Vanaionia/Vanakunir/Larokin

Vanakunir is the successor state of a terrorist refuge nation located on a large man made island in the Sea of Slaves. The country is known for their active merchants, warriors and influence in Elhdam.

History
Although it was only after the events of the Farmland Bandits that Vanaionia was officially created, the nation was conceived long before their downfall in the bunkers under Sanctuary's unclaimed farms. The nation of Vanaionia was formed by a group of terrorist refugees fleeing from Uldarash. This terrorist group was identified by the Uldarashis as the Farmland Bandits after the Battle of the Farmland. The exiled terrorists covertly escaped the city of Sanctuary through one of its uncovered Nether portals and split up into two groups - the first of which chose to migrate to Larokin (Sironia) while the second group planned to migrate to the friendly country Ryzan. Although the first group made it safely to the town of Larokin, the entirety of the second group died when the Nether path they were traveling on crumbled and the pack plunged into a lava ocean.The remaining refugees quickly constructed a floating fortress in the Sea of Slaves near Larokin called fort Skinnyeeionia. The Vanaionians then set their sights back on Sanctuary. Their plan was to attack Sanctuary with better prepared and better armed troops, but that idea was soon scrapped when teleportation to the city was disabled. With the war called off, everyone turned to expansionist plans and developing Vanaionia as a nation. The second fortress of Vanaionia was set up within a matter of days, and Larokin itself was convinced to join as a state. Before long, however, another crisis developed in the Vanaionian high command as officials debated whether war with Kush over a dispute on their northern islands was necessary. A land war was hastily declared, but both sides made a quick truce when no violence occurred. After just a few days of peace war came again because of a dispute over the Vanaionian town of Old Watorburg, which was located on an unclaimed Kush island. The Vanaionians lost the war badly and were forced to spend time recovering.

In this recovery phase the nation was also forced to retract its dispute over Old Watorburg and surrender it to the Kushites. Vanaionia's first good news after the war came when Fort Mason notified Vanaionia it was willing to merge with them from across the map. A new nation was born of the union called Veilstra, but it was short lived as they unmerged just two days later when Fort Mason discovered the true extent of Vanaionian leader Skinny's warmongering. This minor setback was more than made up for soon when Eddystone Isles owner Clabbacus and his town joined Vanaionia, along with Peg's Island. While these new members were being integrated, Vanaionia was also able to gain one of Carvay's islands and a small amount of land for free.

Over in Ryzan, who was a long time friend of Vanaionia, Mystic Warrior was elected the second president of the new Ryzani-Carthyan Republic and successfully struck an alliance between the two countries. It was also around this time Vanaionia aided in patrolling Tortuga's borders during the Akratian Civil War, making another ally for Vanaionia.

As its recovery period came to a close, Vanaionia geared up for a second war streak as many conflicts arose over rathnir, which would eventually include five wars over two weeks before the army was forced to halt operations and recuperate. These included the Shania-Vanaionia War, Tortuga-Aurora War, Vallia-Caprica War, First Vallia-Bardonia War, Caprica-Vanaionia War, and a standoff between Plagtea and Nova Regna. After the second streak, a large number of skilled troops and government higher ups quit due to admin bias and queue. The fort of Manderite also disbanded after great inactivity and lack of motivation. This newfound lack of security caused Vanaionia to fully join Sironia as a state, but it soon resumed independence under the name of Vanakunir.

Vanakunir began small and slowly taking states that left its former country. Only three out of the original twelve terrorists remained living on the humble island however soon it's golden age was going to take place. One citizein (berd) found himself against an entire army and won making the nation rich overnight. Other members began massive ocean mining operations adding more to its wealth while a extremely successful merchant also joined Vanakunir giving the country exclusive deals on military grade gear. Even more good news came when certain once quit warriors came back to a better stoneworks and skillfully defended Ryzan against Osterian attackers.

During the immense wealth growth

Wars and Conflicts
The country on left is the side Vanakunir supported.


 * IK = In Kills
 * IP = In Plugin
 * T = Tie or Stalemate
 * W = Win/Victory
 * L = Loss
 * B/S = Battles and Skirmishes

Brackets mean the state is either a colony or a vassal.

Vanaionia Wars:
Farmland Bandit-Uldarash wars [L] B/S: 3 The Farmland Bandits | Stoneworks MC Wiki | Fandom (Terrorist campaigns)

The farmland bandit wars was a series of raids and squatter conflicts within the Uldarash province of Sanctuary. 10 terrorists came together and tried to form a nation near Sanctuary from a recently fractured Uldarash empire. The first raid was semi-successful however a decisive teamkill completely destroyed the second raid and next day's important battle of the farmlands.

Vanaionia-Kush "the Shadow" War [L] B/S: 1 (Terrorist campaigns)

A Vanaionian town was accidentally built on a Kush island triggering the Shadow war. Carthyian and Vanaionian rallied its largest fighting force to seige both Wera atoll and Kush capital. The attackers were able to push Kush back to its inner towers and the city started being looted by many Vanaionians however while distracted turtle potted defender troops moved in and demolished attackers.

Vanaionia-Shania war [W] B/S: 2 (Tropic campaigns)

The Shanian leader "peepiceep" scammed the Vanaionian leader triggering a war. Peepiceep was lead to peedale and captured, later he was executed at the Shanian capital.

Tortuga-Aurora war [L] B/S: 2-3

The nation of Aurora launched a crusade onto Tortuga one of Vanaionia's allies and in response four troops were sent to assist the island.

Valle-Caprica war [L] [Wik] B/S: 4 (Tropic campaigns)

After the events of the Vanaionia-Shania war a tyrant from Hutcia ruled the new "caprica" and it immediately hired warriors from Charon and launched a war onto Valle. Ryzan offering its support and two Vanaionian warriors who were duel citizenship with Valle ultimately convinced full military support for Valle. First contact with ferrymens was minutes before the actual war, although many Ryzanis were mascaraed on sight one ferrymen was trapped and killed. The 2nd battle came when 10 ferrymens chased after the two duel citizens however only 2 ferrymen's survived the encounter while the rest was killed (2v11). Surviving Ryzanis took refuge in a Caprica squatter base with Vanaionian forces escorting. While ferrymen's were refilling and the Ryzani's secure the Vanaionian force arrived to the ruins of the Vallian capital and murdered the spectating pope along with three other Caprican soliders including the king SumoMC

Vanaionia-Caprica war [L] B/S: 1 (Tropic campaigns)

Vanakunir Wars:

 * Vanakunir-Frosmyre Walmart skirmish [W] B/S: 2
 * Ryzan-Osteria skirmishes [T/L] B/S: 5 (Tropic campaigns)
 * {Kwelberg}-Kush war [W] B/S: 1
 * Vanakunir-Federick's Weshire war [W] B/S: 1 (Weshire campaigns)
 * Southern war (Vanakunir-SDRA) [T] [Wik] [Lip] B/S: 2
 * weshire-Iremeth war [L/W/] B/S: 2 (Weshire campaigns)
 * {Vanshire/Valham} (Vanakunir)-Volonte war [W] B/S: 3 (Weshire campaigns)
 * {Newkunir}-Santos war [W] B/S: 1 (Expansionist campaigns)
 * Ulfeang-Uldarash skirmishes [W] B/S: 3-4
 * Ryzan-Bardonia war [L] B/S: 1
 * War of the 3 coalitions (High sea pact-ARS/usse coalition) [W] B/S: 3 (Expansionist campaigns)
 * 3rd Coalition-Allium war [W] B/S: 2