Entropy

Entropy was an unpredictable higher being who influenced events across Rathnir, heightening in activity after the First Rathnir Coalition War, until her imprisonment, behind the End Portal of Eldham, and later complete destruction.

Overview
Entropy was a being associated with the Void. Entropy is defined as a gradual decline into disorder. For that reason, she was closely tied to nihilism and the concept of idealizing extinction. Entropy historically had issues with the ideas of growth, self improvement, and order. She reveled in watching mortals make strange and unusual mistakes. Death was agreeable to her, and for this reason, life and its progression seemed almost idiotic in the face of her antagonistic pessimism.

She was a surprisingly immature being, both impulsive, petty, and prideful. While she was by no means ignorant, she could often make short-sighted decisions, usually at others detriment. Her actual relationships with the beings around her tended to be limited to those that idealized and worshiped her, and those that hated and reviled her, making her incredibly inexperienced and callous when it came to treating people like equals to be respected.

Entropy had been known to influence events in the world previously, specifically the Carpicious Raids, and The First Rathnir War through her sole worshipper at the time, Carpicious. However, apparently this was far more minor than her later influence, as she was asleep. The fracturing of the Moon was the apparent cause of her waking up and appearing physically in the world of Rathnir with far greater power and influence than before.

Birth and Time in the Void
It is not known when Entropy began to exist, but is known that she was born in the void. Within the void, Entropy was imprisoned in some way, unable to move, speak, or experience anything besides her own thoughts. She was also aware, or at least convinced, of the impermanence of the world, and an inevitable end. This idea, combined with her immobility, resulted in great agony and frustration that she was trapped and unable to enjoy the time she had in the world.

It is unknown what caused Entropy to be immobile within the void: whether it is a property of the void, of herself, or if it were imposed onto her by something else within the void, or at an earlier period. It is also not known how exactly came to the conclusion that the world would inevitably be destroyed.

Attachment to Carpicious
Following the Destruction of Jagdas, Entropy was able to telepathically speak to a Jagdasite cult leader named Carpicious. Carpicious, whose objective had been to become High Queen of Jagdas and rule the world, blamed an entity that she called "Fate" for the destruction of Jagdas, and in her delusions, also blamed the entity for robbing her of her position of High Queen, despite her having no realistic chance of obtaining the title.

Entropy would offer Carpicious the chance to rule the world in the future, on the condition that she performed extensive worship, and entertainment. Power hungry and filled with rage, Carpicious accepted the deal, and became the first and only worshipper of the void entity. Carpicious would go on to refer to the creature as "Entropy", due to her desires and sources of amusement being chaotic, bloody, and violent.

As a worshipper of Entropy, Carpicious would put herself into various dangerous situations for the amusement of the entity. This would start what was known as the Carpicious Raids: a series of raids by Carpicious across numerous major cities in Rathnir.

Carpicious would also be working for the interests of Entropy during her reign as Empress of Yimmu-Audal, in declaring war against the Trillium Alliance. Unlike the other Audaladae, and allies of the Empire, whos interests in the war were in response to Escharian occupation of Urnu-Arrak, Carpicious' motivation was the initiation of a war involving all major powers on Rathnir in order to please Entropy.

Detatchment
Athaz the Traveler would take an interest in Entropy due to an interaction with Carpicious before her coronation. Upset by the harm done to his friend by her, Athaz identified Entropy as an enemy, and had made attempts to prevent her influence over Carpicious.

The situation hit a boiling point during the Athazolant Raid: an attempt by Carpicious to continue to amuse Entropy to follow up her failure during the war. Entropy hoped to see the two immortals fight eachother, in spite of Athaz's sworn pacifism. However, he would end up refusing to raise a weapon during the entire ordeal, allowing himself to take repeated harm, in order to not be responsible for hurting Carpicious, and to not create a spectacle for Entropy. Seeing this as a failure on part of Carpicious to bring ammusement, Entropy became bored and detatched with her, and ceased communications with the then bartender.

Entropy chose to instead go to Athazolant, to taunt Athaz with various apparitions and messages demanding worship. When these were met with refusal, Entropy became enraged and attempted to scare Athaz with further illusions. One instance notably suggested that GrizzlyBear, Carpicious' bar, had been threatened. On investigation, Athaz would find Carpicious there, and finally turn her away from Entropy, causing her to lose her only worshipper, which had made her furious.

Awakening in Rathnir
Entropy would officially awaken with the shattering of the moon that occurred by the hand of RedFireRex, although it is not understood exactly how this occurred. What is known is that beyond that point, Entropy was able to appear before people throughout Rathnir in a physical form. She would begin to cause havoc and demand worship from numerous individuals. However, this would prompt the signing of the New Guard Pact and the decleration of a Crusade against Entropy by Athaz, involving the Uldarash Empire, the Bardonian Empire, the Viodoxan Empire, and Theios-Essukdal. The efforts of the four nations involved in the crusade would greatly limit her capabilities in gaining new followers across Rathnir.

Of what she was able to accomplish, Entropy had summoned creatures at population centers within nations involved in the crusade, and killed as well as corrupted the spirit of Rum Knight, gaining a powerful ally against the crusador nations who would successfully bring more people under the control of Entropy.

