Zefranian Constitution

The Constitution of Zefrania was drafted in February, even though Zefrania was declared as independent in December, the reasons for this is that Zefrania after the initial war would be pressured into another war with Sinatra, by Sinatra. The constitution was also drafted seperatly through out late December, January and early February. It will be put in the an appropriate timeline.

Government
The Government of Zefrania is a constitutional monarchy. Following "The Zefranian Enlightment Reform of January" the Independent State of Zefrania, shall be turned into a constitutional monarchy some what dividing power, instead of all of it going to the rebel leader. The positions are the following:


 * Tenoch: This is the top of the rank list in Zefrania, Tenoch translates to; King of the Zefranians in the Zefranian language.
 * Grand Chancellor: Grand Chancellor is the second highest ranked government official, holding nearly the same amount of power as the tenoch; The chancellor can only be selected by the tenoch; The Grand Chancellor automaticly becomes the first in line of Zefranian succession upon selection by the tenoch.
 * Duke/Prince/Duchess/Princess: This role is more ceromonial, though can only be gotten by special permission from the Tenoch, the rank will be granted by itself if you are related to the Tenoch through family.
 * Council Member: The council member position is basically all of the different roles where you are granted access to the council merged into one position. Meaning it roughly holds the same rights and power as Duke/prince etc. Position.
 * Governor/Lord: The governor/lord manages a specific region of Zefrania, most likely the region where their town is placed. Making it the regional capital, the governors and lords are part of the council.
 * Vizier: A vizier is an advisor to the Tenoch, helping him make decisions or proposals to the council. The vizier holds has no real power, but has a certain influence inside of the royal family.

The Common Citizen
The citizen is obviously one of the most important aspects to Zefrania and nations in general. Being the source of the nations economy, protection and greatness in general. The common citizens is in most cities granted space to build their house or granted a pre-build house for free.

These are the rights of a common citizen in Zefrania:


 * Posses right to ownership
 * Posses freedom of speech
 * Posses freedom of movement
 * Posses the right to have more then just Zefranian citizenship
 * Move to another nation after notifying the Tenoch, Chancellor or Council member.
 * Create new guilds except for: Farmers, Fishermen, Merchants and Traders.
 * Leave guilds at any time they please and dismantle guilds with less then two members.

The following are what citizens must:


 * Pay the taxes demanded of the settlement in which the citizen lives.
 * Be registered in any guild or military establishment. Following the "Military Reforms Act of 2021."
 * Adhear to all laws and legislature established by the ruling body.
 * Serve as a part of any local militia called by the governor or general in their city/local area, and protect the city and its property if an attack should take place.
 * Worship and honour the Goddess and patreon god of Zefrania: Lux.

Nobility
A noble in Zefrania is defined as: A person whom has acquired the title by either the Grand Chancellor or Tenoch.

Any citizens can acquire the title of noble. Either through the democraticly held election each month for governor and council member, or by being granted nobility by the Tenoch or Chancellor. When granted noble you will also be known as what ever your choice is, duke, prince etc. (Except Tenoch, king and other government roles that might be misunderstood by new citizens.)

The rights of the nobility are, in addition to the rights of citizens possess, are as follows:


 * Exemption from taxes
 * Assume the role of commander if no other authority is present
 * Posses land
 * Have recidence in more then three cities
 * Be given the right to use their lands for economic activities: Farming, mining etc.
 * Exemption from having to be part of any guild and or local militia.

The duties of a noble are as follows:


 * Serve in the military if it is deemed necessary by the government.
 * To posses the highest standard of military equipment i.e: Protection four diamond armour, netherite etc.
 * If they are govenors or mayors, possession of a local militia force.
 * Enforcing state and nation laws in town/state.
 * To adhere to any legislation or law of the state.
 * Has to give their full faith and trust into Lux.

Foundation of Provinces
The foundation of provinces is realtivly simple, a town which is authorized by the government to settle (i.e government sponsored.) Is most likely sent out to be settled as to grasp better control and gain loyalty of that area, take Port Luxor as an example, it was settled by the Zefranian Grand Chancellor TGOMaster, and was immediatly made a province. It was mainly settled to make sure that the heart land of Zefrania was totally loyal to Zedis Eydur's Rule.

Requirements to become a province, or the ability to ask and not get a direct no


 * Your town must have been integrated into Zefrania for 2 months at least
 * You must be Luxites
 * You must honour the Zefranian constitutions and laws
 * You can't oppose the Tenoch's rule, forming political party isn't seen as an opposition, but directly sparking and supporting rebellions.

Purchasing of Lands for provinces


 * If a province wishes to gain more land in its sphere, it must have been discussed with the two provinces, then be brought up to the council, if the council agrees they will both decide a price which will be paid, and the provices are officially merged.
 * If a province is forcibly put under the other provinces rule, the government will be forced to take military action