Zhestack Urkaichikhu

Zhestack Urkaichikhu is a middle-aged man at the age of 20. He has been in the world of rathnir for one year now, this is his story :D

Early Life

Zhestak Urkaichikhu (Zest-ahk Erk-I-Chikoo) was born in the Arxellan frontier approximately 19 years before the formation of the Kartek Diarchy. At this time, the only inhabitants of the northeastern regions were hunters and miners, looking to make a fortune in the fur or ore trade. Zhestak’s father, Tomarhkuu was a prospector who built a wooden cabin on the cliffs of the Northern Peninsula. Zhestak’s mother was an Arxellan noblewoman, who was unable to marry her love and was forced to remain in the capital Vosokograd. Zhestak’s one goal from the time he was a boy was to be an honored warrior. Each morning, Zhestak and Tomarhkuu would wake up at daybreak and begin training. For hours, father and son would trek through the frigid forests and soggy wetlands. They hunted deer, bears….anything that gave them a challenge, and food. By the time he was 16, Zhestak had more experience in killing than any city-raised noble boy.

In the coming years, the chaos of the Arxellan-Gertek conflict would do little to effect the Urkaichikhu homestead. Only when the reformation came, and new settlers traveled to the peninsula, would Zhestak’s life change. As more and more Karteks migrated to the cliff villages of Buktenbyen and Portusburg, Zhestak’s father made the decision to move the family. The two walked the 13 miles from their cabin to Portusburg in the dead of winter, and although Tomarhkuu was strong, he was also old. The father of Zhestak Urkaichikhu caught an illness known as frost flu, and died soon after making it to Portusburg. There, 19 year old Zhestak was left with nothing but a knife, a bow, and the clothes on his back. The young man had crude weapons, simple and primitive compared to the elegant swords and longbows of the city guard. However, Zhestak Urkaichikhu had one thing the Chief of the Guard had never seen in his men: experience.

Zhestak, or as he was later known Fleefo, was immediately named a City Guard. In the coming months, his skill and excellence would prove valuable. By his third year as a Guard, he was named the new Captain of the Portusburg Guard. Around this time, trouble was stirring in the streets of the city. Behind closed doors, hushed voices whispered of a rebel….a revolutionary…..Wrog. This aspiring and ambitious man had one objective: to overthrow the ruler of Portusburg and take the title of lord for himself. Eventually, Wrog and some devoted followers launched a coup. One of the first to defend the citizens of Portusberg against the new tyrant was Fleefo. As soon as he heard the bells of Tsinski Tower ringing, the captain donned his gleaming armor and rushed to protect his people. Valiantly striking down the attackers, Urkaichikhu was able to keep the terrorists at bay until the National Army of Kartek could arrive.

After the multiple Portusburg Conlflicts, also known as the Wrog Wars, Fleefo’s life would change once again. Despite his valor and bravery during the battles, the Captain of the Guard would soon be banished from the city. Rumors had spread that Fleefo was a collaborator, and many citizens of Portusberg believed the lies, insulting the once honored man. As a result of this wrongful hatred, Urkaichikhu left the city and headed to the eastern port of Buktenbyen. Here, Zhestak’s experience would once again see him on the city guard, this time serving the Duke of Buktenbyen. In the following years, Fleefo/Zhestak would protect the people of the city well, and form a friendship with the Duke. In many occasions the leader of the city turned to Fleefo for advice, assistance, and council.

However, this is not where Zhestak Urkaichikhu’s story ends.

Later into his service as Captain of the Buktenbyen Guard, Urkaichikhu decided he wanted a new adventure. Missing the true thrill of the hunt from his childhood, the man became a mercenary. After joining the Viesten Order, Fleefo decided to pursue one last quest. The quest for revenge. His mistreatment by the people of Portusberg had implanted a need for justice and closure in the mind of Fleefo. Urkaichikhu dedicated the next few months to training. He took any bounty he could. He ran through the forests of Kartek armed with only a knife, killing any bandit or bear that confronted him. By the next winter solstice, Fleefo was prepared to complete his final task. The man approached the gates of Portusburg. A storm of snow and ice flooded the skies. A few guards stood on the walls of the city, watching for travelers….and intruders. Zhestak Urkaichikhu, better known as Fleefo the Hunter, called up to the men protecting the city. “You and your people have wronged me. I have come to right this injustice.” The guards laughed at the middle aged man, standing stoic in the snow. But by the time they looked back, Fleefo had already scaled the walls. The old warrior had challenged the established order, and he would not stop until it was destroyed.

Terms of Fleefo (I do not own these or anything, just have heard lots of people talk about them as "pulling a Fleefo")


 * 1) Getting backstabbed, saying you left stoneworks, grinding in the shadows, and then striking down the betrayer.
 * 2) Getting so drunk on kush you get the dizzying heights achievement
 * 3) Accidentally killing a civilian because you mixed them up with a kos player

 To the mods/admins checking this out for the bandit application 

I am applying to become a bandit because it would entwine perfectly with my lore, and I will write more in this wiki once I have some banditry adventures/stories