Aristii

Pre-founding
On the fateful day of March 29th 2021, TbsTbs was travelling along in his boat, gliding across the open waters of Rathnir like a bird free from the restraints of the planet with his most trusted followers beside him when he seemed to spot a piece of land coming up ahead. TbsDbs was incredibly fatigued and worn from the previous days of continuous abuse from some of the worst thunderstorms he had ever witnessed in his life and so decided it was best to settle on the island. "Let's Dock men, for today we will set ourselves up for the future" TbsDbs shouted as his boat landed on the island, crashing on its beaches. From this point onwards, the men took a liking to this island, even giving it a name... Sybada and slowly the small island was built up, attracting merchants, politicians and some of the best warriors from around the globe until TbsDbs, the original founder decided it was for the best that they finally declared themselves a nation at precisely 6:21pm. The Kingdom of Yurki was born.

The Migration to Eldham
The small nation of Yurki was sick of bandits ravaging their land and craved a fresh start, migrating to New Rathnir. The ancestral land of Yurki was sold to a player known as ThyFuto for $80,000 Yurki is renamed to Ashor this land ended up in Viodoxa.

Aristios was founded by TbsDbs in 2021 on the day of the 29th in May. The capital city of Oleapolis was built upon the mountain of Oleaia. Settlers from far and near were in awe at its beauty. Slowly settlers, travelers, visitors, and traders brought up the foundation by Building homes, shops, farms, gardens, and Temples of Worship. It was a melting pot of cultures, religions, and ideals.

The Classical Era
"Main Article:Voclaria-Transardacia joining the Aristios Empire" During this era of Aristios, the government was mostly focused on expanding into unclaimed lands around it and merging with other smaller nations. Voclaria-Transardacia was the first to merge by treaty. Voclaria-Transardacia was a fairly small nation at the time run by a group of leaders by the names of Pepexcelenta, Towersthetoad, and percocet300. Not much is known of the form of government they ruled under most Aristii historians theorize it was a form of federation between local city-states. This federation most likely expanded through merging with other city-states on the Continent with treaties. The leaders of voclaria-transardacia where in a hard situation infighting and stagnation nearly ripped the nation apart. The government of Voclaria-Transardacia was on the brink of collapse by the time Aristios became A notable nation in the region. Once the The government of Voclaria-Transardacia heard of the its new neighbors its people grew anxious and worried of the idea of a war. Its people feared that its new neighbors Aristios would invade or force them into Subjugation. The leadership of Voclaria-Transardacia Had only a few options with its situation at the time. They could either gather the remaining citizens willing to fight or make fist contact to come to an agreement with aristios. Aristios was a small nation during this Era only getting around 25 active citizens, most of the land was vacant. Aristios was not looking for war nor did it intend to create hostility. Once first contact was made between Voclaria-Transardacia and Aristios The two parties got along well. The Emperor TbsDbs offered them to merge with aristios the Voclaria-Transardacia government agreed to the merge as it benefited both parties. Once the merge happens The Emperor TbsDbs split the former nation into the different provinces Astillia, Castellum and Colchester and the Oleapolis walls were under construction. TbsDbs was the emperor at this time.

The Post-Classical Era
During this era Aristios was growing and ended up joining The Northern Lights. Oleapolis walls were near completion, the provinces were growing. TbsDbs was the Emperor of Aristios during this era.

The Era Of Growth
During this era Aristios was growing exponentially due to Otto joining Aristios. The active population went up from 20 - 30 to 50 - 60 in a week. Aristios left The Northern Lights and adopted Voclarianism as the state-sponsored religion. TbsDbs resigned and quit Stoneworks, Jaggy assumed the throne.

The Reign of Otto
During this era, Aristios had grown exponentially. The active population went to 100 - 125 during this Era. Otto had assumed the throne as Jaggy wanted to focus on Oleapolis. During this Era, Aristios joined the Triple Entente (Now Eldham Entente) but Aristios reputation was at an all-time low due to Otto's behavior. Aristios had switched to a democracy and adopted a (brief) 4-party system However due to issues with the system and Otto' general reputation a change was wanted among Aristii citizens.

The Aristii Civil War
"Main Article: Aristii civil war" After the civil war Aristios became a constitutional monarchy with Inverse as its emperor. During the civil war, Astrya, now known as Azad, as well as Abaddon and Vento seceded as Aristios lost population. Otto was relegated to Chancellorship and Inverse won the new election for Emporer.

