Illystra

Land Origins
The land that is today known as Illystra has a rich history dating back to the emergence of Eldham's first civilizations. Illystra gets its name from the Illystran Dynasty, the ruling, noble house of Rathnir's late Greater Volkyria. However, unbeknownst to most, long before said dynasty spread its influence across the Rift and into Eldham, elder races reigned supreme.

An Elvish race called the Drev'Shari were the first to settle what is now the Illystran mainland, for they had followed the glaciers northward as they melted. In these lands, the Drev'Shari relinquished their nomadic ways, and cultivated sedentary societies along the region's many rivers. The Elvish settlers lived in symbiotic relationships with the primordial spirits of old, and for this were able to harness immense power. With these Primspawn spirits at their disposal, the Drev'Shari were able to spread their influence to the farthest reaches of Eldham and various other realms.

For a time, there was peace, and the Empire of Drev'Shalar became a wellspring of knowledge and might. However, even with such great power, greed remained, and the once-great Elves of the north soon lost their way. The debate of whether or not they should use Primespawn magic to uplift the few or subjugate the many rocked the Empire of Drev'Shalar to its very core, and eventually led to a civil war. Arcane Nether magic was unleashed upon all of Eldham, and, when the ashes cleared, there was not a single Primespawn seen and the Drev'Shari imperium was no more.

Although a vast diaspora of Drev'Shari Elves remained after the bloodshed, they, like the lands around them, were forever changed. Without the Primespawn essence for which they had so long depended, most of the scattered Drev'Shari became corrupted wraiths of the night; forever banished from the sun's grace for their crimes against life itself. However, those who maintained their Primspawn Reverence, although still shameful of their forefathers' mistakes, remained unaltered by this curse, and gradually integrated into other Elvish tribes.

Illystra's Inception
Although Drev'Shalar's chapter of history ended long ago, its climactic collapse opened the door for new opportunity. The first to jostle for dominance amid this power vacuum were the Goblin tribes the Drev'Shari used for slave labor. These were eventually supplanted by Dwarven raiders advancing from the west, who themselves were later replaced by hybrid Elf-Dwarf Gnomes claiming to be the rightful heirs of Drev'Shalar. Off-and-on cycles of interspecies wars erupted throughout the centuries leading up to the modern era, leaving all involved severely weakened and wholly unprepared for what was to come.When human, Volkerst settlers arrived in modern Illystra after fleeing Bardonian oppression, the natives initially met them with mixed feelings. However, after Baron von Elric Illystrus, successor of the late Djonsen Illystrus, demonstrated his defensive prowess against Goblin raiders, many a native began to view the new arrivals from Volkyria in a positive light. With the subsequent establishment of the Volkersts' Fort van Prins (named after von Elric's son, Arlyn Illystrus II) on 6/3/21 and the declaration of Illystran nationhood, it became apparent that the Volkerst pilgrims were here to stay.

Early Foundation/Regency Period
As more and more Volkerst settlers poured in through the northern mouth of the River Illystrus, the former heartland of Drev'Shalar began to be gradually transformed into an opulent extension of Volkyrian civilization. After the untimely death of Baron von Elric under mysterious circumstances, sovereignty over the young settler-state passed to his wife, Baroness Myriam Illystrus. With Arlyn II not yet of age, the mournful Baroness reluctantly accepted the title of Queen-Regent of Illystra, thus catalyzing Illystra's Early Foundation Period, otherwise known as the Regency Period, during which time the lands surrounding the River Illystrus underwent significant social, political, and topographic change.

Early Illystran Society
The first of these changes was of the social nature. Spurred by the belief that the late Baron was betrayed by his Gnomish guides and slain by vengeful Goblins, a number of prominent Volkerst land owners set about concocting methods through which the native populations could be subdued and put to use. Their intent was to divide and conquer, and, with the initial backing of the mournful Queen-Regent, divide and conquer they did.

The system decided upon was one of "social stratification" in which Volkerst humans (both free and indentured) were placed above multiple castes of "Defiler" species in perpetuity. Among these species are Goblins, Drev'Shari night wraiths, and other "horrid aberrations." The implementation of this system was slow at first, and went largely unenforced, but gradually succeeded in deterring various Defiler groups from collaborating with one another in armed resistance.

