Asamk

Asamk Asagrim (Born 22 December 169 TE, Rouan) is an adventurer that resides in Sirradra and became a member of the Asagrim Clan after a tragedy in his previous life.

Appearance
Before his departure from Rouan, Asamk wore a black wool coat, brown snow boots and grey gloves. He also got a scar on the left shoulder from his intense training in Rouan.

After his departure, he kept his grey gloves but changed his coat to a lighter, yellow one, and got new tawny, stitched leather boots.

Personality
Asamk has always been a shy boy with little to dream about. In his old home, he was a little coward about going outside, and after his parents' death this intensified to the point he refused to travel anywhere other than his home area, besides not wanting to fight anything around him. When the hoard of wolves injured his grandfather, Asamk acted out of pure instinct to save him, but he was still afraid of dying in the act. When his grandfather died, he promised to himself he would train much harder to fight the next wave of beasts, but is still too coward to actually fight even a fox. When Asamk was taken to the training base, he started to become hopeless about the town's destiny, and when Dodsengel hit Rouan, fate proved him right. He didn't even feel fortunate about surviving the bloody defeat, and instead thought it was a curse he was alive but others weren't. When he saw the wolf back at his old home, he got scared when he saw the wolf but later learned that his entire life changed in the blink of an eye, and that it was time for a change. This drove him to leave in search for a new home.

After his departure and subsequently adoption by the Asagrims, he lost many of his fears when he finally found his new home. But even after becoming an adventurer to overcome his coward personality, he never lost his shyness when talking to other people.

Biography
Asamk is said to be born near a town named "Rouan" which hasn't been located in any maps yet. At some point, his parents died in a snow avalanche trying to get to the aforementioned town, and his grandfather had to take care of him. Because of what happened to his parents, he developed hodophobia, which is the fear to traveling to other places. Some years later, his grandfather started teaching him how to deal with wolves in the forest, but he was too scared of his job as he could also die. His grandfather gave up on teaching him how to use a weapon but feared he would have to deal with it later by himself. Time proved him right when a hoard of wolves approached their home and the grandfather intervened. He failed to deal with the wolves, which forced Asamk to grab a knife and stab as many wolves as he could, while fearing death. He ended up winning the fight but his grandfather couldn't make it, which changed his personality severely to one of a coward.

The years pass and Asamk trains harder to fight the coming wolves, but he's still too scared to act because he's a coward. A mysterious man enters the house and takes Asamk to his base, where he trains the now teenager forcefully to become a warrior alongside other teens against the Dodsengel, a monster that is coming towards Rouan and is destroying everything in it's way. After two years, Dodsengel arrives to the town and destroys it, killing all of it's people, making the teen warriors no match for the monster. Asamk somehow survives the destruction and, in a snowfall, the boy goes back to his old home which has been pillaged by outside mercenaries. A wolf enters the house and Asamk gets frightened, but the canine doesn't show evil intentions. The boy pets the wolf and it leaves. Asamk then notices he has overcome his fear to traveling, so he decides to leave his old home one last time, going north instead of south. After a few days and barely eating anything, the boy is weakened. An avalanche approaches him and he falls unconscious, believing he's about to die. Surprisingly for him, he didn't meet his parents' same fate, as another person from afar finds him quickly and takes him to a shelter. When Asamk wakes up, the foreigners present themselves as the Asagrim Clan, a family in the world of Rathnir. At first, Asamk feels insecure about the place, but after a few days in the house, he feels secure with them, and requests to join the family. The residents gladly accept and Asamk becomes a member. Over the years, he becomes an adventurer and overcomes most of his fears.

Trivia

 * The user that plays this character is keeping the meaning of the name "Asamk" a mystery to this day.