Sironia

Sironia, officially the Fifth Kingdom of Sironia (Classical Sagaviri: Anralak Sironvir V), is a Kingdom in southern Alteniquia on the Sea of Carvay. It is bordered by Cobbleworks to the Southwest, Adavia and Lirgal to the Southeast, Carn to the East and to its north the Sea of Slaves, where it shares a maritime border with the Fuscinivir region of Theiónikos.

Geography
Sironia occupies the northwestern coastline of the Aldoviri subcontinent. It is home to a wide range of biomes, with a savannah in the west, swamp in the south, and ancient forests in the east. Close to the centre of the country are the mountain ranges on which Asour'therak is built. The largest lake in the nation is Lake Ankor, located between Kaller and Arkal, and the longest river is the Myankar River, which flows from Lake Arkal through Asalath and Gerianarsh into Ytharash Bay.

Eglisars
Sironia is divided into four eglisars which are ruled over by a cleric. Each eglisar has a unique history but all are connected through the Sakrelist faith and loyalty to the Archon.

Azethvir
Azethvir (known as Noukazethvir during the Second Kingdom) is the oldest city and capital of the Kingdom. It hosts a spectacular array of different buildings, such as the Sanctum of the Judge, which is a Holy Site of the Sakrelist Religion, the Dawn Palace, the largest building in Alteniquia (and largest palace in Rathnir) and home to the Archon, the shrine of the Prophet Temion, and the Titan sword of Ankor.

Many buildings are under construction, such as the Azethvir market, as well as many other small houses, to accommodate a booming population.

Asourtherak
Asourtherak is a fortress city located in the geographic centre of The Kingdom of Sironia. It is the most populous town in Sironia and hosts many defensive complexes, including Fort Castell, and boasts massive walls. It is considered the industrial heartland of the nation, but its mines were mostly depleted during the Neo-Carnian Revolutionary War. Currently the richest town, it is the home city of Archon Veron V.

Athr Thereshak (Idiot's Raft)
Athr Thereshak is a raft located central in the Sironian Bay, close to Asourtherak. Currently abandoned, there is work to restore it by the people of Asour'therak.

RSPS / Rowunrua
The RSPS, or Royal Sironian Postal Service, is located south of the capital of Azethvir, and provides mailing services to the Sironian people, as well as foreign entities. Recently, the buildings were destroyed and became part of the claim of Azethvir in order to be redeveloped.

Rodheros
Rodheros is a savannah town inhabited by the Jeghosi tribes, nomads famed for their mastery of horses and other animals. Contains the Sanctum of the Tree, Yurt of Hobble Wobble, and Rodheros Library.

Ytharash
Ytharash (formerly known as Paladum or Myrmark) is a large town located in a swamp south of the savanna with a strong central castle and small port, it was annexed by the Kingdom of Sironia after its previous rulers died in a plague epidemic along with many of its citizens. Its population was unstable and most attempts to develop it ended in failure as the swamps proved difficult to drain. It was eventually taken over by Galadonnians, who claimed it as their own after declaring independence from Sironia.

Maqberg
Maqberg is a port city located at the westernmost extreme of Sironia in the savannah. After falling into ruin, it was rebuilt after Sironia entered into Aldovir, with major restoration works on its castles and halls by the Cobbleworks Builders. Despite this, it remained inactive for almost two centuries, finally being repopulated after the appointment of the town's current Keshra, Luther.

Omverlon
Omverlon is a town on the end of the Holy Peninsula, built on top of the ruins of the ancient settlement of Thechiran. Founded by Nanek, it began as the home of refugees from the Sironian Civil War who lived in Pasouthak, and then returned after the nation joined Aldovir. The town is host to the Omverlon Lighthouse, which guides travelers around the tip of the Holy Peninsula; the Dawn Temple; the Omverlon Markets, located in the town center; and Muck Island, an ancient isle that contains an aquarium, commerce district, and Turtle enclosure. The town had a short epidemic of the corruption plague brought from Eldham but it was quickly dealt with using gapples. It housed the Headquarters of the Sironian Nationalist Liberation Front until they were expelled by the town's government on the 25th of October 2021. During the Cornflower War, a successful operation was conducted to rescue a wolf named Benton from Bentonia. Benton now resides in a house on the outskirts, between Azethvir and Omverlon. There are plans to fully populate the area between the two cities.

Kalasirol
Kalasirol is a town currently being developed by Sironian scholar Thaxiron. In the earliest days of the server, it was the capital of the lost nation of Pontus, which built extensive roads and early buildings but never completed their city as they soon fell into ruin. It was declared by Rithaur IV a part of Sironia, and Krakowsky became the town's Keshra. Today, this western district houses a temple and multiple damaged Roman-style houses. Underneath it lies the Kalasirol Dungeons, which have been deemed too dangerous to enter after a demon was found in them, so it is forbidden to go in. The eastern part of the city was once a Villager fishing settlement but has now been built up into a large Sironian-styled town.

Asalath
Originally a great holy town built by pilgrims and visitors to the Sanctum of Prophet Asala, and served by the Saixhreak Inn, Asalath was ruined by wars and emigration, and left to decay until an expeditionary force could be sent to reclaim it. On February 3rd, 2022, Benalish of Omverlon was tasked with rebuilding it to glory once more, becoming a new Keshra of Sironia. He was initially very successful; the city grew and became renowned globally. However, a diplomatic incident between Sironia and Lunaris sparked the War of Lunari Agression, or Free Castle War, which left the city in ruins despite a pyrrhic Sironian victory. After long months more in ruins, the city was reclaimed once more by Dewayne Johanson, former Keshra of Ytharash. He was tasked with fortifying the town so it could serve as the foremost border defense against Galadonn. Soon, the city prospered once more, and it now has magnificent walls and forts to show for it.

Isherach
Originally named Inutai to commemorate the dead Anrem of Adashira, Intant, after Adashira joined the Imperial Federation of Aldovir it was granted to Sironia, where the territory was originally from. It was kept within the Imperial Federation and its successor state of Viesten until the Neo-Carnian Revolution. Although it was recognised as part of Sironia by Drach, Carnians attempted to claim it once they became vassals of Galadonn, starting a dispute over the town. After the Treaty of Azethvir, it was granted to Sironia and was held by the Archon of Theiónikos for a brief period of time before being given to Keshra Phasmosis, who started a complete reconstruction of the small and basic town. After Phasmosis died, Nanek of Omverlon was tasked with continuing the restoration.

Gerianarsh
The Name of this town Literally translating to "Dance Town" in Sagaviri foreshadowed what its original purpose was in Sironia it was eventually abandoned for a period before being reclaimed and brought back to life from ruins. The Town includes a huge mushroom styled Barn used to host parties and events, as well as the Sanctum of the Voyager located in the Centre of the town which also follows the towns mushroom theme alongside numerous activities such as an archery range and pig jousting

System of Government
The government is headed by an elected "Anra" (Archon/King) who is the supreme head of the nation (and the Sanctum) together with the "Keshbethorak" (Council of the Lords) and the Dirashbethorak (The Holy Synod). The council of Lords does not have much political power, instead it exists as a body to propose legislation and advise the Archon.

Archon is making decisions and enacting legislation by written decrees, which may be proposed also by remaining government officials.

The council is allowed to veto the Archon in certain cases to prevent abuses of power. However, this power mostly rests with the Holy Synod. The Holy Synod is the judicial and electoral branch of the government. It consists of all Clerics in Sironia. The Holy Synod deals with certain matters of the faith in Sironia like electing new clerics, discussing legislation, can veto the Archon, and serves to elect him/her.

The synod also deals with matters of faith between the jurisdictions of different clerics to allow for cooperation.

The Priests and and the Clerics above them are in charge of more than just spiritual matters. They keep track of deaths, births, when a house is sold and bought, when someone moves out and in etc. They make sure that all can read on a rudimentary level and serve as judges as it is believed that the priests and clerics give fairer and better judgement through the lens of the uncreated one. The Anra is a member of the Holy Synod and does get a vote, but their vote does not overrule any other vote.

Sironia is divided into four eglisars which are ruled over by a cleric. Each eglisar has a unique history but all are connected through the Sakrelist faith and loyalty to the Archon. Eglisars don't practice much autonomy as Sironia is very centralized. Over the history the number of eglisars has shifted.

The Keshras are chosen by the Anra to rule over a certain province. The Keshra are in charge of administrating the province (Verhal), enforcing laws, generating economic activity and other such matters. To become a Keshra it is not enough to simply enough to be born into a good family. There is a complex system of tests that allows one to become a candidate. These tests are taken in the capital of the Kingdom.

