Paloro

Paloro is a nation in Haven that was planned to have served a similar role that of the Bimare Federation in Jagdas, being a union of towns and protecting those that had not joined a nation. However, a lack of communication and threats over the mesa caused Paloro to reform itself as The Empire of Uldarash. When The Great Golden War occurred, Palovina seceded from Uldarash to form Paloro again.

The First Kingdom
Paloro's exact history is not entirely clear, though thankfully there is not anything of importance regarding Paloro's history that was forgotten.

Founding
Paloro was not entirely an idea for a nation until September 28th, in which three major players are involved for the creation of Paloro. Keechoo of course had an idea for a nation akin to Paloro upon Palovina's founding, though at the time the server Dynmap was down, resulting in navigation of Haven being extremely difficult. This did not discourage Palovina's growth, however, as Keechoo was determined not to let his town suffer the same fate as Rovina, a poor town Keechoo had founded in Jagdas that he solely inhabited. But interaction between players was difficult as well, and typically done through the Heart of Haven, though neither Palovina nor Sanctuary were directly bordering this sea, so they were only able to meet each other through complete chance. Keechoo, hoping to rake in new players towards Palovina through the chat, soon met Dentro, the leader of Sanctuary, and another player, who had no town to their name.

Finding that they were all on the same continent, Keechoo provided them the funds to found the town of Truthless. Though directly after its founding, the town was disbanded and they requested to join Palovina. After being told that it would be considered, given they wasted what was considered to be a lot of money for the new nation, the founder of Truthless left and was never seen again.

Growth
However, this did not stop the creation of Paloro, as Palovina and Sanctuary still united under the nation. Establishing their flag, the two towns agreed that they would change the name later on, seeing as Paloro was fairly Palovina-centric (meaning Golden Swamp). Other name proposals included, in order of suggestion:


 * The Confederacy of Independent Cities
 * Redstone Union
 * The Western Confederacy
 * Paloran Covenant
 * Haven Covenant
 * Meshili Empire

The Meshili Empire was used as the name for a period of time, but quickly fell away as Uldarash was settled on.

The Mesa
The exact order of what towns joined Paloro are not clear, as information spreading throughout the nation was very disorganized. What was fairly clear, though, was a rocky relationship with Yimmu-Audal, particularly the colony of Ardat Mosul. Currency in Rathnir is based almost entirely on gold, so control over the mesa was deemed incredibly important for a prosperous economy. Control over the mesa was probably the only clear line that united the towns of Paloro later on in its life. Though individual thoughts about who should own the mesa was heavily divided, the idea that Yimmu-Audal shouldn't have full control over the mesa was not. Through this belief, Paloro would continue to grow rapidly, now as the sole major Western power in Rathnir. Though by this time, Paloro was not a memorable name— and The Empire of Uldarash directly took its place, then quickly establishing itself as a large force with a strong economy to back it. Paloro would then be a name nearly forgotten, lost to history despite Uldarash's origins within it. Palovina, of course, would still stand by, embracing this history.

Kingdom of Paloro
On 11/5/2020, Palovina declared its independence from The Empire of Uldarash, bringing a new town of Felsonsvhon with it. The exact reasoning for this declaration can be traced to The Great Western War, where Palovina stated its explicit discontent with the idea of Uldarashi engagement in the war. When The Empire of Uldarash did, indeed, end up engaging first, Palovina still fought by the Empire to attempt to salvage what they could, though would still refuse to associate with the Empire after the war ended. Palovina would then go on to call for anonymous patrons to donate a minimum of $20,000 to disembark from the Empire, to which Keechoo has stated that they had received much more than requested. Paloro has now since stated it does not hold naturally negative relations with Uldarash, but has not said much more on the topic outside of private talks with the Empire.

Unfortunately, soon after Paloro's secession, Felsonsvhon's Landing collapsed. Thankfully, all items of historical and cultural importance to the cult have been placed into a museum located in Palovina. Entry into the museum is free, and all are allowed to enjoy what tales have been left behind by the members of Felsonvhon. Overall though, Palovina has seen a significant boom in population since its secession, meaning the future of the nation is looking bright.

