Voidsail

= Voidsail =

Voidsail is a religion based in Eldham which long ago merged with The Order Of Nihatan to create Voidmun it centers on the existence of peace, order, perfection and union in the void below the bedrock. Voidsailors believe in the sea of void, or The Blackmar, which covers all below the bedrock. The Blackmar is sentient and benevolent, extending its black tentacles to embrace the world in peace. Three watchers protect the universe, one in each dimension: Opherse, in the overworld; Barnethesr, in the nether, and Wrelesh in the void.

The Sea of Void
The sea of void or Blackmar is the entity that paints the whole void black. It is composed of a sentient and godly black goo that stays still and balanced forever under the bedrock. The Blackmar represents unity, perfection, balance, and the attributes that the watchers represent.

The Sea of Void hears and sees everything that the watchers see or hear because they are all one sole entity.

The Void Tentacles
The hands and arms of the void rose in The Black Storm and after that, they stayed dormant inside the sea of void, waiting for offerings and visits to receive.

The Watchers
The watchers are the parts of the void that separated from it after The Black Storm and got their separate consciousness to know when the Outlanders come back. They are decaying because they are disconnected from the void but before they built temples and shrines and served as guides to the people, now they just appear in the dreams of the faithful. They are represented by purple eyes.

Opherse, the Overworld Watcher
Opherse looks over the Overworld and represents perfection and peace. Opherse appears herself as a woman with alliums covering her body and long black hair. She is represented by the colour green and she likes all the beauty, natural or man-made in the Overworld.

Barnethesr, the Nether Watcher
Barnethesr looks over the wasteland that is the nether and represents teamwork. Bernethesr appears himself as a man with silver armor, a black beard, and a black crown. He is represented by the colour orange and likes all brotherly acts, alcohol, and parties.

Wrelesh, the Void Watcher
Wrelesh or, The Void Worm, serves as a connection between the other two watchers and the sea of void, it represents unity and balance. Wrelesh appears itself as a big black worm with many purple eyes in its front. It is represented by the colour white, it is mute and deaf and it is the watcher with less contact with mortals.

The Outlanders
These creatures are the parts of the void that decided to split for it and leave to feast on chaos. They are blood red and black spider-like amalgamations trapped outside the world border. Some Outlanders enter inside the world border following the screams of chaos and death which they feed upon.

The Outlanders embody everything against The Void, chaos, suffering and discord.

Entropy
Firstly she was born out of chaos, pure evil that was sealed in the sea of void, submerged until she couldn’t move in the black goo of the void. When the moon shattered, chaos bled from it and the outlanders entered the world border to feast. The chaos disrupted the void, making it swell in pain while some Outlanders started to try to break through the bedrock. Entropy was able to break free from the sea of void and crossed the bedrock to Rathnir. The Outlanders followed her as their queen, causing havoc and chaos all over the world.

In her final battle against Athaz in the end, when Entropy fell and died. Its chaos freed inside the end and was sealed away by the sea of void, ending her once and for all.

The Rise of Chaos
The void was still, balanced, while the surface flourished in peace. But one day, the war started amongst men, some parts of The Void felt the power of Chaos and got hungry, hungry for power. They crawled out of the Sea of Void and towered to the surface. They feasted on the Chaos, fear and discord of innocents, they deformed themselves, a blood-red colour tainted the black goo they were made of and they became spider-like amalgamations feared by all mortals, The Outlanders.

The Black Storm
The Void started to weaken, waves appeared on its surface and it became unstable. The stillness and balance of the sea of void were threatened when The Outlanders started crawling back to the void to taint it. As the Outlanders started to desolate the surface it came with a plan. The Void rose with its tentacles and pierced through the ground, the black goo surrounded Rathnir and Eldham, enclosing it from the rest of the world, creating the world border. The Void pushed the Outlanders outside, where there was nothing more than silence. Black goo rained from the sky as the world border appeared, saving all the mortals from chaos. To prevent the tainting of the sea of void, the void fused itself, the essence of The Outlanders and stone to create the bedrock, forever separating the void and the mortal realms.

Three entities separated from the void and left to still watch over and protect the mortal realms, they were called The Watchers.

