Serafini Kingdom

General Overview
Reborn from the Collective Ruminants of Seragon and Valoore city States. Serafini lies along the Western Coast of Sparwood. Serafini is currently part of The Tengalii Ejzen Kajzerryk (Tengalan Iron Empire), its largest land mass contributor. Serafini is home to 16 Cities and Towns with Serafaint as its Capital. The Kingdom is led by the Royal House of Crimoctionian (Crimsone) with its King Exarian L. Crimsone, Quen Azusa Crimsone and the 1st Prince Bongo L. Crimsone. Notable features of the kingdom are its extensive coastline, The World Tree and Railgun housed in Serafaint, the massive factory district in Solium, the Shipyard in Volkrum, the Spirt Forge in Blizzard, the Dwarves of Volanshar, and The Crimson Citadel.

Government
Serafini founded by Exarian established a Harden Governmental Structure, largely based in the Classic Feudal System of Western and Eastern Kingdoms. The Government is Structured as Follows. The Royal bloodline, The House of Crimsone, lead by The King of Serafini, Exarian L. Crimsone. The King's Word is Law. Followed By the King is the Prince, the 1st Son, Bongo L. Crimsone, responsible for making decisions in the absence of the King and acting as the king's closest advisor and 1st aid in running the daily operations of the kingdom. The Queen of Serafini, Azusa Crimsone, plays a more ceremonial role in charge of citizen-to-royal house relationships, and free to establish events and official national holidays.

Bellow the Royal family are the Lords and Barons, the leaders of the Cities and Towns respectively. Lords and their cities hold precedence over barons and their towns based around their activity, scale, and contributions to the Kingdom and the TEK empire. Each lord and baron have a count to act as their 2nd in command and next in line to take leadership of the city/town upon the temporary leave or Permanent retirement of the current lord/baron. Each city also holds a flexible number of regents, they play several roles being communicators between the lords and their citizens, managers of projects, advisors, planners, organizers and overall being the most contributing of the core population. Bellow them while not serving any official governmental position are those deemed with the class of notable citizens are considered above those of the normal citizen and peasant class. While Serafini finds itself largely based on a class system it does not forcibly lock citizens within their class upon birth but allows those who are willing to lead and crawl to the top to do so.

Town Overviews
Serafaint, Solium, Blizzard, Erusea, Volanshar, Volkrum, Valeron, Valfronda, Kesh, NeoBerrium, Cretect, Orcadas, BlackReach, Northern_Brightland, Ziyanwin & Testament are the current towns of Serafini and more will be written about them soon enough!

General History
''Disclaimer: past History (prior to the Valogron union) has been largely summarized do to its depth and complication, thus accuracy of time placement and details have been passed over. there is much, much more to many of these conflicts but detailed accounts can be read in their respective articles. We also warn that much of the history and actions of surrounding nations, existing now or not has/may have been lost to time and the deletion of discords, and lack of record keeping on their behalf.''

Era of the Republic
The Kingdom of Serafini has a long and complex history that spans several centuries, cultures, and nations. Originally founded as just the city of Serafini, now Serafaint, eventually it would establish itself as the Maritime Republic of Serafini during the Summer of 8 TE (10/29/2020). The republic would see many election cycles with the population voting on their leader with the title of Dodge. Its population would drastically fluctuate over the decades. At its peak The Republic covered all of the Old Leyth/Akratia Region, The old Kingdom of Tatonia (Now Umiho (Vraelea)), and The Hostina/Ardagian Pennisula. Exarian's (King of K.O.S.) Father, Xelriannis, would arrive from Exandria during the Spring of 53 TE (04/26/2021), by the next year The Crimsone Manor was Completed, and with it establishing the Creation of the Crimosone bloodline with in SW. Xelriannis would rapidly integrate within the republic and pushing rapidly to rebuild it from its fallen state, resulting in a population boom and several towns' creation.

