Zefrania

Zefrania was founded on the 28th of December 2021. It's founding was announced as a rebellion, violently declaring independence from the Sinatra-Mafia as the Independent State of Zefrania (Now the Federal Kingdom of Zefrania.) Zefrania is located in the blazing hot deserts of Ummarnu in Rathnir. The nation borders Ardat-Mosul, Sinatra-Mafia, Solisios, Kush, Vanyr and Uldarash. The nations capital is Acodon.

Yes. - Orleborle after the constitution was written

The population of Zefrania stands at: 86 people

Nation Motto: In Lux's hand, in Lux's grace!

Zefranian National Anthem: https://youtu.be/Ln_Ga5Nj4pA

Credit to Forte Republic who we stole it from.

Founding
The nation of Zefrania was founded in the city of Acodon on the 28th of December 2021 by Zedis Eydur (Orleborle) The current Tenoch (King of the Zefranians) and TGOMaster the current chancellor. It was founded as a rebellious state, violently breaking of from the Sinatra-Mafia on the 28-12-2021.

The Capital of Acodon was originally founded in the Sinatra-Mafia. The nation has since fought the Sinatra-Mafia for it's freedom and ownership of these territories.

The Tenoch and Chancellor defined the nations ideoligy as a constitutional monarchy.

The Zefranian War of Independence
After many months of preparations the Acodonian government made their official announcement of independence. In an attempt to bribe the leader of Yanren Greentomato5, Orleborle was killed and had his netherite gear stolen. This further angered the rebels, who would not give in to any demands from the Sinatran Government, and eventually the Sinatra-Mafia made their annoucenment that the rebellion would be crushed. The rebels did not loose morale though. Even after the citizens of Acodon had been terrorized by countless acts of banditry by GreenTomato5 and Ddtfy morale did not fall. The people was determained on winning this conflict what ever the cost may be. After a day a time of the battle was settled, the battle would start on the 29th of December 2021 8pm CET. The Zefranian army was made up of around 15 people, against the Sinatran army made up of 6 people. As time dragged on player Junkybunky of Zefrania was sent out to scout ahead to see what the Zefranian army would be up against. When they got the news back that 6 people was in the capital, the group started laughing as they prepared for the Sinatran attack. Then a Sinatran scout was spotted, immediatly the player Lucioio jumped at him in an attempt to kill him but failed. It ended up with Wacko asking Orleborle to surrender, the players: Beast, TGOMaster, Orleborle and Wacko decided to meet up in Solisios as that was the only safe place at that moment. As the terms of surrender was drafted the Zefranian and mercinaries was creating mayhem through out the Sinatran country side. First Sinatra city was raided then Yanren. As the Treaty of Luxios was signed, the weapons went silent upon Sinatran surrender. Finally at long last Zefrania had achieved freedom. Later it would be found out that the bandits hired by Zefrania had stolen over 50k in valuables from Acodon. But thanks to these bandits and mercinaries Zefrania was free. After the war it was agreed that the most important person in the war was Jamesk799, who survived and even managed to kill some enemies, only wearing iron armor.

Sinatran-Zefranian Border Dispute
The nation of Sinatra currently claims most of the Zefranian territories, which the Zefranians will not accept, therefor it has resulted in a war. The war is not yet planned.

Zefranian Flag




Territory
Zefrania currently has the borders next to Ardat-Mosul, Sinatra-Mafia, Solisios, Uldarash, Kush and Vanyr

Cities

 * Acodon: Acodon is the capital of the Federal Kingdom of Zefrania. It's a large, bustling and dense city. The city houses many notable and important buildings in Zefrania. Led by: Orleborle [Rathnir]
 * Takmandan: Takmandan is a big town located west of Acodon, holding only one chunk of distance between the two cities. The town is heavily protected and is held close by the government, as it is right by the capital. Meaning if a war should take place, Takmandan would be the only thing between the capital and the attacking nation. Led by: Lordvoldimordi [Rathnir]
 * Yanren: Yanren is a old city inside the Sewer-Mafia which is currently disputed territory between the Sinatra-Mafia and Zefrania. While it was signed over to the rebels upon Sinatran surrender, the new government does not want Zefrania to own the Sewer-Mafia. The town has been plauged by inactivity, but hosts a pretty large scale industrial complex.

Zefrania has been divided into three provinces:


 * Greater Acodon: The Capital Region led by Orleborle, this region holds the capital and the city of Takmandan
 * Luxor Isle: A region led by Chancellor TGOMaster heir to the 1st heir to the Zefranian throne. The region holds the fort of Tranquebar which is still under construction.
 * Zefranian Sewer-Mafia: This region is led by Junkbunky, the region holds the rebellious town of Yanren, where alot of unrest currently exists, as they don't recognize themselves part of Zefrania. The government can't do much against Yanren.

Executive
The government of Zefrania, as outlined in the constitution, is a constitutional monarchy. Meaning the Tenoch and Chancellor can't act on their own, but their diplomatic actions has to have been granted by the council. The council is elected democraticly by the popular vote, each council member gets one of three areas to govern, that depends of the order they won the seats in. The council members can be voted out of council, if 3 out of 5 council members vote for kicking the member out.