The person who is tested goes through a series of different assignments that are later graded. They are then assigned to an administrative position such as keeping track of all paperwork that priests and clerics send in or ruling over a small town or a fort. If they are nominated in some way, then the Archon will look through the options of nominees and pick one to fill a position of Keshra.

Citizenship
To apply for citizenship, an application is required to be submitted into #Citizenship-tickets filing office of Anralak Sironvir. Application has to contain following information:


 * IGN (in-game name)
 * Sironian town name
 * notable skills
 * timezone
 * ? TBD

Submitted application triggers the citizenship application screning process, including following checks:

Religion
The Kingdom has Sakrelism as it's offical state religion, but people are allowed to practice their own faith in private. However, conversions from Sakrelism to another religion is forbidden as well as building temples belonging to other religions. Multiple Sakrelist sects have sprung up such as Kallerian Sakrelism and Jeghosi Sakrelism. Sakrelism is often seen as inseparable from the Sironian identity due to its long history and the devotion of Sironia's population to it.

Culture
Sironia is considered the last bastion of the ancient Sagavir Empire's culture, religion, and language and has long been seen as the direct successor to the Empire and the only nation that could restore it, should the opportunity arise.

The majority of the Kingdom is Sagaviri in ethnicity, however "Sironian" is a very lose term. The nomadic "Erelisher" people are too considered Sironians, yet their traditions and lifestyles vary widely from urban residents that might live in Azethvir or Asalath. This is both due to their nomadic lifestyle but also due to many other factors. the Kingdom has decided to embrace this diversity rather than reject it, instead the faith in Sakrelith as the creator as a binding force is emphasized.

Sironians speak various dialects of the Sironian Sagaviri language, one of the last extant languages of the Greater Sagaviri languages, with its own unique alphabet.

Apart from Sironian-Sagaviri peoples, there exist other non-Sagaviri ethnicities in Sironia. This includes Jeghosi peoples, who are suspected to have migrated to the Varthalos savanna, before the formation of the Sagaviri Empire. Their only town is Rodheros as they are nomadic. Jeghosi are valued for being great archers and horse riders. They speak a language separate from Sagaviri and follow Jeghosi Sakrelism. Jeghosi Sakrelism was created when Jeghosi came into contact with Sagaviri Sakrelism. It is a mix of pagan Jeghosi beliefs which include things like spirits and mainstream Sakrelist tradition. North Carnians also live in some eastern areas of Sironia. During the time of Sironia-Carn these people were influenced by Sironian culture due to a lack of any Carnian national identity. They primarily live in an area known as the Kallerian marches which includes Kaller and Isherach. Some live outside of Sironia in Ilivian, which has also hosted a Sagaviri Sironian community. The Siro-Carnians follow Kallerian Sakrelism, a sect which originated in Kaller during Sironia-Carn and traditionally speak Coenian, although this is being replaced by Sironian. During the Neo-Carnian revolution they opted to remain Sironian over defecting to Carn due to the new Carnian government becoming an Aegmerist theocracy and due to their cultural ties to Sironia.

Orders
A big part of Sironian society are the orders of the prophets. Each prophet embodies a different set of ideals that allow them to become patrons to various positions in society. Farmers and doctors are part of different orders, but both orders have Asala, the mother as their patron prophet.

Each order is supposed to be equal in standing. In practice people often see certain orders as higher than other ones however.

Generally speaking, one will be born into an order, but one does not need to stay if they do not wish to. It can often be difficult to leave though as you have to find someone from a different order to train and teach you to do whatever their order's job is. This can often be fairly hard in practice but changing one's order isn't unheard of and does happen. The orders have mostly been forgotten in the modern Sironia except in azethvir.

Tattoos
A common part of the Sironian culture are tattoos. These tattoos mark different important life events. Becoming adult, getting married, having children, participating in war, becoming a priest, cleric, monk, working as something for 5, 10,15,20 etc years and more.

These tattoos differ depending on the event, but they are made to generally intertwine in wavy shapes that blend together. One's position in society and participation in the event also changes the tattoo. A simple infantryman will have a different tattoo than a commander or general. And for all these groups the tattoo will differ depending on whether the battle was won or lost.

Folklore
Sironian people have many stories and songs of historical events altought most of them aren't historically accurate.

Following is the legend of Lirgak Lathiresh

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The Lirgak Lathiresh are supposed sheep men who live beneath the earth in winding tunnels and underground cities. Males are known as Lirgak Lathira and females are known as Lirgak Lathire and multiple are known as Lirgak Lathiresh. They are half the size of a typical human and bear the appearance of a humanoid sheep, with red eeys like that of a goat and spiraling horns regardless of whether they are male or female. Their skin is pitch black but is hidden by dense wool which the Lirgak Lathiresh uses to stay warm in the freezing temperatures of their tunnels and cities.

The Lirgak Lathiresh are known to occasionally come above ground in order to carouse and raise hell. In most cases they avoid humans and other sentient races, oftentimes visiting or making stone circles above ground. They have also been known to invade mineshafts and mines of sentient races.

The Lirgak Lathiresh have been known differently across Sironia. In the western cities and towns and villages they are known to be more violent and hostile towards people, some even going as far to kill either in defense or in grim hunts. In the East and especially around Azethvir their legend remains one of mischief should you become afflicted by one.

The Lirgak Lathiresh are known across the Kingdom to be thieves of alcohol, potions, tools and food. Oftentimes when things consistently go missing it is the work of a Lirgak Lathiresh that one has inadvertently attracted to their home. Other signs include freshly planted cornflowers or sheep whose faces and/or have been tattooed with strange markings and symbols. It is said that the Lirgak Lathiresh worship cornflower and sheep as holy, thus it is easy to incur the wrath of Lirgak Lathiresh by mistreating local cornflowers and sheep.

The Lirgak Lathiresh is said to fear many things, among them are lilacs, large bodies of water, dogs, birds such as parrots and fire (though not lava, which the Lirgak Lathiresh are thought to be indifferent towards).

The Lirgak Lathiresh are thought to be magic creatures whose abilities include but aren’t limited to invisibility, shapeshifting, walking soundlessly, possession of the body and the ability to spread disease.

The origin of the Lirgak Lathiresh varies from settlement to settlement. Some believe that they are what happens when careless hunters kill a lamb's mother and leave the animal to die in the wilderness, where the darkness can easily corrupt it and give it sentience. Other thoughts are that they are the spirits of lost children, or were born from the bones of those were died unfairly and were not able to rest easily.

There are many supposed methods to dealing with a Lirgak Lathiresh. Some methods proposed are those of appeasing and befriending a Lirgak Lathira/e by leaving it a sizable offering of alcohol, food, tools or potions. It is believed that if the Lirgak Lathira/e accepts the offering that it will protect the home and family residing there from then on, taking only what it needs to survive and allowing itself to be seen by pets and children.

Other methods involve slaying the Lirgak Lathira/e using fire or water or bladed weapons. More often than not this results in the death of the man/woman trying to get rid of the Lirgak Lathira/e and is thus not recommended for those dealing with one. Instead, another method is proposed where one can lure away a Lirgak Lathira/e with cornflowers, burning the tunnel behind it and thus confusing the Lirgak Lathira/e enough to not be able to find its way back. There is also prayers and ceremonies performed by Sakrelist Clerics that have seen some success in banishing Lirgak Lathira/e.

One notable fact about the Lirgak Lathira/e is that they hate hot sand, such as what can be found in the desert. They are also known to be fond of the blind and will go out of their way to assist the blind when they are in need, such as if they are lost in the forest or are neglected by their relatives, such as by bringing them food or taking them to somewhere they would be safe.

Ancient History
Asara's Conversion In ancient times, the Holy Peninsula, where Azethvir now stands, and the rest of modern Sironia were populated by the Shironlirak people which means "People of the Land," in Sagaviri. Theses tribes agreed to keep to their own affairs, not wanting anything more or less than a couple exchanges of resources. However, amongst these tribes was an expansionistic people who called themselves the "Asara." The Asara were famous for their brutality and cruelty towards any foreigner.

The First Prophet, Temion was a stranger to all of the Shironliraks. The Shironliraks warned Temion of the brutality and merciless actions, depsite all warning of all the tribes he had journeyed to, he did not heed their warnings for he knew that "The darkness shall be sundered and destroyed in the presence o' light of the Uncreated One."

