Twin Dragon

Not to be confused with Draconism.

The Twin Dragon belief is a religion that may or may not originate from the Aurlûnor Velande, with it's actual origins being unclear. The core philosophical nature of the Twin Dragon is of universal order, harmony, and certain senses of legalism. The ideal stems from the concept that everything follows a certain natural order, and such natural order is to be obeyed; else, it will lead to catastrophic results, which reflects negativity among it's peers.

Only the Aurlûnor Velande has the Twin Dragon faith as the official religion. Elsewhere, it makes a large minority in Ryzan, with former Tsar, Jacob Owl being of the faith, and multiple smaller pockets elsewhere across the world. It is also the official belief of Lucius von Savras of Andorn following his marriage to Velereth Sareariel Lelya-Earcala. As of the August 2021 Census, Twin Dragon made up 2.7% of the world population adhering to the faith. The two most holiest cities in the faith is Lhûmar and Sachómar.

The Twin Dragon Calendar can be found here.

History
''"As the God-Empress of her realm here, anyone in the Aurlûnor Velande must adhere to the Vale Mandate and of Twin Dragon. Else they face severe retribution, for attempting to throw the mortal realm of Celeia out of balance, while in the presence of the Celestial Matron." - Jack Stoneworks.''

It is unclear where Twin Dragon truly originated. According to scriptures that has been written, Twin Dragon apparently is far older than it is believed to be. Although Rathnir historians conclude that Twin Dragon is over 900 years old, scriptures usually date the faith back even further to over 14 billion years, years before the formation of the world that Celeia (the world) resides in. There is no estimate on who was the original founder of the faith, or who truly wrote the scriptures that are piled in the libraries of the temples, as even some scriptures are in unknown languages not belonging to the world, or not seen on either Rathnir, Eldham or Jagdas.

A proto version of the religion, supposedly first appeared in mentions of an old Almadorian Chronicle known as "Celestialism", spread around by a woman simply known as Vinimanis. According to records, she was a former priestess of the Almadorian Pantheon of the Goddess, Galariel, who would one day, see Galariel in her dreams, as what would become known as the Moon Dragon, Lyn, in her true form, and would hear "Prepare.". These strange wordings, lead to believe that soon, the ongoing warring states period would end through a divine leadership, and would see an end to the hundreds of years of chaos that fell out from the Kingdom of Almador, eventually restoring it into a balanced state. Although these records are quite vague, Sareariel does recall Lyn talking about this woman, and her impact on the eventual decline of the Almadorian Pantheon, and the rise of Celestialism in the region. Sareariel even remembers Celestialism in Dun being heavily practiced, hinting that Twin Dragon could of been adapted from this.

Upon descendance of Sareariel as the Celestial Matron, mentions of Sen and Lyn, as well as many other beings from her ascendency were mentioned, including meditation, as well as the systems of harmony, the Vale Mandate, the cultivation of ones soul, and the various elements of the universe. Philosophers in the Velande such as Gu Yong, an Aurlûnoren Human, would largely attribute this credit the successes of Sareariel's campaigns to the warlord states of the former Kingdom of Almador, using her supposed new found powers of divinity for benevolence. In one instance, a minor state known as Vallor, suffered from a terrible famine that struck their countryside. Their King, Hu Yuan, would ignore the pleas of his people, and would feed himself the entire stocks, locked up in his palace. Sareariel would use her magic to miraculously heal the crops, and they would grow ridiculously fast, and extremely healthy. As a result, the people would hail her as the Celestial Matron, and would see Hu Yuan deposed, easily conquering the region without a fight. There was also an instance in recent times where a tree-destroying cult known as the Kellerists, burnt down most of the forests in the Aurlûnor Velande, causing famine and hunger throughout Nir Province. Sareariel would use a special magic known as the "Divine Rift" to transform the swamp into a jungle, resulting in the sky becoming much clearer, and the surrounding region becoming more fertile for farming large quantities of rice.

Creation Myth
The creation of the universe is one of the most mysterious things that even the Sages question. No one knows where the beings of the Vale, the beings of the plane, even managed to become, existing. The stream of light across the Vale, is the first thing that was ever created. There is a rumored source that is simply known as "The Vale's Center", in which, the path is said to diverge in all directions, rather than going a simple line. It is improbable to truly visit The Vale's Center, but it is said to hold the answer to life, the universe, time, and everything that has ever existed.

