Coltmaere

the Kingdom of Coltmaere was founded by Emperor_Scoubs on 2020/12/04 after the selling of the old Kingdom of Dra'maan and earlier the selling the duchy of Steron. The island was chosen near Bardonia after the Sterronese sailed in a random Direction from Arkadia.

Administrative and political Capital: Haetalia
The Town has a distinctive architecture with the island being built full of infrastructure to save space. It is home to the Holy Order of Fleurists. The Economical activity is the Marketplace and Haetalian Brewery.

Agricultural Capital: Ragnarok
It has lots of food and wood in the area, the town is commonly described as the breadbasket of Coltmaere.

Chancellors
There will be chancellors once an election date is decided.

Form of Government
the Kingdom of Coltmaere is a Feualistic Capitalistic Monarchy with nobles, nobles are allowed to rule over a maximum of 2 towns (non-Capital towns can't rule over the Capitals) with 3 chancellors being elected by the people once every __ _____.

Religion
They are a Fleurist State and home to the Holy Order of Fleurists which is also depicted in the flag.

Culture
they comprise of the Sterronese a freedom loving, capitalistic maritime builder people that always hope for a brighter future.

Economy
There is a business deal between the BarSixSeven in Najera-Jad and the Haetalian Brewery to supply Vodka. There is also a local market.

Diplomacy
The Kingdom of Coltmaere has an alliance with Bardonia.

History of Coltmaere
This is for the history of the Kingdom of Coltmaere, update if there are events, treaties, towns founded generally things that happen in Coltmaere.

4 ASS
- December 4: Kingdom of Coltmaere and Capital of Haetalia is founded.

- December 5: The Capital of Ragnarok is founded.

- December 6: The Haetalian Brewery is founded with all the citizens getting drunk in Najera-Jad and vomiting everywhere in a party.

- December 7: Construction on the Underground Haetalian Market begins.

- December 8: Construction Ends on the Underground Haetalian Market, the dispute between Bardonia and Coltmaer ends with a joint occupation but Coltmaere gets  more control in the area with the deal. A protective alliance is made with the Republic of Bardonia.

-December 11: High King Scoubs leaves on a trip around Rathnir. CharlHuman is placed as Regent.

-December 12: High King Scoubs returns to Coltmaere.

-December 16: The New Immigration act is introduced so that is a refugee or Immigrant has no money they will be given the tools needed and armor needed for Mining, half of the Money of what the Gold and Iron Ore is worth in Store will be given to them. The 6000$ of debt is payed to Bardonia making Coltmaere debtless.

-December 17: The Settlement Act is Introduced so that if Coltmaerian citizens want to found their own Towns they will get 5000$.