Great Rat War

=The Great Rat War= The Great Rat War, alternatively known as the Holy Rat War, is an ongoing conflict between the ultrareligious Ratists as led by Electric_Rat and the multi-nation Anti Rat Coalition.

The Anti-Rat Coalition
Lightning flashed and thunder boomed as AC_Voltage brooded atop his high tower, his patience worn thin. For months now he had hounded the heretic Electric_Rat to no avail and even now, his goal seemed more distant than ever. For you see, Electric was the self-proclaimed prophet and cult leader of the infernal and most unholy deity known as the Rat King. With much amassed influence and money accrued through the most sacrilegious of means, he had amassed dozens of followers from all across Eldham.

But the time for his destruction was nigh for AC's eyes lit up like twin thunderbolts and he thew back his head in a laugh that split stone and echoed even in distant Aristios. He had come up with a most tremendous idea. Swiftly, a letter was sent out via raven to the great lords of the many scattered realms of Eldham: that those warriors of worthy strength and honour would amass at the great city of Virfortis. And many heroes came; LordofLustria, Brownbear, EarthGaming3637, and soon to be leader TuckerIsLost. And even the legendary bandits Direwolf and AC_Matrix all answered the call. The coalition was formed and now was the time for their opening move. AC had information as to the whereabouts of one of the Rat King's blasphemous icons in the outskirts of the COG capital Garxeo. The coalition, to the main icons of strength and courage, fanned out to discover this taint upon the world. It was upon this journey that they discovered the true extents of the evil of Ratism, for the once-bountiful and lush countryside of COG had become a dreary and desolate wasteland, thorns and voices whispered in every corner of the dark trees that rose above the party like gnarled fingers. They came to realise that this would be the fate of the entire world should they fail in their holy struggle. However, all was not so grim. LordofLustria and AC_Voltage, having been separated from the rest of the party, discovered an abandoned fortress. This was later be the legendary castle of Fort Swahnado but there was still work to be done. Finally, under the guidance of the spy BottomBoy2004 they came upon in a cluster of dark oak trees the source of the area's blasphemy. They fell upon it in a flash of beserker rage, pulping it, crushing it, crumbling it to the forest floor. However, one man, a certain Defender4488 who had until then acted as the group's scout, took it too far. In the eyes of the gods he erected his own icon of blasphemy and was smote unto ruin for his desecration. Satisifed with their victory however, the remaining coalition founders retreated to Swahnado to plot their next course of action. Many however would get homesick and as the months went by, many people left including the leaders, leaving only the most determined. Most of the original rat slayers left, leaving the seat of power open. This was quickly taken by the new commander Tucker (TuckerIsLost). No amount of manpower would crush his determination to kill all rats.

Political Tensions
It was around 1 in game year after the skirmish, and tempers started running thin within Fort Swahnado. Many people were complaining about the poor living conditions, and if they were going to see another battle because AWE started protecting the Ratists and the spire. World tensions were also on thin ice because The Coalition joined CoG so the members could live on the island and have better living conditions but return to the fort frequently. Also Simulami, which has many allies, insulted The Coalition so that wasn't any help there. Also Also, Ravenguard might help CoG and the Coalition because they requested help, and there would be much to gain. In a nutshell, if the Coalition attacked the Ratists, a world war would break out. If we were to see a world war break out, it would be CoG and Ravenguard vs AWE as well as Simulami and their allies. Because of the political tensions, many leaders stepped down from their seats of power, because their name had been raked through the mud enough. The person replacing them is the extremist TuckerIsLost who wanted the rats dead by any means necessary.

The Razing of Ratlantis
It had come to commander LordofLustria's attention that the ruins of the once-bustling city of Ratlantis stood a mere 500 blocks away from Swahnado. Whilst ruined he decided that such an icon of the Rat's power could not be allowed to survive. Taking a large portion of the 13th corps (later to become the scouts) they marched on the great eastern road and fell upon the city, ransacking and looting everything of value. The city burned that day in a direct message from Lustria to The Rat: this would be the fate of him and everything he ever stood for.

The Great Spire Skirmish
The coalition was on a scouting mission on the command of 3ndeavor. The scouting part was about 10-20 members strong but was attacked by 3-5 Ratist supporters right before the server restart. 1 minute before the restart, the Ratists attacked. The raiders fled into the forest. Most survived. As soon as the server restarted most of the members got their items back and started to surround the spire with some reinforcements rushing in to aid the coalition members. Ac_Voltage quickly took command of the coalition army and managed to pin the Ratist forces into the spire and trapped them inside. At this point the scouting mission turned into a hour long seige, with the Ratists throwing themselves at the coalition with nothing but stone swords. The coalition was attacked by a "bandit hunter" known as Elkool attacked TheBlazeMan69 as he mistook the seige as a simple bandit raid. Joro Havardr (Earthgaming3637) saw this and quickly attacked and chased Elkool out of the city. Earth bought 2-3 members to chase Elkool, but Elkool killed Earth's Party and took all of their stuff despite not wearing the bandit tag. The only survivor of Elkool was TuckerIsLost. The Coalition members left but declared themselves victorious due to the heavy Casualties the Ratists took. Most coalition members who participated in the siege was banned 3 days for "banditing with no tag". However this was taken away within a day.