Sylphariel'Lin

Sylphariel'Lin, also known as Syl or by her Yirsi-given name, Elyawari, is the bastard daughter of Vatilytan Valenar-Rezuraia, and a newly discovered member of House Rezuraia. Following her father's murder at the hands of the Heartist Cultists during the Battle of the Heart of Zeladar, Sylphariel has travelled to her ancestral home of Anglunia, to join the fray against the returned god Zeladar, and to avenge her father.

Early Years
Sylphariel'Lin, or Syl, as she is typically called, was born in the Cloudscraper Peaks, the home of the reclusive Dragonkin race, which lies to the far north of Mirau. Her mother died shortly after her birth, from a mysterious illness that was rampant in the Peaks at the time. As her parents were never truly married, Syl is considered to be a bastard, but when called as such, she has a tendency to react with furious violence. For her first five years of life, Syl was raised by her father, her mother, who's identity is unknown, having died shortly after her birth from the plague known as the Blightwind. However, after the start of the Anglunian Civil War, Vatilytan, who worried that his daughter would be used against him, hid the young Syl away in a orphanage, giving her a Rezuraia royal crest, with her Yirsi name, Elyawari, inscribed in its metal, as proof of her identity. Following her father's departure, Syl spent the next eleven years in a Dragonkin orphanage, raising herself, leading to her becoming increasingly self-reliant. Due to her grandmother, Sylpherniel'Elin's status as an exile, and the death of her mother, Syl was deemed one of the Clanless, a group of outcast and exiled Dragonkin, who were forced to live either in the frigid wilderness around Dragonkin cities, or in slums. Growing up, Syl built a kinship with others of the Clanless, as well as nurturing a deep hatred towards the Dragonkin who ostracized her and her peers. A savant with blade and bow, Syl taught herself how to fight, training diligently for years, using her skills to defend herself and her Clanless brethren. In the summer of 201, Vatilytan, Syl's father was killed in a sacrifice by Heartist cultists, who used his death, as well as the death of eleven other Aternians to return Zeladar, the forbidden goddess back to life. News of his death eventually made its way to the Cloudscraper Peaks, where a furious and distraught Syl made a blood oath, a ancient Dragonkin custom, to avenge her father against the Heartists who killed him, as well as the god they served. Departing immediately, Syl travelled to her father's homeland of Mirau, to join the fray against the Heartist cult.

Battle of Isaz:
Following the disappearance of the Yirsi king, Yinower Eliyawin-Nuwan, a counsel known as "The Moot" was called, in which the various peoples of Anglunia would gather to elect a temporary rule in his absence. Hoping that this meeting would result in action being taken against the Heartists, Syl attended the meeting. However, she was disgusted to find that instead of working towards defeating their foes, the assembled nobles were all plotting and scheming, fighting amongst themselves while the nation fell to ruin around them. Attempting to leave, Syl was stopped by a group of Heartists, who had arrived in Isaz, ambushing the gathered Anglunians, slaughtering many in mere moments, the few remaining guests, including Syl, fighting furiously for their survival. Despite mortally wounding several of her foes, the Heartists, empowered by their god's blessing, refused to die, defeating her with their supernatural strength. In a attempt to escape, and to aid the others who remained, fighting for their lives, Syl goaded several of the Heartists into a chase, leading them away from the other guests, using her gifts to evade capture or death. After a long chase, In which she believed that she had lost her pursuers, Syl stopped to regain her stamina, only to be ambushed from behind, a Heartist cultist plunging a dagger at her heart, mortally wounding her. Left for dead on the side of a road, Syl would be found by Torinn Delmeirev, a Draaken Onsyr, who recognized her as Dragonfolk. Taking her to Ashenvale, Syl would be tended to, before awakening in the unfamiliar city. After waking up, she would meet Torinn, conversing with the Draaken, who Syl felt a measure of respect for. In this exchange, Torinn would aid her quest, as well as offering her insightful advice, regarding her conflicted and muddled identity. Syl would grudgingly thank Torinn for saving her life, before setting out again, using the information he had given her to further her quest for vengeance

Appearance:
Syl is a Mixed-Blood, inheriting features from both her Dragonkin mother and Half-Blood father, and her father's Yirsi side. Being more Dragonkin than Yirsi, her draconic features are far more pronounced than her fathers had been. Unlike her father, she is able to breath fire, a gift that all dragonkin posses, although her fire is weaker than most, due to her Yirsi blood.

Physical Appearance:
Syl is of middling height, as Dragonkin and Yirsi share a similar stature. She has a slender build, which displays her lean, lithe strength. She has grey eyes, which depending on the light (and perhaps her mood), can appear to be shades of silver, or the color of a looming thundercloud. Her hair, like her father's, is curly and raven black, a color not normally seen in Yirsi, which she wears free and unbound. From her Yirsi blood, Syl has sky blue skin, and sharp pointed ears, as well as the blue blood customary to the race. Her much more prominent Dragonkin heritage shows itself in her dragon horns, which coil elegantly from her temples, the silver scales that run in sharp, arrow like patterns across her body, and the smoke that she exhales when frustrated or distressed. Like all Dragonkin, she has a set of sharp canine teeth, and a sinuous tail, which is covered with the same white scales as the patterns across her body. Syl dislikes the finery and other such clothing nobles wear, and typically is seen wearing Dragonkin garb. She wears a wrap made of a roll of thin leather strip over her upper chest, and sturdy black leather trousers, made with unknown methods to be as soft and flexible as cloth.

Personality:
Personality wise, Syl shares many traits with her father, although she tends towards extremes. Chief among these shared traits is her instinctive defiance, particularly towards authority figures. However, unlike her father, who was capable of following orders in some circumstances, Syl adamantly refuses to be ordered about, particularly if she does not agree with the orders given. Syl is also extremely passionate, bursting with emotions, which often influence her decisions more than her rational mind. This is not to say that she is unintelligent, however, as when not ruled by her passions, Syl is keen-minded and crafty, with a wit as sharp as any sword. A extremely talented warrior with both bow and sword, she tends to be easily provoked to violence, her hot-headed temperament often leading her to confrontation. Syl is slow to forgive, and often holds grudges for years. She is also extremely loyal, to both her family, her people, and those few who she calls friends, fighting with the fury of a feral dragon on their behalf.