Simulami-Elysian border war

Build up
After the first coalition war, Elysia had their pride wounded greatly, and wanted to expand to compensate for lost land. And to their south, they saw what they thought was a prime target. The Simulami Empire was not well established yet, as they were coming from Rathnir. Therefore, they were undergeared, and lacked manpower, as the colonies had yet to grow. However, they made up for that in skill. The Simulami vassals of Drakonia had set up a colony quite close-by to the main Simulami colony, and now, the Elysian Empire claimed this colony. Simulami saw that they had no rightful claim here, and they refused the ultimatum set out. Elysia soon realised that the more time that passed, the more warriors would arrive from the homeland of Simulami. So, they quickly tried to gain allies. Unfortunately, since they had recently fought in the coalition war, nobody wanted to aid them. They then turned to the UNE, who came up with a solution: Simulami would give some mountains, and Elysia would retract their claims. Simulami refused this, as they were not going to fold for Elysia. And therefore, war was declared.

The scouting parties
As the Simulami Empire had little knowledge of these new lands, they sent out scouting parties to their north, trying to find Elysian cities. 5 members of the Empire were set out: Blazing, a captain, Zeno Maestro, the Imperare of Simulami, Jimmyish and Acheron, who were knights, and Gre'en, a famed Elvish warrior maiden, who had been in the Empire for a while. After finding Taernsby, Zeno and Gre'en returned home to gear up.

Preparation of gear
As the Simulami Empire was greatly undergeared, they needed to set up an enchantment table, and get some potions. Thankfully, they were able to gain potions, and some low-tier enchantments, mainly prot 1, 2, and 3. Being very undergeared compared to the Taernsbyans, who according to reports, had enchanted netherite armour, the Simulami soldiers would need to rely on skill and speed, and the element of surprise.

The raid
Zeno and Green travelled to Taernsby, and upon arriving, saw Emmerman, the Mayor of the town, standing in his netherite armour. Wasting no time, the two Simulami soldiers jumped him, and killed him swiftly. After killing him, they went back to the town, but open coming there, they saw a guard patrol hastily approaching. And not just any guard patrol. It was led by Fnis, the top commander of the Elysian army, in full prot 4 diamond, and he led 2 more guards with him. Using a combination of potions, ranged weapons, and better communication, Zeno and Greenskin managed to take the down after heavy fighting.

Aftermath
After the raid, Thas, the leader of Elysia, realised the futility of a war against the Simulami Empire, and offered peace, with the terms that all gear would be returned, and Elysia would retract its claims. Simulami refused, knowing they now had the upper hand, and instead demanded they gain a small range of mountains to the west of their colonies. After some negotiating, Simulami finally got their wish, and Elysia was dealt yet another blow. Just a few weeks later, they would fall to the second coalition

The loot taken by the Simulami soldiers was quite large for the time; more than 21 netherite scrap, netherite armour, a set of prot 4, potions, a book, enchanted books, and more, along with tools and bows.