United Kingdoms of Kažan

Founding and Introduction
The United Kingdoms of Kažan was born out of union between two neighbouring Kingdoms, the Kingdom of Synderia, led by Yrian (King) Jinan Raad Synderys, and the Maritime Kingdom of Zamože, led by Czar Duggeth Korol-Zerkalo. It was founded on the 10th of January 2022, after Lunaris released Zamože from vassal status.

Work immediately began on creating a constitution for the new country, with a provisional government being in place for some time before a set of laws and a constitution could be agreed upon.

Government structure and constitution
The Kazhani government is split in to three seperate branches: The Senate, the Ministries and Monarchs, and local government. Each member state got two senate seats, and the senate would vote on all major decisions, however the monarchs have the right to overrule any decision.

The Ministers run their respective ministries, and help in the finer details of national cohesion.

The local government is all on a town level, with each town being allowed one mayor that has authority within a town as long as it doesn't go against any laws passed in the Kazhani senate.

Federation Period
Kazhan would start as a more loose federation between the two nations and their towns, however slowly a more Synderian law system was established on top of a majority Korolian culture. Economic integration laws ensured that no town could ever truly be independent through force, and a gradual process of creating a national Kazhani identity began

Militaristic Period
Once a united Kazhani state had been formed, BlackNinjaCFC was appointed Minister of War. Before this the army had been largely non existent, and at one time didn't have a dedicated discord at all. BlackNinja would turn this around however, and began work on turning a rabble of farmers into a functioning force. The Synderians had learnt valuable lessons at Viodoxa and Moonburg, and the Korolians had a history of conflict with the Bards to the south. As well as this, the formation of Kazhan would bring both Synderia and Zamože out of what could be seen as an isolationist period. Essential to this transformation was Prince Alev Synderys, who was appointed Minister of Foreign Affairs at the start of Kazhan and would keep his positon all through its current history. He would be instrumental in creating a strong Kazhani foreign policy, which would lead to its part in the founding of the Northern Star Coalition. With this new policy Kazhan severed most ties with Sparwood, ties it had inherited from Zamože and its relationship with Lunaris.

By the end of this period, Kazhan had a functioning force under BlackNinja, however work still needed to be done to rise to the same level as some of its neighbours.

Expansionist Period
With the foreign policy and a somewhat competent military achieved Kazhan annexed some Bardonian islands when the Empire collapsed, after this event the government of Kazhan would turn inwards. The expansion of cities like Jemezra and Yuzen would be curbed and in replace Advansats experienced explosive growth throughout this period. With it being the seat of the current King of Zamože, Stefaaan Zerkalo. It soon became the largest city in sheer size, however Yuzen remained the largest in population.

It was during this time that a large project was started, dubbed the 'artificial continent' Kazhan plans to create their own land, gathering massive amounts of dirt to fill an area of half a million square blocks. With elements of this complete by early March, cities like Yuzen began massive expansion onto the newly reclaimed land.

Modern Kazhan
Kazhan is now a failry stable nation, with no recent expansions. In early April a slew of laws would be rushed through the senate, instututing housing reform, and most importantly of all, a citizen job system. This was originally a failure however through a second set of laws several markets were opened, making job insecurity in Kazhan a thing of the past. In Advansats expansion began to halt, however Stefaaan and Marc would open a government brewery as well as a horse stable, horse prices at the time remained very high, making the horses a valuable export. The land reclaimation project would soon slow down however, as the need for more space in the cities started to run dry, and many flaws were seen in the plan.

Fort Atilir Crisis
A player by the name of Capna, notorious in Rathnir for his decivious moves, would come to Kazhan under the guise of helping them grow. However he would soon establish a claim at Fort Atilir, which was temporarily unclaimed. He then refused to relinquish the claim to Kazhani Government forces. Not wanting to risk a war with Capna and his allies, the government was forces to buy back Fort Atilir for 100 thousand credits. At the time Kazhan was in a deep debt of over 300 thousand, meaning having to pay this was a large blow to the economy right after a major war.

Veldski Conflict
In late march, seeing weakness, the NERP (Northeastern Rathnir Pact) would threaten the Plagosi nation of Veldion. Both sides were former Plagatean states, and the war was started after suspected Plagatean Nationalists were found in Veldion's ranks. Veldion came to Kazhan, due to their cultural ties, and Kazhan after much deliberation decided to defend the small country. Soon Veldion and Kazhan had mustered a large coalition, including Simulami, Lunaris, and the Goons. Kazhani forces were assigned to defensive duty, defending the small fort at Nausicaa. However before the war, their resupply station was raided by the goons (despite them being on the same side as Kazhan), and many days of hard work was gone, including over 150k in armour and weapons. Despite this, every Kazhani soldier was equipped in the end, and they readied themselves for the attack. Kazhan forces were to stand watch on the walls, whilst Simulami forces would stay just outside the gate, waiting for an attack. An attack came, a few highly skilled NERP soldiers came from the north, attempting to sneak around the east side, however they were spotted by Kazhani and Veldski forces on the walls, and were met by a hail of arrow fire, as well as a charge by the Simulami forces on the hill outside the eastern gate. Eventually the attackers were driven off, and the offensive force's attack on Azadi was highly successful in shattering the NERP army.