Thorvheim

(This wiki page is mostly to lay the groundwork for a later date, but I will attempt to update it with new information as much as

possible.)

BEGINNING OF THORVHEIM
Thorvheim is a town in the Northwest part of Iremith, a province of Varn Torum. Most of the work on starting the settlement was done by the lord Sabre. For two whole months he labored away by himself in Eldham, until finally, he decided that the town was able to welcome its first citizens. He patiently continued work on the settlement while recruiting. He asked 17 newcomers to join his town, all being unsuccessful, until finally, the first citizen arrived, Waa50. Waa then invited his friend Flemingisa to the town. Flem then went on to rise the ranks of Thorvheim becoming a tavern owner and then even the Steward of Thorvheim, the second in command to the lord.

A TROUBLED STARTUP
The town has had a shaky settling and startup, like rivalries with the Rattican, a nation North of Varn Torum. But also with an infamous terrorist group the called "Blood Clowns." These clowns had caused great suffering to the townsfolk by constantly raiding and harassing them. so much that the High King, Garrison Goyle (luv you gar gar) had to step in. A lord of Iremith, Togglebee, was a member of these clowns, he went on raids with them to towns outside of Varn mainly the AWE. Once the Lord of Thorvheim had gained more attention in the nation Toggle started to set his sights on the growing settlement. He started to lead Blood Clown raids on the settlement himself, putting his allegiance to the Blood Clowns before his allegiance to Varn. He continued to raid the town and even started to harass the townsfolk outside of the game. On one fateful day the Clowns sealed their own fates. They setup a claim directly outside of the town itself, saying that it was a religious settlement. Garri finally put his foot down and opened a ticket to the staff. Clown Town was deleted, and Toggle exiled from the nation.

TOWN MEMBERS
Their lord, Sabre, manages the town and helps his people’s well-being and safety. The blacksmith, Waa, manages a shop in town centre were anyone can enter and buy weaponry. The rest-stop owner, David, helps lone travelers with a sit around the fire and possibly a tale or two. Fleming, the tavern owner, will give you a meal, drink, and a place to relax with company. Kawa, the resident E-girl sits there and looks pretty.