Upon the creation of the Vale, two beings would emerge, the King of Darkness, Momag, and the Queen of Light, Lothra. These two would go on to create the realms of Momaganon, the realm of Darkness, and Lothranis. Following their creation, the Plane Sculptors would be born, beings which adore creativity, and wanted to make their own worlds. These sculptors would however, fall inlove with their creations so much, they would dissolve their bodies. With each dissolution of their bodies, many streams from their remnants would flow through the Vale, creating Vale Streams, which would create many beings, and what people come to known as the "Five Mortal Elements" of Earth, Fire, Water, Wood and Metal.

Unfortunately, this creation would come at a cost. As stability continued, the balance begun to drift, starting to cause people to succumb to some kind of strange taint, which would turn them into what we known as "Wraiths", beings that seek to interrupt the course of balance. As a result, the realms of Light and Dark sent their top generals, Astaera and Huayin to begin a harmonization campaign to stop the spread of inharmony. Though, a simple directive would turn into a rather dangerous situation. Both would start to stray away from their goal, and became corrupted by the inharmony, going rogue with their more extreme sides of Order and Chaos awakening.

As a result of this, the Guardian Dragons were created, two for each stream of the Vale in order to protect it. This is where the core religious name, "Twin Dragon" comes from, as two Dragons always fly overhead in the night sky around the Sun and Moon, to ensure the realms keep moving. Eventually, the Guardian Dragons would notice that they themselves would not be enough, and thus, created the Celestial Matrons, which became known as the Plane Mothers, sent to create an Empire out of the varying warring factions in order and in hopes, that they will bring forth an ideal known as the "Vale Mandate", which promotes true balance for all life, else may the universe fall into inharmony, and out of natural order.However, the "Ideal Stream", known as the Celeian Stream was created. With it, the realms of Naicador, Talandor and Celeia would be created. Unfortunately, Naicador would be completely destroyed by Huayin during her tirades of the Harmonization Campaign. Due to it being an elven origin, the many texts of Twin Dragon usually believe that the Celestial Elves (Lhûren in many of these texts) are descendants of starlight, and dragon scales, created from the Guardian Dragons of the Celeian Stream, Sen and Lyn, being the first on the planes of Celeia before any other being. Modern Twin Dragon texts do mention humans as being the second youngest race, created as a way to counteract the elves to ensure that they do not make the same mistake as the other beings of the Vale did, and become wraiths. Later, many other beings would be born as well. The superiority complex of the Lhûren would however, became overtly ambitious, and would carve out a massive kingdom known as Almador. It would later split into varying factions, until one day, a beam of light would appear. The Celestial Matron, revealed to be a warlord by the name of Sareariel Lelya-Earcala, appeared and ceased the warring factions, unifying the Lhûren under her divine care, and from there, the Aurlûnor Velande would be founded. And with hopes of the Dragons, that her empire will bring forth a Global Vale Mandate.

Principles
The key principles and teachings of Twin Dragon, is that all life, light and dark, even those that are deem "Good and Evil", have a purpose, and must be respected. To achieve true balance, one must reject the concept that Light means Right, and Dark means Wrong, and that all beings, even divinities themselves, are imperfect, and that true perfection can never exist, for it would make a being unbalanced. The teachings that every being has their advantages and flaws, is the pathway to true balance, and the one who understands these values, understands reason, and logic.

Each person has a soul, that takes a journey known as the "Path of the Soul", which is the pathway to become a true immortal, being able to live forever should they so choose to. The cycle of a soul always involves itself going through a different lifetime. Newer practitioners do not understand that their body is merely a shell that contains their soul, but with their shell, can become something greater with it. While they do not retain memories of their past life upon beginning the journey, as time progresses in their meditation, and they keep on the path, they will eventually become immortal. By their choice, they may either ascend, leaving their shells of the mortal world behind to discover if their soul is of Light or Dark, or they may remain on the mortal plane for an infinite amount of time, and learn everything their plane has to offer, both old and new. Should the soul achieve true balance, the need for such forms are unneeded, for they may take shape of anything in the mortal world if they so choose, or start the cycle anew.

