Snaer

Snaer is an entity of unknown origins or species, who appeared on the northern territory of Yaszuma. It seems that the entity is unable to speak, yet it successfully filled an application for the citizenship of Yaszuma, which revealed the name of the entity. Proof that it can write can be also found in the fact that most signs and books were written in Traveler’s tongue and languages, respective to the northern territories of Eldham. Another feature of Snaer is its strange obsession with Soul Light. All lamps and torches in its house in Umakwa were strangely changed to Soul ones and some kind of "soul infestation" appeared around the house, as well, which led some citizens to assume that Snaer was actually an agent of Nether, however, this theory has not received any confirmation yet.

History
Although not much is known about Snaer, some information about it and its origins is contained in its diary "re:Life", which was found in one of its chests by one of the Uldarash Scientific Society members, sent to investigate the new creature.

"The North"
Snaer refers to its place of origins as “The North”. It is assumed to be an infinite realm beyond the known worlds, consisting of “castles made of clouds” and “creatures of pure light”. Snaer calls entities of its kind “Nomads” or “Wanderers” (rough translation from a language similar to Yaszumatti), and they are not born - rather made during a process called “redistribution”. Little is described about the process, but it is known that each “Wanderer” receives all the knowledge from the previous “extinguished wanderers” during each "redistribution". However, it is not exactly a hive mind, as after "being made", the species separate from the “redistribution” facility and begin their “journey”. After 4 "cycles" (roughly a week) each “Wanderer” gets their own robe. 4 robes were described - yellow, red, blue and green. It is not specified though, whether the colour means something, as guessed from the diary - the North is a genderless society, and no known professions were described, however word “destiny” often appears in the text quite often, when describing the life of the nomads. "The Matriarch" or "The White One" is the assumed "leader" of the North, who "oversees the flow of destiny". It possesses the white robe and "a calming voice", which "helps the lost souls to find their destiny"

"Escape from the dream"
Snaer itself does not know how it appeared on Eldham, as if its memory was wiped the moment it left the North (which would explain some inconsistencies in the book). Judging by the aggressive illegible handwriting, it was irritated about something in the North, which forced it to "leave the dream". Snaer wandered around Yaszuma and watched from afar after the daily life of the citizens, as if studying them. After several days of scatering, it came upon the capital, Umakwa, to apply for a citizenship. The application form was visibly typed, but the immigration officer could clearly see that it was written by hand, which caused some concern from the officials, regarding the eligibility of the paper. Right now Snaer is settled in the kingdom on the northern part of Eldham for the time being.

"The Society Arc"
After integrating into the town of Umakwa for several weeks, Snaer tried to learn the means of communication beyond writing books and signs. It was known from the book "re:Life" that only "The Matriarch" possessed some kind of vocal abilities ("The song of serenity could be heard everywhere in the infinite plains (of the North), calming yet demanding and controlling"), which confirms the ability of their kind to speak. The scientists and overseers from the Uldarash Scientific Society started more strict monitoring of the Nomad's activities, due to a fear of Snaer's voice special abilities. In several weeks, it already could imitate the Traveller's Tongue speech "in a soothing manner" (as described by one of the scientists). In that time, Snaer bought several apartments in different places in Eldham and started communicating with other settlers of Yaszuma. It still possesses a lack of negotiating skills, as its expectation from the societal norms were still adapting to its new life, but it already understands the basics of politics and economics of the Stoneworks realms.

Physical appearance
Snaer is a long humanoid figure, with thin arms and weirdly placed legs, described by some witnesses as longer and more massive than the human or elvish ones. It always wears a yellow robe, covering its "face" with two glowing yellow eyes. None could see its face, and some were even saying that there was none - only some dark shadowy fog with two flying candles (needs confirmation). There are white gloves on both of its hands, with some fine leather inlays and straps. As for movement, instead of traditional walking, which it tries to imitate, it hops and hovers a bit above the ground with a silent growl following it.

Personality
Described by the people of Umakwa - Snaer is silent and shy, however is not scared of being around the citizens. Instead - it tries to stay near them, but without getting too close. It is clingy to most of its possessions, so it would seem to be quite aggressive, but usually shares resources (it is not known if they were spare or just useless to it).

Religious connection
The state religion of Yaszuma is Yaszumatti Etherealism, which worships one omnipotent entity simply known as The Sky. Given the ethereal-like descripition of the North, Snaer's place of origins, it is assumed that Snaer was actually sent by the North to investigate, whether the people of Eldham actually knew about the North or it was "yet another pagan pseudo-religion". Snaer was actually noticed several times around the Southern Temple, but no surveillance equipment or any other suspicious activity was seen.