During her time on Rathnir, Entropy was known to visit and personally interact with the leaders of the crusade, most notably Athaz, who she would believe was a friend of hers, as well as Ningal Mistic, Regent Archon Valen, and Emperor Aurelian. However, there are countless other accounts of interactions with Entropy during this time from those who were not involved in the crusade, most notably from Sareariel Lelya-Earcala.

The topics of these conversations differed depending on Entropy's relation to the person, but the interactions would always center around Entropy trying to poke at the person to see what they did, and often to confuse or upset them for her amusement. As a result, discussion commonly wrapped around subjects such as the victim's insecurities or experiences, but could also turn into simple guessing games, and even philisophical debates if the victim posessed enough wit and boldness to challenge Entropy in one.

Imprisonment and Death
Entropy's home would eventually be discovered by the crusade, when a map to the Eldham End Portal was discovered in Ustokol. The crusadors who had collected the 12 eyes of ender beforehand were able to open to portal, and battled against dragons, monsters, spirits, and Entropy herself. This resulted in her entrapment in the end following her defeat.

Unsatisfied with the outcome of her survival, and still wanting vengeance, Athaz would bring the New Guard back through the portal, in order to finally bring an end to Entropy. He would go out of his way to break the seal keeping her in place, specifically to kill her. Before too long, the fighting was over, and Entropy would be destroyed.



Traits
Entropy was known to have some form of immortality, or at the very least, an extremely long lifespan - however, this would be shaken when she was finally killed. She possessed some form of omnipresence, being able to see what anybody was doing and listen in on any conversation, at any time, whether private or not. The one limitation to this was her own interests, as she was selective in which conversations she chose to listen to. She existed in an incorporeal state with no physical form, being entirely undetectable until she chose to make her presence known.

Entropy was also capable of creating objects at will. The most common item that was directly connected to her was a bottle of dragon's breath labelled "Entropy", which many people across Rathnir had reported receiving. However, she was not limited to just this, also having shown the ability to create enchanted weaponry and even unnatural artifacts. She could destroy her constructs as easily as she could create them.

Entropy's most notable ability were her ways of emotional manipulation. She was an expert at preying on people's weaknesses, convincing otherwise normal, mentally stable people to turn to her and her disorderly ways through a variety of manipulative and abusive tactics.

Religious Interpretations
Entropy was said to be in close connection with the Blood God by the Red Cult, due to her and the Blood God's aligning goals, though in opposing ways.

In the Twin Dragon belief, Entropy is identified as the 74th Demon General "Huayin", and is believed to be alive, as well as having an extremely identitcal look to Entropy. However clear these two may actually be the same person is disputed, as there is written and even oral accounts of Entropy and Huayin at the exact same place at the same time, as well as interactions with eachother. Further evidence is that Entropy met her fate against Athaz in the Void, while Huayin was nowhere to be seen before or after the event. The origin story of Huayin differentiates from Entropy, claiming that she destroyed the very first world of Paxia, when Entropy appeared many years later after Jadgas' colonization of Rathnir.

In Soleannen, Entropy is believed to be nothing but a nuisance and a minor spirit drunk on power. Those who feared entropy believed her to be a manifestation of Gala, but the Kirrentai silenced this belief and stated that there was nothing to fear from a minor spirit so long as you fought with the cohort of the gods on your side. The fact that the Soleannen states came out relatively unharmed further cemented this attitude among the Soleannen peoples.

Trivia

 * Entropy was created and later developed by Carpicious
 * Entropy was originally a metaphor for the server's boredom levels. When the server got bored, Entropy got bored. She was a device to encourage RP on the Stoneworks server. The use of Entropy was to elevate everyone's gameplay. Entropy is named Entropy, not chaos, not anarchy, not discord, but ENTROPY. That was because other words tend to be used as an excuse to be rude and aggressive to other players. Entropy was meant to be a wild, fickle, and seemingly cruel deity, but out of character, she was never meant to take fun at the expense of other players.
 * The original skin design for Entropy consisted of a texture resembling red tinted tv static. This skin was never used officially.
 * The Entropy account never dropped a head. This is because she was never killed in game, except for once during the End Event, and once by Athaz afterwards: both instances occuring in the End Dimmension, where angel chests wouldn't spawn.
 * Entropy was played by Carpicious for nearly all of her appearances, except for during the End Event, where she was played by StoneyStoner so that Carpicious could participate in the event on her main account
 * The person who got the final hit on Entropy during the End Event was KKN34. A collection of special crying obsidian named "Entropy's Tantrum Tear", was given out to participants, bearing their name in the item description
 * The final fight between Athaz and Entropy was a legitimate, fair 1v1 between Athaz and Carpicious with Sharpness 3 Diamond Swords, and Prot 4 Diamond Armor.
 * This happened because Carpicious was unsure how to wrap up the Entropy Event line, seeing as most of it had been poorly executed, and planned to shelf her to potentially bring back later. Athaz, who had been involved with the event line since before it began, asked if it could end with a fair 1v1, with the outcome determining whether the character would die off, or get away, as he disliked the lack of agency and unreliability that came from shelfing the character for another day in the future.
 * The matter of who was better was also a genuine curiosity at the time, as Athaz refused to fight even off of the server for some time.
 * Sharpness 3 was used to make the fight more unpredictable, as it had been observed in practice fights that the strength of the swords used would change the outcome due to the playstles of those involved being more aggressive, or defensive.