The Five Elements of Fire, Water, Earth, Metal and Wood of the Mortal World, also play an important part in the daily life and cycles of the many beings of the planes that they inhabit. Each being is born with a specific element, and must learn how to resist and overcome the cycle, how to balance the elements, so that one may feel empowered with the way of the mortal realm. Once a spirit transcends to the Vale, they will come to understand five new elements, Astral, Void, Soul, Light and Dark, which are also known as the "Vale Elements". Once an individual understands the elements, their grasp and knowledge of both the Mortal Realm and the Vale starts to become more clearer, as their mind is blocked less by cloudiness, and more so on reason, and truth.

Holidays and Rituals
The Twin Dragon religion partakes in an important ritual known as Dragon Day, which happens every June 20th and December 21st. This is a celebration of both dragons respectively. Dragon Day in June is celebrated with sun cakes, which are made out of peaches, with many things associated with warmth, gloom and the greatness of summer, while Dragon Day in December is celebrated with cool, soothing and calming themes of winter. Moon cakes are served, and many foods that are resembling winter.

Matron Day, in which the very day the Celestial Matron of Celeia descended is also celebrated. This day usually is quite grand, as many temples put up purple banners in her resemblance, and depicts arts to her, as well as the various loyal worshipers of the faith. Heroes, sages, and the like are depicted in statues. Some minor, some major. In addition, the Velereth gives away parts of her personal belongings to the common folk as well as food as a symbol of benevolence, and balance.

A major holiday is the New Years celebration, in which every 12th of February, a new year is declared, and is a massive celebration. All over, flying lanterns and varying other semblances of festivities are seen. Performances are seen in various forms, such as levitation, fire-breathing, or other forms of talents that always seem to bring something new to the table.

Marriage
A Twin Dragon Marriage is usually celebrated depending on ranks of society. The lower class marriages are usually cheaply celebrated with a few instruments, claps, and throwing of flowers, as well as some dances. Within the middle class it depends on where you look, with some of them being more grander than others, and are usually celebrated at a shrine of one of the gods that they are dedicating the wedding to, or an auspicious spot. Upper classes are usually more private, with their celebrations having much better access to entertainers and instruments, while the Imperial family shows it all off on the streets, going to the Temple of the Divines, and then out toward an auspicious location, which would be converted into a beautiful marriage platform, and a statue dedicated to the Gods of their choosing as their witness.

The wedding consists of vows between the two partners, in which they place a flower of a different color in each others heads, and exchange a jade ring (depending on how rich the person is). Sometimes it's a bit more with flower crowns and such. The two must then bow to their respective God, and when the Priest or Priestess officially unionizes them, they may kiss, or whatever equivalent.

Opposition of a wedding is only allowed if there is a good enough reason. It is usually considered extremely disrespectful if their reason is not valid enough, and have lack of evidence to back up their claim, and can usually lead to expulsion of the guest from the wedding, but it is not against the law. An Imperial Wedding opposition is not allowed by anyone except by the heiress of the dynasty, and it is considered a capital offense to oppose the Velereth's wedding, with punishment up to execution should the opposition be deemed extremely disrespectful toward the Velereth and her partner.

Polygamy is allowed in the Twin Dragon religion, and it is often practiced by upper classes. In the Imperial family, the Imperial Harem is known as the Dragon Harem, and all future husbands or wives are called Dragon Husbands or Dragon Wives. The type of male or female that is married into this harem are of a varying range, some being lowly peasants the Velereth found attractive, or upper nobles that are usually married into the harem for stronger relations. Often, the treatment of the harem depends on how the Velereth wants to treat them, with some not allowed to leave the palace grounds without an armed escort or permission from the Velereth to having much freedoms, being allowed to head back to their home or anything they wish, as long as they visit the Velereth often. Should the partner be of a foreign family, or have ranks of nobility in that country, an arrangement is made, and is agreed upon.

It is required that every noble household have a person of the opposite sex as their first spouse, who would be treated as the primary consort of their family. These first marriages are not considered apart of the harem, and are the ones who sit next to them, and have more of a voice and say of what to do in the life of the family. As for the Velereth, she does not have to abide by this law, however, it is seen as going with the Will of the Vale, which is to have a male partner as a primary.