Eventually, the time for election of a new Doge came, and Xelriannis would campaign for his election on the bases of all the work he had done. Xelriannis found himself not alone in the race with RadioBlade campaign againts him. After several debates, and several propaganda machines later Xelriannis won the election by 60%, Radioblade furious ran off to the town of Vindivegg where him and his party would make preparations for a coupe under the claim that the elections had been rigged. This action would spark the Serafini Civil war, both parties not wanting to see the city of Serafini's destruction, they agreed to fight at the city of Vindivegg, with Radio hoping the town's fortification would give him the advantage. Radioblade would be proven wrong seeing his bastion overrun and all of his supporters cut down. Radioblade fearing for his life fled the town and sailed off for Eldham having received news the day prior of its discovery. (Later in life Radioblade would recount his time in R.O.S. and eventually write several books on the subject, Currently copies of these books are stored within the Crimsone Manor).

The civil war plunged the Republic into a dark age, outer towns had left or died off, population had fled. hortly after the civil war a coalition of kingdoms in the south called the UFK approached the lone Doge looking to annex the republic. UFK wasn't the only one but UBSR and Bardonia had also approached with the same goal. Knowing a war that could not be won, Xelriannis agreed to allow the republic to fall to the UFK. the next day Xelriannis with his child Exarian gathered their things and fled to the forest east of the city, only to find themselves lost to the world there. The UFK itself would shortly collapse to the Bardonia evasion taking the lands with it, eventually, Bardonia would turn its gaze to the UBSR sparking of the creation of a coalition against them, several battles and war crimes later, Bardonia was eventually kicked out of Sparwood.

Set up I
Details of these accounts are better expressed in their own articles, but the main points for Serafini was the Creation of the Hands, a group that had split off from the Chancellors Hands, The Creation of Paradise by TammyIsOnFire, Kathy and Ambit Skinhub, the eventually merge of UBSR and Paradise into the Tovarisha. During this point Xelriannis and Exarian would return after aging 100 years (detailed account here). Finding new people in the city of serafini, Xelriannis approached them demanding his home back, refusing to give the city over they did give back the manor to the Crimsone family. Shortly after a dispute broke out between the paradise leaders and the Tovarisha government leading to the Hand's exile. Between Paradise's merge and exile, Xelriannis and his son would return to Serafini, where the two would come across a small tribe, that was looking to establish their own claim to the city being backed by paradise. Upon their return and seeing the group Xeliriannis with his son would threaten the group, demanding the return of the city and the manor back to him. the tribe seeing the two well armed and kitted compromised to give the manor back but not the town entirely. Shortly after paradise would be exiled and the tribe there no longer having their backing fled the city in fear of Tovarisha waging war on the region. Now with Serafini back in control of the Crimsone Family Xelriannis and Exarian decided to rename the city to Serafaint in symbolism of its shadow of what it once was.

Seragon Arc I
With Serafaint as a lone city sate, Tovarisha's government reached out looking to formally absorbing the city into itself, having past relationships with its UBSR former self, Xelriannis agreed, taking the old Serafini land that remained with it. Paradise in an attempt to remain in control of the region would establish its claim with the expansion of Grog fortress, later renamed to New Catherina, and the Crimson Citadel (not related to the Crimsone family, but after the Symbolism of communist influence, mainly soviet Russia) they had stolen from UBSR officials. Seeking to gain support they sold of Leythe and attempted to sell of the Serafini territory to Bardonia, the sell of Leythe started a massive conflict that would start up a second wave of war largely playing out to the past Leythe-Akratian wars. (Little has been documented on these battles, but their effects still have their roots in even current day conflicts that led to rise of Tortuga and Valondors never ending rivalry). Little came out of the attempted sell of the Serafin region, as both Serafaint and Tovarisha would stand firm against Bardonias claims to its legitimacy though not long into the dispute Bardonia would collapse ending its 3rd edition. Hands would later attempt again during the IAU Vs Paradise arc to sell it to what was roughly the 5th Bardonia but they too collapse to soon for any real push to make it happen. These attempts would lead to a long running joke that there was a curse on Sparwood to any nation that came from outside it attempting to colonize.

