Geography of Savernia

The geography in Savernia is quite versatile. While there are huge forests in the west, you'll find dry deserts in the east. Lot's of the places in the kingdom have history and names. Here you can find an overview and brief explanation of all the locations in the kingdom.

Alda Isle
An island near the city of Avondale. Named after the original settlers of the city. Who later on left the kingdom of Savernia and founded the kingdom of Alda. The island is considered part of the city of Avondale and is occupied by a big castle where the lord of Avondale resides. It is currently the most western part of Savernia.

Antlers Hills
The most eastern hills in Savernia. Forming a natural barrier between the sea in the east and the dry desert in the west. The hills are named after the tale of the White Stag who would have wandered these areas together with a herd of deer.

Antlers Rest
The capital of the Whiteshore hold. Antlers Rest is located at the foot of the closeby Antlers Hills. It is a small town with several houses and the castle of Peter Flameheart. It is known for being the battlefield of the Laumont War.

Ashbury
Ashbury was the first settlement in the kingdom of Savernia. Previously known as Winchester. Legend goes it was build overnight and took the Boulderov leaders by surprise. Before Hearthport was founded, Ashbury was the capital of Savernia. Ashbury is located in the north western part of Savernia, close to the border with Boulderov. It is therefore of both historic and strategic importance. The members of the house of Ashwood originated from this city.

Ashbury Forest
The great pine forest around the city of Ashbury. The forest stretches out towards the south and southwest of Ashbury. It contains old pine trees that are older than the kingdom. Though since the construction of the nearby city, Ashbury, the size of the forest is decreased. Many of the original furniture inside the Ashbury castle is created from wood originated from this forest.

Avondale
A city formerly known as Nearon. The city was originally build by a group of people that later would leave Savernia and found the kingdom of Alda. It is situated in the southwest of Savernia, in a part of the kingdom that used to be a swamp. The settlers raised the ground level, to make dry land and found a new city. Because of the different origin of the initial settlers, the look and feel of Avondale is different then those in the other Savernian cities.

Barrens
A huge dry desert area where almost nobody goes and lives. Because of the arid climate, live here is harsh. Rain is very rare and there is almost no vegetation. Many travelers got lost in these parts and some of them are never seen or heard of again.

Coastal Desert Road
A long road following the northern coastline from Port Nakriva all the way to Holsatia. The road was constructed to make it easier for trade caravans to travel between cities, as previously they had to go through the Holskir Hills an the dense jungle.

Decesmont
The most eastern settlement of Savernia.

Devistaria's Abyss
A ravine created by the wrath of the god of devastation, Devistaria. Legend goes that it contains the souls of all unlucky travelers that strayed from the path and fell into the depths. In the north it borders the Ashbury forest, while in the south it borders a forest of deciduous trees. Legend goes that the original forest got divided by the destructive power of the god and none of the different types of trees dare to cross the gap.

Falnirian Crossroads
The roads leading up to the old Falnir Kingdom. These roads were once patrolled by the fearless Falnirian guards.

Fox Trail
A road east from Ashbury. The region is known for the many foxes that live in the nearby forests. An encounter with any of them is very likely if you pass along here. Because of there abundance in this area, people started to call this area the Fox Trail. Also the nearby city of Ashbury is sometimes nicknamed as the capital of the Fox King.

Golden Lake
A lake in the north of the Whiteshore savanna. Named after the crown that king Zekro of Nullaria threw in there to escape the snake demon that was after him and his title. The crown was never retrieved. Some people say that whenever the sun is setting during the last day of summer, you can see a little bright light in the middle of the lake, where supposedly the crown is reflecting the incident sunlight.

Golden River
The only source of water that flows into the Golden lake. The river is a big a part of the southern border of Savernia. It passes through the town of Riversend.

Goldenfields
Farm town in central Savernia, named after the golden glow of its large wheatfields. Goldenfields was founded by duke Robert Dire, after he saw the need to have a stable source of food to feed the ever growing population of the nearby capital Hearthport.

Grandnova Sea
Named after the island Grandnova. It was the place Olly Ashwood went in exile after he vacated the throne. It is part of the western border of Savernia and separates the kingdom from his neighbor in the west, Boulderov.

Greengate Castle
The castle of Viscount Geoffrey. Located in the place where there previously was a small stronghold, Fort Greengate. It is the largest castle in the city of Volandia and the main point of defense for the city.

Guarateca Temple
An old jungle temple build by a previous civilization that lived in these areas. It is mostly overgrown and was once settled by a group of rebels, which lead to the Guaratecan war.

