Instour

Overview
Instour is the capital city of The Grand Republic of Monterre. It is a port city in the western region of Sparwood. It was founded by Duke Superpa33, on October 13th, 2020.

The city is a commercial hub and a powerhouse of trade between the various trade routes passing through the strait. Its convenient position has played a huge role in its development. Instour is known for the cosmopolitan nature of its population, and for its excellent cheese and jam as well as potatoes.

History
At some point, Duke Superpa33 set out to create an elite force, which he could hire as mercenaries from the highest bidder. This was never finalized though as on March 18th, 2021, TRON_vs_MATRIX, also referred to as Sir Decker and later Lord Decker, took the title of governor for Instour while it was still under Akratia. After the city had been flattened, a large town hall and a blacksmith was built. The city was involved in the Akratian Civil War, and later was a major hotspot of the Akratia Republic Party, which then transformed to the Akratian Moderate Party. The city is now, after the collapse of Akratia, apart of the Junta of EOK. As of July 8th, 2020, the town is ruled under the Grand Republic of Monterre, and was being held by the Governor Dermo.

After quite some time, Paullus Decker later returned to Monterre and after gaining support of the lords, reformed Monterre into a republic in which consisted a Senate. During this time, a new citizen was elected Governor after the citizens decided to hold a vote for a new Governor. And thus, Tinct and Senator Griffin ran for Governor. In the end, after a tight vote, Tinct was elected Governor with his promises of a new market and more focus on Instour's waterfront. During his governing, there were multiple changes to Instour as a whole. These being things such as an entirely new Housing District on the hill across the river that run throughs Instour, a new much larger and grnader Town Hall and finally a new dock along the coast of Instour.

Although, again. After some time, Governor Tinct had become inactive. And as decided upon by the Senate, he was put into a leave of absence. With this, the spot of Governor was once again opened up and as agreed upon by the Senate, Griffin was enstated as Governor of Instour. Griffin governed Instour and established a much needed wall to protect Instour during times of war. He also had ambitions of making a City Council so the citizens who have proved themselves could have a say in the Town's affairs and alike, but did not pursue that idea.

After him came Kazad, a newcomer, who was enstated as Governor of Instour by the Consul of Monterre after considerable work around the city. This brings us to the present day, where Kazad has set in motion an ambitious plan to transform Instour, The Great Instour Renewal Project. Instour has never seen better days, with a brand new port, a refurbished plaza, many projects to come, and a growing and active population.

Location
Instour is situated on the continent of Sparwood, in the southern part of the Eork Plains, just west of Kibbutz.

Terrain
Instour was built on a flat peninsula, surrounded by a small chain of mountains in the north and some hills in the east. The city also has a common border with an expansion of Tortuga Isle in the west. The sea surrounds the rest of the city. Instour is situated in a Taïga biome.

The Governor
The governor is Instour’s leader. He or she is dedicated to the city’s administration and to the wellfair of its citizens. The governor is the highest authority in Instour (although the Senate still has a say in Instourian affairs), and is the leader of the Four Guilds. He or she is chosen by the Senate or through a vote made by the citizens, and stays governor until he or she dies, steps down from the job or is removed from his or her position by the Senate or people.

The Four Instourian Guilds
To help the governor in his administration of Instour, guilds were established throughout the city’s development. Each guild has a sector of activity attributed to it that it needs to take care of. Here are the four main guilds of Instour.

The Blackwind Pirates

These fearless pirates saw their boat crash on the shores of the Instour peninsula during a stormy night, all the way back during the rein of piracy following the fall of Akratia. They were saved by the citizens of Instour and so they vowed to protect the city and share their knowledge of battle. Today they are the defenders of Instour, patrolling the streets and always on the lookout for disruption. They reside in an annex of the Instourian Castle.

The Underground Society

One of the more recently founded guilds. As tensions rose between farmers around Instour and cattle breeders inside the city, it was decided to assemble these two forces of production into one solid guild that would responsible of production. The only problem was, no space big enough above ground was left to house all of the guild members. So it was decided to use the mysterious and abandoned complex of rooms and corridors underneath the city to house them. Books of lore inside the Great Library contain hints of what the previous use of this complex could be. The "Underground Society", as they are called by the locals, are responsible of the production of goods in Instour.

The Merchants of Stratenbourg

This guild was founded by the Duke of Stratenbourg during the golden age of Instour. Stratenbourg contributed greatly to the economic development of the city, and his power extended beyond Instour and even beyond Monterre. The history of this guild is very agitated to say the least. Many books in the Great Library relate of events involving this guild. After the death of Stratenbourg, the association of merchants was attached to the Instour government. Composed of dedicated merchants, the guild now takes care of trade and business around the city. They reside in the Stratenbourg Auction House, on the Great Instour Plaza.

The Boncourt Architects

The most recently created guild. At some point, governor Kazad thought it was necessary to renovate Instour completely. For this, he needed a commity of architects to set this project on motion. He personally created this guild to take care of the project. The architects create blueprints for the citizens, who, all together, construct the building. The current Chief Architect is UwuSlayer69.

Style
Instour's architectural style is mainly defined by spruce wood, due to the fact that it is located in a taiga, where spruce trees are abundant. Most of Instour's structures have a spruce log frame and some lower class houses have spruce planks as walls. The ground underneath Instour was, a very long time ago, volcanic, and contained lava, which has since dried and formed diorite veins. These veins have been greatly exploited by the Instourians, who use diorite for building their structures.

Notable buildings
The Grand Plaza

The Grand Plaza is the cultural center of Instour. It consists of a huge open surface where markets very often occur, with in its center a statue of the Lion of Monterre, symbol of the nation. This space is surrounded by buildings of all kinds, notable ones being the Auction House, the Bank and Town Hall. Four small plazas are situated at each corner of the main one, offering a cozier, calmer experience.

The Docks

The Docks are the economical hub the city. Every day, big trading ships lower and lift their anchor, bringing precious merchandise to be traded, or sending goods off to foreign lands. There one can find many shops and taverns, as well as a lot of fish restaurants. A tall lighthouse oversees the hubub, guiding ships during stormy weather. The docks are home to the Sailor's Bane, the legendary vessel that brought the Montpelier family to the Eork Plains for the first time.

The Great Library

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The Castle

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