Slimerion Race

The Legend of The Verdant Isles, or Natural Evolution?
The belief of the Slimerions is that they came to being on a lost continent known as the Verdant Isles. The Verdant Isles are said to be one of the most beautiful and lush places in all of the world. The oldest Slimerion tales tell the story of the heart of the Verdant Islands being a magical celestial body, deep within a massive cave. One day, the mobs known as the Slimes ventured deep into the caverns by accident and came into contact with the celestial body, who seemed to be sentient. The celestial being used sorcery to transform the slimes into a humanoid race, who eventually left the cave and populated the Verdant Isles with hundreds of Slimerions.

While that story is an important piece of folklore in the Slimerion culture, others believe that the Slimerions came to be after a long process of evolution. The Slimerions very clearly must have evolved from the Slime Mob. Some scholars believe they might have evolved in a remote region of Jagdas or on an island off the coast of Jagdas.

A third, much less popular theory has sprung up in recent times that explains that, since Slimerions do not multiple like the Slime Mobs (See: Slimerion Biology), the Slimerions are likely the result of a fusion between a Slime and a humanoid race as the result of magic or scientific experiments.

History of the Slimerion Race
The ancient history of the Slimerion race is fairly obscure, but the oldest evidence suggest that Slimerions started off as somewhat primitive, being isolated and confined to wherever they first appeared in (Maybe the Verdant Isles, if you choose to believe in such a place). They developed a culture based around nature and mysticism, believing in gods representing the characteristics of the world. However, this religion is considered to be long abandoned and details on it are scarce. The exact proper name of this religion is unknown, but scholars refer to it as Ossilirism. At one point, texts suggest the Slimerions would have a civil war. There are two theories as to what this war was fought over: either subracial conflicts or debates over nature vs. industrialization. Both of these theories have evidence supporting them, and perhaps it could have been both.

Eventually, the Slimerions would either: A. sail away from the Verdant Isles and find Jagdas for the first time or: B. Leave their home region and explore the greater world of Jagdas (depending on if you subscribe to the tale of the Verdant Isles). Most scholars believe the Slimerions who left were those who lost the war, thus being forced out of their homelands. The Slimerions mainly settled in wooded areas and coasts, and their interactions with the other races already established in Jagdas ranged anywhere from peaceful and/or friendly, indifferent, or even downright hostile in some cases. It is known that Slimerions were treated the best in the far East, but faced the most hostility further West. The Slimerions had much pride in their culture and identity, but never established any sort of Slimerions empire within Jagdas. They chose to assimilate within the already-existing societies. This part of Slimerion history becomes much less obscure to historians, as we have many texts, accounts, and artifacts of the Slimerions who lived during this time.

Eventually, with the rest of Jagdas, the Slimerions would migrate to Rathnir. Later, some Slimerions would end up migrating to Eldham as well. Most Slimerions ended up in the Akratian Peninsula. Effects of this can still be seen today, as piracy and merchantry are both common jobs for Slimerions. Unlike in Jagdas, Slimerions faced much more general prejudice in the Akratian Peninsula, and were constantly displaced due to war. Once Tortuga was founded, many Slimerions moved there seeing as how it became a cultural melting pot (for better or for worse). For a while, Sparwood had the largest Slimerion population, but today the Slimerions are spread thin through Rathnir and Eldham (note that most Slimerions have found themsleves in Rathnir, with very few in Eldham), being a very small minority.

The Rathnir Slimerion League
The Rathnir Slimerion League (R.S.L.), also known as the Ðorritalt Albœtûm Estora, is an organization founded by Xenythios Norvosio Arraki, a Slimerion living in Rathnir, that seeks to restore and retain the fractured history and culture of the Slimerions. Their mission is to protect the culture and legends, conduct scholarly research on the lost Slimerion religion, become representatives to the Slimerion race and culture, and connect Slimerions across Rathnir. They also seek to find Slimerion mayors to help create cultural hotspots for the Slimerions.

Physical Characteristics
Slimerions are humanoid slimes. They have tough yet jelly-like skin that is very smooth on the outside. Their skin allows them to take hits with less pain than others. Slimerions have a wide range of skin colors, ranging from shades of green, to blue, to purple, to even orange, etc etc. The change in skin color can be attributed to the environments and regions Slimerions live in. Unlike the Slime Mobs, most Slimerions do not have translucent skin. For those that do, it has been contributed to a rare genetic mutation. The Slimerions are usually about average height and have builds similar to that of humans. Their bodily functions work in many of the same ways as humans, however, their organs require less energy to function are are more compact than that of a human.