These conflicts would start up a centuries long back and forth between the people of Seragon, and the Hands mercenary group. Eventually several of the ruins around Serafaint would be colonized by immigrants from other lands, such as Solium, Erusea, Rubrica and the Chimu ruins re-foundered as Blizzard. additionally the region south of solium up to Leyth region would be shortly colonized as the state of Nullaria with in Tovarisha, a people who had migrated looking for embassy after seeing their nation concurred. This resulted in short live spurt in southern growth with solium and deviks, but would eventually see its collapse do to lack of motivation and the population having been to spread out as the major points to their slow death. Afterwards the region was fully annexed into the State of Seragon. Paradise would continue to make several efforts to force Serafini to give more of its lands up, mainly around the Capital Serafaint as well, with arguments running late into the night over borders. Seragon would tactically attempt to place cities, mainly Rubrica along the border to ensure they could not force more land out of Seragon.

Eventually do to health complications, and stress Xelrianni would pass away with Exarian inheriting the mantle of leadership over the region. Tovarisha at the time was aligned with Vidoxoxia, and making a deal with them and Kartek in aiding Loic to reclaim the Captial of Viodoxa, Viodoxa, on the agreement that they would aid in removing the Hands from Sparwood. Seragon would deploy a small militia to participate in the battles of the Viodoxa civil war. Exarian running along the front of the pact came across the opposition's leader Havi, with Exarian feeling cocky found an opening in taking Havi's head, his actions nearly got him killed by the other allied commanders after enraging them, reluctantly Exarian agreed to hand them Havis decapitated head. After this conflict many in Seragon felt that both Tovarisha and Vidoxa owed a debt to the Seragonians as several of them would pass away in these conflicts. After the Civil war had concluded several nations in the south-eastern region of Rathnir agreed to form the IAU, led by Vidoxa, many of these groups remain in modern form, tho largely changed or splintered, such as Regonia, Avertico, Burgamere, Sirradra, Serafini, TEK and many more.

Set up II
After the Vidoxia CIvil war, Tovarisha and Viodoxa and several nations would gather to create the IAU, led by the Archon, and several Council members. Upon Tova joining the IAU, part of the agreement was to aid in the elimination of Paradise from Tovarisha's Core land. The IAU after coming off the back of the massive and costly Vidoxa civil war pushed to hold off on any war, wanting to build up further alliances, and investment into the rebuilding of their capital. Tovarisha was also going though another election cycle seeing Kaniro and Digitird taking control of Tovarisha as its Khadirs. Meanwhile Seragon having experienced its first real war, now understood the scale and cost of what it would take to rid the Hands and to retake Serafaint's backyard. Thus would step back from pushing immediate war with them and alternatively would seek out its own build up and private alliances.

Seragon Arc II
Looking for internal develpment Seragon looked to epxand its grasp on its own lands by pushing new cities to the south along their border with paraidise,

(omg cant be left alone long enough to do this *screams*)