Echo's Chancellorship
This era is characterized by the new Democracy put into place by the Commonwealth. Inverse rules as emperor and Echo as the second (but first elected) Chancellor. Aristios is going through a great inactive crisis at this moment due to many people leaving when the Commonwealth came into power. However, the discord became more organized and Aristios slowly recover, but still, only a couple of cities are active. A bill is passed for the Province of Sanctus to gain more land from the province (now district) of Olemoronia. Aristios gains a catgirl mascot "Nyaristios" and the Dwarven city of Tarxien secedes from the Republic. Then on the second Chancellor election Echo (now affiliated with ASLU) beat out the Chrysos Aetos candidate Azreilz in a 59.1% Majority The first notable change in his second term is the introduction of a new flag for Aristios replacing Purple with Red and the Doible-headed Eagle with a Hibiscus flower whilst at the same time, the building of a new capital city district, Novapolis begins.

The Collapse of Azad
"Main Article: The Collapse of Azad" After a territory dispute between Azad and Aristios, Azad sent a small force to an Aristii Fortress. After losing this battle the Azadi government fled, with Aristios claiming their land and reforming the province of Astrya.

Shortly after this event, the Azardom of Abbadon decided to move, seceding their land to Aristios who then gave a chunk of Abbadon. After this Aristios granted a piece of land from from area to Xemalatau who were promised an Eldham Colony by Abbadon.

The Castellum Expansion act
On one fateful day a bill was passed in the senate that passes the land of West Astillia to the province of Castellum. This bill was not announced to public but when it was discovered the citizens of Astillia were distraught. The borders between the provinces had been the same since Voclaria-Transcardia joining the Empire. After seeing the outcry the governors of Astillia and Castellum met and talked. Governor Murdius Gerrat-Olea returns to the province council who voted unanimously to take back a majority of the lost land whilst Castellum got to keep the land they built a new town on.

Government
"main article: Aristii Commonwealth Constitution and The Laws and Policies of The Aristios Ministry of Judgement"

The Emperor
At the top of the Aristios political hierarchy is the Emporer is elected by the senate. The Emporer rules to death, resignation, or impeachment from at least 75% of the Senate. The Emporer deals with all foreign affairs.

The Chancellor
The Chancellor's role is to rule over the internal affairs of Aristios, manage the senate, provinces, and cities, and act as a communicator between the Emporer and the people. The Chancellor is voted monthly, needs to be affiliated with a political party, has held a government position at or above the level of senator and they can run for as many terms as they wish.

The Ministries
The Ministers run committees who manage an affair within Aristios. They are appointed by the Emperor but can be impeached with a 70% vote from the Senate, an exception to this rule is the Minister of Judgement who needs 80%. Other Minister roles include the Minister of Finance, Minister of Infrastructure, Minister of Media, and Minister of War.

Governors
A Governor is appointed by the emperor to govern a specific Province, Colony, or Vassal. A Governor can be impeached if 75% of the Senate agrees to do so. However, Vassals and other autonomous territories don't apply. A governor has the responsibility of governing their domain and appointing mayors to run cities.

Mayors
Mayors are people who govern a city, town, or hamlet. Mayors are appointed by their governor and can be impeached if 75% of the Senate agrees to do so. However, Vassals and other autonomous territories don't apply. A mayor has the responsibility of governing their town.

The Senate
The Senate is made up of Senators representing towns/provinces. They vote on bills and laws that can typically be proposed by anyone.

Senators
A town gains a Senator when it has 8 citizens and then another Senator for every 10 more on top of that. Most towns vote for their Senators (unless it is in a more autonomous province in which case the local government may decide. (eg: Sanctus) The Senators must be associated with a political party. If a province doesn't have enough citizens in any specific town for a senator the Province will have one senator represent it.

The Minister of Judgement
The Minister of Judgement acts as any other Minister does and runs the Aristii Ministry of Justice. The Minister of Judgement manages court affairs and acts as a Judge in trials or state prosecutor in the case that no others are avaible.

Judges
Judges are appointed by the Minister of Judgement and oversee court cases as a neutral third party. Judges look at the evidence and arguments of both the prosecution and defense and call a verdict.

Lawyers
Lawyers either prosecute or defend a client in court. To become a lawyer one must pass the State Law Exam with at least a 90% accuracy rate and must be retaken every 2 months, 1 month if you are not an Aristii citizen, to remain a lawyer. State Law Exams take place on the tenth day of the month and cost $1500 for an Aristii citizen to take and $3000 for a Non-Aristii citizen to take.

The Aristian Social Liberationist Union
Centralist Liberalism

The Aristian Social Liberationist Union advocates for government loans open for all, more education on politics, stopping unnecessary aggression against foreign nations, the building of railways, federalization, and the creation of public farms.

