Krellr Gǫfugr

Overview
Krellr Gǫfugr (ᚴᚱᛖᛚᛚᚱ ᚷᛟᚠᚢᚷᚱ ) is the native religion found in Baronov that worshipped the spirits around the islands and many of the ancient Baronovians built Tjald's (ᛏᛃᚨᛚᛞ) which means shrine and there were Prestr's (ᛈᚱᛖᛋᛏᚱ) which means priest to hold meetings and talk to the spirits

History
The Islands of Baronov which back then were ruled by Jarls. The Jarls believed in Spirits that would protect them against any threat, However all the Jarls believed that one of the spirits were superior which is what caused so much fighting due to every Jarl's faith. However one Jarl, the Jarl of Bar named Harald Karlson, was the most faithful and greatest Jarl of ancient Baronov conquered all of the isles and built the most successful civilization and it was said the spirits helped him.

However Harald was said to have dabbled in arts that could trap the spirits in objects so they cannot affect the ancient Baronovians, He wrote his knowledge down in a book however the spirits found out, it made them angry and one spirit thought Harald should be punished, Skógr.

Harald would voyage around his Jarldom, making outposts and continuing his research. However he knew the spirits were watching him. Skógr would ask his fellow spirits to taunt him. However Grjót warned Harald of the spirits plots against him so the spirits would always fail. So Skógr would "silence" Grjót by binding him to a temple so Harald doesn't know of their plot. However at this point in time, Harald had already mastered the art of binding and unbinding so he help Grjót be set free but in doing so Máni saw Harald do this and told Skógr. Skógr have had enough and killed Harald however the thing Skógr was looking for was gone, Harald's research. To only be found by Harald's grandson Karl Karlson and bind all the spirits in his tomb as Cakehacks, the founder of Baronov conquered the Jarldom of Bar.

This caused new religions to come into the old Baronov Lands, but the spirits cannot do anything due to them being trapped causing the faith to be dead and awaiting for someone to find the tomb of Karl Karlson

Battle of the Faiths
The Battle of the Faith is a series of events within the Kingdom of Seahaven where Skógr, Aldrnari and lǫgr are found by raiders who raided Karl Karlson tomb and released the spirits of their prison, placing them at a fallen Igskorani Temple.

From there other faiths sent their followers to find the forgotten research of Harald Karlson so they can bind the spirits and other interloping faiths from taking over Seahaven's faith. The followers were sent on to find the Treasure of the Shattered, going through traps and lost outposts of the destroyed Jarldom of Bar to find a piece of Harald's research. The followers of the Orthodoxy of the Light Incarnate from Grand Castell found the treasure and brought it back to Igskorani temple where the spirits grew stronger and started to restore the temple and other surroundings.

Events

 * Skogr Day: A religious festival, where the ancient Baronovians, along with a Prestr overseeing the festival, would try to charm Skogr so he doesn't get so angry at them. It is often considered a fun social gathering amongst Baronovians, often getting drunk and sharing stories while music is playing.
 * Aldrnari Day: A Religious event where the ancient Baronovians along with a Prestr overseeing the event would give artifacts and valuables to Aldrnari in return for her to keep giving them fire and protection.

Skógr (ᛋᚴᛟᚷᚱ)
Skógr is the spirit of bamboo and the leader of the spirits, Skógr is described by the native Baronovians to be arrogant and always ask for the natives to make fool of themselves so Skógr would cheer himself up from watching their failures. The native Baronovians got sick of doing this so they trapped Skógr in a bamboo and placed him on an island far away from main Baronov. However the native Baronovians would always have to cheer Skógr one day when he's sad due to the wrath he would bring if he's angry. However he was trapped away by Karl Karlson

Aldrnari (ᚨᛚᛞᚱᚾᚨᚱᛁ)
Aldrnari is the spirit of fire and the sister of Hraun, the spirit of magma. Aldranri likes the heat and warmth of fire as she provided the native Baronovians the fire they used for heat and the fire they use to eat. So the native Baronovians built a shrine for her, in her honor of course however it was destroyed with Aldrnari spirit being trapped by Karl Karlson.

lǫgr (ᛚᛟᚷᚱ)
lǫgr is the spirit of Water, Rival of Aldrnari and despises his brother Skógr but lǫgr controls the seas, tides, rain and other things that involved water and the native Baronovians love lǫgr for it causing him to be more liked among the main spirits. So much so there was a shrine built in honor of lǫgr. However it was destroyed as Baronov was later griefed by rebellious citizens with his spirit being trapped by Karl Karlson in his tomb.

Sólbjǫrg (ᚼ)
Sólbjǫrg is the spirit of the sun and the father of all the spirits. Sólbjǫrg would be the meditator among his family, keeping the spirits from killing each other and fighting each other for power. He would create day to balance the spirits out and kill all the horrors the fighting between the spirits caused such as mobs.

Eik (ᛖᛁᚴ)
Eik is the spirit of trees. She supplies the ancient Baronovians with logs and wood. She however would always like to be replanted or else she will kill off every single type of tree as a punishment.

Hraun (ᚺᚱᚨᚢᚾ)
Hraun is the spirit of lava and brother to Aldrnari. Hraun and his sister Aldrani would always argue on who was better. One argument got so heated, Hraun couldn't take it anymore so he filled the land with lava and magma. The ancient Baronovians would've hid in now buried ruins. This outburst would cause the growth of the Baronov Islands and also the imprisonment of Hraun from his own sister, Aldrani.

Grjót (ᚷᚱᛃᛟᛏ)
Grjót is the spirit of stone (Ground). While not too famous, He does like to talk to the ancient Baronovian and Jarls about the drama going on within the spirits, in exchange the Jarls promised to not break the natural terrain for the information Grjót gave them and the minerals too such like diamonds.

þrumja (ᛢᚺᚱᚢᛗᛞᚺᛁ)
þrumja is the spirit of thunder and lighting (pronounced like thrumdhi). Being one of the youngest of spirits, she always like to prank the ancient Baronovians and other spirits by zapping them or just making thunder sounds to scare the spirit lǫgr. Despite this they both had a very close bond as they both make storms.

Máni (ᛗᚨᚾᛁ)
Máni is the spirit of the moon and the mother of the spirits. Máni is the spirit who causes the spirits to fight and argue. She loves to see destruction and turmoil among the spirits and the native Baronovians. So Máni summons the mobs to cause chaos in the old Baronov. However her husband, Sólbjǫrg retaliates by killing the mobs and making order among the spirits.

Ábjǫrn (ᚨᛒᛃᛟᚱᚾ)
Ábjǫrn is the spirt of redstone. The youngest of the spirits and the most forgotten about. Only certain people worshipped Ábjǫrn. The reason why this is, is that Ábjǫrn wouldn't deliver his gift of redstone to all but only the strongest of Jarls during certain points of time. Causing his shrine to be destroyed and his legacy to be forgotten as lǫgr drown all of it.