Hazel's Arch
A bridge constructed to open up the newly acquired lands to the east. Created at the same time Queen Hazel ascended the throne. It crosses the main river that flows throughout the desert area.

Heart of Haven
The large sea in the center of Haven.

Hearthport
The grand capital of the kingdom of Savernia. Erected by the order of King Olly Ashwood, after he felt that the original capital, Ashbury, could not sustain the growing population of the kingdom. It was built in the same spot as an earlier Boulderov settlement named Carthanon. After the savernians acquired the land, they briefly called it Newminister, before renaming it to Hearthport.

Hearthport Bay
A bay in the Heart of Haven, close to the port of Hearthport. It harbors the port of the capital and safeguards the docked ships from the occasional storm.

Hearthport Forest
The great spruce forest to the south of Hearthport. It forms natural barrier between the city and the southern border it shares with Boulderov. This area is used as a hunting ground by the royal family.

Holsatia
The capital of the Holskir hold.

Holskir Hills
The overgrown hills in the northern part of the Holskir hold. One story tells that the hills are actually formed by giants who dug up holes in search for promised treasure. As there urge for the promised gold was to big, they dug for to long and felled onto the earth, completely exhausted. There petrified bodies are now overgrown and make up the many hills ad cliffs in this jungle area.

Journey's End
An old abandoned Falnirian town. Founded by a group of immigrants from the north. It was once the capital of the Falirian kingdom, until it lost it's independence and joined Savernia.

Lake of Light
A lake in the Tamji jungle that contains a statue of Silvania, the God queen. It is a place, frequently visited by pilgrims and people devoted to the religion of the five divines.

Lietmarg Lake
A small lake bordering the south of the Lietmarg ruins. It once was covered by the many small fishing ships, part of the fleet of Lietmarg. But as the kingdom fell and the citizens of the city left, the lake is completely motionless. Some superstitious people say it is cursed. Which would be the reason, the former citizens of Lietmarg fled the place.

Lietmarg Ruins
Remains of the old kingdom of Lietmarg. The city was abandoned for years. Only recent archeological excavations brought the history of this place back to live. It is now a preserved site in the kingdom of Savernia.

Mount Ecliptic
Not a single mountain, but a group of mountains. They are connected to each other by small wooden bridges.

New Laurentia
A desert city, currently part of Laurentides. The city borders the northern desert border of Savernia.

Nullarian Desert
A great arid desert which was previously the location of the Kingdom of Nullaria.

Odeila
A Falnirian settlement along the northern coastline of Savernia.

Port Nakriva
The great harbor city of Savernia. Many trading ships from all over Haven dock here to trade their goods.

Riversend
Local settlement alongside the Golden river. It is the last settlement on the banks of this river inside the kingdom.

Sand Basin Trail
A only road throughout the desert, connecting the western part of Savernia to the most eastern coasts of the kingdom. The basin was once a lake, until the source of water dried up and the water in the lake evaporated. The road leads through many treacherous places. And it is recommended for travelers to stay on the path.

Southern Hearthport Road
A road that connects Goldenfields and Avondale. Passing the capital in the south. It runs along the shared border with Boulderov. South of this is the Valanor fields.

Statue of William
A statue in honour of Arch Angel William, the servant of the God King.

Statue of Nyx
A statue for the demi-divine Nyx, build during the month of darkness. To guide the followers of the five-divines through the everlasting night. Many people come here to pray for guidance.

Tamji Jungle
A great old jungle forest in the center of Savernia.

Tuijima
A seemingly abandoned jungle town in the middle of the Tamji jungle. It is not known if people still live here and are just hiding in the top of the trees or if this place was abandoned years ago. The town was previously called Terusumo, and was the capital of the nation of Dolaria.

Valanor Fields
The southern planes, previously part of the city of Valanor. This land belongs the the Kingdom of Boulderov.

Vieni Island
The island where once the Falnir people settled and lived, after they arrived from the north.

Volandia
A city, previously known as Ducklandia. Build upon the remnants of an old goblin town, called Worrikstead. It is a walled city, mostly known for it's many fishermen.

Western Wetlands
Lowlands in the west of Savernia, intersected by many rivers and lakes. The southern part of this area was once raised and used to build the city of Avondale.

Whiteshore Savanna
The southern savanna of Savernia. It is part of the most eastern hold and borders the Sea of Jcon. The savanna is surrounded by sand, on one side the desert and on the other sand from the many beaches.