Spyral Ulburnr

Biography
Spyral Uburnr is a Djinn that frequents regions within the Kingdom of Lennox and Aurlunor Velande. Known for their mysterious background and appearance, Spyral Ulburnr has proven an engimatic entity within the Syltor region of Rathnir. As of current day, Spyral is 1305 years old. According to accomplices, Spyral speaks without voice, instead reverberating their discourse within the heads of those the Djinn chooses to speak to. Their speech is reported as being outmoded in execution, often implementing older linguistic phrases that have long since fallen into disuse.

Appearances
Despite their long lifespan, Spyral's earlier life prior to the year 932 ACA is largely unknown. Through various accounts, it is theorised that Ulburnr was present at events such as the fall of the Dominion of Ashura, and perhaps periods such as the Warlord Era of Aurlunor Velande. Oftentimes, Ulburnr remarks upon the dust of dead civilisations, lamenting the cyclical nature of Rathnirian conquest and war.

Ulburnr first appeared within the Kingdom of Lennox in the current day, and aided the local population in the construction of the capital Dragoonios, fashioning many buildings personally such as the Honeymoon House, the Library of Light, the Dragoonios Museum of Rare Antiquities and much of the modern Undercity appartments.

Aurlunor and Lennox
During the Bardonian Invasion of Lennox, Ulburnr saw fit to go travelling to other areas of Rathnir, citing the fatigue of seeing kingdoms rise and fall within their long life. This journey led the Djinn to the Sharla region of Aurlunor Velande, wherein Spyral aided in the recovery of the city of Ebonimemar, which had faced disrepair after the fall of the Ashuran Dominion. Spyral reconnected with an old friend in the form of Bodyynwedd the Firbolg, whom the Djinn had know for well over two centuries. It was at this time when the Djinn descovered presence of Djinn Obelisks within the northern Sharla Desert, and sought to intervene. However, circumstance conspired against them, and Spyral found themselves back in Lennox (then under the occupation of the 3rd Empire of Bardonia), where the declining population had sought that the Djinn become 3rd Grand Vizier, the highest democratic position within the country.

During their tenure, Spyral held an instrumental role alongside Sirius I of Lennox in implementing the Yularan effort toward indepence under the Bardonian Spring. Alongside General Kovalksy of Ryzan, the Alamayni military, the Halgean government and the allies of the Coalition, Spyral Ulburnr returned Lennox's sovereignty in the Second Golden Age in the Kingdom of Lennox. Afterward, Spyral began work upon various state projects across Lennox, such as the Ice Higways, and the Grand Bazaar.

Spyral's tenure proved so popular, that the Djinn was re-elected in 936 ACA, becoming the first Grand Vizier to reach the two-term limit enshrined within the Lennox legal code. Their second term was defined by a victory at the Lennoxer Battle of Ramtopia, the Kingdom's largest conflict since the Allium-Coalition War. It was at this time that the nation hosted Archoness Hazel McSpiegel and Nyles Caicura at the capital, whom Spyral had brief contact with via letters.

Return to Aurlunor
At the end of Spyral's tenure as Grand Vizier, the Djinn set out for Ebonimemar once again to reinvestigate the obelisks. Upon arrival, they met the governor of Sharla Province, Azan Shaer, and the proprietor of Guojiang Bazaar, Se-khem-ka. During their conversation, Shaer informed Spyral of the efforts of the Quanti and Nabut Azeral tribes to attempt to discern the functions of the Sharlan Obelisks. Having been made aware of their presence, the tribes mobilised beyond the governor's reach to investigate the objects. The similarities between these obelisks and the Obelisk of Qamiya were apparent to them, and so they sought to learn from the ancient Djinn artefacts. Alarmed, Spyral set out in pursuit.

Midway through Spyral's journey, the Djinn recieved a letter by falcon, prociding details of a trip to Macmar Island, a research facility ran by John P. Rex. Spyral had applied for this trip months before, and the departure date landed on the same day as their current excursion. Begrudgingly, Spyral set for the port, deigning to leave the management of the issues within the Ashuran Desert to Azan Shaer.

