The Story of Walker Roggers

= Walker Roggers The Ist =

Walker was born 23 years after the creation of Helm, a city within the Razuni Sultanate. He grew up during the golden-age of the Sultanate, under the rule of Bashar Razzud. After the death of the sultan, Walker became one of the first generation guardsmen of the Razuni Royal Guard. The next two sultans did little to change the deteriorating state of the Razuni Sultanate. The third sultan (Indo Jakir) was held in poor regards in Walker's eyes for a long time. Multiple times, Walker wanted to and attempted to coup the sultan through diplomatic processes. Soon Walker began to realize two things, one is that he could not change the matters of his home from his current standing with the populace of the Sultanate, for he was seen as a "crack-head" (literally, the minister of foreign affairs called him that several times both in-front and behind his back). He decided to try and become a more reputable figure within the sultanate by assisting in the gathering of much needed resources and by offering his services to those in his homeland. The second thing he determined was that there was no reason to even attempt to try and take power because the Sultanate was already apart of a greater power, The Zamotz Union.

Shortly after accepting these things, Walker became a mercenary for a short time, during this time, he met and achieved connections with many other bandits and mercenaries within Eldham. It was after losing a duel to one of these bandits that Walker finally made up his mind about wat he wanted to do with his life. You see, Walker is a man with great goals and asperations, he wanted to be feared and respected by his peers, he also got a certain kick from engaging in dangerous close courters combat. So it was then that Walker decided to become a bandit. He made a deal with the sultan of the Razuni Sultanate that he would give a portion of the profits from his... less than legal business practices in exchange for full immunity from any crimes he committed.

He was not the only Sultanate citizen that wanted to live this lifesttyle, thus the notorious gang named "Roggers Rangers" was formed. The rangers are a small group of bandits who treat each other as brothers. Rumor has it that if you talk to the right person, you can get a interview with Walker, and potentially even a chance to join this world renowned gang.

The GTSA:
Before turning to a life of crime, Walker created the GTSA, an organization of the best and brightest of Eldham, it is comprised of mathematicians, scientists, businessmen, engineers and many other professionals who are all dedicated to the advancement of Eldham and Rathnirs’ understanding of science and technology. They do anything from combating viruses (Zoxen Outbreak on Cog/NE Eldham) to the documentation of inflation rates and goods pricing. This guild has received recognition from the Razuni Sultanate royal family for it’s successful endeavors and continues to expand rapidly. The guild is ran by a board of directors, with each director being given control to task and document their division and their discoveries. Walker, being the founder is still actively engaged in the GTSA though he works from the shadows.

The Roggers Bloodline:
The Roggers bloodline at this current time consists of theee individuals, Walker, his wife Sarah Rustava and their adopted son, Cainele. Walker found Cainele Many years ago, before he was a married man. they were but a small child defending for themselves. Walker saw the fight and determination in their heart, so he took him in and taught his new son all he knew about survival and combat. Cainele then joined the Razuni Royal Guard and now serves as Walker’s second in command (Walker, still being the captain).

Amelia’s Miracle:
Walker Roggers is in possession of a netherite pickaxe that was forged by the machine goddess Amelia during the war of gods. It was given to the lone surviving netherite golem as a gift. That golem was corrupted by Ni’us and eventually was destroyed by Amelia. Before the golem fully fell to madness, it left the pickaxe to Walker as a way of atoning for his sins against those around him. Walker would make good money with this pickaxe, though it was capable of so much more other than just mining atone. This is showcased when Walker and many others found themselves in a maze made by the gods themselves (this did happen in Eldham, Moyye made it). The winner was to receive an artifact, the gods however did not expect one of the mere mortals to possess a tool of such power of the pickaxe in Walker’s possession. Walker was able to break through the barriers of the maze and escape into the area below the maze. It was after this that the gods, frustrated by these events reset the maze and ensured the artifact was unable to break the barriers this time. Walker lost in the maze.