Anglunia

The Kingdom of Anglunia is a constitutional monarchy situated in the mid-west of Eldham, on the continent of Onthukhan and covering over half of the peninsula Mirau. It is ruled by the Yirsidani (Ice King/Queen), namely Yirsidani Eliyawin Yinower-Nuwan. Under her rules the chancellor and the vindyi. It is well known as the land of Ice Elves, or more specific, Yirsi.

History
Main Article: History of Anglunia

Pre-History
Before humans settled on the peninsula of Mirau, Yirsi roamed the northern regions of Mirau. This region is also known as Nefelis. Eventually, humans migrated into Eldham, widely populating it. Many humans arrived on Mirau, mixing with the Ice Elves and driving them out of their homeland.

Currently, pure Ice Elves have been become rare in the peninsula of Mirau. Mostly mixed races of Yirsi and humans remain. The Yirsi that once populated this vast land have carried over some of their genes into humans. Mixed races are a minority, however, and are less common than humans.

Founding
The humans settling in Mirau formed civilisations, short-lived, unadvanced, and were colonized by Viodoxa under the Osteri Plagosi Trading Company (O.P.T.C.). This all changed, however, when the Three Great Founders, Yirsidani Elyani Taygen-Blizun, Lord Bekrija and Lord Baeyzil Menoskairos first set foot on what is now known as Mount Arros. They looked out over Nefelis, and decided to build their nation. They congregated, and decided to merge together as one nation: Anglunia.

The Three Founders built their keep with a dream: to make a grand nation, Anglunia. Yirsidani Elyani Taygen-Blizun, the Queen of Isaz, made a deal with the Imperial Archonate of Viodoxa to buy some land, finally granting independence to Anglunia. A lot of money was paid, yet Anglunia was still small in size.

Fall of Gilead
Commodore Rossa was and still is one of Anglunia's greatest and oldest enemies. The hate between these two parties runs deep, and it is unknown how their hatred started. What is known, however, is that for some reason (likely Welpish unknowingly destroying a shrine dedicated to a deceased friend of Commodore) Commodore Rossa stole from Isaz and tried to burn its market.

Commodore fled, and founded a settlement named Gilead. He saw a future where it would grow into a grand city, one of the greatest on Eldham. Yet this promising future was destroyed when JohnnyDJackson found the location of the great city of Gilead. He shared it with the Great Lords, and soon an attack began.

First, Great Lord PrinoBots and JohnnyDJackson scouted out the location, finding a secret storage hidden in a mesa mountain. They stole some items, leaving quickly before being noticed. After that, Welpish led an attack on Gilead, destroying it completely. This event would go down in history as "the Fall of Gilead". Commodore would never recover from his broken dreams, and frequently placed shrines around the capital Isaz dedicated to his hatred of Welpish and his sorrow for his lost dreams.

Commodore eventually created a new settlement by the name of Karthaine, which would lead to a lot of new conflicts.

Treaty of Myrtle
Shortly after becoming independent, the Great Lords and JohnnyDJackson convinced MasterKy64 of Myrtle to join them. They rode in on their horses and had talks with MasterKy64, wherein JohnnyDJackson told him of all the things they could accomplish. And just like he predicted, Myrtle would grow to be one of Anglunia's biggest settlements, instead of a one-man town.

Viodoxa Purchase
The leaders of Anglunia pressed Viodoxa for their land as none of it was being used. There was a threat of war, but the Great Lords settled it with diplomacy, as they would do often in the future, paying a heavy price of gold. Welpish, one of the Great Lords and JohnnyDJackson, one of the Anglunian council members, paid the most.

Andoran-Lechjan War
Main page: Andoran-Lechjan War

Seeking powerful allies and wanting a stable region, Anglunia joined the Western Central Union. One of its members, Andor, led by King Rand al'Thor, declared war on another member, Lechja. Rand al'Thor justified this by stating that it was too sparsely populated. The Western Central Union fought together in the war, and two battles were fought.

The Battle of Logos was a decisive victory for Lechja, thanks to Welpish defeating most of the enemies. Right before the battle one of Lechja’s leaders attempted to postpone it, leading to many Anglunians not participating. It was a close battle, for if Welpish hadn’t participated, all would’ve been lost.

