's collapse, Bardonia followed suit, shattering into many states and a military order. However, there were already too many changes put in place for Mithrans to go back to their previous country, and instead a new nation was formed of both Mithrans and Kyydrosillians: The Helmian Federation.

The Federation
Deskest was initially hesitant to welcome the new rule, but after a mix of citizens from both sides took roles in the government, and a ruling council was implemented to replace the monarchy, he came to respect its rule. This was helped by an impromptu tournament, where he and a group of Kyydrosillians were locked in a series of death traps and left to survive until one remained, an event known later as the 'Crab Games'. Although the nature of this game was deadly, the experience became a moment of bonding between Deskest and the others, leading to a sense of comradery with his new countrymen.