Macmar Island
Spyral's voyage to Macmar Island was particularly brief, spending much of the journey within the cabin confines. The island itself had access to considerable infrastructure, such as multiple concrete complexes, docks and various facilities that required considerable resources to finance. Resultantly, the Djinn became concerned of potential for foul play to be afoot, due to the unrealistic amount of money required to finance the Macmar Facilities.

Furthermore, the park transportation relied on combustion engines for transportation, resultantly alarming the Djinn, since humanity had barely advanced past the use of musket technology in some parts of the world, others deigning to rely on simple swordsmanship. This gap in technology compared to Rathnir proper meant that there was some potential power accelerating the facility's development under the Gen II corporation. Along with Tara Sauranis, Malsiadae Kordonus, Pablito Elquagero and Joseph Bobington IX, the Djinn began a tour of the island.

During this period, Spyral was wary of revealing their mystical capibilities for fear of hindrance to their investigation of Gen II and its financial and technological backers. Covert conjouring of their belonging was half-glimpsed by Pablito, who regarded them with suspicion for much of the early tour. The park itself was revealed to contain living prehistoric dinosaurs during a brief introduction of the primary facility, further raising the ire of the Djinn, who suspected the use of necromancy and other immoral mystical techniques. Time and again, circumstance would intervene from allowing the Djinn to confront Rex about the matter, in comedy of circumstance.

The group would begin a tour of the surrounding park areas, during which a tropical storm disrupted power supplies to the perimeter fences, resulting in the breach of an Andisaurus specimen into the path of Spyral's vehicle. The Djinn was bitten in the jaws of the Andisaurus, who recieved significant internal burns. Spyral, by contrast, was left unharmed due to their magical wards, which protected against the bite. The burden of the spell left Spyral fatigued, resulting in the Djinn deciding to play dead instead of directly challenging the dinosaur. They were later retrieved by Mal Kordonus and a park attendant, who left for the Macmar Discovery centre while the Andisaurus persued.

The pair made it to a structure in the central park, but were later assailed by raptors, where the park attendant, Visikoss was mauled to death. Backed against the wall, Spyral was forced to use a minor spell to kill a raptor in front of Mal Kordonus, ending the Djinn's attempts at a low profile. The pair fled the bunker and met with John P. Rex in a control facility.

Eventually, the Djinn tired of waiting for the other members, discovering Pablito in the basement of an outbuilding at the edge of the central complex. Soon the group were assailed again by multiple raptors including the one that mauled Visikoss, where the group made a fighting retreat and exited the island.

The Death of Bodynwedd
Returning from Macmar Island, Spyral arrived at the Port of Lhumar in Aurlunor Velande, and noticed pecularities that would not be present usually. Plants had lost their vibrancy and dark birds circled overhead, in the one omen that the Djinn had feared to never witness.Conjuring their staff, the Djinn ventured to the house of Bodynwedd, and found his body on the floor. The firbolg had been a close friend of Ulburnr for well over three centuries, and their loss was devastating. Cradling their body, and the remnant of the firbolg's fern, the Djinn cast a spell in the northern woods at Lhumar's city limits, encasing Bodynwedd's body in a gemstone that was made impervious to attempts at theft and ersoion by the elements. The epitaph read simply: '''Bodynwedd of Lhûmar. Guardian of the wilds. No finer friend.'''

The coronation of Azan Shaer
Following the indepnedance of the Dominion of Ashura as an Aurlunoren Vassal, Spyral Ulburnr was in attendance of the coronation of Azan Shaer as Pharoah of Ashura.

During the talks between the various senior figures within the Ashuran political landscape, Ulburnr would offer advice, warning against proposals of conflict and various percieved follies that took place during said conversations, before departing for their home on the outskirts of Qamiya.

