Mithandir

Mithandir is a very old elf, being 11,224 years old, old even for Ice Elves, who have the longest natural lifespan than all other elves. Despite this, he is still as spry and as smart as he was when he was young. Born in The Amarion Kingdom in Eldham, but brought to Rathnir by his clan during The Elven Migrations, he has since then hid and fought his way through the world until stumbling upon The Kingdom of Alda.

Upbringing
When brought to Rathnir by his family, they eventually settled somewhere in Sørligste. After a few years, a group of bandits raided their home, and Mithandir with his father, escaped. His father was mortally wounded, but kept on going despite this. It had been a few hours of running and they came upon a mysterious house. His father knocked on the door, and to their surprise, a Human had answered the door. Neither he or his father had seen one before, so they were marvelled at his appearance. The man helped his father and Mithandir in and started examining his wounds. The man had seen and helped elves before, but Mithandir's father had little to no time at all until he died. The next day the mysterious man and Mithandir held a funeral for him.

The only name the boy had known was Mithandir, meaning "The Grey One" in their language. The reason for this was because his unnaturally lighter skin tone than the rest of his family, who had consideraby dark blue skin. The man took Mithandir inside and fed him. The man didn't know the boys name at the time, and Mithandir looked very much like a girl, so he named Mithandir, Xorn, after his daughter who had been lost to him decades before.

The man was extremely nice to Xorn, feeding him, bathing him, and even going out of his way to get clothes made for him, that Xorn had started to imprint on him. Despite starting to imprint on him, Xorn didn't really trust the man, but was still very curious about him. He wondered why the man was living alone in a house in the middle of nowhere, but didn't mind, since he had spent most of his life there.

Amarion
Though Xorn lived in Rathnir, he was actually born in Eldham, in The Amarion Kingdom. People born in Eldham are usually referred to as Eldhamites. Xorn doesn't remember much about Amarion, only that the kingdom is no longer archived and is possibly gone. During The Elven Migrations, his parents told him stories about Amarion, but because he is so old, he has spotty memory and doesn't remember some things. Hyakki are also firm believers of Astralism, which was the belief that all those stars and planets up there, are gods and goddesses.

Youth
A few years after all the events, Xorn had been accustomed to human life. The man, whose name was "Gold", had shown Xorn around the nearest city, and had taught Xorn how fend for himself. The man had many talents, including alchemy, brewing alcohols, magic, and much more. Gold, having nothing to do, taught Xorn all his tricks and slowly but surely, Xorn turned into a very talented person. Xorn also took many trips to the human town, but had never seen any elves that looked like. In fact, Xorn had seen no elves at all since his father had brought him to Gold.

Xorn was homeschooled by Gold since the nearest school was hundreds of chunks away. Due to this, Xorn only met people that had business with his adoptive father, Gold. Xorn had seen many men come and go, including many shady people, like mercenaries and bandits, which most of the time brought people and money to Gold, who then gave them orders for something else in a language Xorn hasn't figured out to this day. Xorn never questioned this though, seeing as he had grown up like this for years with Gold, and though it was normal that humans had people do various things for them, which in a way, was true.

The Realization
After months of people arriving in their house, Xorn finally found the courage to ask his father why there had been people who were always coming to their house. Gold looked at Xorn with a blank stare for a few seconds until he motioned for Xorn to come with him. As usual, Xorn obeyed his father and started to follow him.His father brought him outside the house, near a dirt path in the middle of the forest. Xorn had so many questions, but decided to stay quiet until they had gotten to their location. After a few minutes of walking, Xorn started having flashbacks of that fateful night, when his family was slaughtered by those disgusting bandits. Xorn wondered why he was having these flashbacks, as he and his biological father had spent hours running away.

Xorn snapped back to reality as Gold suddenly stopped, causing him to run into his back. Xorn went around Gold to see what he was staring at, and Xorn saw it. Ruins of buildings and skeletons scattered around the area. This was his home. Xorn stumbled around, remembering what life was like until he met Gold. A dark, cold feeling enveloped Xorn, making him start to sway and he fell to the ground. When he woke up a few minutes later, he saw Gold going around examining the skeletons of his dead relatives. Xorn ran up to him and asked him why he brought him there. Gold did not answer, but instead he just stood up and stared at the child. Despite being only 16 at the time, Xorn was only a little taller than his father, who was 5'7". Gold sighed and started talking to Xorn about that night. Xorn was so surprised, he thought that Gold never knew what happened, or that was what Gold said. Gold then revealed he was part of that same bandit group that slaughtered his family. Xorn stumbled to the ground, not believing what he was hearing. Gold said the plan was originally supposed to hold the elves hostage until they gave them their belongings, but one of the elves tried to fight back, resulting in that elf being killed. Chaos occurred and the bandits started killing them all, worried that if an elf got word out that the bandits were killing innocent people, they would be hanged. Gold did not stand for this however, and ran away from the battle with some of the bandits.