Temion ventured upon the Asaran land and soon was halted by a warrior. The warrior threatened Temion with zeal and strength, while Temion replied in a soft, but prominent voice in the Asaran tongue, "Take me to the one who leads your people." The warrior, stunned and confused to see a foreigner speaking their tongue, agreed to Temion's request and took him to the village where the chieftan resided in an old fort.

The Chieftan, utterly puzzled upon the sight of a foreigner in the halls without chains, demanded in his booming voice to the warrior the reason he was letting a foreigner within the halls. The Warrior explained as Temion patiently waited.

The Chieftain was now curious upon Temion's purpose.

Once the warrior explained his decision, Temion spoke forwards, and greeted the Chieftain with a challenge, "I will build a shrine of my God next to one of yours, both will be set alight by a flint, and be the shrine of the true god have the fire in its shrine burn in splendor whilst the shrine of the false god will have its fire wilt before our eyes."

The challenge was accepted.

As the day progressed, Temion had spent much time crafting a stylized image of a lit fire on a flat wooden surfrace, and built a small container to house the fat that would burn. The Asaran priests, in all of their smugness, decided that they wished to sabotage Temion; the wood they had provided him was wet and soaked with water from the sea.

Temion saw this but paid no attention to it. He simply put the wood in his container and sat down to meditate. The priests started to prepare and attempt to light their fire, the fuel was easy to light but despite repeated attempts the fuel never seemed to catch fire, the sparks hit the wood but soon faded. After letting their attempts continue for a small while longer Temion said "Oh great creator! Show thy power and strength, show the truth of your message and the holiness of your fire so that these people may be enlightened. Let it be so!"

With these words a roaring and crackling fire was lit in front of the shrine to the creator. The fire was unlike anything ever seen, for it was not simply a fire, rather it was a small fraction of the uncreated light that is the creator. The people of the tribe, not being able to comprehend what they were seeing, simply fell to their knees in reverence of the great creator.

After this, Temion was named their King and he did much work to reform the tribe away from their bloodthirsty ways. Many of the Asara became missionaries who spread the faith of Sakrelism to the other Sironian tribes, so much so in fact that the word "Asara" in Sironian now means "missionary". Temion and his successors worked hard for unification of the various tribes into one Kingdom of Sakrelith - what would eventually become the Sagavir Empire.

The Sagaviri Empire
After all the original Sironian tribes had been united under the banner of Sakrelith, peace was achieved for some time. However, this peace was fragile as multiple other fledgling Kingdoms had been expanding within the area - Pontus in the Savannah, Rotharon / Moncheir in the east, Myrmark in the Swamps, and Hraam in the Athazolant region, among numerous others. As the Sakrelist Kingdom prospered, it had built a new capital - Ankor - in the geographical centre of Aldovir - roughly halfway between the cities of Asalath and Arkal today. This resulted in increased tensions with the neighbouring states of Myrmark and Pontus.

Although the history is ancient and many details unclear, surviving records indicate that a secret alliance was created between Pontus and Myrmark, and when Sakrelist missionaries began to cause trouble in the Polytheistic Pontus and Animalist Myrmark, they expelled all missionaries and those of Sironian ancestry. Sagaviri diplomats responded with forced execution / conversion of settlers from Myrmark living in the western part of Ankor, which had been part of Myrmark up until the founding of Ankor. This prompted Myrmark to declare war on Sagavir and invade with a large army from its populous eastern provinces, swiftly capturing territory until it was at the gates of the Capital.

The Sagaviri government scrambled its forces together, but many soldiers were still returning from the Atarian - Fuscinian War, in which they had successfully prevented the destruction of the Sakrelist Kingdom of Ataria. The war ground to a halt as Myrmark's forces failed to either breach the walls of Ankor or cross the Asalarash River. Even the returning Sagaviri armies could not help as the front was deadlocked - it was only once Atarian troops arrived to return the favour of Sagavir's help in the previous war that their troops were able to cross the river and rout the army of Myrmark.

However, in the planning of the operation, the generals had overlooked one small detail - they would also briefly cross the Asour'therak Stream in order to cross the river at a ford. This mistake resulted in the Sagaviri-Atarian army crossing into the lands of Pontus, which the local watchtower immediately reported back to the Pontusian capital of Kalasirol. Although the operation successfully provoked a sudden retreat from the armies of Myrmark, the Pontifex of Pontus was irate.

Following this, the Pontifex demanded Sagavir surrender Fort Castell, the mountain fortress that defended its western borders, to Pontus in exchange for not declaring war. Sagavir refused to reply, and Pontus swiftly joined Myrmark, capturing the Fort with its elite Legionnaires and opening a new front. Sagaviri Anra, Rithaur I, quickly mustered trainee forces from the small settlement of Asour'therak and nearby villages in the swamps. The famed Legionnaires of Pontus failed to push deeper into the swamp, completely outside their regular savannah operating theatre, and were soon destroyed in small guerilla battles. Sagaviri ships soon landed near Kalasirol, almost completely razing the city undefended by the bogged down Legionnaires.

Seeing the Kingdom of Pontus fall to the enemy, Myrmark was demoralized, and soon the combined Sagaviri and Atarian forces attacked their lands from the east and north. After subjugating Pontus and relegating Myrmark to the innermost swamps, Sagavir continued its expansion unrivalled into the east, destroying tribes and petty states alike. Archon Aurshak II crowned himself the Emperor of Sagavir after fighting off an incursion of eastern Pyriac nomads. Later emperors brought much prosperity - Ythar I destroyed a Myrmarkese revolt and Veron IV conquered the south of the subcontinent, preventing a Hraamese incursion.

The fall
Over time, the developments and innovations within Sagavir that had once been championed by the Guilds of Lapidovir slowed down and halted. Society became full of religious superstition and governments became increasingly corrupt. The Guilds resorted to increasingly Capitalist business models and effectively had full control over the industrial heartland of Sagavir. Although multiple plagues and rebellions had broken out previously, the Empire had still recovered, and many expected the same to happen when Geshemi refugees migrated into Sagaviri lands. Thousands came upon the western shores and while most continued northeast into mainland Alteniquia, many stayed. The zealous Sakrelist populace began to resent these newcomers, as the Geshemi began to clamour for their own rights in response to brutal military crackdowns, race riots and discrimination. Food suddenly became scarce due to the massive population influx, wheat plague ravaging east Sagavir as well as terrible winters at the time which led the Geshemi to take up arms against the Sagaviri authorities multiple times. It was around this time that the old Reylleans first began exploring the eastern Sagaviri coastline after leaving the land known to the Sagaviri as "north of Akratia and south of Serafini" and destroying Imperial outposts on Tálor. Before long, plundering of the eastern cities of Sagavir would begin, followed by the Reyllean migration. The Grand Navy of Sagavir was quickly mustered, but was denied exit from the Kepler Bay by the Guardians of Kaithrat, who began demanding punitive taxes as they asserted their own sovereignty. This degraded the already faltering control of the dysfunctional Sagaviri government, and as its forces were already engaged in combat with the Geshemi, Reylleans, and later Hraam, the navy simply disbanded and sent its marines to fight.

The power of Ankor truly diminished once local aristocrats declared ownership of their Eglisars, the Guilds declared their own Corporate Government within a now Geshemi-influenced Lapidovir, and Hraam launched an invasion. Chaos had invaded all aspects of Sagaviri life, with a series of incompetent Emperors barely being able to control their own lords and armies. Emperor Rithaur III, considered by some the last hope of the Empire, was assassinated by the Keshbethorak of Ankor, with his cousin Ereksh II being named as a puppet leader. This spelled disaster for Sagavir, and before long all central authority dissolved completely, with the last Prophet-Descendant of Ankor fleeing to Azethvir.

Aftermath and the reign of Rithaur IV
(Beginning of the stoneworks server. All prior events are in-lore events)

After the Loss of Ankor and the Corporate Union's declaration of independence, the most popoulous Sagaviri city remaining was Azethvir. There, a new Sagaviri nation was formed with the ideal of restoring the old empire and saving Sagavir. Rithaur IV. became the first Archon of the new nation. At the start of his reign, Sironia contained only the Holy Peninsula and Asour'therak. He immediately began to expand the Kingdom using the relatively large population of Azethvir. The old lands of Pontus were in a dire situation, as a massive plague decimated the local population and Reyllean raiders ran rampant. As more refugees began to pile into Kalasirol, Pontus became increasingly unstable, and the population chose to join Sironia when the last Pontifex was found drowned. Nearby Jeghosi tribes readily accepted Sironian rule, but the Niedene settlement of Maqberg was only integrated after multiple diplomatic missions. The first years saw extensive border conflicts with the Reylleans, as they were still carving out their own territories from Sagavir, and a booming population. During this time the Miracle of Azethvir occured in which a lava pillar and bedrock was placed inside the Sanctum of the Judge.

