Haven

Haven is a large continent in the southwestern corner of Rathnir. Possibly the largest continent in Rathnir, it is home to many nations and many cultures, with varied biomes and geography. Throughout the continent's history, it was dominated by either the first, or second Empire of Uldarash. Its important feature is the ocean in the middle - Heart of Haven, which allows for quick transportation between nations surrounding it.

Current Nations

 * Hearthstone Yuldai U
 * Kingdom of Aurora U
 * Union of Haven
 * Vinovian Khanate
 * Savernia U
 * Paloro U
 * Trafalgar
 * Kush
 * Alokhrad U
 * Talawa

Former Nations
U - Nations that were once states of Second Empire of Uldarash
 * Rexhold (19/04/2022 - 1/05/2022)
 * Second Empire of Uldarash (5/03/2021 - 22/03/2022)
 * Nullaria U (5/12/2021 - 24/01/2022)
 * Kingdom of Falnir U (26/11/2020 - 17/07/2021)
 * Khanate of Haven (around 3/03/2021 - 18/04/2021)
 * Holy Chevkri Empire (24/02/2021 - 5/04/2021)
 * Lietmarg (6/02/2021 - 5/03/2021)
 * Sinatra (25/11/2020 - 3/05/2021)
 * Wahar (14/12/2020 - 5/03/2021)
 * Aruna (2/03/2021 - 25/03/2021)
 * Tiatua (2/03/2021 - 5/03/2021)
 * Eibenburg (28/11/2020 - 5/03/2021)
 * Tefsil (12/01/2021 - 5/03/2021)
 * Jcon (3/12/2020 - 5/03/2021)
 * Empire of Uldarash (9/10/2020 - 2/03/2021)
 * The Umbrian Empire (15/02/2021 - 24/02/2021)
 * Qeshbago (around 30/11/2020 - 24/02/2021)
 * County Ywhna (? - ?)

Geography
Haven has diverse terrain, with a clear division into boreal and mountainous west, and temperate and desertous east. Lots of west's towns are built around mountains such as Rochosas, Burgmount, and Starsnach Peaks, which serve both as a protection, and a landmark.

Haven is not home to many astounding geographical features, though if there were any to be considered important to the continent, it would most definitely be Heart of Haven. Situated roughly in the center of the continent, it supports the majority of Haven's towns. 5 of the 8 originally founded towns of Haven used either a river that leads to Heart of Haven, or resided by it directly. This allows for very easy trade between towns, and, due to a lacking direct output to Rathnir's oceans, it is exceptionally safe from any possible invaders.