The Aftermath
After the slaughter, the remaining bandits were found out anyways, and were hung days after. Gold also told Xorn the way they got here so fast was a portal, that was expertly hidden by Gold as a means of escape. While the bandits were being brought to the prison to prepare for their inevitable hanging, Gold and the surviving bandits returned for their original objective, which was to steal every single coin and jewel from them. Gold and the others came out rich and tried to burn everything to make sure at least they didn't get caught, but halfway through the burning the constables came back and put it out. The good thing that happened, for Gold anyways, they didn't notice them or even suspect them. They were safe, for now at least. The bandits all met up at Gold's house and discussed all their options. Most of them agreed on disappearing off the face of Rathnir, but Gold and a handful of others wanted to still be a group, so they want their separate ways. They also nominated Gold as Acting Leader because he used to be the right-hand man of the previous group, and also because Gold lived in the middle of nowhere, which was going to act as their base of operations until they made enough money to buy a proper base. This is the reason why there are so many shady people going to Gold's house. The group has also expanded since the incident, and is now a world-wide bandit group.

Running Away
After hearing this, Xorn ran back to the house and locked himself in. He couldn't believe that Gold was part of the bandits that killed his parents and left him as an orphan. It didn't matter that Gold refused to kill them, it was the fact that Gold had done this before that shook Xorn to the core. Xorn hurriedly packed his things and started to leave. Gold caught him escaping through the back door, but didn't try to catch up to Xorn. He knew what he had done was bad, and now he was paying the price.

Xorn ran away to the village nearby and started asking questions about Syltör, as he wanted get as far away as possible from Sørligste. Due to the geography or Sørligste, and the location of the village, Xorn could not find a boat that was going to Syltör. Xorn decided he would just trek there, but that was easier said than done. Gold, overcome with guilt, had sent out his bandit henchmen to try and find Xorn, that is what they did. One of the bandits had spotted Xorn in the village, and was now chasing after him. Xorn tried and used the magic Gold had taught him, but he was panicking too much, and the portal was flickering in and out of existence. The bandit was right behind him and in a split-second, Xorn jumped in.

Lost and Found
In a daze, Xorn woke up in a snowy mountain. He looked around to see if he recognized anything, but he was in a totally new place. He then looked behind and screamed. The bandit that was chasing him was dead, and half of the upper torso came along with Xorn when he went through the portal. Xorn was disgusted and bile came up his throat, which caused him to subconsciously look for a toilet or trash can, but as expected when in the mountains, there was neither a toilet or trash can. Xorn just settled for a small hole, which probably made by a snow fox, to puke out of. After recovering from this, Xorn set out to find the nearest seaside town, and find directions to Syltör. After a few days of being stuck in the mountains and being lost in the forests, Xorn found the town he was looking for, and before asking for directions to Syltör, he asked the locals where he was. They told him he was in Sparwood, and what he originally thought was a seaside town, was actually only a town on the eastern side of a huge lake. He was so tired and woozy from the guilt of his adoptive father being a bandit, and running away, and not to forget the teleportation spell, which had taken huge amounts of Xorn's energy.

He asked where the nearest inn was and went there. Gold gave Xorn a weekly allowance of $20, which meant he had enough to buy a room and a nice dinner in the inn. After the delicious meal, he thanked the chef and went up to his room. The room was fairly nice for it's low cost, and the bed was soft and the pillow cuddly. Before dozing off, Xorn wanted experiment more with his powers and almost accidentally froze the entire room.

Immortality
When he woke up the next day, Xorn decided to go out and take a walk to clear his mind. During said walk, he spotted one of Gold's bandits and hurried back to his room. He decided he should no longer go as Xorn anymore, but as Mithandir, since most of Gold's agents only know him by name, and not by sight. And unlike in his hometown, Sparwood had tons of elves wandering about, which meant it was easier for him to blend in. He spent the rest of his days in his room, dabbling in alchemy and the sorts. Mithandir had found out a few years before, that Gold was immortal. He bounced around from nation to nation to help conceal his identity, and also explains why he was so talented in so many things. Mithandir wondered how to do this, and with the things he took from his house, he also stole a bunch of Gold's alchemy notes, and his notebook. He consulted both, and with some trial and error, he found out how to make it. The ingredients needed however, would be difficult to gather, but since he was in Sparwood, which had a bunch of climates, he was sure he would be able to at least find some ingredients.

A few weeks later, he had gathered most of the ingredients he needed, but needed one more thing. He needed an Eye of Ender, which meant killing an Enderman, and going to the Nether to get the Blaze Dust. But if he was lucky enough, he could at least find one of them. He traveled around Sparwood looking for anyone selling either an Ender Pearl, Blaze Dust, or even an Eye of Ender. He even tried trading with shady people and stealing. He just couldn't find these ingredients. He gave up started his travel to Syltör once again. Through these travels, he encountered and successfully evaded Gold's agents, looked for the ingredients he needed, and also practicing his alchemy and magic. Due to traveling on foot, the travel to Syltör took years, and Gold began to start giving up on his search, knowing if Mithandir kept hiding from his agents, he would never come back to him. At last, in one of the towns in Nieden, Mithandir found a traveling merchant selling an Eye of Ender, and in the blink of an eye, he bought it.