Astronomy
The Twin Dragon faith believes that all planets and solar systems are interconnected to a greater milky substance known as "streams", which believes the solar systems all fall down under a greater part of the Vale Stream, which is seen as a giant path of light. The pathway and stream itself is directionless, and it's actually not known where the stream begins and ends, but many believe that it's similar to a branch of a tree. While the sun and moon seemingly exist, the stars are seemingly all pointing in a direction where the stream starts, even if's shining on the opposite side of the world.

Each world is known as a "Plane", which is basically a planet, but is a dimension of sorts that contains everything that existed.

Naicador
Naicador or Paxia is seen as a large asteroid belt that surrounds Sen, or the Sun, and was said to have been a world at one point, before Huayin, destroyed it, and the world becoming tainted by disharmony. It was said to have been a world that was quite agrarian, with many peaceful peoples who had little desire for war, and conquest, but this is merely romanticized, as little is known about the actual civilizations that may or may of not existed here. There is no known documentation that was given to the Twin Dragon Grand Temple about the varying cultures of Naicador, as it was assumed to have been destroyed during Huayin's tirades. Meteorites that had struck Celeia however, provided some old Paxian lore, with even old blades coming from this world.

Talandor
Talandor, Dagon or the Modded World is a world which is similar to Celeia, with it’s many factions. There is a Celestial Matron on this world, but she is said to be quite hidden and secluded. This world is largely unknown to the people of Celeia, and is said to be ruled by an entity named Yraxin or Enfys. Whether or not the entity is a demi-god or a child of one of the Dragons, it is for certain that one can view the world from a telescope. It is currently the only known world known to Celeia that shines like a blue-green marble much like Celeia.

Celeia
Celeia or the Blue Marble Plane is the primary realm of which all mortals of Rathnir, Eldham and Jagdas reside. As it is the most populated, many refer to it as the "Home Plane". Interestingly enough, the divines appear to be extremely active on this world, with even the Wraiths taking a particular interest in this world. Celeia is regarded as the most ideal of the three to host a plethora amount of possibilities. Beings such as Elves, Humans and various other beings exist on the world, with many warring and peaceful factions, as well as different religious views that are either harmonious or inharmonious, creating a massive rift between the practitioners of Twin Dragon and other peoples.

The Vale
The Vale is the primary plane beyond the others, in which spirits go to when they die or simply had not yet found a world to be born in yet. When one is in this realm, the laws of nature or physics do not behave normally, causing things such as a light-year length dragon or an extremely small creature to exist. Strange plants, vibrant colors, some of which do not exist in the realm of mortals would see, and other sorts, exist. It is often described as a peaceful place, and is considered the most balanced plane in existence. It is home to the Vale Stream, a seemingly-endless and indestructible beam of pure light, which connects every single realm together, coming from a yet-to-be discovered unknown source.

Lothranis
Lothranis exists as the realm of light, where everything positive and peaceful resides, with a small center of darkness that exists as a form of balance that maintains the realm's balance.

Lothranis is known to be a cold, yet pleasant feeling place, with radiant beauty that is described as so beautiful, it could drive a practitioner who just begun meditating mad from overzealous Order. However, this is a mere myth, as even the most unenlightened can visit this realm and exit it without any issues arising, but this is likely stemming from once a person enters, they do not wish to return home due to the peace, serenity and tranquility that surrounds the place. Lothranis is home to over a thousand palaces, each with river streams that lead to a central source which is known as the "Gleaming Lake". In the center, is the main city known as Y'istcx (Y-st-eckh) or Peach Citadel, which is home to Queen Lothra. If one is to leave the thousand palaces, they would eventually enter "The Great Forest", which is a woodland of game and wild animals, which would be a hunters dream. Once exiting, they would find themselves in the "Endless Meadows", a huge grassland that would eventually lead to the center of the world, which is where the piece of Momaganon resides. A portal is said to be encased inside of the fortress, and is guarded by Momaganites. A Momaganite settlement known as "Ast'x" is located outside of the fortress, and is a meeting point for both Queen Lothra and King Momag to see eachother, though neither can touch eachother, as an unstoppable barrier blocks the two. In contrast to Momaganon, and to be expected, Lothranis is strict with many of their laws, and it appears to be an extremely orderly, being firmly unified under Queen Lothra, with all dukes, Kings and Emperors of the realm seemingly unwaveringly loyal to her, with fighting rarely, if not, ever, breaking out.

