Entropy

Entropy is an unpredictable higher being who influences major events in Rathnir.

Overview
Entropy is a being associated with the Void. Entropy is defined as a gradual decline into disorder. For that reason, she is closely tied to nihilism and the concept of idealizing extinction. Entropy historically has had issues with the ideas of growth, self improvement, and order. She revels in watching mortals make strange and unusual mistakes. Death is agreeable to her, and for this reason, life and it's progression seem almost idiotic in the face of her antagonistic pessimism.

She is a surprisingly immature being, both impulsive, petty, and prideful. While she is by no means ignorant, she can often make short sighted decisions, usually at others detriment. Her actual relationships with the beings around her tend to be limited to those that idealize and worship her, and those that hate and revile her, making her incredibly inexperienced and callous when it comes to treating people like equals to be respected.

Entropy has been known to influence events in the world previously. Specifically the Carpicious Raids, and The War. However, apparently this was far more minor than her current influence, as she was asleep. The fracturing of the Moon was the apparent cause of her waking up and appearing physically in the world of Rathnir with far greater power and influence than before.

As Entropy is the manifestation of randomness and uncertainty, Entropy is believed to have an infinite number of "souls". This is perpetuated by Bic'g Jeda'ai. Entropy is in close connection with the Red Cult. She and the Blood God tend to work towards the same goals, though in opposing ways.

How to worship Entropy

 * Entertain her
 * Create a spectacle
 * Bemuse her
 * Death
 * Self destruction
 * Bloodsport
 * Taboo
 * Build shrines
 * Public sacrifices
 * Get creative. Chances are, if it seems ingenuitive and new, it will pleasantly surprise her.

How to combat Entropy

 * Entropy has issue with slumber. Sleep was her prison, and a boring one at that, at least without dreams. Without Nightmares.
 * Nature is often Entropy's enemy. Especially water, which is the opposite of volatile and dangerous fire and lava which excite her. The nether is a welcoming environment to her. Green and shrubbery is a symbol of life and growth which Entropy rejects.
 * Order directly contradicts her defining principles and goals.
 * Mastery of the self. Meditation. Entropy revels in the loss of control, so she can manipulate and have power over others, as well as watch minds spiral into disorder and fanaticism.
 * Entropy may infect people. Corrupt them whether or not they set out to do her will. There is no cure for this. No potion, no magic, no spell, no act that can reverse it. Only a slow and gradual fight against one's own impossible impulses and habits. It is a grueling effort, and is not always successful. Outside support, as well as consistent determination are key. Extreme individuals (meaning they can feel extreme anger, extreme happiness, etc.) interest Entropy and can tend to get infected more often.
 * Some memetic agents are capable to shielding one's mind from Entropy, but they are unable to cure already-corrupted individuals. The only recorded scenario of a memetic agent affecting a part of entropy was when Pablito Elquagero showed his memetic agent to Bic'g Jeda'ai
 * Permanent solutions to combatting Entropy include forcing her back to sleep. This can only be done by eliminating her physical form. While not a permanent solution, Entropy is a god, and a central part of the universe that requires her to stay balanced.

Powers and Abilities
Many scholars theorize Entropy to be a goddess of some sort. Owing to this, it follows that she has some form of immortality, or at the very least, an extremely long lifespan. She possesses some form of omnipresence, being able to see what anybody is doing and listen in on any conversation, at any time, whether private or not, short of only the most quiet whispers. She exists in an incorporeal state with no physical form, being entirely undetectable until she chooses to make her presence known.

Entropy is also capable of creating objects at will. The most common item that can be directly connected to her is a bottle of dragon's breath labelled "Entropy", which many people across Rathnir have reported receiving. However, she's not just limited to this, also having shown the ability to create enchanted weaponry and even unnatural artifacts. She can destroy her constructs as easily as she can create them.

Entropy's most notable ability is her ways of emotive manipulation. She is an expert at preying on people's weaknesses, convincing otherwise normal, mentally stable people to turn to her and her disorderly ways.

Entropy can also use spirits to attack and confuse the citizens of Rathnir. She is destructive with this power, and can infect people using demons and spirits.

Meta of Entropy
Entropy was originally a metaphor for the server's boredom levels. When the server got bored, Entropy got bored. Currently, she is a device to encourage rp on the Stoneworks server. The use of Entropy is to elevate everyone's gameplay. Entropy is named Entropy, not chaos, not anarchy, not discord, but ENTROPY. That is because other words tend to be used as an excuse to be rude and aggressive to other players. Entropy is meant to be a wild, fickle, and seemingly cruel deity, but out of character, she is never meant to take fun at the expense of other players.