The Centuries of Sleep
After successfully brewing the potion, Mithandir carefully placed it down. He started to evaluate the pros and cons of being immortal. He never considered the fact of family or friends into this, since he mainly never had any, and the ones he did have are dead. Mithandir though about this for hours, and came to an ultimate decision. He would sleep on it. When the sun rose the next day, Mithandir had decided to take it. After all, if he never took it, he would eventually die, spending all that time running away from Gold's bandits.

When he took it, Mithandir didn't really feel anything happen, so he thought it would just take a few hours for his body to accept it, so he continued on to Syltör. Shortly after arriving there, he finally felt relieved. "Gold can't reach me here." he thought, but someone did. An assassin, sent by an unknown party, ambushed Mithandir while he was taking in his surroundings. Mithandir wouldn't give up without a fight though, and he fought till end. During his last thoughts, he wondered if he should've ran away from home. Maybe if he wasn't caught up in the moment he could've forgiven Gold and they would be a family. Family. "He was my family..." and that was the end of Mithandir.

Eventually Gold found his son, but he wasn't dead surprisingly. The immortality potion was working, but it kicked in during his last breaths, so he would be asleep for a long time. Gold also found out about the assassins employer, who turned out to be one of the original bandits that was supposed to be hanged, but eventually escaped through a riot. Once he found out about Gold, he was furious, since he was the bandit leader's brother, so he thought i should've been him leading the group. Gold denied his entry because he was afraid he would lose control, but instead of control, he lost his son. He brought his son to a secluded part of the forest and lay him there. He gathered his possessions and built him his own house, in the hopes he would someday wake up. He also posted sentries to guard his son and make sure no one disturbs him. Little did Gold know, his son would wake up 11,000 years later.

Awakening
When Mithandir woke up 11,000 years later, he was super confused. He wondered why he was in a house, and why all his things were there. But most importantly, he wondered why he was still alive. Then he got it, the immortality potion worked! He jumped to his feet and rushed out the door, and ran into a very beautiful, cute dryad. Gold, had swapped out his bandits for the local dryads, who agreed, since Gold promised that if the dryads were ever in trouble, he would help them. The dryads stayed true to their word and have been patrolling the house ever since. Not a lot has happened due to Gold choosing a hidden spot in the forest, but the dryads like being important. Mithandir blushed and said sorry to the dryad, and helped her up. She asked where he was from and he said from inside the house. The dryad was so excited that she hugged him and ran off to tell the others, and eventually, Gold. Mithandir stood there for a while, pondering the question if she liked him or was excited her assignment had ended. Either way, Mithandir returned inside until he got an answer and in a few hours, he got what he wanted. The Dryad he had met before explained the events of the current world, and he needed a moment to take it in. The Great Golden War? The Imperial Archonate of Viodoxa splitting in half? Half of the nations he heard from her he didn't even know. Granted he did have a 11,000 year long sleep, so that's to be expected.

Alda
Upon hearing this he asked the dryad if he could leave and she said "Of course! We'll be here guarding your house." Mithandir thanked her and the others for protecting him all those years and went off into the world. Shortly after exploring, he came across The Kingdom of Alda and its inhabitants. He joined them and found out that their leader, Uneasy, made the nation after the Savernia founder, Olly Ashwood, abdicated his throne to his brother, Logan Ashwood. Logan unraveled everything his brother had done, including Alda being kicked out. After that, Uneasy and most of the people from Alda, went to make The Kingdom of Alda, no longer just a city. The Aldans also have a war going on with Kiesaria because of a territorial dispute. The Aldans have The Huitca Federation on their side however, so it is guaranteed for them to win. That is what Uneasy told Mithandir anyways.

House Vazyr
A few years after joining The Kingdom Of Alda, Mithandir has made many friends that he would die for. With the occasional visit from Gold, Mithandir is very healthy and is happy with his current life. Back when he first joined, he had met a man called Vazyr. Vazyr was a kind man, having an extended family because of his conquests. Vazyr soon joined this family, feeling at home with Vazyr's family. The people he most liked were Vellu, Caleyr, and Drink, since they had welcomed him into Alda and into the family. Vazyr sadly died in The Battle Of The Seven Wills though, against an enemy House that goes by Nadar. The House Of Nadar thought that if they killed Lord Vazyr, they would win. They lost The Battle Of Seven Wills, but Vazyr and many other Houses were lost. The children of House Vazyr scattered across Rathnir and were afraid. But recently, The House of Vazyr has been reforming back. Another thing to know, is that all children of House Vazyr swear an oath to the family, and under a god. Once sworn, this oath grants them the ability of drunken power! The god grants them the power of ten men for only a single bottle of achohol. Slowly and but surely, House Vazyr will rise again!

(Please note there is also House Amakiir, but not relevant to Mithandir's lore yet.)

-To Be Continued-