Lífsdýrism

Overview
Lífsdýrism (ᛚíᚠᛋᛞýᚱᛁᛋᛗ) is polytheistic native religion which originated in the nation of the Fjarldom of Skúlfur, followed by the native Aztskul Abexilans. it has spread throughout Realm of Abexilas. Followers of this religion also known in the Lífsdýri Language as Fylgismaðurs, Worship the environmental spirits also known as the Spirits of the Lífsdýr. There are primary spirits which include the King of the Lífsdýr, controls all with the power of the Lífsdýr Wolves, Alfvándr. The spirit of love, Ástar. The spirit of water, Hafiða. The spirit of fire, Vaelora and the spirit of stone, Isarnir. With a lot more secondary spirits as a part of their spiritual family. Many followers or known as Fylgismaður, build Tjald's (ᛏᛃᚨᛚᛞ) or shrines to please and worship the spirit of their choice and there were Prestr's (ᛈᚱᛖᛋᛏᚱ) or priests to hold rituals and events to talk to the spirits and carry out their word with a Spámaður being chosen as the spirits mortal representative in the Realm of Abexilas.

History
In an ancient time long ago, the Realm of Abexilas was ruled by many different tribes. These tribes believed in a set of divine Spirits that they would protect them against any threat and give them victory, peace and prosperity. However soon all the tribes would be attacked by a bunch of foreign invaders coming in from these mysterious portals from the destroyed Realms of Rathnir and Eldham. These foreigners sought a new place to call home after their old one was destroyed and that new place of the Realm of Abexilas.

Overflooded with these new strangers and their new gods, most of the native tribes were kicked out of their lands and exiled, the Spirits of the Lífsdýr were furious seeing their people being treated so unfairly and they were willing to go and fight for them, trying their best to close the portals from which these foreigners, which caused a lot of problems for these foreigners to get into the world. However it would be futile as the portal would remain open the their realm free to be ransacked. However one of these foreigners were not like the rest. A fleet carrying the last of the Seahaveni Vikings and the Spirits of the Krellr would land in the central continent of Abexilas where they would soon encounter the Aztskul natives who inhabited the area,

The tension was high as the Aztskuls saw that their realm had been invaded by these foreign creatures and gods and they were ruining the landscape and they didn't want to see anymore foreign invaders at their doorstep. Soon however the King of the Spritis of the Lífsdýr, Alfvándr appeared along with þrumja, the new leader of the remaining Spirits of the Krellr.

Alfvándr spoke that there would be peace among that of the native Abexilans of Aztskul and the Seahaveni Vikings where they will work together to prosper and protect themselves from the real heretics that lie beyond their region. þrumja would soon follow up Alfvándr's word by proclaiming a great feast between the two, to truly solidify their friendship. And so they did. The Seahaveni Vikings were ravenous for food as their supplies had run out on their voyage to Abexilas, while some of the food was the same as in Rathnir, some was new and never seen before. The Aztskul Abexilans showed the Seahaveni people all new sorts of plants and biomes never before seen in the Realm of Rathnir, and the Seahaveni showed them all the artifacts and gear they had brought from their realm that would help the Aztskul to strengthen themselves. It was made clear that the Aztskul and the Seahaveni, mortals and divine would have to work together in order to prosper and thrive. So a new holy kingdom was proclaimed, the Fjarldom of Skúlfur, merging both Aztskul and Seahaveni culture and tradations into one.

þrumja (ᛢᚺᚱᚢᛗᛞᚺᛁ)
þrumja is the spirit of thunder and lighting (pronounced like thrumdhi). She has taken over as leader for the remaining Spirits of the Krellr after fleeing the destruction of Rathnir with the remaining Seahaveni. While on the journey to the new Realm of Abexilas, she was recovering from being badly injured after directly fighting against Máni during Enda Guðanna, þrumja would use this time to have a closer bond to the mortals on board the ship with her and she would do the best to protect them. Once they arrived in Abexilas, she would make a deal with Alfvándr, in which the surviving Seahaveni vikings and Spirits of the Krellr would work with the Spirits of the Lífsdýr to bring peace and prosperity for their people.

Vindur (ᛃᛁᚱᛞᚺᚱ)
Vindur is the spirit of wind and wisdom. After the events of Enda Guðanna, Vindur is an old and tired spirits after he used a majority of his power to blow the sails and guide the fleet that managed to help the Seahaveni Vikings flee the destruction of Rathnir and sail through the realms. For this however he is widely liked and mentors þrumja and Ábjǫrn on how to use their spiritual powers for good in their coming of age.

Ábjǫrn (ᚨᛒᛃᛟᚱᚾ)
Ábjǫrn is the spirt of redstone. The youngest of the spirits, as a child during the events of Enda Guðanna, he saw his entire home destroyed and family slaughtered in front of his eyes. Ábjǫrn now a teenage spirit, decided to seek more into the true nature of the universe and share the gift of redstone to the Aztskul Abexilans as he did with the Seahaveni. Doing good in helping the mortals to try his best to prevent another event similar to Enda Guðanna and forget the horrible memories of home.