Momaganon
Momaganon is where everything negative and chaotic resides, with a small center of lightness that exists as a form of balance to maintain the realm's own balance as well.

Momaganon is a hot, volcanic, uncomfortable feeling place, though oddly, not burning or tormenting despite the smell of fear, torment and death surrounds the place. The place is known to have many volcanos, spirals of obsidian architecture, much like a Lava Elf settlement, but above ground. If one is to step into Momaganon, it is said that you would go mad in the matter of minutes from the walings of screams and torture. Though, much like Lothranis, Momaganon can be left and entered as pleased, and can even be toured without feeling any of the after-effects depending on the person. Momaganon has many lava pools, and lava rivers, and much life that would be expected here should be dead. However, this is not the case, as Crimson Trees, and Warped Trees appear to prosper here, seemingly growing from strange funguses. The realm is said to have varying funguses that grows into these trees, each of different color, and providing food. In contrast to Lothranis, and to be expected, Momaganon is a war-torn place, full of varying factions fighting eachother for power in a never-ending struggle for supremacy, The varying factions and kingdoms seemingly shift every month, with the title of "Emperor of Momaganon" also being more of a reward to the most powerful faction, which treats war as more of a game, rather than an actual need to survive. Though this would seemingly be for sport, as the Central Domain, ruled by King Momag himself from his seat of the citadel of "Kor'kavax", acts as a neutral zone for disputes, diplomacy, duels and various other things (sometimes unorthodox and considered degenerate to an outsider's perspective). When time comes to fight a greater enemy, the warlords and generals unite together in a force lead under King Momag with upmost loyalty, but once peace comes back, the usual cycle beings a new.

Should one head into the center of the realm, they will discover a huge circular trench, and across from it, is a pleasant, green fortified monastery, owned by Lothranis, with a portal to Lothranis present, and a meeting zone at the Lothranan Village of "Min'op", though neither can touch eachother, as an unstoppable barrier blocks the two.

Death
The Twin Dragon belief used to bury their dead alongside their souls to make sure that they move on to the afterlife, but this practice would be discontinued following the Red Canal Incident, due to the possibility of necromancy being used by wraiths to create armies and have them march upon the varying cities of the world. Nowadays, Twin Dragon practitioners cremate remains as well as releasing souls out in their most desired areas where they would like to be presumably burred. Very few Twin Dragon practitioners still continue the practice of burial.

During the week of which a loved one dies, all participants wear white clothes, and continue to wear white until the period of mourning ends as a sign of respect to the dead. The urn of which the loved one was cremated in, and later released, is kept by the loved one who scattered the ashes. Breaking the urn intentionally, is usually considered a sign of misfortune and bad luck, but accidental breaking of the urn is usually forgiven by the deceased.

Death is usually not seen as the end to a Twin Dragon practitioner, as one can re-incarnate to continue their meditation into becoming immortal. Often, several life times are taken to achieve the process of living forever, and have a choice to return to the mortal world with a new shell, or to remain in the Vale. However, one will not remember their memories of who they knew in that lifetime until achieving immortality fully.

Deities and Divine Figures
The Twin Dragon faith is full of strange, introquite figures that seemingly appear to be completely tied to either the world of Celeia or the entire universe itself. Various texts appear to revere some of these figures as gods, highlighting more important ones such as the Guardian Dragons and the Celestial Matron as higher beings, while some go more indepth, immortalizing or romanticizing figures that are mentioned by a large group of people, or worshipped as gods, achieving immortality at some point.

Despite their gender assignments by mortality, and what they view, all Vale Beings are infact, genderless, and may change into any gender they wish without any trouble. However, every single being has their own preference on how they appear, and may just appear as such, ignoring the fact that they actually lack gender as a concept.

