Cassie

Beginning
Years ago, a powerful necromancer from lands beyond grasp, wished to enhance the human race beyond its capabilities in order to create a new and powerful race that would one day help reign powerful across the lands, and so he raided countless cities, butchering anyone woman or child in search of body parts to fuel his twisted ambitions. After months of gathering and scavenging a mountain of bodies he spent an entire week endlessly chanting and chanting until, after dozens and dozens of failed experiments, a helpless half-neko-half human child was born. The necromancer, displeased with the first success but willing to give the girl a chance to continue, decided to give her the role as his assistant. So, he raised her and monitored her closely till she turned the age of 5, when he started to make her do basic tasks such as picking flowers and catching bugs for experiments, whilst the necromancer was asleep or busy doing other important work.

Early Life
Noticing an increase in the girl’s agility as she aged, from being as fast as a typical adult to being capable of outrunning the fastest wild animals a year later, the necromancer decided to take her alongside him, training her in basic swordsmanship so she would have a better chance at survival within the dangerous world she had been created in. After 6 months of training, the necromancer agreed to let the young girl journey on with him to raid and pillage villages nearby. The pair would raid countless cities and villages together, butchering anyone in their bloody path. 7 years later, the girl, now 13, was raiding another city with the necromancer as per they’re common routine by this point. Clueless as to why she was still raiding, she only listened and obeyed what the necromancer demanded of her, when suddenly she crossed paths with a girl who looks to be about 9 with her mother in the corner of an alleyway readying her sword she lunges at them when suddenly the 9 year old screams and weeps to not kill her, the girl feeling a slight bit of guilt kills the parent and child but later begins to ponder about the incident. She peeks in the necromancer's chamber to notice what he has been doing with the bodies of the people they killed, feeling rebellious and guilty about her actions, she lunges towards him and pierces his heart with her sword, not even allowing another word to come out of his mouth. However, a word did come out of his mouth, several actually. Enraged he cursed! "Felino traidor! Eu condeno-te a uma maldição eterna!" and so, a curse of immortality was cast upon the girl, who was frozen in pure fear. Her sword still through the necromancer's heart. The necromancer laughs harshly as he reveals that he holds several hearts within himself, created due to hundreds of years of black magic and necromancy. The necromancer, still enraged, uses his endless knowledge of magic to cast an ancient incantation on the girl, who is still unable to move, and traps her in her own mind for 100 years. As she is helpless to do anything against the ancient incantation cast on her, she is forced to live through the lives of the people her and the necromancer slaughtered together. As she is slaughtered helplessly for a hundred years, her mind slowly breaks down and fragments.

The Creation of Hope
Just as she starts to accept her fate, an alliance of kingdoms all around the continent, sick of all of the raids the twisted necromancer has kept up for 113 years, brought together their best warriors and soldiers to put an end to the ancient evil that has plagued the continent for centuries. The heroes, having returned to their kingdoms, brought the girl to the king. The king, who was enraged with the girl, demanded she be executed for being affiliated with the necromancers, but the heroes pleaded and pleaded for the king to spare her. The king, feeling a bit merciful, decides upon exiling the girl to the seas. The heroes, wishing for the girl to survive, loaded the boat with supplies she would need and finally put the girl, still fast asleep, onto the boat and broke the incantation. The girl, who would only sleep for another hour, was out to sea. Unaware of where she would wake, when she finally woke, she was confused. lonely and fearful as she was sent to sea with no idea of what happened after she woke; it would remain this way for several more months before she would finally hit dry land.