After postponing the battle for a long time, the second battle came. This time the Western Central Union struck at the heart of Andor: Caemlyn. Many Anglunians participated, and JohnnyDJackson, a council member of Anglunia, convinced Cofko, a citizen of Caemlyn, to breach the wall and let the attackers in. The battle was easily won by the Western Central Union, and Andor completely collapsed. Following the war, Anglunia received more than half of Andor’s land, excluding Caemlyn. Lechja also dissolved shortly after and Anglunia received even more land, including Logos.

Clown War
See linked page

Fall of Karthaine
Karthaine, a church for Theiosism, was a settlement created by Commodore Rossa. It was intended to be a sanctuary, a place for Commodore to retire to after the fall of Gilead. Soon after its creation, however, it would fall. During the Clown War, Johnny D. Jackson, believing Commodore was in some way related to the Mr X conspiracy, ordered military scouts to find the settlement. The scouts only had very limited information - that it was located on a small island and likely outside of Anglunia's borders, nothing else.

While the scouts searched relentlessly, bandits chanced upon the island. They destroyed Commodore's shrine and drove him away, leaving death and destruction in their wake. Eventually, FoxStatik, an Anglunian scout and historian, finally discovered the island. He explored the island and found Commodore's ruined and ransacked church, completely desolate. There was nothing left. The only thing to do was to plant the flag of the Bekrija Guard.

Larp Rebellion
Main page: Larp Rebellion

Following an increase in the amount of players on the server, many squatter settlements were founded on the soil of Anglunia, those being Austonia, Arrowfell and Soliana. One of these, Austonia, would plunge the nation into a civil war. From the day of its founding and integration into Anglunia, a conflict between Austonia and its overlord was inevitable.

On the 4th of August 2021, many high-ranking members of Anglunia were invited to the 6 AM Larp Dinner to discuss vassal rules. This dinner would be a massacre for the Anglunian guests, and later they returned in the Skirmish of Shallowpeak, killing many of the treacherous Austonians. War would be declared.

On the 8th of August 2021, Anglunia and its allies, those being Soolianic, Areveyi, Phoenia, Lutum and Avaricia would fight against Austonia, Luxenstein and mercenaries. Only one Austonian showed up to the battle and no Luxenstein members, leading to disorganisation within the Anglunian forces. This led to some casualties at the hands of mercenaries but they were still able to win the war. The leaders of Anglunia would make demands for Austonia, and would wait patiently for their answer.

Reforms
Following the disastrous Larp Rebellion, the Queen of Anglunia decided to reform the government. It changed from an absolute monarchy to a constitutional monarchy, where the Queen is head of state and the Chancellor, who is democratically elected, is the head of government. However, multiple reforms followed because of the new system not working well.

In the second reform, the Great Lords announced that they would leave Eldham and that there would be four successors, four kings: JohnnyDJackson, Mojas07, Misuteri_Kenshi and Blitzcomet12. JohnnyDJackson fiercely rebelled against this decision, as none of these members had had any positions in the government besides a short-lived position as Lower House Representative. Before leaving, the Great Lords gave in, crowning JohnnyDJackson king.

The government was subsequently reformed by the new Yirsidan, Yirsidan Yinower Delas-Nuwan (JohnnyDJackson) and a Senate was put in place, with both Princes and elected senators representing the government.

Neihernspried and Vampires
Not long into his reign, Yirsidan Yinower Delas-Nuwan was infected by his own son, Laerothlynn Yinower-Nuwan, with the Neihernspried. Early stages showed light symptoms, but after a concoction given by Onsyr Panorh Panheddas-Penhator which contained cheese (something that the King notoriously hated) he refused any further medication. This lead to a downwards spiral of the king's health, the Neihernspried slowly taking over his mind while all the king could do was have short outbursts of energy wherein he screamed: "Spread the Spried!".

On top of this, the sun of Eldham and Rathnir was taken away by vampires in a dark ritual. Vampires awoke and roamed the lands of Anglunia, pestering the local population while the king could do nothing. The borders were closed, but there wasn't enough manpower to hold them closed, and both the citizenry and the military devolved into complete chaos.

