Irulan

The Kingdom of Irulan is a unitary monarchy ruled by Dvusi Godd-Fjell, Bjorn Helvigson and Alphdeim Nevaris.

Kingdom of Irulan
56 AJC - Current

Irulan soldiers barely escaping death, sailed back to their homeland from the battle. Knowing they had lost the war, they knew any day now Uraka officials would come to their door to enact their government onto them. Duke Bjorn Helvigson being the diplomat he was born to be stitched a treaty with Zamotz and Urak to become vassals for a set time. Officially until the 27th of November they were required to be subject to vassalization. This treaty also guaranteed Irulan sovereignty. From this Irulan reformed into a Kingdom with Duke Bjorn Helvigson, Duke Dvusi Godd-Fjell and Duke Alphdeim Nevaris taking the helm, forming a Triarchy, leading Irulan to their glory.

System of government
The current government is ran by the 3 kings, each ruling mainly over their own providence, and making decisions for the nation together. Dvusi runs the northeast most provence, Bjorn running the middle provence and Alphdiem running the southwest most provence.

Each King can appoint two counts each, these counts serve as mainly assistants to the kings and contribute to votes the kings hold on the progression of the nation.

Prehistory (Before 35 AJC)
The Cairtus and their followers from the Cairtu Corporation fled from Giedi Prime during the Harkonnens' domination of the planet in the year of 9,980 following a series of noble rebellions. House Cairtu was granted a noble status following its success as a trade company, its trade consisting of about 2.7% of CHOAM’s total wealth in the year 9,968. Following its ascension to nobility, House Cairtu was granted a large fief in the City of Restasin, a minor city consisting mostly of weapon manufacturers and trade storehouses.

Following a civil war attempting to halt House Harkonnen’s harsh rule of Giedi Prime, House Cairtu was forced to flee after the Battle of Endulsha, wherein House Harkonnen won a decisive victory over the rebelling noble families in 9,977. House Harkonnen banished the Cairtu's to the newly discovered planet "Eldham". House Cairtu was granted a peninsula on Phoros, a large land claim on Eldham with little development. Unfortunately on arrivial of the spaceship, the crew experienced some technological issues that sent the ship straight into Eldham. Unfortunately this ended the lives of most of piloting crew, and a majority of the Cairtu's scientist. Sending them into a medieval like soceity, working to rebuild the spacefaring enterprise they once were.

Freehold of Irulan (35 AJC - 50 AJC)
Formerly a fief owned by House Cairtu, the Irulan Freehold was reformed into the Union of Irulan with a more bureaucratic and nation-like government. It was ruled by House Cairtu with their family head as the "Arka" of the Union, the supreme source of authority in the Union. The Arka was part of the Arkanate, which included House Cairtu, the Mawazir, The Rais and the Quad. These people are the lawmakers and chief administrators of the primary branches of the Union Government.

The Mahwazir heed s the Council for Union Administration (CUA), whicwas s responsible for the administration of the Union as a whole. The Rais heedds NOME and manades its ventures and direction. The Qayd leed s the Samhiwan, the military of the Union which also offers religious services and sacraments to the Irulani populace. Citizens were given many avenues to participate in the government, primarily though the state-owned Necessary Operations Mercantiles Enterprise (NOME) and the Samhiwan (militant religious order).

The two halves of CUA were the al-Wuzara and the al-Hukkam. Al-Wuzara, consisting of wazirs (sing. wazir), managing the day-to-day affairs of the Union. Al-Hukkam, on the other hand, was made up of chief administrators and governors of directly-controlled and self-governing areas of the Union and was thus consulted less regularly than al-Wuzara. Major issues were generally shared with both halves of CUA by the Arkanate in order to make sure that all constituencies find decisions to be satisfactory and beneficial.

The Crimson Coast (50 AJC - 56 AJC)
On one fateful day, the capital of The Freehold of Irulan, Cascade, was attacked by foreign invaders. They looted and pillaged the Irulan land as hard as they could. It was clear Irulan needed back up. House Cairtu set their ships sails to Barbossa, close allies and friends of many of the Irulan citizens. Unfortunately the ship never made it. Irulan was defeated at this point, having no backup. Fortunately, the attackers didn't subjugate the Freehold. But not hearing back from the Cairtu's left the nation in shambles. One night they discovered a ship that beached onto the shore of Maud'Dib. The ship was torn in half by something out there. After a deep inspection, it was clear.. This was the SS Cairtu.

With the leaders of the nation missing, the rest of the Irulan government decided they should join another nation as none of them were fit for running a nation in the fierce political landscape Eldham had become. The population held a referendum on what they should do. Ultimately they decided to merge with Barbossa where Irulan became known as the "Crimson Coast".

After a sour turn of events Irulan, the crimson coast of Barbossa wound up in war against Uraka. Known as the Valorant War, this would mark the end of Barbossa. With Uraka defeating the pirates, the Homeland was taken, with plans to annex the rest of Barbossian territory. All hope was lost this dark evening.. Or was it?

Irulani Double Vassalization (56 AJC - 60 AJC)
After the unfortunate fall of the Barbossan Empire, the Irulani people were kept under joint Uraki-Zamotzian control. During this time, the ex-captains of Barbossa Dvusi Good-Fjell, Bjorn Helvigson, and Alphdeim Nevaris would take control of the mostly barren Irulani lands. Irulan would see a period of healing under the Eldham Entente's control, with the reformation of the government into a triarchy and the the focus on repopulating Irulan's abandoned towns. Towns such as Tokkotentotski, Ormsdall, New Cadia, and Cerbol (Now Wavegrad) would see growth in their populations and economies, thus bringing in a new vigor and strive for independence in the people of Irulan.

Government
The kingdom of Irulan is a Unitary Tri-Monarchy, comprised of three kings and six regional counts. Each king can appoint two counts and an honorary count.

Borders
The Irulan mainland is spread across the Irulani peninsula in central Phoros, it extends from the tip of the peninsula in Cape Mannenburg down to the Murus Mountains. It borders the Dirac Sound on the northwest, the Gustavus Sea on the north, the Navigia Straight on the east, the Sea of Jura on the southeast, and the Steindokker Gulf in the southwest. The kingdom's only land border is with Mosir-Sumari, that runs through the Murus mountains from the Steindokker Gulf to the Dirac Sound. The kingdom is separated from Arktania and Osria by the Navigia Straight which is 170 blocks wide at its narrowest point, and the Dulpolia Islands (territory of Amarillo) off the north coast.

The territory of Taernsbia is bordered by Amarillo, the Drakaen Commonwealth, Gardenia, the Drakaen Sea, and the Gulf of Grass.

Towns
Cascade

Ormsdall

Lockstum

Wavegrad

New Cadia

Karsa

Narinia

Nassau

S'Koro

Irulan Fort

Tokkotentoski

Strondor (rebuilt under the name S'koro)

Maud'Dib (inside Cascade)

Maps
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