Reylleans would occasionally attack Sakrelist pilgrims and converts, and exiled Sakrelists from Reyllea, including Centurion of Rhodia, which greatly damaged the relations of two nations and almost sparked a war until the Soleannen Empire stepped in. Soon after, the state of Myrmark was annexed into Sironia following a plague that killed the local population, and an alliance was created with Uldarash. Sironia's population had now expanded to the point that it was on the brink of famine and disease, so Rithaur approved the colonisation of Akratia after the First Empire had fallen. Instour and Bogmire became protectorates of Sironia, and Noukthiron was colonised, with the towns of Varintachan and Ythir Kanadith being settled during this period.

Reign of Mikuhr I
After the abdication of Rithaur IV, an ambitious builder named Mikuhr was elected Archon by the Holy Synod. The beginning of his reign was marked by his ambitious energy, and Sironia's borders expanded somewhat. The nation's largest rival, Reyllea, was annexed by Theios-Essukdal and some of its territories were partitioned with Sironia, and the nearby nation of Forge entered into a personal union with Sironia, being renamed to Thelisverhal. Although Mikuhr had inherited many issues from Rithaur IV, these compounded over time. Overpopulation was suddenly replaced by depopulation as entire cities were abandoned due to famines. The population finally collapsed from the deadly "Mikuhr's Plague", and due to war Sironia lost its colonies and protectorates. The only new settlements created during this time were the colonies of Rowunrua, the last growing town in the Kingdom at the time, and residence of Ythar II and Liraxak. Suffering from the plague that bears his name, Mikuhr became terribly ill, and nearing death he proclaimed the dream of reunifying Sagavir dead, sealing himself in the underground Forges of Thelisverhal, where he would remain in a coma for centuries.

The first interregnum (Regency of Ythar II and Cassy Wintersun)
Sironia was in a dire situation after this, as the Empire of Caprica had laid claim to its lands from across the seas. Ythar II was able to ascend to the Emerald Throne through a political alliance with Cassy Wintersun. After it became clear Cassy was dying, Ythar II became the sole Archon. It was at this time that SAPMA, an alliance between Sironia, Cobbleworks, Hinokuko, Naitorattorian and Ggantija was formed. It is often considered the precursor to the Aldovir League. Sironia resumed its territorial expansion during this period, gaining territories from the Partition of Cobbleworks, annexing Thelisverhal, and winning Hinokuko in a bid for $601,000. Due to its inability to pay, Theios-Essukdal annexed Hinokuko, but Ythar II was promised its return, which never occured. The continued population issues led to tensions in the government. Soon, Ythar II was sent an ultimatum by Uthr Caicuria to abdicate or face a war.

The Sironian civil war
Longbow Caicuria claimed the Emerald Throne as Uthr III, supported by Cobbleworks and Yimmu-Audal. Ythar II dismissed his ultimatum and an army invaded from Cobbleworks, headed towards Azethvir. In the onslaught of the combined forces of Cobbleworks and Yimmu-Audal, many remaining Sironians (led by Joe Frank Kennedy) sailed from Port d'Ilivian north towards Yimmu-Audal. There, they would found the town of Pasouthak on the ruins of an old desert town. Meanwhile, back in Sironia, Longbow's army entered Azethvir with the support of Vraelean, Audalad, and Lapidoviri soldiers. As Ythar gathered forces from allies such as Vanakunir and Frosmyre, a battle ensued in which Longbow's forces managed to emerge victorious after much bloodshed, but he died shortly after of lung cancer and Cobbleworks abandoned the war. Despite returning to the throne with the support of Vanakunir and Frosmyre, Ythar II was put in a difficult position as relations had become strained between Sironia's neighbours.

Second Kingdom of Sironia
After the civil war much of the nation was in ruins. Ythar began to urgently being reforms to modernise the now-ancient Kingdom, creating a new government which would come to be known as the Second Kingdom, with a new flag and cabinet. Myrmark was renamed to Ytharash, and the ancient city of Saixhrevir was refounded as Dirash Asalath, a holy city of the Prophet Asala. Friendly relations with the rest of Aldovir resumed, and members of the former S.A.P.M.A. pact decided to found the Aldovir League in hopes of strengthening unity between nations of Aldovir. Aldovir league quickly became more prominent, joining the Coalition War on Bardonia and shortly after, the Empire of Aldovir was formed in the treaty of Roscella. Aldovir was formed from Coenia, Sironia, Cobbleworks, Vanakunir and Hinokuko, and later claimed Rhodia and Fuscinivir although this was never recognised by Yimmu-Audal.

Sironian separatist war and SNLF insurgency (Reign of Subica of Shirakaba and Visarkon Krakowsky)
After the formation of Aldovir, Sironia's formerly large population was shrinking and depleted. Ythar focused activity in Azethvir and all citizens were ordered to work on the construction of Asalath and reconstruction of Maqberg. Ythar also became more outspoken within the Aldoviri elite circles, calling for the outlawing of Cornflower worship and the establishment of a Sakrelist theocracy. However, Emperor Jabberdake, who supported Uthr III during the civil war, began to see Ythar as problematic. Thus, he staged a sham election in the Holy synod to elect Subica of Shirakaba as the new Archoness and depose Ythar. This however was not accepted by Ythar, who maintained his claim to the throne and refused to leave the Dawn Palace or surrender the Keys of Noukazethvir. Eventually, the Aldoviri government decided to exile him and their army marched into Azethvir with little resistance. In response he fled to Pasouthak and took all the riches of the capital with him. While most of Sironia was controlled by Aldovir, Ythar continued to contest the throne.

As Subica's leadership was weak and the population hit an all-time low, other states in Aldovir began to eye Sironia's underdeveloped countryside and borderlands. Whilst some Sironians led by Nanek returned from Pasouthak and founded Omverlon, much of the countryside fell into ruins. Eventually, Subica was replaced with infamous Sironian mafia boss Krakowsky, who swiftly took control of Noukazethvir and renamed it back to Azethvir. He was a complacent collaborationist and helped to stage the Partition of Sironia. As the state of Sironia continued to degrade, a relatively obscure monk named Liraxak began a violent rebellion. He founded The Sironian Nationalist Liberation Front (SNLF) and lead a guerrilla campaign to return Ythar II to power. Joe Frank Kennedy would at first allow Liraxak a base of operations in the town of Pasouthak, but the Audalad government soon declared him a Terrorist and pressured Joe to expel him. Liraxak then moved his base of operations to Omverlon, and with the permission of Nanek, Omverlon would secretly house the provisional headquarters of the SNLF. This would be uncovered by Aldoviri spies soon after, and Liraxak launched his terrorist campaign early. He first travelled to the old Sironian town of Ilivian, where Carnians had begun to settle, and killed much of the Carnian populace with makeshift explosives. The Aldoviri government, furious with the civil unrest in Sironia, began crackdowns on suspected Ytharists. Following this, the Partition of Sironia was orchestrated in order to crush Sironian morale and give territories to more active nations, with the Sironian panhandle being annexed into Adavia, Thelisverhal into Cobbleworks, a new state of Lirgal being created in Sironian Meidankar, and Ilivian falling into the hands of Carn. Carn quickly organised its national Militia and plundered many Sironian settlements in the area, including the Kennedy Estate where Joe Frank Kennedy was born. These massacres eliminated almost all Sironians from the area and have come to be known as "the Ilivian Incident" or "Bloody November 6th" in Sironia.

Liraxak and the Loyalist SNLF became even more infuriated and went on a rampage across the Aldoviri countryside, attacking many Carnian and even Aldoviri-supporting Sironian towns such as Alte. They also planned a great attack on Roscella but it was decided that would waste resources as the once-great Capital city of Aldovir was already in ruins. They also participated in the Bastion of Liberty rebellion against Aldovir, although this would fail miserably due to a weak squatter leadership team. Shortly after this, the Order of Grizagel, a small island nation of the coast of Sironia, attempted to lay claim to Kalasirol. Aldovir responded with a war quickly destroying the nation. At this point, the majority of the Sironian populace supported the SNLF and Ythar, while the provinces bordering with Carn turned into a battleground as Carnian and Sironian militias often clashed with each other. The "Sironian Seperatist War", as the Aldoviri Empire called it, continued to drain resources until mid-November. By this time, the puppet government effectively collapsed, SNLF held large swaths of land in Sironia and the only options presented to the Emperor were to either reinstate Ythar II as Archon or partition Sironia entirely.