After a while, vampire hunters made sure of the sun's return and vampires left the lands of Anglunia, though Anglunia was soon infected with Neihernspried, causing a massive plague. The Yirsidani was still unreachable, and the Chancellor and his soon-to-be consort ruled in his stead. Soon-to-be, because a wedding between Yirsidan Yinower Delas-Nuwan and his fiancé, Onsyr Sarai Lovesong would soon come.

The Wedding & Succession
All gathered at Winterfrost Cathedral, and many of importance showed up. The ceremony took place first, after which was drinks and partying. The wedding went well, without fights, without deaths. At a certain moment, Yirsidan Yinower Delas-Nuwan called all of his guests outside to show them something. He climbed on top of the cathedral and addressed the crowd.

He jumped off the cathedral, having forced Neihernspried to end his suffering, and the Yirsidan died. His daughter, Eliyawin Yinower-Nuwan, succeeded him in ruling Anglunia.

Soliana
The oldest son of Yinower, Yinower Yinower-Nuwan, came back to Anglunia after having left for the nations of Soliana and Phoenia. There, he offered his sister Eliyawin to give her Soliana in exchange for protection against his rebellious vassals, namely a settlement known as Cakenburg. Eliyawin gracefully accepted the offer, and after a vote in the Solianen Senate, Soliana officially joined Anglunia as a vassal.

Not long after, Laurry Lansury, Archbishop of Solonism, warned the Yirsidani about Cakenburg trying to build an army to rebel. They had contacted the nations of Yunria and Yaszuma earlier, and were now looking into buying mercenaries to try and declare independence. Eliyawin brought Shocking, Prince of Cakenburg, to court. After being shown the evidence, Eliyawin decreed that Shocking was guilty, stripped him of his titles and sentenced him to execution. Before this could happen, however, Shocking declared a civil war. This civil war lasted a mere thirty minutes before Cakenburg officially surrendered to Anglunia. This war is now known as the Thirty Minute Rebellion. After the war, Soliana experienced a downturn and left Anglunia to merge with the nation of Visio. Yinower Yinower-Nuwan would stay in Anglunia.

Confrontation with the Neihernspried
The Resistance against the Neihernspried had an ongoing war with the fungal disease, led by Sidja Foryel-Goldnyr. She was kidnapped by Cabwell Varen, leader of the Neihernspried and this urged the Resistance to take the battle to Agora, home of the Neihernspried. When Anglunia heard about this, it sent its own troops to Agora to fight with the Resistance. The battle was a resounding victory, with Sidja being rescued from the claws of the Neihernspried.

Later on, the Yirsidani of Anglunia was confronted with an inner dilemma, after which she decided to make peace with the Neihernspried, to the dismay of the Vindyi. Nevertheless, she signed a peace treaty with the Neihernspried and banned the Resistance from Anglunia in order to stop the conflict between Anglunia and the Neihernspried. In her eyes, this was a necessary decision to keep her country safe.

Areveyi & Abaddon
An age of expansion soon followed. The nation of Areveyi, a longstanding friend of Anglunia, signed a merger with Hatchet Doctor, the new chancellor of Anglunia. The Shah of Areveyi, Echo, gracefully accepted the deal between Anglunia and Areveyi. Anglunia would expand yet again.

Abaddon, a nation in the north which had seceded from Aristios, decided to leave Eldham and give their land to Anglunia, whom they had a short friendship with after the two sides came to mutual terms in a border agreement. Azar Apollyon II signed a treaty with Anglunia, but dissolved the nation after, making the treaty invalid. The land was then seen as no man's land, and a negotiation with Aristios led by Zehros Elzar-Rezuraia the new Athavaryi, followed shortly thereafter. It was decided Aristios would get the lands that Abaddon owned, in exchange for a piece of land close to the Three Fingers of Anglunia.

The Tetrarchy Coup
A Tetrarchy rebels against Eliyawin and nearly kills her putting her in a coma. Anglunia prepares for a potential civil war. Two main factions have formed for the civil war, the Great Lords and the Royalists. In addition to these factions Andor has announced a potential bid for independence though. The Great Lords declared Eliyawin's heir as the regent of Anglunia.