This event is the source of why people say that the void is evil, The Black Storm was a fierce move of the void that terrified many and caused the void to be hated.

The principals of Voidsail
1- Every Voidsailor has to treat their brothers as equals and with respect, even if they are not Voidsailors.

2- Every Voidsailors shall avoid war and chaos at all cost but will put a fight if it is required.

3- Every Voidsailor will defend the void in every conversation in which it is called evil or else.

The Void Monoliths
Voidsailors are few, mostly travelers, scattered around the mortal realms. Because of this, they build void monoliths, towers of deepslate with the Voidsail banner. They do this to let know other voidsailors of their existence and get the attention of the watchers for their protection.

They believe that when The Outlanders come back these monoliths will tell the void were not to attack, so the rightful believers will be safe from the destruction of war.

Allium Gardens
Voidsailors usually decorate their houses with alliums and their gardens are full of these flowers. This is done to pray for Opherse. In cities with high Voidsail activity, a big communal garden is usually built with a statue of Opherse in the center.

Peace Brawling
To pray to Barnethers, Voidsailors get together to brawl 1v1 in a circle of orange wool. At the start of the fight, both fighters bow to each other in respect and leave all their weapons and armors aside then, they started fighting until one of them is pushed out of the circle. This brawling is usually done at parties, accompanied by drinks and food.

Void Racing
To honor Wrelesh Voidsailors celebrate what they call, Void Racing. Below, at the deepslate layer, the locals build a parkour course. There, races are done and the winners are offered two things, which of they can only take one: The permission for becoming a Voidfilled or great amounts of money, and the inclusion in the local wall of winners. This celebration has to be supervised by a Voidfilled.

Voidcalling
The most important religious act of Voidsail. All voidsailors attend their local temple once each month (this day may vary depending on the Voidfilled in charge). During this celebration, the games explained before (Peace Brawling and Void Racing) are played along with drinks and food. After partying, all reunite in the hole at the center of the temple and the ceremony begins. The Voifilled start chanting for the void while the rest of the attendees shift, dance, and shout prayers for the void; hoping the bedrock to open.

Void Essence
Bits of void are extracted from the bedrock itself until they can be harvested from the sea of void itself. These bits of the void are holy and venerated, used for the Void Baptism and the Void Filling

Void Baptism
Every voidsailor has to be bestowed by a Voidfilled to officially enter the Voidsail. They are brought to the local temple and offered to drink void essence to connect to the void itself. This has no secondary effects on the new Voidsailor and it’s mostly symbolic.

Void Filling
Voidsailors that feel the need to become an important figure and be more in touch with the void have to go through a process called Void Filling. Firstly they have to beat one Void Race, then they have to peregrinate to Seer the first Voidfilled and the one to bring back Voidsailing to the mortal realms. When they contact Seer they’ll be brought to the nearest temple and there, they’ll be injected a large amount of Void Essence in the eye, causing it to turn black and black veins sprouting from it. The new Voidfilled will be fully connected to the void and prepared to meet The Watchers or even The Blackmar itself.

The Afterlife
Voidsailors believe in three different afterlives depending on what you did during your life these are; The Gray Fleet, The Coral Reef beyond the rainbow, and The Blinding.

The Gray Fleet
All baptized Voidsailors will be connected to the void with their soul when they die thanks to the Void Essence they drank on their baptism. They’ll be sucked into the Void and then they will start being part of The Gray Fleet. Four big gray ethereal vessels sail over the peace of the sea of void, its crew partying and drinking with no end in unity with the void.

The Coral Reef beyond the rainbow
Opherse created this small realm inside the overworld for the souls that were good in life but not connected or fully believers of the void. This place is a warm sea of bright and transparent water with huge corals growing everywhere. The souls are the favorite colour of the dead person who had it and dots the sea with even more colour. People here experience their depiction of the afterlife.

The Blinding
Those souls that committed chaos and caused pain to others are sentenced by Barnethesr. Their souls go to the nether and their eyes are pulled out by Barnethesr’s own hands. Then he sends these blinded souls outside the border and the ones able to go back into Eldham or Rathnir are called; Phantoms. Notes: I'm still working on adding custom drawings and art to this wiki