Anglunia

The Kingdom of Anglunia is a tetrarchy situated in the mid-west of Eldham, on the continent of Maccanar and covering over half of the peninsula Mirau. Anglunia is also a part of the Western Central Union. It is ruled by the four Great Lords, the current ones being QCoffee (Coffee Blizun), PrinoBots, ErneSurdus and Welpish. Under them rule the chancellor and the council.

Pre-History
Before humans settled on the peninsula of Mirau, a type of Ice Elf (Western Hyakki) roamed the northern regions of Mirau. This region is also known as Nefelis. Eventually, humans migrated into Eldham, widely populating it. Many humans arrived on Mirau, mixing with the Ice Elves and driving them out of their homeland.

Currently, pure Ice Elves have been wiped out in the peninsula of Mirau. Only mixed races of Ice Elves and humans remain. The Western Hyakki that once populated this vast land have carried over some of their genes into humans. Mixed races are a minority, however, and are way less common than humans.

Founding
The humans settling in Mirau formed civilisations, short-lived, unadvanced, and were colonized by Viodoxa under the Osteri Plagosi Trading Company (O.P.T.C.). This all changed, however, when the Three Great Founders, QCoffee, PrinoBots and ErneSurdus first set foot on what is now known as Mount Arros. They looked out over Nefelis, and decided to settle there. Isaz was born. With their bare hands they built its keep, strong and impregnable. Over time, Isaz grew into a grand city, a hub for trading in all of Midwestern Eldham.

The Three Founders built their keep with a dream: to make a grand nation, Anglunia. Queen Coffee Blizun, the queen of Isaz, made a deal with the Imperial Archonate of Viodoxa to buy some land, finally granting independence to Anglunia. A lot of money was paid, yet Anglunia was still small in size.

Fall of Gilead
Commodore Rossa was and still is one of Anglunia's greatest and oldest enemies. The hate between these two parties runs deep, and it is unknown how their hatred started. What is known, however, is that for some reason (likely Welpish unknowingly destroying a shrine dedicated to a deceased friend of Commodore) Commodore Rossa stole from Isaz and tried to burn its market.

Commodore fled, and found a settlement named Gilead. He saw a future where it would grow into a grand city, one of the greatest on Eldham. Yet this promising future was destroyed when Johnny D. Jackson found the location of the great city of Gilead. He shared it with the Great Lords, and soon an attack began.

First, Great Lord PrinoBots and Johnny D. Jackson scouted out the location, finding a secret storage hidden in a mesa mountain. They stole some items, leaving quickly before being noticed. After that, Welpish led an attack on Gilead, destroying it completely. This event would go down in history as "the Fall of Gilead". Commodore would never recover from his broken dreams, and frequently placed shrines around the capital Isaz dedicated to his hatred of Welpish and his sorrow for his lost dreams.

Commodore eventually created a new settlement by the name of Karthaine, which would lead to a lot of new conflicts.

Viodoxa Purchase
Myrtle, the only settlement of Viodoxa in Nefelis joined Anglunia, and the leaders of Anglunia pressed Viodoxa for their land as none of it was being used. There was a threat of war, but the Great Lords settled it with diplomacy, as they would do often in the future, paying a heavy price. Welpish, one of the Great Lords and Johnny D. Jackson, one of the Anglunian council members, paid the most.

Andoran-Lechjan War
Seeking powerful allies and wanting a stable region, Anglunia joined the Western Central Union. One of its members, Andor, led by King Rand Al'Thor, declared war on another member, Lechja. Rand Al'Thor justified this by stating that it was too sparsely populated. The Western Central Union fought together in the war, and two battles were fought.

The Battle of Logos was a decisive victory for Lechja, thanks to Welpish defeating most of the enemies. Right before the battle one of Lechja’s leaders attempted to postpone it, leading to many Anglunians not participating. It was a close battle, for if Welpish hadn’t participated, all would’ve been lost.

After postponing the battle for a long time, the second battle came. This time the Western Central Union struck at the heart of Andor: Caemlyn. Many Anglunians participated, and Johnny D. Jackson, the current Viceroy of Anglunia, convinced Cofko, a citizen of Caemlyn, to breach the wall and let the attackers in. The battle was easily won by the Western Central Union, and Andor completely collapsed. Following the war, Anglunia received more than half of Andor’s land, excluding Caemlyn. Lechja also dissolved shortly after and Anglunia received even more land, including Logos.

Clown War
See linked page

Fall of Karthaine
Karthaine, a church for Theiosism, was a settlement created by Commodore Rossa. It was supposed to be a sanctuary, a safe place. Soon, however, it would fall. During the Clown War, Johnny D. Jackson ordered scouts to find the settlement, only having limited information. The scouts only knew it was located on a small island, nothing else.

While the scouts searched, bandits found the island. They destroyed Commodore's shrine and drove him away, leaving death and destruction in their wake. Eventually, FoxStatik, an Anglunian historian and soldier found the island. He explored the island and found a ruined church, completely desolate. There was nothing left. The only thing to do was to plant the flag of the Bekrija Guard.

To Be Continued

Environment
Anglunia is a mostly cold country, with taiga and snowy mountains in the north. Further north, however, reveals oak forests and plain fields, perfect terrain for farmland. Mount Tarras, the tallest mountain in Anglunia, is located in the middle, to the southwest of Isaz. Further south lie more oak forests. In the enclave received from Lechja is a great desert, part of the Greater Mirauan Desert.

Settlements
Anglunia has several settlements.


 * Isaz: the capital
 * Myrtle: east of Isaz, second largest city in Anglunia
 * Rannikko: industrial center
 * Otgard Castle: main defense of Anglunia, planned star fortress
 * Jackson Farm: agricultural hub
 * The Black Citadel: agricultural settlement
 * Austonia: city to the south
 * Arrowfell: city to the north, across the sea
 * Fort Mauzica: defensive fort separating north and south Anglunia
 * Soliana: town further south
 * Renpaard: town in the enclave, southernmost settlement
 * Port Azure: port city south of Isaz & Myrtle