The Guardian Dragons
The Guardian Dragons or the Twin Dragons, are dragons that often are paired together with the stream in which all beings live within. Each Vale Stream is known to have two Guardian Dragons, with different colors that represent them, and are the ones who secure the stream from all dangers that may enter the stream. In the Celeian Stream, the Dragons are known as Sen (or Aur) and Lyn (or Isil). Sen is portrayed as a Sun Dragon with the color red, and Lyn is often portrayed as a Moon Dragon with the color blue. Since the star is seen as yellow from Celeia, the mortal planes often portray Sen as yellow on clothes and patterns, which is why yellow, red and blue are seen as colors of luxury, and are often expensive and worn by the middle class or above.

The Dragons are said to meet in a sort of a court known as the Court of Dragons, which only the Celestial Matron can communicate with. This "Court of Dragons", is communicated through a special orb known as the Flaming Pearl, which glows a rather strange color. The Court of Dragons is a group of dragons of different worlds that meet together everytime they are called upon, to discuss and give advice. The Flaming Pearl is seen as the only direct way to get their attention, without having to do any sort of sacrifices. They are taken to a different realm, which appears to be a pocket of the Vale, to discuss such matters.

Although Sen and Lyn are portrayed as male and female, some arts portray both as either female or male, depending on which sect of the faith it is, or even both.

The Celestial Matron
The Celestial Matron or the Matron, is a being that is portrayed as a female figure that is said to be similar to a “Plane Mother” or sorts. Celestial Matrons are born from the Guardian Dragons as beings, which almost exclusively appears to be Lhûren, that were originally sent to harmonize the world, and to ensure that balance is bought forward through a particular balance. However, as time went on, most Matrons would establish their own empires, to use for their own benefits, with few becoming ambitious, often forgetting their own true goals, or warping it in a more imperialistic way to further their own ambitions, or even some that would believe that joining mortal games such as bringing factions together into one, was the way to bring balance.

The Celestial Matron is usually chosen, if said person is worthy to being the Celestial Matron, often combining into a body that she may find interest in, which can be at random. Once they merge, the person becomes one, and adopts both the memories and identity, completely merging both lives together, creating new memories that was from the Matron herself, and achieving immortality. Matrons are at first unaware at what happened, since the first thirty seconds of their new lives, they do not remember, but many usually see a shining flash of light, with clouds that would appear out of seeming nowhere, until descending in their respective capitals that would hold a significant influence for what the matron had in mind of what there is to come. Following these seconds, her eyes would open, and assume her new identity as the Celestial Matron, in which the legitimacy begins. The Matrons remember however, one directive, and that is to bring forth the Vale Mandate, which is to achieve true balance in the world that they had descended in, within one life time. No matter what methods may or may not be used, to achieve it, is ingrained in their minds to do so.

The Celestial Matron is portrayed as a hermaphrodite, meaning she has both male and female body party, which is portrayed even in art. The Hermaphrodite part of the Matron symbolizes duality of both the male and female gender, and is sometimes, the matron is seen as the goddess of all living beings.

The Sages
The Vale is home to the Sages, which are said to be the greatest minds in the universe. They were created from the very minds of the creators of the Vale, and had since devoted their life into serving regular people knowledge of the greater universe, and answer whatever questions that may corner them. The Sages play a vital part namely in Libraries or Academies, as they are said to possess the bodies of the hosts of Librarians, Scholars or Teachers to help teach people the ways and mandates of the Twin Dragon religion. They are not regularly worshiped, as they do not wish for any offerings, but rather, wish to teach valuable lessons to those who make mistakes. But even the Sages know that they make mistakes, and sometimes, their words are incorrect and inaccurate, and they will often refresh themselves as such. They are said to never get angry, and are often quite patient, even with the most ridiculous of questions. They are genderless, though many statues depict them as older female or male elves depending on what city.

Queen Lothra and King Momag
These two figures are the Queen of Lothranis and the King of Momaganon, and for their namesakes, is what the realms are named after. Queen Lothra is the aspect of Light, while King Momag is the aspect of Dark. During the early years of the Vale's existence, the two were lovers. But due to their not being able to connect with one another, they could not be together. They would however, come to an agreement, that every hundred years, they would flip a coin, and if the coin was flipped to their favor, they were allowed to perform one aspect of their respective counterpart, which could be either catastrophe or a blessing. This does not only affect the world, but it affects people as well, for one can be born as a hero of the times, and make their country prosper, or a be born as a vicious tyrant, or incompetent ruler, and cause the collapse of their empire or nation. This is to help create balance, to ensure no one gains too much power.

