Aldovir

The Empire of Aldovir is a nation in central Rathnir located primarily on the continent of Alteniquia. It borders Ombria and Grizagel in the north, Aristios, Vereden, Uldarash, and Athazolant to the south, Yimmu-Audal to the north-east, and Kush and Solisios to the west. The Empire is widely renowned for their mass professional build force, and strong national identity.

The Aldovir League
The Aldovir League was an alliance between the Kingdom of Sironia, the Cobblework Mines, and Vanaionia/Vanakunir/Larokin that preceded the formation of the Empire of Aldovir. Forming after the end of the Sironian Civil War, it lasted until the Treaty of Roscella abolished it and instead created Aldovir as a unified nation.

States
The Empire is organized into 5 constituent states: the Cobbleworks Republic, the Caeronate of Carn, the Archonate of Sironia, the March of Vanakunir, and the Kingdom of Adavir. Cobbleworks occupies much of the southwestern mainland, to the east of it is Adavir which then borders Athazolant. Vanakunir comprises the islands of Aldovir to the northwest of the mainland, this includes Peedale and Palmdale. The remaining part of Aldovir, roughly 2/3 of its territory, is split perpendicular to the coast; with Sironia on the northwest coast and Carn on the eastern coast. Inside Carn on a small portion of the east coast there is the special administrative district of Roscella where the Empire's capital, of the same name, is currently under construction.

The Republic of Cobbleworks
The republic of cobbleworks is one of the more prosperous regions in aldovir and is known for its building and mining heritage, with several mining towns and impressive cities, some of which are small yet others span massive chunks. Also known as lapidovir, the state has its capital as the city of astredanna

The Caeronate of Carn
the caeronate of carn occupies the eastern portions bordering yimmu audal (now part of denumain) and is known for being a semi temperate region with plains and forests, as well as mountains between the local towns of soulmir, pudding and bentonia. The state is littered with reyllean ruins, particularly in the plains at its centre. Its capital city is lestria (formerly known as lardburg) the forested regions in the southwest, stretching all the way to numachi are known for being more dense than most forests and including vegetation not commonly seen elsewhere in aldovir. The state was formerly known as coenia and before that, reyllea

The Archonate of Sironia
sironia is the largest state in aldovir, and is the focus of a repopulation program due to its once dwindling population. It is also the site of Home Depot, the most prosperous shop in aldovir and a common supply store for most visitors to aldovir. The state is also the most culturally significant in aldovir due to its capital, noukazethvir being the holy city of the sakrelist faith, the state religion of aldovir. The geography in the state varies from temperate forests to savannas, mountains and a massive swamp which spans a decent portion of the state

The March of Vanakunir
Vanakunir is the smallest state in terms of size, being limited to just a few islands northwest of the mainland, however it is home to several high ranking members in aldovir. Its capital is palmdale

The Kingdom of Adavir
Adavir once was a fractured series of states throughout most of its history, only uniting shortly after the formation of Aldovir. Despite this, it is known for being home to many impressive architectural wonders, with 5 large cities and various smaller ones. It is located in the south of Aldovir and borders Athazolant to the east. The state is comprised of swamps, lakes and forests, as well as several castle towns. The towns in the eastern area, such as Aglax, Kuclela and Revaria are built in a predominantly European style, while the towns in the west area, such as Numachi and Hiyokudo are built predominantly in a more oriental style. Between Kuclela and Revaria is the birch cube, a mysterious structure of unknown origin which has a cultural significance in Adavia. The capital of Adavia is Aglax.

Military
Aldovir military organization:

The main Aldovir military armed forces is named LV (Lirne-Vanatheri). The LV armed forces was preceded by Vanakunir's catgureillas and is lead by Skinnyee/Jabberdrake to respond/act in foreign offensives, squatter raids, ally defenses, and anti bandit operations. The organization has since grew in dozens of logistic officers, scrim soldiers, and shock troopers ever since the beginning of the armed organization. LV Lirne-Vanatheri has a average 1-2 training events per week and gear quality depending on the state of a solider's origins. Cobbleworks is the only region to have reported to lack behind in gear quality.

The Lords of Lardburg are a mighty military force, that however only rarely show up to battles. They have only fought alongside and against the Empire once - during the war of Lardburgian independence, where they won against the Aldoviri military. Military and conflict history:

- Early anti bandit operations (won)
During the empire's first week many bandits/terrorists began attacks upon the populous states of Adavir and Cobbleworks while the LV and empire as a whole was still organizing its government. Many terrorists began their first move on Imprevir just days after the empire was created forcing local militia to fight in dangerous house raid warfare. One notable event was when six Cobbleworks militiamen raided the home of criminal Avouo and although suffered mass casualties was ultimately able to outnumber her. Days after the terrorist scandal a barrage of bandit attacks lead to deaths of over a dozen Adaviri citizens. Ulfeang bandits attacked the empire without knowing they were allied with Aldovir leading to attempted verbal resolves where Aldoviri ulfeang members tried telling them to stop attacking a ally. It was easier said then done as the many towns Aldovir held proved a problem for the allied bandits to identify which ones were allied, and which ones were not ultimately leading to a battle. Two ulfeang members raided a Adavir town however was ambushed by seven Adaviri militiamen. The bandit who lead the raid, Trev died first as his other teammate hesitated to help and when he did the numbers was against him so they fled.

- Uldarash civil war (ongoing)
part of the 1 week campaigns

- Aldovir-Dictatican squatter war (ongoing)
part of the 1 week campaigns

- Aldovir-Sironian separatist war (ongoing)
part of the 1 week campaigns

- Ravenguard-elhdamite coalition war (ongoing)
part of the 1 week campaigns

- Aldovir-Tovarisha war (ongoing)
part of the 1 week campaigns

Aldoviri economic model
The Empire, greatly renowned for its famed builders, bring in massive amounts of money to the Empire by doing large-scale commissions for other nations, which not only boosts the economy, but also improves relations. Most Aldoviri citizeins however gain their money through mining or selling specific/rare items at home_depot.

Architecture
The architecture of Aldovir is largely affected by the nations which are a part of it, and individual builders. The two most prominent contemporary styles are The Lapidoviri style, Hinokuko, Sironian and the Carnian Renaissance. Otherwise, individual regions usually have their own unique build styles, such as the historical buildings of the Old Reylleans located in Carn or the ancient Sironian builds around Azethvir, where religion and architecture are deeply interwoven.

Sironian architecture
Sironian architecture can be most commonly found in the north tip (the "Holy Peninsula") savannas, grassland, and islands of Aldovir. Sironian architecture can be easily identified through its bright abstract roofs and great Sakrelist sanctums. These style of architecture are ideally used for towns of Sironia and Vanakunir, (Noukazethvir, Noukisher, Peedale, Maqberg, and Palmdale), as well as the Audalad town of Pasouthak.

Lapidoviri architecture
- gallery to be insterted here-