Sironian rebirth and the third reign of Ythar II
After the return of Ythar II, it became clear that there had to be a large rebuilding intiative. New clerics, such as Madhursumi, Garry, and Joe Frank Kennedy were trained, and Sirmeows of Omverlon was appointed Keshra of Kalasirol and tasked with restoring it. Sironian rebuilding continued swiftly, with the economic boom extending to the Fuscinivir region of Yimmu-Audal, where Joe Frank Kennedy founded the city of Noukouthak, and Cxrtifixd attempted to restore the old port of Dasir. However, construction of the quartz bank in Azethvir stalled, as an investigation into Lord Architect Leghya found him guilty of grand theft. In Kalasirol, an expedition was started to explore the ancient dungeons of the Roman district. It was established that the dungeon was possessed by a demon, and the expedition barely escaped, sealing the dungeon permanently.

Fuscinivir war
While the people of Sironia were rebuilding their homeland, those who remained in Yimmu-Audal grew restless due to their social status.-Yimmu Audal viewed them as second class citizens and denied them representatives in the government. Keshra Joe Frank Kennedy and Liraxak, leader of SNLF, decided to declare independence. From the city of Noukouthak they declared the Despotate of Fuscinivir under Joe Frank Kennedy. A large swath of land was claimed but control was incomplete as Urnu-Oyori and Fort Yimmu were held by the Empire. While Aldovir immediately declared support for Fuscinivir, the news caused controversy in Sironia. Ytharists generally believed the rebellion was rushed, conflicted with the authority of Theionikos and its claims were overextended. Yimmu-Audal, believing war with Aldovir was inevitable built two fortresses, one next to Ilivian and one near Noukouthak. Timists of Carrotona at first declared allegiance to Fuscinivir but quickly reversed their decision upon creating the Pact of Ayesinco with Theionikos, while states across Rathnir began giving support to each side. Yestanbul immediately declared support for Aldovir, while Escharia supported Yimmu Audal. Shortly after, Fuscinivir erupted into battle as skirmishes occurred in Noukouthak and Ilivian whilst Aflir, mayor of Thasir, betrayed Joe and rejoined Yimmu-Audal. Additionally, Yimmu-Audal sent dwarves to settle in the swamps near Asour'therak, declaring the "kingdom of Ukkyreath-Algar" and sent Castellans to squat in the unfinished cities of Roscella and Asour'therak. In a battle between Ilivian and Fort Yimmu, Aldovir destroyed Audalad forces in both combat and rap. It became clear that Yimmu-Audal was not going to win, but the mischevious leadership of Aldovir decided to betray Fuscinivir, with the two sides creating an agreement - the Free cities of Noukouthak and Daestria were annexed into Aldovir, and later, the empires united into the Empire of Astyllea. Liraxak died due to mysterious circumstances, his legacy shall live on forever.

Astyllea and independence
After the war, Algar was reincorporated into Sironia, which continued with rapid population growth. The twn of Asalath was rebuilt by Benalish of Omverlon who founded the Sironian Trade Company. The populace of Sironia saw the formation of Astyllea as a backstab from the Aldoviri government due to the rise of Anti-Yimmie politics during the war. This unification was seen as shocking and many felt as if the Sagaviri ideals had been betrayed. Astyllea, despite its oppression, allowed the bond between the Theionikos and Sironia to strengthen, and the two began joint construction of the Holy city of Xom. Astyllea, being the oversized state it was, would not last very long. After a failed coup it would fracture, with all states, including Sironia, declaring their independence. Sironians believed that a great new chapter was approaching, as Sironia joined UKAIN alliance and there were plans to unify with Theionikos. Unification with Theionikos ultimately failed as their yimmie-stacked government turned back to Yimmu-Audal, but instead, Vanakunir joined Sironia. This era of prosperity would be short-lived as the Free Castle war came shortly after.

Free Castle war
This war, sometimes called in Sironia the "War of Lunari Aggression" or the "April 24th Calamity", began when a Sironian Sakrelist cleric went to the court of Lunaris and offended its tyrannical empress by proving the divinity of Sakrelith over her false gods. Whilst the Sironian government attempted to ease the tensions by saying that this Sironian wasn't an official representative and not allowed to do this, Lunaris had no intention to end this peacefully. Lunaris hired mercenaries lead by the infamous Mayynophobia to attack Sironia. These warmongers moved to an abandoned squatter castle near Asalath, fortifying themselves there. Sironian attempts at diplomacy were rejected, war officials approved the offensive despite its unfairness, and envoys attacked. Lunari and mercs declared themselves the Free Castle and fabricated claims on Asalath. Lunari invaders began raiding nearby cities and prepared for an open assault on Asalath. UKAIN and the Homeguarde were filled with defeatism, and in order to not lose anything to the Lunari they decided to give up on Asalath. "Quick OOC section - Mod Kaykara banned most Sironians at the time too so that we wouldn't be able to fight in the war. We had to make a reddit post for Stoney to unban us but Kaykara got out without a warning or anything." On they day of the battle only Keshra Benalish of Asalath and some volunteers from Tovarisha showed up. The mercenaries ransacked the city of Asalath, leaving it decimated and abandoned. Sironian morale collapsed, and about 1/2 of the population emigrated from the country. The mercs were eventually banned for proxy warring and left, but as nothing was refunded, this war impacted Sironia more than any other.

Sironian dark ages (Regency of Skinyee)
After the sack of Asalath, mercenaries pulled out of Sironia. The majority of the population had fled the nation as the central government was left in disarray without leadership. The largest of these emigrant groups went to Borhammar, a nation with good relations with Sironia, the Fuscinivir regions of Yimmu-Audal, or Eldham. Archon Ythar II had fallen ill and cleric Skinyee of Vanakunir proclaimed himself the new Archon. His rule however proved incompetent as he focused mostly on the town of Ytharash and eglisars began to practise autonomy. Skinyee, wishing to keep his power joined the Anrat of Volstronn and the Orbit dynasty. Sironia was reformed into a state under Volstronn with little rights. Additionally, Skinyee sold a part of Sironian land east of Ytharash to Viodoxan exiles who formed the Kingdom of Galadonn which was against the laws of Sironia. The remaining populace began to grow sick of this mistreatment, but after it surfaced that Skinyee intended to partition the rest of Sironia between Ararin and the Horde, the populace revolted under the leadership of Joe Frank Kennedy. Ararin settlers came upon the shore of western Sironia and attacked the town of Maqberg which was protesting against their occupation. Sironians responded by attacking the settlers. Soon the Sironians took back control of most of the nation and launched a coup against Skinyee who fled to Ytharash. Sironians sent a letter to the former Keshra of Asalath Benalish, who was in Borhammar, seeking him to return and assume control as regent Archon, which he accepted.

Second Sironian rebirth (Regency of Benalish)
After the return of Benalish, many Sironians saw that a better future was assured, and most Sironian diaspora returned to the country once again. Ararin gave up on attempts to occupy Sironia, but the crisis was not resolved. Skinyee seceded with Ytharash, with the support of the Horde, and Galadonn declared full independence. Benalish, in order to keep Sironia's sovereignty and avoid another invasion, signed the treaty of Asala with Borhammar, under which Sironia gained protection from Borhammar. After peace was ensured, large amounts of Sironian emigrants began to return, including Cleric Madhursumi and Keshra Sirmeows. Sironia began to rebuild once more, with Maqberg and Azethvir seeing increases in population and Sironia becoming more prosperous. Sironia started to form better relations with its neighbours such as Carn and even Galadonn. Eventually Borhammar joined Tortuga, and therefore Sironia by extension became Tortuga's vassal. Sironia was back on track, and in Maqberg a brawl event was announced. The event was a great success as large amounts of drinks were sold, but at the end the regent, Benalish, announced his retirement and return of the crown to Archon Ythar II.