Late Valgron, Valoore Coupe, and Serafini rebirth (WIP)
During the Decline of Valogron the, Radicalists from the southern provinces stemming from Ziyanwin sought to gain power convening 2 of the pillars to completely overturn Valogron in its identity and Government. This coupe was led by a Mayor named leaf. Looking to retire Exarian peacefully allowed the transition, tho observing the new government closely. From this the 2nd Diarchy of Valoore was formed. after a year (IRL 3 weeks) of the new government's ruling Exarian uncovered documents upon documents of illegal activity and slander, and a conspiracy to gaslight the Valogron gov to upthrow itself. Exarian Having enough would confront leaf on the matter ultimately making the decision to put an end to leaf's madness, Exarian using his DaeCeyonia Strength grabbed Leaf by the head and proceeded to snap their neck in full view of the 2nd Valoore government. Exarian having done what he needed to do simply left and returned to his manor in Serafaint. This resulted in a mass panic that resulted in Valoore seeking emergency aid and joining Valondor with Serafaint splitting back into Seragon as a lone city-state. Both States would leave as separate nations after a falling out with the leader of Valondor. Valoore's gov would eventually retire and establish a new leading regime based out of Freadore and Concordia. Lead by Prolific and Mars. Both leaders would only crank up the extremism within the nation, promoting toxicity, tyranny, war-mongering, and lashing out against their own citizens and towns. After nearly 3 of this repeated cycle, the towns within Valoore would hold a private meeting with its previous leaders where they held a vote to rejoin Seragon. After extending their proposal, Exarian would deny it, seeing the failed gov of the republic of Serafini, UBSR, Tovarisha, IAU, Burgamere, Valogron, and Valoore, Exarian would have no more of democracy. Exarian would give them one option and one option only bow and listen, or die at their own incompetency. They choose to bow, recognizing Exarian's solo right to rule and relinquishing their rights, making all land sole property of the House of Crimoctionian(Crimsone). Exarian to seeking to further legitimize their rule would partner with Ulfier leader of Tortuga in their attack against Garfist city in Valondor, to see back an old seraph statue that had been stolen from Serafini(Now Serafaint). Exarian had researched into the ancient and extent Serafinian's (the last of them died off after the Serafini civil war, many at Exarian's and his father's hands) to conclude their "God" was simply part of an even more ancient species that had gone corrupt and fallen down to the mortal planes of Rathnir, this seraph like, Exarian's Divine Dae, would create its own bloodline, eventually diluting out the local serafinian's. At some point in history, this creature had its halo stolen by a mage, unable to kill they used to seal it into an arena that had resurfaced during the whole Valoore (post valondor leaving) crisis. Exarian with newfound technology based on his people's knowledge that his father left behind, and with the halo back in his hand, The history, Experience and now the People, Exarian sought to drive in the final nail to establishing his rule. Exarian would lead his people to the arena to clear it out under the guise that it had been taken over by cultists, unknown to them Exarian sought to free the beast and slay it. Exarian broke the chains to the cage unveiling the beast to his people as the metaphorical last hold on to the nations "rot", the Beast would nearly wipe out all of those who had rallied to be there, Exarian having watched enough of his people continuing to fail, revealed his newest creations A new suit driven by magic and science amplifying Exarian in his null form to that of his 3rd form, and his newest iteration of his god killer sword The Theikos Koftis MK-4. In a flash and boom breaking the floor of the arena Exarian cut off one of the 6 arms of the seraph, screaming in pain. Exarian almost falling backwards would strike the seraph another 5 times, taking an arm in each cut. Blood filling the arena Exarian spoke "My gods are dead, and so are you, for we have no need of divinity or miracles". Staking one last step, one last flash Exarian in front of his people would size the Seraphs head. Pulling out the Halo and his own magic he forced out the divine essence of the seraph back into the Halo reforming it to pure state. Exarian Leading His people, would take them to Blizzard. Halo in Hand Exarian would climb to the center peaks of Blizzard where its greatest creation towered above, a Forge fit the divine. Exarian taking his people inside would lay the Halo into the flames of the forge. Stirring the ancient spirits of Chimu and Serafini from the shadows and light, they emerged to declare their blessing and recognition of Exarian's right of rule of the lands. Forging the Halo into a crown and fusing it to his horns. truing around to address his people and the spirts Exarian would declare his right, through blood, wisdom that he is the King and as promised those that had thrown out and couped valgron, many of whom had just bowed to him were in that forge with him, the establishment of the Kingdom of Serafini. There is two rules, Exarain is King, and his word is law for all else has failed