Chrysos Aetos
Nationalism

Chrysos Aetos advocates for the use of interventionism, a stronger military, the creation of a secret service, the building of better nether highways, federalization, and the continuation of current tax and government structure.

Aristios United
Liberalism

Aristios United advocates for Government aid to those in poverty and newcomers, a more fair and just judicial system, the building of roads, more security in the state, less militarism, and more resources spent on Aristios and less on foreign affairs.

The Aristii Market Libertarian Party
Capitalist Liberalism

The Aristii Market Libertarian Party advocates for low restrictions on businesses, the funding of government through state-run services instead of taxes, and regular stimulus to citizens.

The United Azadi Preservation Party
National Conservatism

The United Azadi Preservaton Party beleives in preserving the culture and religion of Azad in Aristios and creating a platform for Azadi citizens.

Aristios Socialist-Communist Party
Socialist-Communist (obviously)

The Aristios Socialist-Communist Party advocates for free food rations being given out, better working conditions and for Aristios to become a Communist state.

National Geography
The Grand Republic of Aristios is a nation crosses the three continents of Astios, Elastra, and Onthukhan and it borders 7 other nations (13 including Sylvania). Aristios is currently the biggest nation by landmass and one of the biggest economies in Eldham supplying Services and Ore to nearby nations. Aristios is named after the Greek word for excellence and is known as the Nation of Giants due to its spot as the biggest nation by landmass in Eldham.

Aristios is made up of 7 provinces: Castellum, Sanctus, Ameria, Astrya, Preyella, Kato, and Astillia. 2 Districts: Nvapolis and Olameronia, and 2 Colonies: Sylvania and Yurki.

Ameria and Novapolis
Ameria and Novapolis are the centre of Aristios. Being a forested land with a snow plain to the East of the area. The main part of this province is the old Capital Oleapolis and the current Capital Novapolis.

Astillia
Astillia is a primarily forested land with two swamps; one in the north and one in the south. In the south, there are also badlands and a small desert. In the north, there are the three cities of Kalisburgo, Oxxo, Lakial, and the Islands of Ryukostead. More south there is Pearl-Castre, Demoisland, and the floating island of Aelamere.

Castellum
Castellum just west of Astillia has three main areas: the forested eastern part, the plains of the Castellum heartlands and Sandfield Desert in the west. To the east there is the catgirl capital of Aristios, capital of the province Pompaelo, the city of Galleta, and between the Castellum Heartlands and Sandfield Desert is Birmingham, a union of the cities of Torrington, to the south, and Gearton to the north. Other cities of Castellum are the Japanese inspired town of Yaika North-West of the province, Isollarium to the North-East, and Valkorius at its border with Astillia.

Olameronia
The District of Olameronia is a small area with a combination of Savannah and Desertand featuring the city of Phaedrae

Sanctus
The northern province of Aristios is a diverse area split into three counties. Most of the province is covered in desert, mesa and savannah like Tasqar and Neptor Counties. Then there is the highland county in the north being, highlands, obviously. In Tasqar county there is Boria and Akirashalam, In Neptor county there is Deadwood and the island of Neptoria and in the Highland County was Sanctus and Sanctus Basilica.

Astrya Novum
Astrya Novum has a very warm climate featuring large deserts and savannah but it does have some lush greenery to the west. There is the capital on the East coast Isothonikos and at the southern tip is the city of Hailia. Then in the green western part of Astrya you will find Gammonia a town on a river tunnel cutting through a tunnel, Karavas which is a holy temple and asssociated town, the fortress of Astrya Novum above it and to the far west the ruins of Baumstadt

Sylvania
Sylvania as a procterate has it's own 4 provinces. There is the Nox Heartlands, a snowy-taiga area, in it's north with the capital of Sylvania, Noxwind. To it's south are the provinces of Ostyliath and Naar'um with the towns Artalia, Cruor Disaris and Hitulu. Finally at the southernmost area of all of Aristios is the Lux Heartlands, a strip of desert that has the town of Vermilion.

Yurki
Yurki is a tropical archipelago, notable for being the only aristii lands in Rathnir, featuring several small island with the major island and town of Sybada.

Arsitii Republic flag
This flag was created by Echo Regis and officialy put into place on the 20th of December.

Imperial Aristios Flag
The Aristios flag was created by TbsDbs on the 19th of July. The flag features a double-headed eagle and a sun-like object in the background.

Aristii Commonwealth Flag
The Commonwealth adopted a new flag during the civil war. The flag featured a sun in the background and a darker shade of purple.