Growth
Paloro has also seen the addition of more members, such as Mlgkiddoritofan, the leader of Lukka, and the town of Gefail which sits on Verdania near where Felsonsvhon's Landing once stood. Paloro would then slow down on its growth, but was diplomatically doing far better. Uldarash had already established a defensive and trade pact between the two nations. It is still very unlikely that Paloro will find itself going back into The Empire, though.

Subsequent Population Booms
On the third, fourth and fifth of February 2021, Paloro saw even more members flock to their banner, growing the population from 3 to 21. The borders of Paloro also grew tremendously, to accommodate for the population boom. Most people created their own town, though most of these players settled in Asahiri. Unfortunately for Keechoo, this population soon organized a coup in order to put Loic into power, which originally succeeded, only for The Kingdom of Aurora to step in and kick out Loic's supporters.

Loic's Reign, Third Kingdom of Paloro
Simplified, the Coup of Paloro was an event in which Keechoo was demanded to step down in order for Loic to enact a plan of creating an Empire of Haven. The majority of the citizens being Hanuyamese were ambitious of a plan to unify the continent. Keechoo legally abdicated the throne after assessing the situation he was brought into, allowing Loic to enact his plan. This would effectively begin Loic's reign of Paloro. He would continue internal developments and increase war production in Paloro during the crisis. However, some of the foreign powers of Haven worried that this would cause conflict. As such, after hearing of a potential war that would take place, and fearing the worst for Paloro, Keechoo stepped back up to the throne and retroactively reclaimed his position as King of Paloro, despite lacking much support from Palorans. Keechoo allowed all countries that did not wish to unify to leave the deal. This peace would continue for some time, as the two weeks truce was enacted. Loic had planned to engage in vast diplomacy in order to gain a diplomatic solution. Hearing of the backing out of many nations in the plan to unify, there was a declaration made through the words of Zelious that they had abandoned plans to unify as Loic had intended to reject these ambitions in order to keep peace in Haven. However, due to rumors and miscommunication, tensions continued to rise and eventually Loic would once again take the steps for unification on equal grounds as he believed it was a last resort for perpetual peace. As such, not long after Keechoo's reclaiming of the throne, Caradog announced that there was a coup, taking Keechoo off of the throne once more. After a few days of tension between Loic's supporters and the foreign powers, The Kingdom of Aurora sent Loic an ultimatum, requesting Keechoo's reclamation of the throne among other demands. Loic accepted, and ordered Asahiri — the town in which he and his supporters resided — to be razed, leading to the end of such issues in Paloro specifically. as of February 20th, many nations have come to recognize that Loic's reign was indeed legitimate.

Events
Important events relating to Paloro. Some links may lead back to a category on this article.


 * Founding of Paloro


 * Founding of Uldarash


 * The Great Golden War


 * Secession of Paloro


 * Coup of Paloro

Locations
Paloro is home to four towns as of writing. Palovina, the capital, Gefail, Asahiri, and Aufsdale. Most towns are in very close proximity, and are notably united. Palovina and Gefail are linked by the Public Paloran Railway System, between the Public Market of Palovina, and the market in Gefail. The other towns, as they are more recent, do not yet have their own Public Railway set up.

Palovina holds several buildings of interest which can be seen on their own page. This includes the Slime Colossal built during the Uldarashi period, and several forts that were designed during the TheRealJay and Cantheallmighty Incident over fear of war.

Gefail holds the ruins of Felsonsvhon's Landing, a former town in Paloro and Uldarash. They also hold the Glaw Forest as a national park, and several fortifications.

Culture
The overall culture of Paloro, in its first kingdom, was heavily divided, possibly moreso than The Empire of Uldarash. The overall behavior of the nation was fractured between each town's beliefs. An overlapping culture between cities was minor, if any. This is to the point in which nationalism between towns is not really something to even be observed, as every town nearly acts independently until a major problem is brought to their attention. This is only furthered in the succeeding Empire of Uldarash, as they were given two capitals to govern the nation.

As for culture following the secession of Palovina from The Empire of Uldarash, most of the culture remained unchanged until the arrival of the Hanuyamese people who had become the majority population of the Kingdom, having grown to a substantial size throughout the swamps of the lands. However, the majority of the Hanuyamese people soon left following Loic's departure regarding The Coup Of Paloro.

Territory
A collection of Paloro's border history, official and unofficial.