Initially Ranikko, Isaz, Lynnburg, Arrowfell and Surachai declared for the great lords. Against them stood the majority of the nation, including Bagrat, Calamdor, Rezuria, Nuwan farm and Nortstaeyya. Arrowfell, and in extension Ayosae, later switched sides to the Royalists. The great lords rounded up a large number of dissidents and executed them at Isaz. A royalist rescue attempt was planned however got there too late and was defeated because of a traitor.

The conclusion of the war was decided at the battle of Isaz castle. The Royalist army was far larger and won by overwhelming numbers though took heavy loses. During the battle the great lords used forbidden magic to attempt to win.

Environment
Anglunia is a mostly cold country, with taiga and snowy mountains in the north. Further north, however, reveals oak forests and plain fields, perfect terrain for farmland. Mount Arros, the tallest mountain in Anglunia, is located in the middle, to the southwest of Isaz. Further south lie more oak forests. Further from that Lies the Greater Mirauan desert. There is a pattern in Mirau and therefore Anglunia, that The temperature becomes more humid the further south.

Settlements
Anglunia has several settlements.


 * Arador: Jungle City to the West
 * Arrowfell: Northern fortress city of Elastra
 * Calamdor: Trading city to the South
 * Grace of Bagrat: Planned religious center for the world
 * Isaz: The capital
 * Krosvallad: Southern most city in Anglunia
 * Lynnburg: Planned city in central region
 * Myrtle: East of Isaz, second largest city in Anglunia
 * Norstaeyya: Northern City
 * Nuwan Farm: Agricultural hub
 * Onding: Island city to the North West
 * Rannikko: Industrial center and large port town
 * Redowl: Industrial center
 * Renpaard: Southern port town
 * Rezuraia Citadel: Defensive fort separating North and South Anglunia
 * Saint's Port: Port city South of Isaz & Myrtle
 * Surachai: A new city being built on the remains of Caemlyn
 * Winterfrost: Large artifical island to the North West

Culture
Anglunia is a mostly ice elven nation, made up mostly of the Yirsi. They used to be a nomadic people that roamed the northern regions of Mirau, namely Nefelis. The Yirsi, descendant from the Hyakki, are a peaceful people. War is usually their last resort, and there is no warrior culture present in Anglunia. There are, however, two things that any Yirsi, and by that any Anglunian, hates. Namely, the enemy (Morgrend) and betrayal. Betrayals like that of Morgrend and the Austonians have deeply scarred Yirsi culture and ever since, they have fiercely hated anything like it.

Religion
Anglunia has a diverse set of religions. The north, home to most Ice Elves, follows Arternaia, a dualistic religion dedicated to the Arterna, shapeless beings that roam the realms outside of the living realms. It is a pagan religion, following multiple god. They have small, round temples built out of stone brick with a fire in the middle. Also worthy of note is Zeladar worship, one of the most hated Arterna. She has several shrines in Anglunia dedicated to her, from secret ones, to ones in the middle of nowhere.

Solonism is also a common religion in Anglunia, mostly followed in the south, as Anglunia was the birthplace of Solonism. After the leaving of Soliana, however, Solonism experienced a steep decline and is now only followed by a select few citizens who still worship Solon. Another religion is Lux, which is more common in Grace of Bagrat.

Militia
The Anglunian military is primarily composed of levy soldiers. Each Onsyr or Tilonsyr will gather his Cyffrai(knights). Each knight will be expected to bring levies from his holdings. Since his serfs will most likely be largely poor and often human they will not usually have good equipment. These men will fight as spearmen, archers or skirmishers and form the majority of the Anglunian army.

Amoung human soldiers equipment will often be passed from father to son. Among Yirsi soldiers will usually, because of their long life spans, each have a set of equipment.

All the militia under an Onsyr will be gathered together into large units designed to be able to weather enemy attacks while allowing the Xota to perform more complex tactics with professional or semi professional troops.

Professional Soldiers
Anglunia has a small standing army made up of state funded lesser nobility that patrol, keep order and fight of raids from insurgents or monsters. Cyffrai form the bulk and most important part of the professional army. Cyffrai are the Yirsi equivalent of knights, riding large horses and heavily armed.

Swordmaidens
Composed of celibate Yirsi women fight as specialised units as part of their religious order.