Following Baron von Elric's supposed murder at the hands of said Defilers, what could not be enforced with pen and parchment was often settled by sword and blood, with vengeful mobs of settlers frequently taking matters into their own hands. With Volkerst hunters encroaching upon the lands of their livestock, many Defilers starved and often resorted to cannibalism. The brutal effectiveness of gunpowder technology dealt a death-blow to numerous Goblin warbands that had roamed the land for centuries, displacing thousands of Defiler women and children "well suited" to replace human indentures pouring in from Rathnir.

In these ways, Volkerst supremacy was virtually assured throughout the center-north of the continent of Elastra (a foreign translation error of the name Illystra), or Avalof as the natives called it, and the Queen-Regent was steadily able to consolidate Illystra's claims across the region. Soon the Baronnenvlag would fly from the verdant plains of Lyristaat to the dense woods of Zuidenfort, and from the winding coast of Elrendorf to the rocky shores of New Arlynstaat. After years of exploration, consolidation, and civilizing initiatives, the initial six Enclaves, one Distinct Enclave, and two recognized territories of Illystra were proclaimed (on 7/18/21), and the Volkerst people finally secured a true place under the sun.

Although much still had to be done to allow the United Enclaves of Illystra to flourish, the foundations were laid to ensure its place amongst the nations of Eldham. As of mid-July '21, the natives remaining within her bounds still proved to be a thorn in her side, but it was hoped that, with time and stability, Illystra would be well suited to handle issues both foreign and domestic. In the words of the Queen-Regent in her abdication address, "if the prayers of Volkerst pilgrims were not in vain, Illystra to Volkyria will be like a phoenix is to ashes, and the legacy of my great-uncle, Arlyn the Great, will stand the tests of time. May the Primespawn watch o'er and preserve us evermore!"

Imperial Ascension Period
Catalyzed by Arlyn Illystrus II's coming-of-age and subsequent ascent to the Illystran Throne, what came to be known as the Imperial Ascension Period was marked by a steady strengthening of Illystra's ties to the Uldarash Empire, the leveling-out of Illystra's population, and a growing desire to maintain and affirm Illystran integrity amidst foreign pressures.

The "Union" of Illystra-Serradeneu
Formed amidst Druk Yul's period of aggressive expansion and in the wake of Illystra's joining of the Empire of Uldarash, the Union of Illystra-Serradeneu (formed on 7/19/21) was established "to better assert [the nations' mutual] independence from aggressive powers." Although by joining in union with Serradeneu, Illystra appeared to have expanded on the map, the formation of Illystra-Serradeneu caused no real domestic changes. In fact, the concept of the joint-country remained just that- a concept -rather than a functional geopolitical entity. Despite Arlyn II's hopes that the new union would allow both Illystra and Serradeneu to "prosper like never before," it was, in really, very disorganized, uncoordinated, and stagnant overall (largely due to a lack of communication on Serradeneu's end).

Illystra's First Settlements
Although Illystra's governance and foreign policy remained largely convoluted and abstract, the people within her bounds continued to cultivate their concrete reality. From the dense pines of Elrendorf, to the verdant plains of the Illystran heartland, the children and grandchildren of the initial Volkerst pioneers worked diligently to build upon the foundations they inherited. Towns like Lyria, Fort Salyrus, Knottsbury, Nordenheim, Clakton, and Nordkanten emerged throughout the Enclaves, and, thanks to Supes03, ArcaneImperator, and Tara_Belle, both Illysdam (the nation's central capital) and a national road system began to truly take shape.

Illystra's First Mercantile Boom
[describe Illystra's First Mercantile Boom]

Trouble in Paradise
[describe the MiningBoy land-trade incident, growing discontent w/ Serra, and emerging intl. tensions]

Dawn of the Northstar Confederacy
With the outbreak of the Uldarash Civil War and the carnage it caused in November '21, the Rathniri-descended people of Northern Avalof (Elastra) were hit with a grave realization: chaos and instability in the heartland of Uldarash could easily ripple back to and jeopardize the security of her affiliated domains in Eldham. When reports came in of an Auroran attack on an Eldhamite trade center and the subsequent response from the Eldham Entente, the political leader of Illystra together with those of Serradeneu and New Sanctuary scrambled to announce stances on the conflicts. Somewhat of an "every man for himself" mentality swept across the region, thus inadvertently revealing fundamental divides between the protected realms of Uldarash in northern Eldham. Uldarash was often envied for its strength, but, as Kaiser Arlyn II of Illystra observed, "a divided empire cannot stand"; with unity, all else should follow. It was with this in mind that the leaders of Illystra, Serradeneu, and New Sanctuary felt the need to join in closer union with one another. The nations of Illystra and Serradeneu had already been united in the Union of Illystra-Serradeneu prior to the Uldarash Civil War, but with New Sanctuary's joining towards the end of November, reforms were needed. The triumvirate of leaders felt it necessary to formalize the bonds between their nations, and thus drafted a confederation constitution, suggested new names, and designed a new flag that could represent each constituent state. After much deliberation, the Northstar Confederacy was formed by and for the protected realms of Uldarash in northern Eldham.