The Obelisk Activates
From their abode on the outskirts of Ebonimemar (now Qamiya) Ulburnr's sigils alerted them to the presence of a vast output of mystical energies within the desert. This meant only one thing--one of the Azeral tribes had tampered with the Djinn Obelisk.

Making their way to the scene, Ulburnr found a Nabut tribesman completely eviscerated, missing both lower limbs and half of their skull, due to the intense heat and burns. The Djinn discerned that the Obelisk had begun venting excess energies into the surrounding environment due to tampering, resulting in the immediate vaporisation of anyone within thirty feet. Thankfully, the power vented by the Obelisk was considered to be a relatively conservative output--anywhere from a ten-thousandth to a hundred-thousandth of a percentile of output.

With the benefit of their wards--magical enchantments protecting from specifically planned types of hazard--the Djinn was able to remain in the area and devise a containment spell, siphoning the excess energies and using them to fuel their own containment. The spell created a mystical tetrahedron, which was isolated above their residence, though not without collateral damage, raising a stone out of the earth to hover alongside it. The energies were sealed, but the Djinn could not ignore the suffering of the hubris-ridden tribesmen, evoking echoes of the death of Bodynwedd once more.

The Djinn could not abide by their inability to save the unfortunate Azerals and their longtime friend, and vowed to learn all they could about the body and spirit so that they could undo such a malady should it happen again.

Travelling
Ulburnr tired of the endless struggle of syltor life and politics, and frequently roamed beyond the rathniri continent, becoming more reclusive, not being seen save for rare occasions. Spyral struggled with their perception of time, where they spent decades away from those they knew, feeling the time pass as mere weeks.

Spyral has occasionally checked to discover whether their old friends are still around, being repeatedly shocked to find many passed away.

Personality
Spyral is generally a very reserved and world-weary person, frequently lamenting repeating mistakes that mortal nature necessitates occuring. They try where they can to help whoever comes to them for aid, but the fact is that since Ulburnr is seldom consistently availiable the same way regular people are, this rarely happens. They are a very caring person, and have a deep enjoyment of poetry and writing. They are very knowledgeable from their long existence, knowing at least something about anything. Magic particularly is one of their more well-read areas, with Spyral being one of the few remaining Djinn capable of utilising the full extent of Djinn spellcraft, a composite spellcrafting method with near-boundless capabilities.

Despite being a Djinn, and therefore an entity of fire, Spyral has a deep affection for nature and animals, seeing the two as things to be treasured greatly. This has led to friendships with figures like Bodynwedd the Firbolg, who was an avid enjoyer of nature. Ulburnr shares similar passions for humanities: this being matters of philosophy, history and so on. Due to their long existence, they have a fondness for books and learning, leading them to gravitate toward advisory positions in various governments over the years as people seek to utilise their perspective.

While reserved, Spyral does have a confrontational streak. When they believe that people are tampering with forces they cannot control, or are indulging in folly pursuits, Spyral seeks to confront them, and avert catastrophe. This is particularly the case with matters of mystical abuse, such as tamperings with the Ashuran Pillars of the Desert, or Gen II's utilisation of Necromancy on Macmar Island. The Djinn is adverse to violence, but in these cases, has chosen to use their arcane knowledge in order to stop these threats as best they can.

Spyral's major flaws are their neuroticism and poor relationship with time. The Djinn is very introspective from constantly observing symettry in current events with their past experiences where some mistakes occur despite their warnings as if ordained by fate, leading to a sense of inneffectual inevitability on Spyral's part. The Djinn too has lived so long that even they measure their age by years they can remember concretely, in all likelihood being aeons old, if not more. This means that their perception of time compared to the average person is exceedingly distorted and inconsistent, where days could seem equal to minutes, or the same as another person's perspective another point in time, and one day Spyral would see decades pass in seconds. This has led to Spyral disliking timekeeping devices, as it serves to remind them of their own temporal inconsistencies.