The Tenoch and Chancellor are the only ones allowed to grant nobility to other people then the council members. The Tenoch is commander and cheif of all armed forces when present in the battle, if the Tenoch is not present in the battle, the highest ranking nobel will take command over the troops. Any commander present must adhear to the Tenoch, if a commander under the Tenoch acts recklessly it will be seen as treason no matter the rank of the commander.

Every government recognized citizen of Zefrania is allowed to form their own political party with some exceptions:


 * Far right/Facist Parties
 * Genocidal Regimes etc.

The highest members in the government


 * 1) Tenoch [King of the Zefranians]
 * 2) Chancellor
 * 3) Duke/Prince
 * 4) Council
 * 5) Governor/lord
 * 6) Vizier
 * 7) Politician

Citizens
Citizens of Zefrania has the following rights.


 * 1) Posses right to ownership
 * 2) Posses freedom of Speech
 * 3) Posses freedom of movement
 * 4) Move to another country after notifying the Chancellor or Council member
 * 5) Create a new guild in any city except for Farmers, Fishermen, Merchants and traders.
 * 6) Leave guilds at any time as they please and dismantle guild with less than two members.
 * 7) Limited religious freedom. Limited religious freedom means, you are allowed to worship your own religion in private, but attempt of conversion of Zefranian Soil will be counted as treason against Lux.

Citizens of Zefrania must:


 * 1) Pay the taxes demanded of the settlement the citizen lives in.
 * 2) Be registered in any guild or military establishment. Following the "Military Reforms Act of 2021".
 * 3) Adhear to all laws and legislature established by the ruling body.
 * 4) Serve as a part of any local militia called by the govenor, general or Cheif Commander in their city, and protect it, and their property, in case of an attack.
 * 5) Worship and honour the Goddess and Patron of Zefrania Lux in public.

Nobility
The Zefranian constitution defines a noble as

"A citizen whom has acquired the title by either the Chancellor or Tenoch.."

Any citizens can acquire the title of noble. Either through the democraticly held election each month for governor and council member, or by being granted nobility by the Tenoch or Chancellor. When granted noble you will also be known as what ever your choice is, duke, prince etc. (Except Tenoch, king and other government roles that might be misunderstood by new citizens.)

The rights of the nobility are, in addition to the rights of citizens possess, are as follows:


 * 1) Exemption from Taxes
 * 2) Assume the role of commander if no other authority is present
 * 3) Possess land
 * 4) Have recidence in more then 3 cities
 * 5) Be given the right to use their land for economic activities, farming etc...
 * 6) Exemption from having to be part of any guild or military

The duties of a mayor are as follows:


 * 1) Serve in the military if it is deemed necessary by the government
 * 2) To posses military equipment, either prot 4 diamond or netherite
 * 3) If they are governors or mayors, possesion of a local militia force
 * 4) Enforcing state and nation laws in town/state
 * 5) To adhere to any legislation or law of the state
 * 6) Has to worship Lux

Noble Ranks

Tenoch = King of the Zefranians

Chancellor

Duke/Prince

Governor

Noble

Political Alliances
Zefrania hasn't had that long to establish many political alliances yet. Though they have some.


 * Political Alliance with Solisios
 * Flourishing alliance with Vanyr Union
 * Political Ties with Akratia
 * Political Ties with Lennox

Religion
Main article: Lux

The Federal Kingdom of Zefrania takes their religion of Lux and the maintenance and protection of the religion in their country very seriously, which is why spreading of personal religions will lead to severe punishment by the nation. The Luxites believe in the Sun goddess, Lux. And the Void god, Tenebris.

Zefranian Military
The Military of Zefrania has a clean record of won battles, is one well organized army in being centralized with the government focusing on this one division. Considering the army doesn't hold much manpower, instead the government is focusing on each single troop at least having diamond armour, diamond sword, and a shield. At one point the Zefranian military would distripute netherite swords, but as this would cause the economy to struggle the project called "The Armed Forces Act of December" was swiftly halted and considered a major economic and militarily blunder. Since then the military has won one battle. The military's main equality is how quickly its able to recover, with a general staff of well disciplned officers, mainly trained in moving fast and striking decisively. This has paid off in many ways. The army is also build up of local militias, making the army a little scattered, but the people fighting know each others well, knows each others weaknesses and strengths, making comradery a source of morale to keep on fighting the enemy, to sacrifice themselves for the people they have befriended. The "main" militia is the Acodon Militia, its a well experienced well geared out force, and is in many ways considered the pride of the Zefranian army.

Army Ranks:


 * Field Marshall
 * General
 * Lieutenant
 * Sergeant
 * Recruit
 * Militia Member

Zefranian Royal Navy

The Zefranian Royal navy exists, but has no ships, the soldiers on land also operate on sea. The government has no where to store these ships, but has chosen to establish a naval force for future operations and tasks. Three vessels are under construction, the fleet is called "Fleet Behemoth". The two ships under construction are the:


 * ZRN Acodonia (Flag Ship)
 * ZRN Victorious
 * ZRN Conqueror