Sironia-Carn (Co-Reign of Ythar II and Alessandra)
Carn, similarly to Sironia, had experienced a period of chaos after the fall of Asytllea. It fractured into smaller states dominated by neighbouring nations. Eventually, Galadonn would annex southern Carn from the Horde, and North-Carn would form its own state after being granted independence by the Adashiran Imperium. North-Carn and Sironia, believing they had much in common and wanting to increase their international standing, united into the Archonal Federation of Sironia-Carn. This union greatly benefited both nations in the first few months. Shortly after the formation of Sironia-Carn, their suzerain, Tortuga, was defeated by the Horde and retracted its overlordship of Sironia-Carn, as they were no longer able to maintain control over their overextended empire. Sironia-Carn enjoyed its protection from Tortuga but accepted this independence. Archon Ythar II of Sironia and Archoness Alessandra of Carn immediately started making alliances and attempted to put their nation on the world stage. Skillful diplomacy garnered them alliances with nations such as Greatwhite Isles, Ombria, Kronesia, Alamayn, Plagatea, Daelyria, Alda, Najer, Vulperium and Galadonn. This excellent diplomacy ensured peace for Sironia-Carn and the future was looking very bright. A union known as the North Aldovir Confederation was formed with Galadonn, with the intention of reforming Aldovir, but this union quickly collapsed as Sironia-Carn accused Cass of tyrannical rule, raiding, political scheming and leading the heretical cult of Renortion. This sparked a diplomatic crisis which paved the path to the Cornflower War and eventually the Great Alteniquian War and the Neo-Carnian Revolution. Disgusted by Galadonn, Sironia-Carn instead turned to Adavia, another old Aldoviri state that had been in crisis.

Imperial Federation of Aldovir
After the failed union with Galadonn, Sironia-Carn decided to unite with the struggling nation of Adavia to its south, forming the Second Empire of Aldovir. This greatly benefitted the nations of the empire, as they guaranteed each other's protection. Sironia's population was still rapidly expanding, and in the nearby town of Arkal, a new sect of Sakrelism, known as Kallerian Sakrelism, emerged from relative obscurity. Additionally, the old Keshra of Omverlon, Nanek, believed to be dead since the Free Castle War, was found resurrected in Omverlon's dawn temple. Galadonn had not been idle however, and sought to conquer the whole Aldoviri subcontinent under the expansionist policies of Cass. Only the Empire stood in its way. Tensions continued to rise, and Aldovir decided to become a vassal of the Holy State of Viesten, a Knightly order in northern Rathnir. Sironia expected the peace to hold as they rebuilt Asalath, the town hit by Lunari mercenaries during the Free castle war, but there was to be no diplomatic solution.

Cornflower war
Galadonn's declaration of war came as a surprise to the people of Aldovir. Before Aldovir had the chance to react, Galadonn's allies Swagistan, Bardonia and Vallia declared their support for the invasion. The causus belli was seen as weak by Aldovir, fabricated in order for Galadonn to attack and gain control over the subcontinent. The early stages of the war saw Galadonni attacks on Arkal and Bogdanic in order to distract and damage Aldovir. Aldovir failed to effectively answer to these raids, instead focusing solely on defending their holdings. Cleric Madhursumi (Madhurthur) in the meantime had gotten a letter from the former mayor of Bentonia, Jecten Tliavan. Jecten sought out the cleric's assistance, to trek to Bentonia, his former town - now turned into a fortress by Galadonn - and move Benton to his new home in Omverlon. While the trek was difficult and dangerous, Madhurthur succeeded and rescued Benton. Aldovir's spies realized that Galadonn was planning to attack the large Carnian town of Praestinia. In response, Aldovir hired the mercenary group Paragon in order to aid their forces and fortify the town. The day of the battle finally came. Aldoviri and merc forces fortified themselves around a tower on a hill, while Galadonnians - a historically militaristic culture - attacked from the south. The battle was a bloodbath, as both forces suffered heavy casualties. A group of Galadonnians was sent to distract Aldovir by attacking Ilivian, but this distraction failed. Galadonni forces fought on the hill, but Paragon and Aldoviri soldiers continued to contest the tower while a number of Paragonites moved towards Galadonnia, managing to capture a government building. In the end the battle was a draw and both sides were terribly damaged.

Aldovir knew they had to secure a second tie or victory. Therefore, the knights of Viesten were pulled in to reinforce, while Sironian towns such as Asour'therak began large scale mining operations to supply Aldovir with revenue for mercs. The second battle of Praestinia was a mistake for Galadonn, as they chose the wrong time to attack with a barely recovered army. The Aldoviri army was skeptical that this would be a victory, unaware of Galadonn's dire situation. Galadonn's attack was weak, and Paragon managed to push them out of the city, moving the battle to the Galadonni city of Lestria. This defeat was catastrophic for Galadonn, but Aldovir was too afraid to push into Galadonn. Both sides were exhausted and didn't have the resources to continue the conflict which, resulted in a white peace and a non-aggression pact being signed.

Viesten
The war left a scar on the geopolitics of Aldovir. Aldovir was in debt to Paragon, while Galadonn experienced a population stagnation. Galadonn decided to join Yimmu Audal in order to strengthen its position, while Aldovir focused on economic initiatives to repay Paragon. The city of Asour'therak became the industrial centre of Sironia, making around $1 million to repay the debt. Galadonn, clearly not over with stirring up conflict, began accusing Aldovir of being a Viodoxan puppet due to their alliance with Sirradra, and many members of Bakura family being part of the nation. In response, Aldovir began pointing out that Galadonn was composed purely of Viodoxan exiles. Most Sironians held a grudge against Galadonn due to their unlawful occupation of Ytharash, and therefore they led the Aldoviri propaganda campaign. In the meantime, Twisty of Bogdanic attempted to rebel against Aldovir while seeking help from Galadonn, but this revolt was stopped fairly quickly. Aldovir would eventually repay its debt, but it would take a long time and manual labour.

Aldovir went through a short but turbulent period as multiple Emperors were elected and abdicated in quick succession, these being Arawn and Target, but following this Delta became the emperor. Multiple minor diplomatic incidents occurred, as Galadonn kept trying to provoke Aldovir, culminating when Galadonn supported a secession of Lantstein and Ilivian, which the rebels illegally occupied. Sironians saw this as potentially the start of a new war, and therefore towns began to fortify themselves. Tensions were high, as Licritia too seceded. Ilivian was soon recaptured, but Aldoviri leadership decided that it was best to integrate directly into Viesten in order to get more protection.

Sironians quickly began to fill up government positions in Viesten, and cleric Madhurthur became the Royal Enforcer and assumed de-facto control of Viesten. The largest test to Sironia however, would come with the Adavian crisis.

Adavia crisis
Members of the Sironian Keshbethorak were informed in secret of a rising threat. It appeared that Arch, the Anra of Adavia who had acted practically independently through the history of the Empire, was plotting with Cass to secede and join Galadonn, with Ythar II of Sironia also considering a similar Galadonnian offer. However, it quickly became apparent that Ythar was actually still allied to Viesten and Aldovir, and was merely spying. Galadonn's terms for annexation of Sironia weren't considered very beneficial, but the Keshbethorak began a long and heated discussion. After heated debate, was decided that Sironia wouldn't fall without a fight, and that there would be no surrender, but it was not the same for Adavia, which betrayed Viesten and joined Galadonn. The only Adavian in high government who remained loyal to Viesten was former Anra Phasmosis, who fled to Sironia after being labeled as a traitor. At first, it seemed that southern Adavian towns would join this betrayal of Arch, but they gave up quickly, falling without a shot being fired.

Sironia's defiance of surrender made it the target of a new round of Galadonnian raids. Asour'therak, the industrial capital of Viesten, came under attack by barbarian raiders from Galadonn and Yimmu-Audal sent an ultimatum for Viesten to surrender. This was swiftly rejected and, Viesten reaffirmed its sovereignty. Resource generators in Azethvir and massive mines in Asour'therak were working around the clock to pay for a large mercenary force, and the paper tigers of Yimmu-Audal eventually gave up their threats of invasion and quietly let it slide.

The Great Alteniquian war / Neo-Carnian revolution
The following months were a great success for Sironia. The population boomed once again, and the Jeghosi tribes resettled the town of Rodheros. However, raids continued, and Rodheros became a lucrative target, whilst Shanian pirates briefly attacked Ilivian. As Viesten became a largely Sironian and Sakrelist state, the capital was moved to the well-protected and more developed Azethvir, ancient capital of Sironia. In Sironia, the SNLF was revitalised as a militia and defense force. For a brief time, it seemed like there could be peace in Aldovir, however this would not be the case. The exiled Caeron of Carn, Drach, returned seeking backing from Viesten and forming a worldwide coalition against Yimmu-Audal. Yimmu-Audal experienced a falling out with the neighbouring states of Yestanbul and Azuria, and soon Drach announced his presence in Lestria, capital of Carn. War was declared, as Viesten demanded unconditional surrender from the Audalads. The SNLF declared its intentions to free Ytharash and Fuscinivir, and the Carnians of Lestria rose up in the night. The Neo-Carnian Caeronate was in control of all of eastern Carn before the first shot had been fired.