Aristii Cultural Flag
The Cultural flag was proposed by Azreilz on December ninth. "The lines next to the wings represent our language (the one me and wize made) the Three letters are the initials of the government GRU and the Aristii government means citizens government and the two headed eagle is to represent our past and our the left is looking into the past to remember the hard times and old ways of our people and the claw holding the stick tightly is to show the how the pass was ruled with force and an iron fist and the head looking to the right is to show that we look forward to the future and the claw holding the crown is to represent the people having power over the crown" - Marshall Azreilz

Province Flags
The Aristios Provinces do not have much consistency between them but there are some recurring themes. The province of Katsuya still does not have a flag

Most flags feature an eagle or double-headed eagle to represent Aristios.

From Left to Right(PC) or Top to Bottom (Mobile): Castellum, Astillia, Sanctus, Novapolis, Olemoronia, Preyella, Astrya Novum, Katios, Sylvania. Yurki



Other Flags
From Left to Right(PC) or Top to Bottom (Mobile): Sanctus Flag, Eisenmore Flag , Old Alemere flag, Astrya flag , Abaddon flag , Sanctus war flag, Sylvania war flag, Tarxien flag, Azad Flag

Town Flags
From Left to Right(PC) or Top to Bottom (Mobile): Gearton, Ryukostead, Akirashalaml.

The Chrysos Aetos Logo
The Chrysos Aetos is the logo of the Aristios nationalist party created by Murdius. The symbol was reused for the modern Nationalist party in Aristios and the Military Scool.

The Aristii Military Symbol
The Aristii Military Symbol was made by Azreilz and is the same as the cultural flag.

Demographics
Aristios is a melting pot with people from all walks of life. The first settlers migrated from The Kingdom of Yürki and moved to Eldham in search of a better life. Aristios soon started annexing other nations and gaining the population and culture of the nations they annexed, this is why the nation is so diverse today. Although they have stopped annexing land, Aristios have still been growing over the years by buying them, which kept the nation as distinctive as it is now.

A good example of one such culture is the Aristii Dwarves. They're located in the Province of Sanctus and live in the mountains.

Artifacts
An artifact is an object made by a human being, typically an item of cultural or historical interest. In Aristios there are multiple artifacts, each containing cultural or historical significants.

Tear of God
The "tear of god" is an important piece to Aristios culture and history. The "tear of god" was a jewel gifted to Emperor TbsDbs by a benevolent spirit. The tear of God became a symbol in Aristios of good hope since after TbsDbs got the jewel, he succeeded in finishing the walls of the capital city even though it was deemed impossible at the time. The "Tear of God" is now kept in a vault sealed away in the capital city of Oleapolis.

The Grimm Stone
The stone is said to have been chipped from the Gate of Night, an ancient gate formed by the Valar as an entrance and exit from Arda into the Void. How the stone was chipped is unknown, but the force must have been mighty. The Grimm Stone has been lost to time, nobody knows its whereabouts, some have speculated that it was destroyed but we can't confirm these rumors yet.

"Amethyst Caves"
Diving and rising the Amethyst Caves

sharp and hard as steel wrought glaves

Glimmering and shining crystal abound

In hollow earth deep underground

Deep purple they glowed

Like the embers of the suns last show

Set on ceilings high

And cave floors low

Like stars in sky

And gems in waters flow

They sing their song

As breezes brush along

The quavering crystal sound

Echos in halls abound

Halls of the Amethyst King

Choirs of amethyst sing

There song diving and rising

Rheeling and foundering

As ever more strong

Swelling in a shimmering throng

Like a million voices higher they hissed

And deeper they bellowed like an abyss

Then silence it fell like hammers that delve

The choir was quiet upon the stone shelves

The Amethyst King silenced his choir

And all that was heard was the crackle of fire

Spitting coal, crackling blaze

Diving and rising in the Amethyst Caves.

"Nameless Things"
Jagged rocks, cold earth and

Cracked stone blocks

Deep in caves

With pillared glaves of stone unhewn

Where the light has never shewn

Where the moon has never glowed

Where the waters always flow

Where it lies under stone

Slinking and creeping it moves

Gnawing and cutting rocky grooves

Tunnels of nameless craft

Hideous and vile its path

Dragging those who dare to explore

Into depths of ancient lore

Deep under earth and stone

To where? Know soul knows

But it slinks and it crawls

Upon the creeks and the walls

Of the caverns of nameless things

Where their unnamed horror is king

Gnawing at the roots of Earth

Where the horror has its birth

Among jagged stone and cruel rocks

Shattered earth and stone blocks

Horror it brings

The Nameless Things