House Pisse

House Pisse is a noble house of Simulami located in the colonial region of Stormgova. It is one of the less powerful houses in Simulami, however members such as Fyrretree & Gerald III have become more significant in local society. House Pisse was founded in the town of Pissevirke (Now Inkörsport City) at an unknown date before the annexation of Stormgova by Simulami, and it remains the center of the house's power. House Pisse is now a vassal House to House Hrafn which makes up the majority of stormgova. House Hrafn and House Pisse have both had strong links sinse their formations.

House Pisse is renowned for its fine cheesemaking abilities, with cheese manufacturing historically being the family's primary source of income. A rich brewing tradition also exists among the Pisse, with new recipes constantly being experimented on. Among the later years of the house, a large amount of it's income now relief on the trade of the Pissevirke Trade Company.

The Era of Reconstruction
The Pisse family was once much more numerous, making up much of Pissevirke's (now Inkörsport City's) population, but an unknown event, theorized to be a bandit raid or some other hostile force attacking, caused a great fire in the city snd resulted in the reduction of Pissevirke (now Inkörsport City) into naught but charred ruins, with the only survivors having fled the town prior to whatever events took place. However, after the deaths of the rest of the family, Fyrretree took it upon himself to rebuild the town and turn it into an idealized and improved version of its former state, a trade hub as well as a powerful fortified town.

The Era of Inkörsport
Many years after the redevelopment of the House and it's hometown of Pissevirke (now Inkörsport City) the Baron of Pissevirke and head of The House Pisse fled into the nearby forests and became a hermit leaving his 3 sons to inherrit the house and its town. However after only a week passed the abdication of Gerald Pisse III, 2 of his sons died in a tragic accident where a storm sunk their ship at sea whilst they were on their way to begin Diplomatic duties to some neighbouring nations. This left the son of Fyrretree Pisse; Atas Pisse and son of Gerald III; Otar II, to take on the Barony of Pissevirke and the House Pisse. During the Ornn - Birgir Hrafn Noble war, the towns of Pissevirke, Scardin, and Hasan combined to create the city of Inkörsport.

The Ornn - Birgir Hrafn War
Soon after the fomation of the City of Inkörsport, two significant members of the House Hrafn begun a war between themselves. This forced many members of the House like Atlas to choose a side. Many leaned towards Birgir due to his ambition to unite the north of stormgova. However, members like Harald IV were leaning towards Ornns side due to his ambitions for peace in the County. This brutal conflict saw the senior branch of House Pisse completely wiped out. No clear successors to the Barony remained, at the same time, lesser Pisse relatives multiplied, becoming more numerous than trees in the forest..

Notable Figures
Gerald Pisse I - Known for his fine arts in cheese making and for putting the Pisse hometown of Pissevirke onto the map. He perished in the Great Fire of Pissevirke.

Fyrretree Pisse I - known for rebuilding the Pisse House and Pissevirke after the Great Fire, he had a single child; Atlas Pisse. Fyrretree was also known for attempting to convert the House Pisse to Soleviel from the Stormgovan Guardian. A devout Soleviel Priest, he was martyred by Birgir Hrafn during the Pissevirke Massacre, and was later canonized as a saint.

Gerald Pisse III - Known for developing the Pissevirke trade company, Gerald III held multiple high positions in the local Stormgovan government aswell as in the Royal Cabnet during the reign of Imparere ZenoHun prior to the 3 Triumare being put in place. A wandering trader in his youth, he had a fraught relationship with his brother Fyrretree, specifically over the raising of their younger brother Mirjam, and of the religious divide between Soleviel and Guardianism. Late in his life, he renounced his titles, taking a vow of poverty, and fleeing into the wilderness of Stormgova. Little was heard from him for many years until finally his body was uncovered, protectively curled around 4 mysterious books.

Otar Pisse II - Son of Gerald III, Otar was a key figure in the Golden Age of House Pisse. Otar was known for his excellent administration skills, lending valuable aid to his father in both the running of the Barony as well as the Pissevirke Trading Company. Otar is believed to have perished during the Birgir War.

Mirjam Pisse - The younger brother of Gerald and Fyrretree, Mirjam had a short and tragic life. Mirjam was raised for the most part by his brother Fyrretree, converting to the religion of Soleviel along with him. Mirjam developed a reliance on several addictive substances early on in his life. He took to binge drinking following the death of his brother Fyrretree, and followed his brother in death not too long afterward.

