Principality of Novoros

The Principality of Novoros or simply Novoros is a province within the Autokratoria Sirradra. It stretches from Cymru's jungles out onto the peninsula which is in the west shared with Tortuga, as well as small holdings on the peninsula between Eisenland and Aezenfjord in Sparwood Minor.

History
Novorosi lands were long possesed by foreign powers from outside of Cymru, from Valondor to Eisenland, only recently returning to native Cymrian hands under the Autokratoria Sirradra through the actions of the former minister of foreign affairs of Eisenland, Jakobus Fawkes.

The province formed to administer the lands was entrusted to Fawkes Teutonicus ad Alendir, the second-born legitimate son of Maximal Teutonicus, the at time consul of Sirradra, and Emilie ad Alendir.

Choosing the young town of Cadabia as his seat of power, and crowning himself as Principe of Novoros, Fawkes set to work establishing his control over the province, planning to pacify the once rebelious Libertalians. Unbeknownst to him, the Libertalians had abandoned their land and they found it and its surrounding towns deserted. Fawkes then set to work inviting colonists and renaming Libertalia to Firenzia. Despite this, almost all buildings within Firenzia's walls are original Libertalian homes with the city empty anyways.

Later, Kemria (then a Silvish holding), choose to join the province, expanding its territory onto Sparwood. With the success of negotiations, the territories to its east, stretching till Magnus Enithica, were incorporated as well.

Geography
Novoros' territory includes the vast majority of the dense Cymrian jungles, with only parts of it laying in Silvay and an even lesser part in Magnus Enithica. In stark contrast, the western part of the province is defined by its mountainous desert.

In the north, Novoros borders the province of Silvay, and in the north-east the province of Fortunae, as well as on Sparwood Vericovia and Aezenfjord. The Novorosi-Silvish border is in the north-west defined by the biome border of jungle and desert, as well as the river south of Hattersburg.

To the east Novoros borders Magnus Enithica, the border largely following the biome border between jungle and Taiga here, as well as the river seperating the two.

In the west Novoros borders Tortuga, the border here, however, is not defined by any prominent geographic landmarks, instead it is marked by border stones.

The Nekkic sea to the north, and the Aussay sea to the south of the peninsula are connected via a saltwater estuary, known as the Oraveyn, to the west of Cadabia, which is shippable. Along the coasts of Novoros to both northwest and south, two chains of islands run, known as the northern and southern links.

In addition to the mainland of Novoros, the province includes Sirradra's possesions within Sparwood minor, Kemria, made up of the three settlements Kumaur, Kairos, and Kosnograd, with the former on an island and the other two on the peninsula that is split between moorland steppes and a cold desert respectively, the edges of which form the borders to the north.

People
Novorosi mainland population can largely be divided into two groups.

Firstly the outsider populations, a plethora of peoples, resisiting all attempts of generalisation, stemming from various parts of Cymru in particular and Rathnir as a whole, though they are mostly concentrated in the cities and form only a minority of the total population. This migration has largely been driven by mercantile motivations, though Novoros' relative isolation also provides refuge and opportunity for various persecuted groups.

Secondly there are the native people of Novoros, which mostly inhabit small spread out villages in the Novorosi jungles, as well as the coastal and river regions. They can be seperated into various smaller tribes and clans, which, though sharing many common traditions and even a language, historically have been in conflict among each other and rather isolated from the rest of the world, only engaging with outsiders at their choosing, primarily for trade. A resemblance of unity among the tribes has only been reached recently, with the rule of an outsider in shape of the Ad Alendir Principe forcing no tribe to be subject to another.

Though with the growth of urban centers, mostly founded by immigrants as trade posts, many Novorosi tribesman have been drawn to them, with the various cultures and peoples growing ever more connected.

Kemrian culture is far different, split between the semi-industrialised maritime culture of the east in Kumaur and Kosnograd, and the pastoralist farmlands of Kairos in the west. Disconnected from the rest of Novoros and Sirradra, they are more unified into one cultural group and are less prone to intermingling with their neighbouring cultures due to their isolationist and independance driven mindset (and a little xenophobia).

Culture
Mainland Novorosi architecture, at least of the Cadabian variant, is primarily marked by its use of the sandstone, granite and bricks. Wide arches and overhangs provide shade and relief from the hot Novorosi sun. Besides that bright materials like quartz and other white stones are also popular, the grand, gleaming white lighthouse or roads of Cadabia being examples.

Mainland Novorosi agriculture, aside from basic food, which mostly consists of grains such as rice, is focused on plantation crops, particularly citrus fruits such as oranges, grapefruits and lemons, melons, almonds, coffee- and cocoa beans, sugarcane. Another culturally very significant crop, as the flag displays, are grapes.

Economy
Generally speaking Novoros' industry is large based on agriculture and mining, though both trade and the textile industry hold an important place.

Commercial Novorosi agriculture mainly is focused on plantation crops such as coffee, dyes and cotton and the production of commodities such as wine. A large part of its produce is exported, taking advantage of the tropical climate to cultivate more exotic crops as well as bringing in multiple harvests per year.

The most common livestock are sheep and cows, the first especially in the west, being held to supply Cadabia's flourishing textile industry, which produces both for domestic demand, as well as export, the income from wool exports, both from crown lands and taxes, funding much of the Novorosi treasury.