Slimerion Biology
Slimerions require less rest in general when compared to other races. However, Slimerions have to eat more food than other races since they gain slightly less nutrients and energy from food. When a Slimerion eats, the food is broken down very quickly within the body. The speed in which food is broken down may contribute to the lesser amount of nutrients gained. It has also been noted that Slimerions have a faster reaction to alcohol, thus getting drunk faster, since their organs are not as effective at cleaning out and filtering alcohol. Slimerions have been found to have skin that heals faster and better, but their organs, if damaged, take longer to heal. Because of this, drugs negatively impact Slimerions far worse than other races. Slimerions do not have normal blood, and do not bleed from the first layer of their skin. Instead of blood, they have a thick ooze that flows through their body. Some scientists believe this contributes to a Slimerions healing properties. Unlike the Slime Mob, Slimerions do not possess the ability to reproduce by splitting off into multiple other (smaller) organisms.

Lifespan
The average lifespan for a Slimerion is around 130 years of age. This could be contributed to the healing properties of their natural biology. It has been noted that Slimerions who do not take proper care of their health and their bodies can potentially lose up to 30+ years of their life.

Cultural Characteristics
Slimerions have been known to often pursue jobs in academic and scholarly fields. After the Jagdas migration, many Slimerion immigrants became sailors, merchants, pirates, and even took up creative jobs like writers or bards. Despite Slimerions not being known for any particular warrior culture, Slimerions have been known to make fair soldiers.

Slimerions have developed their own culture of food, music, clothing, and language. The cultural and native tongue of the Slimerions is Slimirakii, which developed in the ancient era and was modernized in Rathnir and Eldham. Socially, Slimerions are known for being peaceful and content folk, often going about their day-to-day and keeping to themselves. For this reason, not many Slimerions are known to be politicians.

The ancient Slimerions even had their own styles of architecture, favoring large, natural structures that were layered and often included terraces, gardens, water systems, and ornate designs. They have been noted for their extensive use of the ziggurat.

Folktales and oral tradition are important to the Slimerions. They have many stories based around what is believed to be the Gods of Ossilirism, celestial bodies, the Verdant Isles, and the conflict that took place there. Some Slimerions still hold on to their ancient mystic beliefs, and engage in the practice mystic arts. Slimerions are spread throughout Rathnir and Eldham, and do not have a single region where their culture thrives the most.

Sub-racial Classifications
Today, the topic of Slimerion Sub-races are often glanced over, especially by Slimerions themselves, but some Slimerions still identify more specifically with their sub-race instead of a broad generalization. Only two Slimerion sub-races are known to have conflicts (albeit, very rare disputes) in the modern age, those being the Ashland Slimerions and the Duneland Slimerions.

Highland Slimerions
Known for having pale, light-blue, purple, and white skin tones. They come from snowier and colder areas of the world. Highland Slimerions are said to be the best warriors of the Slimerion race, fighting with ferocity and brutal intensity. They usually live in smaller towns and are social within their communities.

Midland Slimerions
These Slimerions generally have green and light-yellow skin tones. They come from jungle areas, forests, and plains. These Slimerions are said to be among the most creative and critical, being excellent scholars, scientists, and writers. They are probably the most outgoing and common type of Slimerion.

Duneland Slimerions
Duneland Slimerions usually have orange and dark-yellow skin tones. They come from hot areas of the world covered in sand and dunes. These Slimerions are said to be some of the best merchants, engineers, and inventors in the world. They are known to generally travel all across their region, and are typically nomads.

Coastland Slimerions
These Slimerions have dark-blue skin tones. They come from areas on the coasts and next to large oceans. Because of this, Coastland Slimerions have a reputation as amazing sailors, but also a notorious reputation as thieves, bandits, and pirates. They are known to try to act intimidating in public, but also have a soft spot for alcohol.

Ashland Slimerions
These Slimerions can easily be recognized by their gray, black, and red skin tones. They come from hot regions and have developed these skin tones due to constant contact with lava, fire, smoke, and ash. Ashland Slimerions are known to strongly hold on to the mysticism part of the Slimerion culture, and have a reputation of being very reclusive and strange.