Despite their apparent affiliations, King Momag is seen as a rather fair ruler toward his people with a relaxed way of ruler-ship, while Queen Lothra is more strict and authoritarian, with punishments usually being extreme if they disturb the light.

The Elemental Spirits
On Celeia there exists five elemental spirits, each being a different animal, that constantly shifts every single year: The Falcon, the Turtle, the Serpent, the Fox, and the Pig. In addition, there are five additional elemental spirits that are exclusively of Vale Elements: the Phoenix, the Dragon, the Qivar, the Nalas and the Xasara. Each of these spirits exist around the temple to protect it from dangers and keep it in consistency with the environment. All temples in every city have the same spirit as the city it is dedicated to, with the exception of Lhûmar which is protected by all the spirits. These spirits do not require worship, nor do they require offerings, as the spirits themselves, are said to be the ones nurturing the world, and require no thanks, nor any sort of gratitude, as they are doing it from the grace of their heart due to their love for mortal kind, and it's interest in development. These spirits are never portrayed as malevolent, and are only aggressive if one provokes it through vandalization of a temple, or something under their protection.

Every person who is born in a certain year, is dedicated to a different spirit. Since 0 of the Calendar, the elements started at their default positions of Fire, Water, Earth, Metal, Wood, Astral, Void, Soul, Light and Dark, but in the year 4, they would shift forward by one. The year 930, in which the server begun in the Twin Dragon calendar, was the year of Light.

Huayin, the 74th Demon Warlord
The 74th Demon Warlord of Momaganon, Huayin, is a being who is portrayed as the being of pure chaos, and was at one point, King Momag's most trusted diplomat and skilled negotiator which saw multiple treaties between the Realm of Light and Dark never going to war. She is often referred to by many names, one popular one being Entropy, whom she shares an extremely similar appearance to, and is often mistaken that she is actually the same person. However, unlike Entropy, Huayin acts more like a scheming, manipulative, and far more crueler person who seeks to etch her own power to bring Chaos to the entire universe rather than out of boredom, and is described to be the opposite of Entropy personality wise, who acts more or less berating, and seductive, rather than childish and teenager-like.

Huayin's first mention was in the "Journal of Paxia", a collection of burnt pages which speak of a "horned woman" who tempted a warlord to become something even further than what they had, and caused chaos in the peaceful world. As the bloodshed went, Huayin would proceed to use them to destroy the world of Paxia. Many believed this was her first time that she caused enough chaos to destroy an entire world. Huayin would also have multiple encounters with the current Celestial Matron, Sareariel Lelya-Earcala, with two times, being seduced by her, resulting in her bedding her, as seen in the book "Huayin's Temptations", and is said to be responsible for the Red Rains in October of 940ACA, as she is reported to have been seen by Sareariel on multiple occassions.

Huayin's misportrayal of Entropy has caused many that she was slain by Athaz the Traveler or simply known as "The Traveler". Nori and then Dragon Regent, Sel Leyla-Earcala would witness the final battle against the supposed Huayin in a dimension known as "The End". Since then, whatever was seen of Huayin, was thought to have been some kind of strange illusion left over from her essence that was spread throughout, and many believe that she is actually dead, other than Sareariel, who believes shes very much alive. Unbeknownst to them, Entropy and Huayin are infact, two different entities. However, Entropy did made a seemingly quiet alliance with Huayin to "troll" Sareariel just for fun. Huayin however, would take this "troll" too far, by using it to actually terrify Sareariel during the Blood Rains, since she believed this would be a delightful time to bring chaos and discord to the denizens of Lhûmar that year.

