P00pyHead

Captain’s Beginning
Captain was born in a far away land, not known to the Rathnir and Eldham Realm. A powerful witch was trying to master a spell to bring people back to life. However, her spell was too strong and miss casted the spell on a pumpkin and brought the pumpkin to life. The witch decided to raise the pumpkin and let him grow up to help become her successor. However, the witch knew the pumpkin could not be seen by any individuals of the nearby towns as they would want to kill the pumpkin and hang the witch. The witch kept the pumpkin in secret and hid him away from the world. The witch would name him Stu because of the pumpkin’s favorite food of stews and soups. The witch also made a strong robotic skeleton to allow Stu to move like many humanoid beings.

Captain’s Childhood
Stu grew up to be a curious yet quiet child, spending most of his time watching the world outside of the home, reading many books, and watching his mother cast amazing spells. He was also very strategic, and won many board games he played with his mother. Stu however, had a very rough time learning to cast the spells himself and even today, the only spell he has complete control over is levitation of items towards and from himself. That did not stop Stu from trying and learning and the witch grew very attached to Stu and loved him as if he were her child.

With Stu’s curiosity, as well as becoming rowdy in his teenage years, he started to leave the home to explore the wilderness, of course without his mother knowing. Stu, unbeknownst to him, was also being watched by a few people from town. Rumors started going around about the witch creating a new being and how such witchery should be punished going against their beliefs of their one true god, the creator of life and such acts as creating life other than living beings should be punished by hanging. Many citizens rioted of the idea and hunted the witch down to hang for her actions. The citizens kicked down the door and attacked the witch and tried to tie her down. She fought back but eventually was stopped with many citizens injured through the fighting. However the citizens could not find Stu, he was hidden in the trees and continued to try and not get spotted. Using one of her spells, she told Stu he needed to run away, as far as possible from this land, that these people will kill him and that she will die. The witch was taken to the town and was hung and burned by the citizens. Spending some time dealing with the death of his mother, the next day Stu started to move away from the towns, staying hidden away from people.

Captain’s Journey
After a few years of traveling and staying hidden, Stu came across a pirate city. Many ships of all sizes can be seen from all over the port city. From many tales he read and heard about, a continent known as Eldham was more open to the idea of other creatures from elves, humans, and many more. Stu knew he needed to travel to this land. So he continued to hide away until he finally found his opening. After a few months, he was able to stowaway on a large galleon to Eldham to their center hub of all nations.

After more months out on sea, he finally reached the place known as Eldham. He stayed hidden to most people but overtime, he became more comfortable to people and people accepted Stu for who he was.

Starting a new life, he changed his name and now goes by the title Captain, hoping to live up to this title.

Captain’s First Home in Ursaridge
Continuing his life at the hub, Captain was approached by an individual, claiming to be from a City called Ursaridge. They were wanting new citizens to join and learned Captain was new to this land and offered him to come and stay in Ursaridge. Captain accepted and began his new life in Ursaridge.

He slowly became more known and was voted into the Minister of Economy, helping come up with new ways to bring in more money and helped the construction of a large mall and religious area.

Captain on the Run Again
As time went on, more and more citizens started to no longer appear in Ursaridge and claims surrounding Ursaridge became no longer valid and was left to the wilderness of Bandits and squatters. Knowing the end of Ursaridge, Captain, Zero, and Yama decided to grab whatever they could and travel to a new land. After a short time in Luzura in the Nation of Atlechia, Captain and Zero came across a deserted ship and with rumors of a new world. They decided they needed to be ready to move and start a new life in this new world. What will this new world hold?