Galadonnian and Audalad leadership was suprised and stunned as chaos erupted across the empire. Vanakunir and Hollowshire declared independence, and with the efforts of Keshra Nanek of Omverlon, Eldal-Adadi seceded too. New Kasrin, Licritia, Lantstein and Iverthirak all joined Carnian revolutionaries. In Sironia, Keshra Nigxl of Rodheros betrayed Viesten and rebelled against Sironia by announcing that Rodheros had joined with Galadonn due to his before unknown close ties to Galadonn, and commanded a Galadonnian army in a March on the north neighbouring town of Kalasirol, which fell quickly. He futhermore tried coup Kalasirol, but without the approval of any citizens, these towns were annexed by Galadonn, and the native populations all fled to Asour'therak or Omverlon. This attempt eventually failed, as the SNLF was immediately dispatched, and they liberated Kalasirol and arrested Nigxl in Rodheros - who had stolen all of the town's valuables - but Galadonn retook Rodheros quickly. The giant diamond of Rodheros was taken by Keshra Nanek of Omverlon, and placed on the Sironian throne, as a symbol of the war. Nigxl has been exiled of Sironia and all ties to him have been cut. A large chunk of the former population of Rodheros did not support his actions and left the town of Rodheros afterwards and went to other parts of Sironia. Most most notable the Wind Seer of all Jeghosis (second in command of the town) Karma. Nigxl reportedly said that he would return and rejoin Sironia, if he would be accepted to do that after the war ended and when the relations between Galadonn and Sironia improved again. A rumor later leaked to the public that Nigxl had been fatally wounded yet during his coup attempt, and had died in his house in Kalasirol as an aftermath. This rumor is still not reliably confirmed while neither his corpse, nor his grave, were found to this day.

In order to win the war, Yimmu-Audal bought out the Aragothan Mercenaries, and Galadonnia was fortified with a massive trench and moat. Yimmu-Audal began to garner more support from nations like Carvay as the battle inched closer. The first battle was a bloodbath. Fighting broke out all around Galadonnia but it became clear that the end was a draw. Both sides suffered severe casualties, but no one emerged victorious. The second battle would, however, be a total disaster for the depleted Viestenese forces which barely contested against an overwhelming force of mercenaries. In the second battle, the coalition was repelled from Galadonnia, and Ilivian, which was fortified too late, was sacked. The war was practically over. From Viesten's Plagosi holdings the state of Minoa was formed, and Carn, not wanting to continue in a defensive war, surrendered and agreed to become a part of Galadonn once more. Such a treaty was considered out of the question for Sironia. During the course of the war, the aminosity towards Galadonn that had been present since it first declared independence had become repulsion and hatred. After being approached by Chief Diplomat Gael of Yimmu-Audal, negotiations began between the Holy Synod of Sironia and the Empire: as the Viestenese leadership had been broken and scattered by the events of the war, the Dawn Palace had essentially become the sole governing body of Viesten. Instead of being forced into annexation by Galadonn, Sironia accepted integration with Theionikos, the brother nation across the sea with whom they shared a similar religion and culture. After the end of the Viesten-Yimmu Audal war as per Treaty of Azethvir, Galadonnian forces withdrew from Rodheros and it was returned to Sironia under Keshra Karma, and was quickly rebuilt by him. Despite having to live under Yimmu-Audal, the Sironian government - unlike Carn and Adavia - decreed that any past citizen of Viesten or the Aldoviri Federation could settle in Sironia.

Theionikos
After joining Theionikos, Sironia rapidly entered a population and cultural boom, partly attributed to relief at the end of constant war. The newspaper Ythex Sagavir began publishing, and the town of Rodheros experienced the return of its settlers as well as a massive increase in population. Arkal, initially a Carnian town, became part of Sironia due to its cultural ties to it; however, the Siro-Carnian cities of Ilivian and Inutai were annexed by Carn, which sparked a short crisis. Sironia viewed this as Carn occupying its territories, as they had lordship over them in Viesten, and had been Sironian in the past. Aditionally, Carn held the Sironian town of Iverthirak, and banned Sakrelists from rebuilding a tabernacle in Ilivian. Ythar II, knowing that the large city of Ilivian most likely wouldn't be returned, accepted the return of Inutai as a standalone offer, renaming it to Isherach. However, Carn would continue to agitate for the southern part of Arkal, across the traditional Sironia/Carnian river border, to be returned, offering various sums of money and towns, none of which they owned, eliciting a response from Ythar that only Ilivian would be accepted for South Arkal.

Eventually, Carn would put Jecten Tliavan, a dual citizen of Sironia and Carn on trial for treason. This sparked another diplomatic crisis between the two nations. Sironians saw these charges as being fabricated in order for Carnian nobles to gain more power, as Jecten was friendly with Sironians, was Sakrelist, and was popular in Carn. Sironian lawyers were sent to defend him, however they failed, and Jecten was found guilty of all charges. An execution was scheduled to be in Lestria and the SNLF scrambled to create a plan. A condemnation of Carn was released by Ythar II, while in secret it was decided that on the day of the execution, the SNLF would attack Lestria and rescue Jecten. On the day of the execution, SNLF operatives under command of Nanek met in Azethvir and went to Lestria. They were fairly underequipped as they didn't expect much resistance and didn't have time to brew potions. The initial confrontation wasn't violent, as the SNLF was reluctant to start a battle and the Carnians were quite confused. Carnian executioner Kerplis, after some stalling from Jecten, slashed him, and the SNLF in response began to kill onlookers. After some fighting, they managed to kill Kerplis, who was much better equipped than them, and occupied the Lestria square and bridge until Galadonni reinforcements showed up lead by king Cassiath. Despite being told to retreat to Noukouthak, Nanek instead regrouped the raiders in Azethvir. However, Galadonnians followed them to Azethvir, and began a retaliatory raid in which both sides suffered heavy casualties. This incident permanently strained relations between Sironia and Carn. Galadonn heavily propagandised this event as their victory while in Sironia where many government members such as Keshra Pirijadis of Asour'Therak opposed the raid had mixed reactions, although it was seen as mostly successful and provided valuable lessons for the SNLF. The Carnian government used this as an excuse to begin preparations for war.

Regency and Reign of Veron V
In the aftermath of the raid a great uneasiness shook the subcontinent. Keshra Pirijadis of Asour'Therak known for the great success of his town which was by now a city and the industrial center of Sironia was called to take the mantle of regent from Ythar II. Who was already seeking to step down. Pirijadis was named Veron V and in the first months of his regency he would organise large mining and recruitment campaigns. However while Sironia was doing great their overlord Yimmu Audal was in a state of turmoil. With Galadonn leaving the fold of their empire Audalade military was practically nonexistent as the Galadonni made up most of their soldiers. Outside powers seeing as Yimmu Audal was weaker than ever prepared for war. First were the infamous mercenaries the Hands who launched an attack on a small desert village of Sukrath. Yimmu Audal was caught offguard and had to rely on militiamen from all over the empire. Audalad forces rallied in Castle Galus where they were armed. This force included some Sironians as the Sironian government sought to give its soldiers more battle experience. The army moved from Castle Galus to Sukrath to defend it but when the Hand forces appeared a large part of the army fled. Afterwards it became obvious that Audal had outnumbered the Hands however due to poor leadership and deserters this was a military disaster for Yimmu Audal. Hands captured Sukrath and formed a puppet government Duchy of Crimson Den. Yimmu Audal was embarassed and that became obvious to another power seeking territory; Thieveocracy of Charm. Charm initially sent an ultimatum to Yimmu Audal seeking numerous towns on the bay of Astyllea however these terms were rejected and both sides began preparations of war. In Sironia there was a growing fear that Carn and Galadonn by extension would launch an invasion of Sironia concurrently to Charms war with Yimmu Audal while Lunar city state of Lirgal secceded from Yimmu Audal to avoid the war. Spymasters had managed to uncover that Carnian leadership was working with Charm and that Carn had been taking more and more political control in Galadonn. Crimson Den was vassalized by Charm and a rebellion was orchestrated in Liraxaks citadel by their agents to the horror of Sironians. Audalad spies suspected there would be an attack of the island Sardland due to its poor defenses but instead Charm opted for Rhodia. Charm officially declared war on Yimmu Audal and their fleets set sail for the island. On their way as the first act of war they burned down a village near Pyriad. Once they made landfall they were met with a significantly better Audalad defense than expected. The defenders suffered very large casualties but had managed to defend Rhodia. Charm wasnt ready to give up yet and presented new demands which included outrageous amounts of reparations to Charm, Urnu Oyori and Iverthirak to be transfered to Carn as well as formation of two new vassal states on the Astyllean bay. When this too was rejected Charm ramped up its efforts kickstarting more rebellions in the areas they sought to form their vassals in and preparing a second invasion of Rhodia. Charm however was dealing with its own instability as Kartek left its fold and Liraxaks citadel surrendered. Their second attack on Rhodia was a succes as they succeded in capturing the island but they new that a prolonged war couldnt be achieved. Both sides tired of this war agreed to a peace treaty in which Charm would obtain all the landsd they had conquered and all hostilities would cease. Despite a seeming victory Yimmu Audal was greatly shaken by this war and would soon see its demise.

