Kalmar Klayton

Now residing in the Amarillian town of Smegsville, Kalmar Klayton, travelled and bared the lands of Eldham following the passing of his Father, Farago Klayton. Eventually settling down at Smegsville.

Biography
Kalmar's early childhood was composed of grief and hardship, as his Father sought to move across Eldham, as too distance himself from his wife, Beebei Smegsint. This was also accompanied by the fact that Farago cosseted Kalmar, to the point of parental abuse. This cosset isolated Kalmar from the world of Eldham, causing him to formulate a highly active imagination. However, this active imagination was limited upon what Kalmar knew as "Eldham", as he only heard stories from his Father, who worked as salesman in eastern Eldham. As the years passed on, Kalmar grew older, and eventually had exhausted all mental material that he could possibly muster to supply his imagination, even with input from his Father. Kalmar would eventually turn to the cosmos as an escape from his predicament, where he would formulate stories and theories about the night sky.

Late into Kalmar's teenager years, his Father fell ill, giving him the chance to explore the world of Eldham, as to search for medication. Kalmar quickly took to stargazing, and would frequently gaze into the night sky whenever he had the chance. Kalmar's father unfortunately passed when he was 17. However, due to his Father's death, Kalmar saw the opportunity to explore the world of Eldham So, a sad, but curious Kalmar, ventured across Eldham, travelling from the far east of Eldham, to the region of Phoros. Whilst travelling through said region, Kalmar learnt of Beebei's fate from numerous locals. According to eye-witness locals, Beebei jumped off the Smegan wheat tower in an act of Suicide. Kalmar also learnt of his uncle, Garoldi Smegsint, who resided in the town of Smegsville. Kalmar now currently resides in Smegsville, constructing a house and still gazing at the stars.

Subspace
Described as a state of lucid dreaming, Subspace is an area in (or possibly outside) Kalmar's head. Due to the highly active imagination he possessed, Kalmar formed a world known as "Subspace" inside his head, with it acting as an alternate world. Despite the fact that Subspace was formed in Kalmar's head, he is unable to control the dynamics and outcomes of it.

Formation of Subspace & The Eternal God "Gruddivai"
''I saw it clear as a crystal, for I did not know his name, he shaped Subspace to its furthest reaches. Anchoring upon the Andari, Gruddivai, manipulated the matter around him, and, like a key in a door, elegantly scattered it across. The atomic structure, or, whatever matter was made of, warped to his will, as it began to rest at its lowest point.''

- Kalmar Klayton, recalling his earliest memories of Subspace formation. The Eternal God Gruddivai shaped and created Subspace, although it is unknown if Gruddivai is simply a medium of Kalmar's mind. While it is unknown how far the 'Furthest reaches of Subspace' are, it can be denoted that Subspace is not limited, as it is only contained in Kalmar's mind. It is said that after the formation of Subspace, Gruddivai began his period of slumber, expelling a large shockwave to ward matter away from itself. This shockwave, resulted in a 'Subspace Shift', which is defined as; 'When a movement (shift) of Subspace of occurs, displacing matter'. And, when matter spends extended increments of time inside the shift period, the space they travel is known as 'Shiftspace'. As per this shift, Kalmar was transported to a random location in Subspace, where he began his life as 'Subian Kalmar'.

S. Kalmar (Subian Kalmar)
Subian Kalmar is the version of Kalmar which exists in Subspace, as it is unknown whether S. Kalmar is truly Kalmar, as if this is the case, the true creator and medium of Subspace is not Kalmar. S. Kalmar posses all traits and behaviour to Kalmar, instead living out a life in Subspace rather than the mortal world. It is said that S. Kalmar is congruent in biological structure, only possessing a cosmetical difference, where his hood and goggles are worn.

Subspace Phase One (Alpha)
"I had found myself surrounded a large plain of grass. Above me was an island, which levitated with seemingly no power source whatsoever. Below me I saw what seemed like a bottomless pit, and, even though I was suspended above it, I was at rest. This was my first encounter with the Subspace entity VOCL-2A. And, to anyone wondering, the landmass, or planet I was situated one, was a living being. - Kalmar Klayton recounting his encounter with entity VOCL-2 ALPHA"Subspace recounts and logs are divided into multiple sections, which are defined as per 'Alpha, Beta, Gamma, and Delta'. As per this division, realms and entities are referred to as per their given name, and Subspace section (e.g. VOC, the name of the entity, -2A, the section it occurs in Subspace logs). Subspace Phase One describes the first phase in which S. Kalmar participated in Subspace. Subspace Phase One, and all other phases, are organized into linear timelines, in which, the events on these linear timelines are defined and displayed. Each and every timeline is translated from Kalmar's descriptions in text and speech.

Subspace Phase One (Alpha) Timeline:
Key: Subspace years are measured as per origination from creation date (e.g. Subian 1 is one year after Subspace creation)

Subian 0.2 - S. Kalmar is transported through Subspace as per the shift, and encounters entity VOCL-2A. A biological planet.

Subian 0.3 - S. Kalmar notes the diverse ecosystem upon VOCL-2A, and, while no intelligent life is documented, small, reptilian and insect like animals are abundant.

Subian 0.4 - S. Kalmar encounters VOCL-2A's naval cavity, which is presented as a cave. Following said cavity leads to the core of VOC-2A, which acts as its brain. S. Kalmar decides to kill VOCL-2A, after realizing that an explosion originating from its brain could possibly cause another Subspace shift.

Subian 0.5 - S. Kalmar, attacks the unprotected brain, causing it die, thus resulting in a large explosion. Said explosion caused a Subspace Shift, displacing S. Kalmar too a different area of Subspace.

Subian 1 - After spending 6 months in Shiftspace, S. Kalmar finds himself in an unknown area of Subspace, drifting in an apparent system of planets.

Subian 1.2 - S. Kalmar encounters the first intelligent race inside Subspace. The Brikanas, or,  'The Leaders' as denoted by an unknown scriptures found later in Subspace time. S. Kalmar encounters the Brikanas by being intercepted and defined as a commodity. The vessel they travelled in was an alien like ship, possessing qualities of darkened steel, and a shape similar to a eldritch horse.

Subian 1.4 - After being sedated by the Brikanas, S. Kalmar is awoken by a rouge Brikana known as AB (AB772-A). He relays to S. Kalmar that he will play an important role in the destruction of Brikanas ship. AB further relays that the ship functions upon 'Shift Protocols', which denotes the fact that the ship uses an engine which uses Shiftspace to travel long distances in a short amount of time. With the only resulting flaw being that if any component fails during its travels, a large displacement will occur, thus causing a large amount of energy to destroy the ship and the surrounding area it is displaced to.

Subian 1.44 - The Shift Engine's G-Sector 'Activation Rods' approach tubing at slightly altered angle due to AB's sabotage to the Shift Algorithms, and S. Kalmar's efforts to deactivate the Activation Rods on-board gyro sensors. Due to this slightly altered angle, Shift radiation pollutes the entirety of the Shift Engine, acting as a poisonous gas. This stresses the internal piping system of the engine to its maximum, causing a huge explosion, which results in the rapid displacement and destruction of the ship.

Subian 4 - S. Kalmar spends 3 whole years again in Shiftspace, although in an unconscious state. Marking the first extended period of 'Shift Stasis'.

--END OF SUBSPACE ALPHA PHASE--

The end of all Subspace phases are usually denoted by a long period of Subspace Stasis. In which, S. Kalmar spends a long amount of time frozen in Shiftspace.