Aldoviri subcontinent

Land geography:
The Aldoviri subcontinent's key biomes are the northern savanna, the great Aldoviri swamp (green river), and the grass flatlands of everywhere else. Mountains. The terrain of Aldovir is mostly flat, with a few hills scattered throughout the land, and rare small mountains.

The Great Aldoviri swamp (The green river):
The green river, is the bloodline of Aldovir, as it connects and forms many smaller rivers that run through the entirety of Aldovir. Because of this, the green river would carry minerals, ecosystems, and life from three different seas. This naturally rich river would be perfect fertalizers to support the Aldovir's huge populations. Because of the river's size, there would be small land often located directly in the middle of the river, local peoples would often expand these lands big enough for entire towns to thrive. Due to the green river's calm current, many local cities have found it easy to dump dirt and create more land. The Numachi farm, and the Ytharshrek farm would both build some of the world's biggest farm on the land in the river to better grow their crops, and give nutrients to the plants. The Sakura tree would be a huge tree grown by the rich soil in the middle of the green river. Special spices such as cinnamon, and others have only been found to being grown in swamps.

Island geography:
Aldovir would be surrounded by islands from all sides, except for it's north, eastern terrain that connects to the central deserts of Australiquia. The islands west of Aldovir would be very loosely populated, inhabited by squatters and the landmark fortress island.

The north western islands, of Vanakunir, Grizagel, and Sanctum would all be very newly formed, growing out of the ocean, when the world is already filled with civilization in every corner. The Vanakunir island would originally be 5 seperate islands, until the local leadership began dumping large amounts of dirt onto the already shallow land below to connect the 5 islands together. The grizagel island would grow out the ocean as a large hill. The sanctum island would be the newest to grow out the ocean. In modern ages, these islands biome would be a mix of savanna, and grassy flatlands

South of the Aldoviri subcontinent would face 15 small islands/atols, and 2 big islands. One of the big island, (Tortuga) would inhabit a extremely rare biome extracted by the locals, and used to sell for large sums of money. One notable features of these islands would be that the culture inhabiting them would be very different to those of Aldovir

East of Aldovir would face a closed sea, named Astyllea. The sea itself would have 2 very big islands, however only one would be beside the Aldoviri subcontinent, while the rest being small islands/atols.