Otterism

OtterIsm


Life was forged by the light of Grand God Otazam, it was them who created and freed the Otters from there cages from the inhabitants. Otazam had put them on this world and granted them with individual minds, as well as the ability to communicate, shaping the Otters to his likeness. By doing so he granted them with the taste for the holiest of all foods: sweet berries and murky water. After many years of development under the from gods guaranteed freedom, the Otters settled down at a city, later known as Ottersberg.

The fall of Ottersberg
What once used to be a life full of piece, berry farms and harmony by the river, was unfortunately just temporary utopia for Otters, as these living standards decreased with the growing industry surrounding them. Factory and sewage waste coming directly from the nearby industry districts in the nearby town of Silbern, quickly destroyed the Grand city of Ottersberg, furthermore displace many Otters all over Eldham. The New Beginning Generations after what'd go down as "the disaster" in Otter history, all remaining Otters successfully managed to reassemble under one vision: the dream repopulating what was left of Ottersberg. The terrain had been a rather challenging for them, the blossoming riverside was long gone and all that's left now were just a few decaying animals and cacti, so they adapted.

The Arch Lord of Otazam
Once they had discovered this new food source, they'd get in contact with the AWE people in no time and offered cacti for the Otters. Following up on the negotiations the Otters had moved to the AWE, where they'd war the terrorist that Llamas were, until the Otter by the name of Otter_Guy finally brought the thythonian conflict to an end. Otters of Tythonia then crowned Otter_Guy as their King of the Otters. Impressed by his actions, the god Otazam would descent to them in form of a glowing Otter figure and praised Otter_Guy For his work. They could no longer sit back and watch, so the Otazam made it their duty to protect the Otters at all costs from now on, so that they could spread the word. The word that the Otters have slain the Llamas under the leadership of Arch Lord Otter_Guy and not only secured safety to the Otters, but the entire world from this threat.

The Start Of Otterism
After Otter_Guy was appointed as the Otter arch lord, he'd bring all the of the brightest minded Otters together, to write down what they'd then call: the laws and rules of Otterism. These are the 10 Otter rules

1. Thou shall never let a fellow Otterism follower down

2. Thou shall never befriend a llama

3. Thou shall get maidens and lords at all costs

4. Thou shall Never live in silbern no matter what

5. Thou shall never disrespect the AWE

6. Thou shall build dams where possible

7. Thou shall only eat cactus and sweet berries

8. Thou shall kill all the llamas if thee can

9. Thou shall be kind to everyone, but the smelly llamas

10. Thou shall never disrespect the grand god Otazam