Arcadius Fragments

Arcadius Fragments, the remnants of a long lost Animaist God, Arcadius. Their fragmented soul has taken body and brain. Their consciousness is fragmented from their fall into the void. Their drained bodies are overtaken with anguish and overgrown sorrow which they use to hunt down players. They bodies are more resistant to the striking of swords, as their grazes of the void has calcified their skin and bodies. Yet their weakness lies within the arrow. Even the bluntest of arrows can pierce this calcified layer and damage them if one takes their chances and aim.

Even so, the Fragments serve a grander purpose. In mythology, these remaining fragments become ancient shards capable of re-enforcing arrows, sharpening swords, or awaken the long slumbering creatures of Rathnir and Eldham. Whether these myths are true, or simply rumours in the night, is for you to decide. However, in practicality, Arcadius Fragments have been used as weapons against invaders. As bows are a rare tool in wars, defenders would often lure Fragments towards their walls and prepare for attackers. These attackers would be unable to pass unless they had bows, or used considerable manpower which often lead to injury and rates of death in war dramatically increased.

After their successful use in wars, and concerns about offending the Animaist Gods, the Fragments were sealed beneath the ice mountains before being locked away. Yet recently, the magic binding them in place underneath these mountains has worn and faded. This fading power has allowed for some to escape and begin to retake the land with new hostility and haste. Quickly moving north, east, south, and west. The cause of this wearing magic is a mixture of time and abuse of the forces present. The slow fading of the Animaist faith has allowed for time to chip away at the ancient enchantments which evoked safety. However, this has lead to an interesting discovery. Fragments appear to have a firm dislike of mobs controlled by Segra. This is presumably caused by their connection to the God Arcadius, who attempted to stabilize the worlds, and how their actions ultimately have been made by Segra. One of the most famous places that these Fragments reside in, however, is the cliff of Hellsing's Peak. A cliff known for it's close connection to necromancy, it's many walls lined with instructions of how one may raise the dead. It is also closely connected to the Basalt Forge, a collection of mountains across the south of Rathnir, which remains mostly unexplored due to the danger it possess. However, it's like to Fragments is far more extensive then one may imagine. The land itself was alleged to be the resting place of what remained of the God Arcadius, and is the burial place of many more long dead mythical beings. The mountain is mostly salt, and some say that the rooms where burials occurred are made of gold and diamonds.