Growth and Revolution
As Illystra stepped into a new year, she also stepped into a new age of progress and prosperity. It was the arrival of a new wave of human settlers on January the 5th that heralded this new age. Led by a gent called ZiePeregrine, a master architect, merchant, and path-maker, these new arrivals founded the port city of Nieuw-Delft, establishing what would quickly become the commercial and culinary capital of Illystra. The second settlers to arrive were "of a more exotic variety" as evidenced by an Illystran census officer's description of their appearances and customs. Led by the stalwart MegaZesty, the most recent town-builders of Regent's Isle (who fled north from a land called Naicha) called themselves "monke men" and quickly set about constructing the fortress-village of New Visigoth on Illystra's mushroom island. The third settlers to arrive came from a land far to the south, and ironically called themselves the Northmen. Led by the resilient Theseus, these political refugees settled along Illystra's largest smoldering spring and established the wintery stronghold of Nevonia, the so-called "Furnace of Northstar."

For a long time, the nation of Illystra had simply been apart of the Uldarash Empire and continued to operate as such. However, as more and more settlers trickled into Illystra, and citizens' assemblies became more frequent, revolutionary ideals quickly spread across the Enclaves. Some pushed for total independence from Northstar and greater Uldarash while others, displeased with Arlyn II's attempts to reconcile with the other Northstar constituents, supported ending the local monarchy altogether. That said, cooler heads prevailed and, within the first week of February 2022, it was decided that a new government would reform the traditional constitutional-monarchy into more of a republic. A group called the Central Reformers (headed by MegaZesty, GBoogie, and Barn5) created the first Illystran Senate as well as a high council consisting of the Monarch, Prime Minister (also called the Stadtholder), and High general. Their justification for such a system was that the triumvirate would 1) theoretically ensure that each key branch of the government was equally represented and 2) prevent any one branch-leader from being overwhelmed with administrative duties. However, this new system wouldn't last as individual members were still dissatisfied with the amount of power the Illystran High Council held. On February the 14th, just a few days later, Illystra would transition into a true democratic republic, adopting a new constitution with an elected Chancellor, Senate, and Supreme Court. Theseus, a Northman and leader of the Enclave of Nevonia, was elected as the first chancellor of Illystra. Three days later, on February the 17th, fed up with the lack of commitment and respect for Illystran ambitions displayed by its other leaders, the people of the newly-reformed Illystra declared independence from the Northstar Confederacy, but still remained a nominal dominion of the Uldarash Empire. The people celebrated in the dining hall of New Visigoth, with many later stating that it left them nauseous like never before.

New Commissions, Companies, and Compacts
As part of legitimizing the new and improved Illystran government, 1st Chancellor Theseus and (later) 2nd Chancellor Jibinion oversaw the establishment of several new commissions and companies throughout Illystra, as well as the nation's entry into and withdrawal from numerous geopolitical compacts.

United Enclaves' Forestry Commission
[insert details about the UEFC]

United Enclaves' Builders Guild
[insert details about the UEBG]

The Brotherhood of Spice
When spices were first discovered in Eldham, Illystra was one of the first most active nations to harness their potential. In fact, Nieuw-Delft's ZiePeregrine, having previously served as first Stadtholder of Illystra, was the first to gather all spices including all the known premium spices. With his spicy prowess established, Zie took charge of Illystra's first, functional trading guild: the Brotherhood of Spice. Once its capital in Nieuw-Delft was set up, the Brotherhood aimed at controlling the spice market and outcompeting everyone who would dare stand in its way. Although ZiePeregrine went into retirement soon after its establishment, TK-Dragon quickly stepped in to continue the Brotherhood's operations, and a glorious new age of Illystra's agricultural productivity took shape.

The Iron Brotherhood
[insert details about the Iron Brotherhood & Illystra's involvement]