Atlas Pisse - Another key figure in the Golden Age of House Pisse, Atlas was an indispensable part of his uncle Gerald's reign. Born the illegitimated son of Fyrretree, he was discoved and legitimized by Gerald and was brought back to Pissevirke. Known for his aptitude for construction, when Gerald gave up his titles, Atlas faced the daunting task of succeeding him. Atlas is believed to have died alongside much of the family during the Birgir War.

Josipher Pisse - The final of Gerald's children, Josipher was an important member of the House and his military expertise was sorely missed during the Birgir War. Josipher Pisse was an important figure in the Pissevirke Trading Company and was leader of the barony's forces in wartime. Had he still been alive during the Birgir War, much death may have been averted, but unfortunately he went missing at sea while securing a trade agreement in Fedhrekaan, and was never seen again.

Inkörsport City (Former Pissevirke & Scardin):
Inkörsport City is an island city situated in the north of Stormgova. It formed from the merger of the North Stormgovan villages of Pissevirke, Scardin, and Hasan as well as the tower-fortress of Inkörsport, which lends the city its name. It is a strategic point on the border between the vassal nation of Fedhrekaan and the Eldham Colonies of The Simulami Empire and controls a key trade chokepoint between the Brauguard and Vetr Seas. It has an island fort called “The Pissevirke” that was placed on the border that has been used for generations as the headquarters for House Pisse. The population of the once-great city was decimated by the Birgir wars, with no clear leaders, violent gangs roaming the streets and sewers, and piracy eliminating the lifeblood of the city, trade, it is a pale shadow of its former glory.

Fort Otar:
The once great bastion of the Pisse House, it was constructed by Otar II in the far southern tip of Stormgova to protect the house’s trade interests passing through the region. With the collapse of the House it has since fallen into neglect and disrepair, ironically being used as a base for pirates, the exact opposite of its original intent.

The Knights of Pisse
The Knights of Pisse acts as the Main Banderium for the house and as the house's key enforces. They are made up of civilians that live in the House's territories and that wish to further prove their loyalty to their local noble or the house as a whole.The knights of Pisse also opperate the border fort between Inkörsport City and Mushroomica. The Knights of Pisse are split into 2 sections;


 * Soldiers of Pisse - These Members are residents of Pisse territories that have only been in for less than 1.5 weeks. They are less skilled but still want to serve under the pisse banner and banderium. The process to become a Pisse soldier is not as difficult as the process to become a knight but it still comes with it's challenges. Soldiers will serve in 5s under a knight directly or under a noble, depending on the circumstance.


 * Knights of Pisse - These Members have been members of the House and residents in its territories for longer and have proven their loyalty to their local noble or the respect from the Head of House. Once a soldier has served for 2.5 weeks with in the Pisse Banderium they are legibal to become a knight; however the process is grulling and required lots of strength to pass and pledge full loyalty to the house. A knight may control a sector of a city under a Pisse nobles control or control over a fort that is inside Pisse territories.

Religion
Pissevirke was the site of an important Stormgovan Guardian holy site as well as a vast underground temple complex, and combined with the relative isolation of the city, the Pisse Family has historically largely practiced the Stormgovan Guardian religion. Fyrretree, however, converted to Soleviel and attempted to convince his family to follow suit. This resulted in an ongoing split both in the Pisse family as well as the Pisse Domains between the two religions.

Celebrations & Festivals
Due to the house's past being very clouded, House Pisse rarely celebrates any historical celebrations with a few exceptions. One exception to this is the Great Stormgovan rumble which is held every Month by the Royal house of Hrafn. The celebration takes place in a collossium on the outskirts of New Jellhem. It is a 3v3 battle between House Hrafn, Ludwig and Pisse; The three primary noble houses in the County of Stormgova.

Clothing and Garments
House Pisse has no specific Clothing that it forces upon it's people however traditional clothing records that have been recovered from historical sites within the Pisse Eclave state that black tunics paired with a brown leather belts around the right shoulder were fairly common amongst members of the house during its early years.

Future Plans:
There is not yet a clear successor to Head of House Pisse, meaning thepolitical strength of the houde has been nullified. The survival of the house and recognition of its nobility is unclear, and there may soon be a future in which its members are scattered to the winds, with no lanfs to call their own.