Appendix: Chronology
7 TE Rithaur IV forms the Archonate of Sironia in Azethvir as a succesor to Sagaviri empire which fell apart years prior.

16 TE Miracle of Azethvir occurs in the Sanctum of the Judge. Sironia incorporates Kalasirol, Maqbeg and Jeghosi tribes.

18 TE A group of bandits attack Azethvir but turn out to be weaker than tought and are swiftly destroyed.

20 TE A short Sironia-Reyllean diplomatic crisis. Almost turns into a war until Solennaen empire stepped in.

22 TE Myrmark incorporates into Sironia after being struck by the plague.

23 TE Sironia and Uldarash form the Crimson Alliance.

24 TE Sironia establishes colonies in Akratia.

36 TE Reformed Empire of Akratia annexes Sironian colonies.

44 TE Rithaur IV abdicates in favour of Sedail who becomes the new archon.

45 TE City state of Forge and Sironia enter a personal union.

51 TE Archon Sedail abdicates due to rampant inactivity and seals himself in Thelisverhal. Amidst chaos nation Caprica attempts to fabricate a claim on Sironia but fails and Ythar II. and Cassy Winterun are elected as regents.

59 TE Multiple Aldoviri states form SAPMA, a precursor to the Aldovir league.

60 TE Sironia fully annexes the Forge.

69 TE Sironia wins a bid for Hinokuko but is unable to pay at the time.

72-73 TE The Sironian civil war. Uthr III. frustrated with the inactivity and Ythars leadership invades Sironia with Yimmu Audal and Cobbleworks. They initially win in Azethvir but Uthr III. dies soon after (he was banned for using a proxy claim during the war) and Ythars forces regain power. Many refugees from Ilevianne flee to Arittas penninsula and form Pasouthak. In the aftermath of the war Sironia is reformed into the Second kingdom of Sironia and Sironian forces pull out of Hinokuko. Construction of Asalath begins.

74 TE Aldovir league is formed by Cobbleworks, Sironia, Grizagel, Vanakunir, Shirakaba and Coenia.

76-77 TE Sironia and the Aldovir league join the Coalition during the Allium-Coalition war and fight against Bardonia.

77 TE Aldovir league unites into the Empire of Aldovir.

87 TE Archon Ythar II. is deposed by Emperor of Aldovir Jabberdake for mishandling Sironia and Subica of Shirakaba is placed as Archoness of Sironia.

90 TE Aldovir invades the Isle of Grizagel after the latter attempted to claim Kalasirol.

98 TE After Ythar II. refused to leave Azethvir Aldoviri forces march into the city and Ythar II. goes into hiding. Visarkon Krakowsky is placed in charge of Sironia by Aldovir. Partition of Sironia and Illevianne is annexed by Carn, panhandle by a new state Lirgal and Adavia and Cobbleworks took parts of the Myrmark swamp.

98-102 TE SNLF insurgency or the Sironian separatist war. In response to the partition of Sironia a warrior monk Liraxak formed the Sironian Nationalist Liberation front and began a terrorist campaign on Carnian villages. Soon Ytharists begin regaining Sironia with SNLF and Aldovir reinstates Ythar II. as the archon which ends the war. Sironia begins experiencing a population boom.

112 TE Kalasirol dungeon incident. An expedition is sent into the dungeon and barely escapes sealing the dungeon.

110-116 TE Fuscinivir war. Sironians in YA rebel aided by Aldovir. Aldovir scores major victories but Treaty of Talor is signed in which Aldovir only annexes Noukouthak, the capital of Fuscinivir.

117 TE Aldovir and Yimmu Audal unite to form the Empire of Asytllea. Sironia once again experiences a population boom.

138 TE Asytllea collapses after Drachs coup and Sironia gains independence.

139 TE Sironia and Theionikos form the Brothers alliance.

142 TE Sironia joins the U.K.A.I.N. alliance.

143 TE Vanakunir joins Sironia as an eglisar.

143-144 TE Free castle war. Lunari funded squatters attack Asalath and destroy it. They later retreat (are banned by admins for proxy warring) but this war leads to a population decline.

147 TE Ythar II. falls ill and seeing as Sironia is weak Skinyee assumes control as Archon regent.

150 TE In order to maintain control over Sironia Skinyee integrates it into Volstronn without Synods approval.

151 TE Skinyee cracks down on Keshras protesting against joining Volstronn.

152 TE Skinyee unconstitutionally sells a piece of land east of Ytharash to Viodoxan exiles who form the Kingdom of Galadonn.

152-154 TE Skinyee failed sale of greater Kalasirol area to Ararin trough middlemen, over-rulled by the highcourt (admins)

154-159 TE Coup on Skinyee. Sironians after finding out Skinyee plans to sell Sironia rebel and depose him. Benalish is made the regent archon and Skinyee escapes to Ytharash secceding with it. Sironia leaves Volstronn and joins Borhammar as a vassal in order to get help in rebuilding. Large amounts of Sironians return.

166 TE Benalishs govermental reforms. Maqberg drunken brawl event.

168 TE Benalishs regency ends and Ythar II. is reinstated as the archon.

169 TE Sironia and Nord Carn form Sironia-Carn as a vassal of Tortuga due to Borhammar joining Tortuga.

171 TE Sironia-Carn gains independence after Tortuga looses a war to the Horde.

173 TE Sironia-Carn and Galadonn unite to form the Federation of North Aldovir.

174 TE North Aldovir federation collapses due to disagreements in the government between Sironia-Carn and Galadonn which sparks a diplomatic incident.

176 TE Sironia-Carn and Adavia form the Imperial federation of Aldovir.

179 TE Asalath is rebuilt.

180-188 TE Cornflower war. After continued diplomatic bickering Galadonn declares war on Aldovir. The war turns into a stalemate as Galadonn fails to capture Praestinia and the war ends in white peace. Aldovir falls into a debt to mercenaries and takes multiple years to repay.

199 TE Lanstein, Licritia seccede from Aldovir and join Galadonn. Coup on Illevianne to seccede is attempted but fails.

201 TE Aldovir joins Viesten in order to get better protection.

213-215 Adavia crisis. Adavian leadership joins Galadonn in a secret plot. Sironia is also approached to join Galadonn but the offer is rejected. Galadonn quickly secures most of Adavia and launches raids on Asour Therak and Azethvir. Yimmu Audal sends an ultimatum to Viesten but fails to attack Azethvir due to Galadonnia's low claim value.

215 TE Marriage between Keshra Pirijadis of Asour Therak and Astral of Arkal. Asour'Therak becomes the industrial center of Viesten.

220 TE Shanian pirates, proxies of Galadonn raid Illevianne.

223 TE Jeghosi tribes resettle in Rodheros.

232 TE Azethvir becomes the capital of Viesten.

233-242 TE Neo-Carnian revolution. Carnian revolutionaries, Viesten and its allies declare war on Yimmu Audal to retake lands taken by Galadonn. Viesten fails to capture Galadonnia, Illevianne is sacked, Carn surrenders to Galadonn and the war ends with Sironia joining Theionikos as an autonomus province with the Treaty of Azethvir. Carnians occupy Illeviane from collapsing Viesten.

242 TE Kaller joins Sironia. Sironia occupies Inutai in response to Carnian occupation of Illeviane and rename it to Isherach.

264 TE Sironian government condemns and closes borders with Carn due to them putting a dusl citizen Jecten on trial and crackdowns on sakrelism.

268 TE Lestria raid. SNLF attacks Lestria during Jecten's execution. They fail to save Jecten but they manage to kill Kerplis and occupy Lestria until Galadonni forces show up under King Cassiath. Subsequently Galadonnians attack Azethvir and both sides suffer heavy casualties.

269 TE Pirijadis becomes the archon regent of Sironia.

274 TE Asour'Therak surpasses Azethvir in population.

283 TE Pirijadis becomes the 4th Archon of Sironia, taking the name Veron V.