Astraea, the 264th Light Crusader
The 264th Light Crusader of Lothranis, Astraea, was at one point one of the Queen of Light, Lothra's most valued crusaders. The blade of the Light Crusader, is said to have cut through even the toughest metal, and was said to slay deities themselves, infused with the power of Lothra herself. Despite her number, Astraea was the left hand of Lothra, and would be sent out on the most dangerous expeditions to ensure security of the Realm of Light, and to assist the Realm of Dark when Harmonization campaigns were called upon. However, as Astraea and Huayin, who were both on a Harmonization Campaign together, they were corrupt by the Wraiths, and Astraea would stray from her goal of protection, into creating an endless crusade against Chaos, hype increasing her Orderly side by over an infinite value, causing her to go mad, and start slaying any sort of "evil" that she could find. Her end goal is to eventually stop time itself, which is the ultimate source of Chaos, and bring forth an absolute grip of Order to the Vale, and all of existance.

Presently, it is not known where Astraea is, but it is said that she is very much likely present on Celeia, portraying herself as a potentially powerful deity and inflicting minds to go forth on a quest to bring Order in her name. This being she may be the voice of, is likely Solaris of the Soleannen Faith, as according to Sareariel in her interactions with Hazel McSpiegel, the voice is influencing her to do these various things in his name, which is very much a Asterea thing to do, so that together, they may bring true Order to the world. Out of all the beings, Astraea is not well understood, as unlike Huayin, she does not try to make herself known, preferring to use others as her own way to communicate.

The Vale Mandate
With all faiths, there is always an end, including the end of discord, the end of inharmony, and the eventual end of the Wraiths. The Celestial Matron's purpose is to achieve something known as the Vale Mandate, where absolute balance is achieved, and both light and dark, chaos and order, are perfectly balanced together into a utopic universe, in which duality is the norm, and beings live in a peace. It is said, that once the Vale Mandate is in order, the Celestial Matron ascends to the highest form, one that is even higher than immortality, the Dragons themselves, and the universe, becoming a dragon herself, and becomes the universe itself, to ensure that never again, the universe becomes unbalanced, and an an usual permanent peace is established.

However, the Vale Mandate is not truly understood, as it is a goal that no one has ever truly achieved. Some theologians argue that the Vale Mandate is only used to strengthen the legitimacy of the Celestial Matron, and that it only applies to her empire, and hers alone, and completely disregards the outside world. Most Matrons however, would seem to have their own points of view. Sareariel for instance, views the Vale Mandate as a binding code of law, which every being must follow. But unlike most other codes of law, the Vale Mandate is not in written word, but through a universal telepathic form of remembrance, directly linking from the Celestial Matron's mind, and permanently implanted in all beings, which explains the existence of different faiths such as Soleannen or Lux, and the fact that beings such as Entropy or Athaz exist.

The Grand Temple
The Grand Temple is the political and institutional side of the Twin Dragon faith. The Grand Temple functions to maintain and function temples, shrines and monestaries throughout Rathnir, Eldham and Jagdas. The Grand Temple acts as an independent entity from it's primary host, the Aurlûnor Velande. The head of the Temple is the Celestial Matron, who oversees everything.

Orders of the Temple
Multiple orders exist in the Twin Dragon religion to help keep harmony in the world, and pledges to whichever deity they prefer to enforce balance in the world should need be

Guojiang Harmonizers
The Guojiang Harmonizers are a religious order based in Syltör that is made around the religion of Twin Dragon. They have sworn to serve the Celestial Matron, acting under the laws mandated both by the Grand Temple, the Twin Dragon governing body, and their own. They act out of their Fortress-Monasteries, of which there is currently only one of, Astrakane. They believe of the need of balance between light and darkness, and between Chaos and Order. For now, they strive to bring order to the world, as they see it is dipping dangerously into chaos. The Guojiang Harmonizers also dedicate themselves in the pursuit of honor, as they believe honor is a balance between Chaos and Order.

Sects
Multiple sects of Twin Dragon exists throughout the world of Celeia, with many having different ideals, but seemingly link to the main Aurlûnoren branch of it.

Aurlûnoren Sect
The Aurlûnoren sect is known at the more theocratic sect of Twin Dragon. Although following the principles of the faith, it is believed that the Celestial Matron rules through divine right, and therefore, her authority should never be disrespected, else may they face their divine wrath. Despite their best efforts however, statues of the current Matron on Celeia are outlawed in the two most holiest cities, which both lie in the Aurlûnor Velande.

Andornic Sect
(leaving this to brain or something)